Re: [Flashcoders] How do you do this?
this is very simple in math... you've only circles so you don't need other than z-sorting and 3d coords/object calculations. if you've the z-index you can calc the x-y blur for the circles and its size. that's all... n - Original Message - From: Cory Petosky [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Monday, February 25, 2008 23:23 Subject: Re: [Flashcoders] How do you do this? Can you verify that this is Papervision? I'd think Papervision would be far too slow for something like this. A simple homebrew 3D engine optimized for this particular use-case seems more likely considering that this app is designed as a performance benchmark. On 2/25/08, eric e. dolecki [EMAIL PROTECTED] wrote: tons of math and some papervision3d. On Mon, Feb 25, 2008 at 4:40 PM, Jim Robson [EMAIL PROTECTED] wrote: Hello all, There's a neat 3D CS3 demo from a Japanese tour. I'd like to know how to go about creating this kind of effect; my (few and rare) attempts at 3D animation in Flash have not performed nearly this well: http://www.adobe.com/jp/events/cs3_web_edition_tour/swfs/perform.swf Any ideas/hints/urls/etc? - Jim ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Cory Petosky : Lead Developer : PUNY 1618 Central Ave NE Suite 130 Minneapolis, MN 55413 Office: 612.216.3924 Mobile: 240.422.9652 Fax: 612.605.9216 http://www.punyentertainment.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How do you do this?
It looks like it is this guy who wrote his own 3d engine http://roxik.com/index.html looking at http://groups.google.com/group/away3d-dev/msg/23411b5e94b78b49 http://www.bit-101.com/blog/?p=909 On Tue, Feb 26, 2008 at 3:23 AM, [EMAIL PROTECTED] wrote: this is very simple in math... you've only circles so you don't need other than z-sorting and 3d coords/object calculations. if you've the z-index you can calc the x-y blur for the circles and its size. that's all... n - Original Message - From: Cory Petosky [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Monday, February 25, 2008 23:23 Subject: Re: [Flashcoders] How do you do this? Can you verify that this is Papervision? I'd think Papervision would be far too slow for something like this. A simple homebrew 3D engine optimized for this particular use-case seems more likely considering that this app is designed as a performance benchmark. On 2/25/08, eric e. dolecki [EMAIL PROTECTED] wrote: tons of math and some papervision3d. On Mon, Feb 25, 2008 at 4:40 PM, Jim Robson [EMAIL PROTECTED] wrote: Hello all, There's a neat 3D CS3 demo from a Japanese tour. I'd like to know how to go about creating this kind of effect; my (few and rare) attempts at 3D animation in Flash have not performed nearly this well: http://www.adobe.com/jp/events/cs3_web_edition_tour/swfs/perform.swf Any ideas/hints/urls/etc? - Jim ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Cory Petosky : Lead Developer : PUNY 1618 Central Ave NE Suite 130 Minneapolis, MN 55413 Office: 612.216.3924 Mobile: 240.422.9652 Fax: 612.605.9216 http://www.punyentertainment.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Mailto function opens another browser?
Great that works. Thanks. v - Original Message - From: Glen Pike [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Tuesday, February 26, 2008 9:21 PM Subject: Re: [Flashcoders] Mailto function opens another browser? Try putting your email address in quotes. I also use _blank for the second parameter to navigateToURL Glen Vlado Krempl wrote: Hello everyone, Trying to add a mailto function to a button, but everytime I click the button, internet explorer opens up another browser window aswell as my Outlook express. I thought using the _self option would help, but it doesn't. Code below: var myURL:URLRequest = new URLRequest (mailto:[EMAIL PROTECTED]); function clickButton(myevent:MouseEvent):void { navigateToURL(myURL, _self); } emailbtn.addEventListener(MouseEvent.CLICK,clickButton); Thanks for your time. Vlado Please consider the environment before printing this e-mail. The contents of this message should be treated as COMMERCIAL IN CONFIDENCE unless otherwise specified in the message and is intended solely for the use of the individual or entity to whom it is addressed. If you have received this email in error please notify the sender. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01736 759321 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Mailto function opens another browser?
Try putting your email address in quotes. I also use _blank for the second parameter to navigateToURL Glen Vlado Krempl wrote: Hello everyone, Trying to add a mailto function to a button, but everytime I click the button, internet explorer opens up another browser window aswell as my Outlook express. I thought using the _self option would help, but it doesn't. Code below: var myURL:URLRequest = new URLRequest (mailto:[EMAIL PROTECTED]); function clickButton(myevent:MouseEvent):void { navigateToURL(myURL, _self); } emailbtn.addEventListener(MouseEvent.CLICK,clickButton); Thanks for your time. Vlado Please consider the environment before printing this e-mail. The contents of this message should be treated as COMMERCIAL IN CONFIDENCE unless otherwise specified in the message and is intended solely for the use of the individual or entity to whom it is addressed. If you have received this email in error please notify the sender. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01736 759321 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Flex only generates errors for my Document Class, but not in any other AS file
Hi, I was wondering if anyone has encountered this problem: I use Flex as an IDE when developing flash. When I code, Flex only displays errors in my document class, but not in any other AS file. Do I have to set something in the settings? Regards, Johan Nyberg Designer and web developer [EMAIL PROTECTED] 08 - 50 00 24 30 070 - 407 83 00 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Error in Flex for automatically created classes
Hi, I'm using Flex as an IDE for Flash development. When I instanciate Movie Clips in Flash that are inheriting from a base class, but that do not have a class of their own (i.e. the class is automatically created) I get an error in Flex. I understand that it's because the class does not exist, but is there a way around it? Or do I have to create a class skeleton for every Movie Clip that is dynamically created? Here is the function where I create movie clips from the library by using information from an XML. All the clips have Column as their base class): public function createColumns( _xml:XML ):void { for each( var column:XML in _xml.columns.* ) { var clip:Column; switch( column.name.toString() ) { case 'pokerRoom': clip = new PokerRoom(); break; case 'us': clip = new Us(); break; case 'bonus': clip = new Bonus(); break; case 'roomReviews': clip = new ReadReview(); break; case 'getBonus': clip = new Button(); break; } clip.x = column.x; clip.y = column.y; addChild( clip ); } } Regards, Johan Nyberg Designer and web developer [EMAIL PROTECTED] 08 - 50 00 24 30 070 - 407 83 00 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How do you do this?
http://www.euclideanspace.com On Tue, Feb 26, 2008 at 6:30 AM, Martin Klasson [EMAIL PROTECTED] wrote: for me, everything in Math is difficult. are there any great resources into making math more easy for me online? -I am already in a great position, so breaking out from my job and start studying full time is not an option. but if any of you have great resources online, than I would be thankful. / martin 2008/2/26, [EMAIL PROTECTED] [EMAIL PROTECTED]: this is very simple in math... you've only circles so you don't need other than z-sorting and 3d coords/object calculations. if you've the z-index you can calc the x-y blur for the circles and its size. that's all... n - Original Message - From: Cory Petosky [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Monday, February 25, 2008 23:23 Subject: Re: [Flashcoders] How do you do this? Can you verify that this is Papervision? I'd think Papervision would be far too slow for something like this. A simple homebrew 3D engine optimized for this particular use-case seems more likely considering that this app is designed as a performance benchmark. On 2/25/08, eric e. dolecki [EMAIL PROTECTED] wrote: tons of math and some papervision3d. On Mon, Feb 25, 2008 at 4:40 PM, Jim Robson [EMAIL PROTECTED] wrote: Hello all, There's a neat 3D CS3 demo from a Japanese tour. I'd like to know how to go about creating this kind of effect; my (few and rare) attempts at 3D animation in Flash have not performed nearly this well: http://www.adobe.com/jp/events/cs3_web_edition_tour/swfs/perform.swf Any ideas/hints/urls/etc? - Jim ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Cory Petosky : Lead Developer : PUNY 1618 Central Ave NE Suite 130 Minneapolis, MN 55413 Office: 612.216.3924 Mobile: 240.422.9652 Fax: 612.605.9216 http://www.punyentertainment.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Martin Klasson Flash Developer Parkgatan 9-11 S-411 24 Göteborg Sweden Office +46 (0) 31 711 54 50 Cell +46 (0) 730 964 561 [EMAIL PROTECTED] www.kokokaka.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Any issues with Safari Mac and mouse movement detection?
I have created a game that involves moving the mouse rapidly to control the speed of a character. The client has reported that it is not working on Safari on the Mac. I have since asked several friends to test it on Safari on a Mac and they also report the same problem in that it does not work. Is there a particular issues I should be aware of using Safari on the mac and Flash? Not sure if this is relevant, but I use AC_RunActiveContent to embed my flash content. I can't put up a link to the game due to it being for a client. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Anyone know how to dynamically change the border of UILoader Component
Hi All I am loading multiple instances of UI loader containing external SWFs on my stage. When user double clicks on the video thumbnail, an instance of UIloader will be placed on the main stage.The user can place as many UIloader instances on the main stage. My aim is that if user puts any UIloader on top of already existed UIloader, the existed loader will be replaced with the placed loader. I am successful in implementing that by using hitTestObject method for that. I am planning to provide enough feedback to the user for this UIloader replacement process, so i was thinking to change the border of the UIloader as soon as the dragged UIloader hits the already existed UIloader. Does anyone know how would I animate UIloader to give enough feedback to the user that it is being replaced. Creating an invisible movie and moving it wherever UIloader goes doesn't sound much efficient. Please help me out in figuring out this problem. Also if anyone has better idea to give enough feedback to user, that will also be welcome. Just to be little clear i have provided little pseudo-code(below) of what i am doing here. Any help will be highly appreciated. Thanks Anuj /***Abstract Pseudo code for my problem*/ myUILoader.startDrag(); //Putting video on top of already existed videos var trackChild:Number=container.getChildIndex(myUILoader); var childContainer:DisplayObject= container.getChildAt (trackChild); for( var z:Number=0;z=container.numChildren-1;z++) { var restChild:DisplayObject=container.getChildAt(z); if(childContainer!=restChild) { if((childContainer.hitTestObject(restChild))==true) { //Show Animation during replacement //how would i give feedback here container.removeChild(restChild); } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] AIR publishing problems
hi All, FlashCS3 with the newly released AIR additions installed wants a 'descriptor file'! Ah, what is this and why didn't Flash make one when the special Air publish tool is used? thanks, Dave_Matthews _ Climb to the top of the charts! Play the word scramble challenge with star power. http://club.live.com/star_shuffle.aspx?icid=starshuffle_wlmailtextlink_jan___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AIR publishing problems
Yes Flash does generate the descriptor XML. Commands AIR - Application And Installer Settings Kenneth Kawamoto http://www.materiaprima.co.uk/ dave matthews wrote: hi All, FlashCS3 with the newly released AIR additions installed wants a 'descriptor file'! Ah, what is this and why didn't Flash make one when the special Air publish tool is used? thanks, Dave_Matthews _ Climb to the top of the charts! Play the word scramble challenge with star power. http://club.live.com/star_shuffle.aspx?icid=starshuffle_wlmailtextlink_jan___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Help Needed. UILoader coordinate track problem on MOUSE_UP
Hi All I am dragging the UI loader component containing external SWfs in them. On Mouse Release I use stop drag, and on stop drag- I am using myUIloader.move(mouseX,mouseY). However the output is little bouncy, the stage is taking the topleft corner of UIloader as main point and on stop drag it is moving the top left corner of the UIloader to the point where I left my mouse which gives the bouncy effect.(In short it is not dropping UIloader where I am leaving my mouse but dropping the top left corner of UIloader where I left the mouse.) I came up with the weird temporary solution where I use myUIloader.move(mouseX-200,mouseY-200) which is not genuine way of solving this problem. Can you please help me out for figuring this thing out? All I need is to drop my UILoader wherever I left my mouse. Guys,I highly appreciate your help in this matter . Thanks Anuj ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Error in Flex for automatically created classes
a couple of ways i use 1. Export a swc from your fla and Flex can use the classes in it 2. Load a complied swf at runtime and use getDefinition http://livedocs.adobe.com/labs/flex3/langref/flash/system/ApplicationDomain.html#includeExamplesSummary On Tue, Feb 26, 2008 at 8:49 AM, Johan Nyberg [EMAIL PROTECTED] wrote: Hi, I'm using Flex as an IDE for Flash development. When I instanciate Movie Clips in Flash that are inheriting from a base class, but that do not have a class of their own (i.e. the class is automatically created) I get an error in Flex. I understand that it's because the class does not exist, but is there a way around it? Or do I have to create a class skeleton for every Movie Clip that is dynamically created? Here is the function where I create movie clips from the library by using information from an XML. All the clips have Column as their base class): public function createColumns( _xml:XML ):void { for each( var column:XML in _xml.columns.* ) { var clip:Column; switch( column.name.toString() ) { case 'pokerRoom': clip = new PokerRoom(); break; case 'us': clip = new Us(); break; case 'bonus': clip = new Bonus(); break; case 'roomReviews': clip = new ReadReview(); break; case 'getBonus': clip = new Button(); break; } clip.x = column.x; clip.y = column.y; addChild( clip ); } } Regards, Johan Nyberg Designer and web developer [EMAIL PROTECTED] 08 - 50 00 24 30 070 - 407 83 00 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Any issues with Safari Mac and mouse movement detection?
Did you try Safari on Windows? On Tue, Feb 26, 2008 at 12:34 PM, Paul Steven [EMAIL PROTECTED] wrote: I have created a game that involves moving the mouse rapidly to control the speed of a character. The client has reported that it is not working on Safari on the Mac. I have since asked several friends to test it on Safari on a Mac and they also report the same problem in that it does not work. Is there a particular issues I should be aware of using Safari on the mac and Flash? Not sure if this is relevant, but I use AC_RunActiveContent to embed my flash content. I can't put up a link to the game due to it being for a client. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Any issues with Safari Mac and mouse movement detection?
Yes - works absolutely perfect in Safari for Windows -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Van Cleave Sent: 27 February 2008 05:48 To: Flash Coders List Subject: Re: [Flashcoders] Any issues with Safari Mac and mouse movement detection? Did you try Safari on Windows? On Tue, Feb 26, 2008 at 12:34 PM, Paul Steven [EMAIL PROTECTED] wrote: I have created a game that involves moving the mouse rapidly to control the speed of a character. The client has reported that it is not working on Safari on the Mac. I have since asked several friends to test it on Safari on a Mac and they also report the same problem in that it does not work. Is there a particular issues I should be aware of using Safari on the mac and Flash? Not sure if this is relevant, but I use AC_RunActiveContent to embed my flash content. I can't put up a link to the game due to it being for a client. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders