[Flashcoders] AS3 shop
Hi everyone, Do you know some solid flash cart / flash shop in AS3? Even classes to manage a cart, I wouldn't like to build everything. I found some but unfortunately in AS2. Thanks Romu www.soundstep.com http://www.soundstep.com/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] E4X filtering strange behaviour
That was it, it works now, thanks. Funny, I didn't notice that, I had it in my code before, but somewhere along the line of messing with things, it just switched back over to .toString() and I hadn't noticed. Thanks everyone! One more question if I may - how can I exclude certain things like blank spaces? I mean, I could check the textfield, but it would seem there is an easier way. If I put a blank space (or nothing for that matter) in the input text field and search for that, it returns all nodes. I could check the input text field, but I'd rather do it with a regular expression (both for elegance and to learn). The help docs are skimpy, so excuse so many questions here. It's also such a huge subject, it's very hard to Google exactly what you need. Jason Merrill Bank of America Enterprise Technology Global Risk LLD Instructional Technology Media Join the Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Detecting Stage width and height after refresh
Hello all, I have a small dilema, my application is working properly and I am relying on Stage width and height to position some elements. FOr some odd reason when I refresh my movie the stage width and height render 0. Is there any specific reason why this usually happens? OSX FF ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Detecting Stage width and height after refresh
It works fine for me every time. What is your code look like? Kenneth Kawamoto http://www.materiaprima.co.uk/ Helmut Granda wrote: Hello all, I have a small dilema, my application is working properly and I am relying on Stage width and height to position some elements. FOr some odd reason when I refresh my movie the stage width and height render 0. Is there any specific reason why this usually happens? OSX FF ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] DART external SWFs/.as?
Hi guys, Has anyone created Flash banners using Double Click's DART where the SWF uses code from external .as class files? A vendor is telling me this: DART can't accommodate files being uploaded to the same directory or folder and communication amongst them. Can you upload those additional files somewhere on your end and have the parent flash file reference the child flash files accordingly, externally. And yet, I've done Motif banners that use external SWFs, external XML files, external JPEGs, etc. Is he making this up? Have you heard anything similar? Tim ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Resizing Images
I have a small movie where I am importing images and dynamically resizing them - the problem is that when it is shrunken - it gets really pixellated - I am using jpegs - is there a way to make it so they look better - maybe import a different type of image ? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Shared fonts
I'm trying to figure wheter the overcomplex solutions for shared fonts are due to bugs in the proprietary player or design choices. In particular, why shouldn't a loader movie be allowed to use fonts defined in a *loaded* movie while the other way around should be possible ? Or, why not maintaining a single shared font library for a whole run ? --strk; () ASCII Ribbon Campaign /\ Keep it simple! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Resizing Images
Hi Theodore, (I'm assuming this is AS2...) Are these images in the library? If so, go to Properties and make sure Smoothing is ticked. If you're loading external images, there is a bug in AS2 which stops smoothing from working properly. There's a workaround for it detailed here: http://code.awenmedia.com/node/27 That should get rid of the pixellation. Hope that helps, Ian On Tue, Jul 22, 2008 at 5:40 PM, Lehr, Theodore M (N-SGIS) [EMAIL PROTECTED] wrote: I have a small movie where I am importing images and dynamically resizing them - the problem is that when it is shrunken - it gets really pixellated - I am using jpegs - is there a way to make it so they look better - maybe import a different type of image ? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Detecting Stage width and height after refresh
DATA = Data.instance;// Holds Data information for the app DATA.stageWidth = stage.stageWidth; DATA.stageHeight = stage.stageHeight; On Tue, Jul 22, 2008 at 11:33 AM, Kenneth Kawamoto [EMAIL PROTECTED] wrote: It works fine for me every time. What is your code look like? Kenneth Kawamoto http://www.materiaprima.co.uk/ Helmut Granda wrote: Hello all, I have a small dilema, my application is working properly and I am relying on Stage width and height to position some elements. FOr some odd reason when I refresh my movie the stage width and height render 0. Is there any specific reason why this usually happens? OSX FF ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Resizing Images
smoothing. Cast the image as a Bitmap and apply smoothing, and you'll be able to resize without image degradation. function loadTheImage(iMG):void { url = uploads/+iMG+.jpg; var request:URLRequest = new URLRequest(url); var loader:Loader = new Loader(); loader.load(request); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onThumbLoad); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, preLoader); } function onThumbLoad(e:Event):void { //cast the loaded content as Bitmap var b:Bitmap; b = e.target.content as Bitmap; b.smoothing = true; this.img_mc.addChild(b); } .m On Tue, Jul 22, 2008 at 12:40 PM, Lehr, Theodore M (N-SGIS) [EMAIL PROTECTED] wrote: I have a small movie where I am importing images and dynamically resizing them - the problem is that when it is shrunken - it gets really pixellated - I am using jpegs - is there a way to make it so they look better - maybe import a different type of image ? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] DART external SWFs/.as?
Hi Tim, I just happen to work for DoubleClick/Google :) That is totally inaccurate, if you are using the Motif AdKit, you can add any external file as a child asset as you've done before. goes without saying, as long as that file type is supported by Flash (SWF, XML, JPG, MP3, text). If the SWF files need to be hosted in an external server, these can be loaded into the main asset just as well, regular Flash Player cross-domain policies applying, for those cases the child files are calling methods on the parent file or vice-versa. These are Flash Player policies and as such they apply to any Flash content on the web, no matter the vendor (this is, it's not a constraint one vendor will have while other don't - Flash is the same for everyone, which is part of its beauty) Feel free to contact me directly if you have any further questions. .:Manuel [EMAIL PROTECTED] wrote: Hi guys, Has anyone created Flash banners using Double Click's DART where the SWF uses code from external .as class files? A vendor is telling me this: DART can't accommodate files being uploaded to the same directory or folder and communication amongst them. Can you upload those additional files somewhere on your end and have the parent flash file reference the child flash files accordingly, externally. And yet, I've done Motif banners that use external SWFs, external XML files, external JPEGs, etc. Is he making this up? Have you heard anything similar? Tim ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Manuel Ponce de Leon :: Rich Media Customer Solutions Consultant :: Google :: [EMAIL PROTECTED] :: ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Shared fonts
mate it's definitely a weakness of flash but i wouldn't quite call it a bug Adobe needs to look at it tho, coz having a common font library is tough (although one of the guys i worked with said it was possible by copying the format from the loaded swf) i found this online that looks like it might help http://www.mokisystems.com/blog/flash-as3-loading-fonts/ On Tue, Jul 22, 2008 at 5:45 PM, strk [EMAIL PROTECTED] wrote: I'm trying to figure wheter the overcomplex solutions for shared fonts are due to bugs in the proprietary player or design choices. In particular, why shouldn't a loader movie be allowed to use fonts defined in a *loaded* movie while the other way around should be possible ? Or, why not maintaining a single shared font library for a whole run ? --strk; () ASCII Ribbon Campaign /\ Keep it simple! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Detecting Stage width and height after refresh
On 22 Jul 2008, at 17:17, Helmut Granda wrote: FOr some odd reason when I refresh my movie the stage width and height render 0. Is there any specific reason why this usually happens? OSX FF I had similar problem a while back on a pure AS3 project, but it only manifested in IE 6 to my knowledge. Essentially you need to listen for and act upon resize events if the issue is the same as mine. I posted fix code to the comments... http://blog.creacog.co.uk/2007/12/02/strange-stage-size-problem-but-only-in-ie6/ -- Paul Evans http://www.creative-cognition.co.uk/ http://blog.creacog.co.uk/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Shared fonts
On Tue, Jul 22, 2008 at 06:07:18PM +0100, allandt bik-elliott (thefieldcomic.com) wrote: mate it's definitely a weakness of flash but i wouldn't quite call it a bug Adobe needs to look at it tho, coz having a common font library is tough (although one of the guys i worked with said it was possible by copying the format from the loaded swf) The only reason I can think of for not using a single library is the case in which loading a movie would override a previously defined font. It would explain why a loaded movie can use fonts from loader but not the other way around (a kind of visibility graph). --strk; ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Detecting Stage width and height after refresh
Yeah, I found a similar post from some one else and they had a similar error in IE6 or 7, but FF was ok. Strange... On Tue, Jul 22, 2008 at 12:09 PM, Paul Evans [EMAIL PROTECTED] wrote: On 22 Jul 2008, at 17:17, Helmut Granda wrote: FOr some odd reason when I refresh my movie the stage width and height render 0. Is there any specific reason why this usually happens? OSX FF I had similar problem a while back on a pure AS3 project, but it only manifested in IE 6 to my knowledge. Essentially you need to listen for and act upon resize events if the issue is the same as mine. I posted fix code to the comments... http://blog.creacog.co.uk/2007/12/02/strange-stage-size-problem-but-only-in-ie6/ -- Paul Evans http://www.creative-cognition.co.uk/ http://blog.creacog.co.uk/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Resizing Images
Do you even need to cast as Bitmap? can't you just do container.forceSmoothing = true; ? Oops - that might be AS2. On Tue, Jul 22, 2008 at 12:59 PM, Matt S. [EMAIL PROTECTED] wrote: smoothing. Cast the image as a Bitmap and apply smoothing, and you'll be able to resize without image degradation. function loadTheImage(iMG):void { url = uploads/+iMG+.jpg; var request:URLRequest = new URLRequest(url); var loader:Loader = new Loader(); loader.load(request); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onThumbLoad); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, preLoader); } function onThumbLoad(e:Event):void { //cast the loaded content as Bitmap var b:Bitmap; b = e.target.content as Bitmap; b.smoothing = true; this.img_mc.addChild(b); } .m On Tue, Jul 22, 2008 at 12:40 PM, Lehr, Theodore M (N-SGIS) [EMAIL PROTECTED] wrote: I have a small movie where I am importing images and dynamically resizing them - the problem is that when it is shrunken - it gets really pixellated - I am using jpegs - is there a way to make it so they look better - maybe import a different type of image ? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Detecting Stage width and height after refresh
If you output stageWidth/stageHeight to a TextField I think you can verify they are not zero. Kenneth Kawamoto http://www.materiaprima.co.uk/ Helmut Granda wrote: Yeah, that is the first setting in my Document's class constructor, specially since i need that info through out the application. Thanks for the help. I will keep debugging... On Tue, Jul 22, 2008 at 12:06 PM, Kenneth Kawamoto [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: If you monitor stageWidth/stageHeight in your Document Class constructor it should tell you the stage size every time you refresh your browser. Kenneth Kawamoto http://www.materiaprima.co.uk/ Helmut Granda wrote: DATA = Data.instance;// Holds Data information for the app DATA.stageWidth = stage.stageWidth; DATA.stageHeight = stage.stageHeight; On Tue, Jul 22, 2008 at 11:33 AM, Kenneth Kawamoto [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: It works fine for me every time. What is your code look like? Kenneth Kawamoto http://www.materiaprima.co.uk/ Helmut Granda wrote: Hello all, I have a small dilema, my application is working properly and I am relying on Stage width and height to position some elements. FOr some odd reason when I refresh my movie the stage width and height render 0. Is there any specific reason why this usually happens? OSX FF ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Detecting Stage width and height after refresh
yeah, I am tracing the stage size and that is how I am finding out that the values go back to 0. thanks for the suggestions... On Tue, Jul 22, 2008 at 12:45 PM, Kenneth Kawamoto [EMAIL PROTECTED] wrote: If you output stageWidth/stageHeight to a TextField I think you can verify they are not zero. Kenneth Kawamoto http://www.materiaprima.co.uk/ Helmut Granda wrote: Yeah, that is the first setting in my Document's class constructor, specially since i need that info through out the application. Thanks for the help. I will keep debugging... On Tue, Jul 22, 2008 at 12:06 PM, Kenneth Kawamoto [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: If you monitor stageWidth/stageHeight in your Document Class constructor it should tell you the stage size every time you refresh your browser. Kenneth Kawamoto http://www.materiaprima.co.uk/ Helmut Granda wrote: DATA = Data.instance;// Holds Data information for the app DATA.stageWidth = stage.stageWidth; DATA.stageHeight = stage.stageHeight; On Tue, Jul 22, 2008 at 11:33 AM, Kenneth Kawamoto [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: It works fine for me every time. What is your code look like? Kenneth Kawamoto http://www.materiaprima.co.uk/ Helmut Granda wrote: Hello all, I have a small dilema, my application is working properly and I am relying on Stage width and height to position some elements. FOr some odd reason when I refresh my movie the stage width and height render 0. Is there any specific reason why this usually happens? OSX FF ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] E4X filtering strange behaviour
I could be wrong but that (user input validation) should be done prior to RegExp construction. Kenneth Kawamoto http://www.materiaprima.co.uk/ Merrill, Jason wrote: That was it, it works now, thanks. Funny, I didn't notice that, I had it in my code before, but somewhere along the line of messing with things, it just switched back over to .toString() and I hadn't noticed. Thanks everyone! One more question if I may - how can I exclude certain things like blank spaces? I mean, I could check the textfield, but it would seem there is an easier way. If I put a blank space (or nothing for that matter) in the input text field and search for that, it returns all nodes. I could check the input text field, but I'd rather do it with a regular expression (both for elegance and to learn). The help docs are skimpy, so excuse so many questions here. It's also such a huge subject, it's very hard to Google exactly what you need. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] DART external SWFs/.as?
Thanks for getting back to me on this, Manuel. That was reassuring. On Tue, Jul 22, 2008 at 1:02 PM, Manuel Ponce de Leon [EMAIL PROTECTED] wrote: Hi Tim, I just happen to work for DoubleClick/Google :)... ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] removing all listeners from a dpo
No worries. Personally, I think in most cases using this approach would not save you much work (in case it works in the first place). But I agree that it would be useful that the EventDispatcher class exposed a method to remove all listeners and probably a method to query any EventDispatcher object about all its registered listeners (maybe returning an array of some read only value objects / data structures, to prevent accidental inconsistencies). You have the hasEventListener method, but you have to know what events to look for before hand, so in this scenario it's not of much help, I guess. Cheers Juan Pablo Califano 2008/7/21, Fabio Pinatti [EMAIL PROTECTED]: On Sun, Jul 20, 2008 at 7:40 PM, Juan Pablo Califano [EMAIL PROTECTED] wrote: PD2: this line should be removed from the unregisterEventListener() _dispatcher.removeEventListener(type, listener, useCapture); since it will cause an infinite loop and the eventListener has already been removed in the caller anyway. So, to sum up: public function unregisterEventListener(type:String, listener:Function, useCapture:Boolean):void { var i:int = _eventsList.length - 1; var cur:EventListenerData; while (i = 0) { cur = _eventsList[i] as EventListenerData; if (cur.type == type cur.listener == listener cur.useCapture == useCapture) { // _dispatcher.removeEventListener(type, listener, useCapture); _eventsList.splice(i, 1); } i--; } } Cheers Juan Pablo Califano 2008/7/20, Juan Pablo Califano [EMAIL PROTECTED]: PD: I forgot to actually remove the eventListenerData from the list in the unregisterEventListener method of the Bookkeeper class. Looping backwards and adding _eventsList.splice(i, 1); should do it. Cheers Juan Pablo Califano 2008/7/20, Juan Pablo Califano [EMAIL PROTECTED]: Hi, You could try to do your own bookkeeping, so you know what listeners are registered to an EventDispatcher object. You can have one class to hold that info in a list and write a method that loops through that list and remove all registered listeners. You'd still have to override the addEventListener and removeEventListener methods in the dispatcher object, to intercept those calls from external code and keep your bookkeeper in sync. Some code to illustrate it (keep mind that even though it compiles, this is untested and may be not the best idea). package { import flash.display.Sprite; public class Main extends Sprite { private var _evtBookKeeper:EventBookkeeper; public function Main():void { _evtBookKeeper = new EventBookkeeper(this); } override public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void { super.addEventListener(type, listener, useCapture, priority, useWeakReference); _evtBookKeeper.registerEventListener(type, listener, useCapture); } override public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void { super.removeEventListener(type, listener, useCapture); _evtBookKeeper.unregisterEventListener(type, listener, useCapture); } public function removeAllListeners():void { _evtBookKeeper.unregisterAndRemoveAll(); } } } // // // package { import flash.events.IEventDispatcher; import flash.utils.Dictionary; public class EventBookkeeper { private var _eventsList:Array; private var _dispatcher:IEventDispatcher; public function EventBookkeeper(dispatcher:IEventDispatcher) { _eventsList = []; } public function registerEventListener(type:String, listener:Function, useCapture:Boolean):void { _eventsList.push(new EventListenerData(type,listener,useCapture)); } public function unregisterEventListener(type:String, listener:Function, useCapture:Boolean):void { var len:int = _eventsList.length; var i:int = 0; var cur:EventListenerData; while (i len) { cur = _eventsList[i] as EventListenerData; if (cur.type == type cur.listener == listener cur.useCapture == useCapture) { _dispatcher.removeEventListener(type, listener, useCapture); } i++; } } public function unregisterAndRemoveAll():void { var len:int = _eventsList.length; var i:int = 0; var cur:EventListenerData; while (i len) { cur = _eventsList[i] as EventListenerData; _dispatcher.removeEventListener(cur.type, cur.listener, cur.useCapture); i++; } _eventsList = []; } } } // // // package { public class EventListenerData {
[Flashcoders] Moving groups of objects
Hi all, I hope this is not too basic, but are there any tutorials and/or hints on how to move multiple objects as a group with AS (preferably AS2)? Whenever you could throw me a line I would appreciate it! Thanks so much. -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] I think the real reason the Extropy Institute closed is because Ayn Rand rose from her cryo-sleep -digibrill ( @ o ) / | | | | \ Chumby.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. --- ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Re: Moving groups of objects
Oh, as to specifically what I am trying to move: I have an empty movieclip on the stage I am using to load in different images, also dynamically attach button symbols, and dynamically create a textfield. I would like to move all these things one item. Thanks so much! -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] I think the real reason the Extropy Institute closed is because Ayn Rand rose from her cryo-sleep -digibrill ( @ o ) / | | | | \ Chumby.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. --- ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Moving groups of objects
Hi Jonathan, How about creating a root movieclip and then making your objects as children of that clip, so something (pseudocode) like: create movieclip f1 // root button create movieclip f1.button1 // button clip create text field f1.button1.text1 // text create movieclip f1.button1.rect1 // rectangle and then you can move f1._x+=10 or f1._visible=0 Gabino - Original Message - From: J.C. Berry [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, July 22, 2008 8:51 PM Subject: [Flashcoders] Moving groups of objects Hi all, I hope this is not too basic, but are there any tutorials and/or hints on how to move multiple objects as a group with AS (preferably AS2)? Whenever you could throw me a line I would appreciate it! Thanks so much. -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] I think the real reason the Extropy Institute closed is because Ayn Rand rose from her cryo-sleep -digibrill ( @ o ) / | | | | \ Chumby.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. --- ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Re: Moving groups of objects
Hi berry.. do you also need help into attaching the elements to the empty movieclip? If you have already attached all the necessary elements to the movieclip on the stage then it is just a matter of moving the movieclip where you loaded all the data into. Say you named that movieclip container all you have to do is the following: conatiner._x = 200; container._y = 300' and all the elements that have been included into the container MC will move with it. Does that makes sense? On Tue, Jul 22, 2008 at 10:00 PM, J.C. Berry [EMAIL PROTECTED] wrote: Oh, as to specifically what I am trying to move: I have an empty movieclip on the stage I am using to load in different images, also dynamically attach button symbols, and dynamically create a textfield. I would like to move all these things one item. Thanks so much! -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] I think the real reason the Extropy Institute closed is because Ayn Rand rose from her cryo-sleep -digibrill ( @ o ) / | | | | \ Chumby.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. --- ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Moving groups of objects
Thanks Gabino for the quick answer. However, I do not know what I have done incorrectly. As per my second email, I have an empty mc on the root and I have created a text field in there, also load in mcs in there, and attachMovie some buttons. But when I move the mc in root only the images which are loaded in move when I move it? On Tue, Jul 22, 2008 at 9:12 PM, Gabino Travassos [EMAIL PROTECTED] wrote: Hi Jonathan, How about creating a root movieclip and then making your objects as children of that clip, so something (pseudocode) like: create movieclip f1 // root button create movieclip f1.button1 // button clip create text field f1.button1.text1 // text create movieclip f1.button1.rect1 // rectangle and then you can move f1._x+=10 or f1._visible=0 Gabino - Original Message - From: J.C. Berry [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, July 22, 2008 8:51 PM Subject: [Flashcoders] Moving groups of objects Hi all, I hope this is not too basic, but are there any tutorials and/or hints on how to move multiple objects as a group with AS (preferably AS2)? Whenever you could throw me a line I would appreciate it! Thanks so much. -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] I think the real reason the Extropy Institute closed is because Ayn Rand rose from her cryo-sleep -digibrill ( @ o ) / | | | | \ Chumby.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. --- ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] I think the real reason the Extropy Institute closed is because Ayn Rand rose from her cryo-sleep -digibrill ( @ o ) / | | | | \ Chumby.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. --- ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Moving groups of objects
I think you'll have to provide some code. It's hard to tell why you've orphaned your text. Maybe your targeting the wrong clip. It can be pretty convoluted. Luck - Original Message - From: J.C. Berry [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Tuesday, July 22, 2008 10:27 PM Subject: Re: [Flashcoders] Moving groups of objects Thanks Gabino for the quick answer. However, I do not know what I have done incorrectly. As per my second email, I have an empty mc on the root and I have created a text field in there, also load in mcs in there, and attachMovie some buttons. But when I move the mc in root only the images which are loaded in move when I move it? On Tue, Jul 22, 2008 at 9:12 PM, Gabino Travassos [EMAIL PROTECTED] wrote: Hi Jonathan, How about creating a root movieclip and then making your objects as children of that clip, so something (pseudocode) like: create movieclip f1 // root button create movieclip f1.button1 // button clip create text field f1.button1.text1 // text create movieclip f1.button1.rect1 // rectangle and then you can move f1._x+=10 or f1._visible=0 Gabino - Original Message - From: J.C. Berry [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, July 22, 2008 8:51 PM Subject: [Flashcoders] Moving groups of objects Hi all, I hope this is not too basic, but are there any tutorials and/or hints on how to move multiple objects as a group with AS (preferably AS2)? Whenever you could throw me a line I would appreciate it! Thanks so much. -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] I think the real reason the Extropy Institute closed is because Ayn Rand rose from her cryo-sleep -digibrill ( @ o ) / | | | | \ Chumby.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. --- ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] I think the real reason the Extropy Institute closed is because Ayn Rand rose from her cryo-sleep -digibrill ( @ o ) / | | | | \ Chumby.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. --- ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders