RE: [Flashcoders] as3 -re-dimensioning spirte but not its children
Or you could create a new 'duplicate' sprite (instead of scaling the original) and re-parent the children to the new sprite using: newParent.addChild(objectToReparent); C: -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Ashim D'Silva Sent: Thursday, 30 July 2009 3:38 PM To: Flash Coders List Subject: Re: [Flashcoders] as3 -re-dimensioning spirte but not its children I'd say extend a new class from Sprite, and override the getters and setters for width and height, and scaleX and scaleY if you need them. However, if you don't want to do that, make two sprites inside your sprite. One with things you want to change and one width those you don't. Then just resize the sprite that you want to. Ashim The Random Lines My online portfolio www.therandomlines.com 2009/7/30 Isaac Alves isaacal...@gmail.com: Hi list, Is it possible to alter the width or height of a sprite dynamically without altering the width and height of its children ? Even when I add children to a Sprite that had its dimensions altered dynamically, these children have their dimensions changed. Could I do something like sprite.resetScaleXandY ? What do you suggest in this kind of situation? Thanks in advance, Isaac ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders This e-mail, including any attached files, may contain confidential and privileged information for the sole use of the intended recipient. Any review, use, distribution, or disclosure by others is strictly prohibited. If you are not the intended recipient (or authorized to receive information for the intended recipient), please contact the sender by reply e-mail and delete all copies of this message. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Re: Flashcoders Digest, Vol 22, Issue 32
i-ve just done that , it worked out well thanks! The last time I came across this problem, I used an MOUSE_MOVE loop to check everytime if the x and y mouse positions were inside the stage area, and if not I called the same function that should be called on the MOUSE_LEAVE event... Ruy Adorno http://www.ruyadorno.com Isaac Alves wrote: Hello, Is there any workaround to the issue with Adobe Flash where a Flash Movie does not receive a MOUSE_LEAVE event if the mouse is dragged outside of the movie? Neither when i MOUSE_UP outside the stage. stage.addEventListener(Event.MOUSE_LEAVE, dropIt); function dropIt(e1:MouseEvent = null, e2:Event = null):void { textField.text = OK ; // extreme debug method full_mc.stopDrag(); stage.removeEventListener(MouseEvent.MOUSE_UP, dropIt); stage.removeEventListener(Event.MOUSE_LEAVE, dropIt); } That actually works when I run the SWF file, and even on IE. But on Firefox and Chrome nothing happens, it continues dragging the MovieClip when the cursor returns to stage. The dropIt function doesn´t run ( the textField.text doesn´t update) Thanks a lot! Isaac ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Compiling API Docs with Flex 3 SDK
I've tried a few times to compile my API docs for a framework I am working on with the asdoc tool that comes in the FLEX 3 SDK, but I always run into a number of strange compile errors that don't come up with the regular Flex compiler. I've tried using both FlashDevlop's integrated ASDoc Tool as well as the command line version. Anyone have any tips or suggestions? Regards, -JFox ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] ExternalInterface.call not working on desktop...??
Hi all, I am probably missing something obvious but I have a flash .swf in embedded in .html and an ExternalInterface.call( to javascript). It works great from my website in both I.E. and Firefox - but not from the computer desktop (even though all the files are in the same relationship in their folders, etc..) Is there some security setting or other setting that I need to check to make this work? or is it just not possible? Thanks for any insights! -Boyd ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] ExternalInterface.call not working on desktop...??
Check you publish settings, you probably have it set to network only. Karl On Jul 30, 2009, at 5:21 PM, BOYD SPEER wrote: Hi all, I am probably missing something obvious but I have a flash .swf in embedded in .html and an ExternalInterface.call( to javascript). It works great from my website in both I.E. and Firefox - but not from the computer desktop (even though all the files are in the same relationship in their folders, etc..) Is there some security setting or other setting that I need to check to make this work? or is it just not possible? Thanks for any insights! -Boyd ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] ExternalInterface.call not working on desktop...??
The menu.swf actually is set to Access local files only and seems to work only from the website... Thanks for responding Karl... would changing the setting to Access network files only allow a broader or narrower selection of files...? - Original Message - From: Karl DeSaulniers k...@designdrumm.com Date: Thursday, July 30, 2009 5:31 pm Subject: Re: [Flashcoders] ExternalInterface.call not working on desktop...?? To: Flash Coders List flashcoders@chattyfig.figleaf.com Check you publish settings, you probably have it set to network only. Karl On Jul 30, 2009, at 5:21 PM, BOYD SPEER wrote: Hi all, I am probably missing something obvious but I have a flash .swf in embedded in .html and an ExternalInterface.call( to javascript). It works great from my website in both I.E. and Firefox - but not from the computer desktop (even though all the files are in the same relationship in their folders, etc..) Is there some security setting or other setting that I need to check to make this work? or is it just not possible? Thanks for any insights! -Boyd ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] ExternalInterface.call not working on desktop...??
I think if the loaded swf is in a main swf, it inherits the root security? Not positive. Karl Sent from losPhone On Jul 30, 2009, at 5:49 PM, BOYD SPEER bsp...@shaw.ca wrote: The menu.swf actually is set to Access local files only and seems to work only from the website... Thanks for responding Karl... would changing the setting to Access network files only allow a broader or narrower selection of files...? - Original Message - From: Karl DeSaulniers k...@designdrumm.com Date: Thursday, July 30, 2009 5:31 pm Subject: Re: [Flashcoders] ExternalInterface.call not working on desktop...?? To: Flash Coders List flashcoders@chattyfig.figleaf.com Check you publish settings, you probably have it set to network only. Karl On Jul 30, 2009, at 5:21 PM, BOYD SPEER wrote: Hi all, I am probably missing something obvious but I have a flash .swf in embedded in .html and an ExternalInterface.call( to javascript). It works great from my website in both I.E. and Firefox - but not from the computer desktop (even though all the files are in the same relationship in their folders, etc..) Is there some security setting or other setting that I need to check to make this work? or is it just not possible? Thanks for any insights! -Boyd ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] ExternalInterface.call not working on desktop...??
AFAIK ExternalInterface doesn't work in the standalone player, only in the browser. You should be getting error messages to that effect. You can test whether or not it's available to use with the Boolean ExternalInterface.available property. BH -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of BOYD SPEER Sent: Friday, 31 July 2009 10:49 a.m. To: Flash Coders List Subject: Re: [Flashcoders] ExternalInterface.call not working on desktop...?? The menu.swf actually is set to Access local files only and seems to work only from the website... Thanks for responding Karl... would changing the setting to Access network files only allow a broader or narrower selection of files...? - Original Message - From: Karl DeSaulniers k...@designdrumm.com Date: Thursday, July 30, 2009 5:31 pm Subject: Re: [Flashcoders] ExternalInterface.call not working on desktop...?? To: Flash Coders List flashcoders@chattyfig.figleaf.com Check you publish settings, you probably have it set to network only. Karl On Jul 30, 2009, at 5:21 PM, BOYD SPEER wrote: Hi all, I am probably missing something obvious but I have a flash .swf in embedded in .html and an ExternalInterface.call( to javascript). It works great from my website in both I.E. and Firefox - but not from the computer desktop (even though all the files are in the same relationship in their folders, etc..) Is there some security setting or other setting that I need to check to make this work? or is it just not possible? Thanks for any insights! -Boyd ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Seek bar not working with FLVPlayback Component?
From the article Sam links to: Navigation cue points are used for navigation and seeking, and to trigger ActionScript methods when the cue point is reached. Embedding a navigation cue point inserts a keyframe at that point in the video clip to enable viewers to seek to that point in the video. As I said, it's an issue with keyframes, not cue points. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Seek bar not working with FLVPlayback Component?
Well in that case, how would you create the navigation without increasing the size of the flv? If he only has two frames, can he set cue points for a time based navigation instead of frame based? Karl Sent from losPhone On Jul 30, 2009, at 7:53 PM, Peter B pete...@googlemail.com wrote: From the article Sam links to: Navigation cue points are used for navigation and seeking, and to trigger ActionScript methods when the cue point is reached. Embedding a navigation cue point inserts a keyframe at that point in the video clip to enable viewers to seek to that point in the video. As I said, it's an issue with keyframes, not cue points. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Seek bar not working with FLVPlayback Component?
You can't. Setting cue points for time based navigation inserts a key frame. You can only seek to key frames. It's all covered in that article, specifically: Specify the type of cue point you want to embed. You can embed either a navigation or event cue point. * Event cue points are used to trigger ActionScript methods when the cue point is reached, and let you synchronize the video playback to other events within the Flash presentation. * Navigation cue points are used for navigation and seeking, and to trigger ActionScript methods when the cue point is reached. Embedding a navigation cue point inserts a keyframe at that point in the video clip to enable viewers to seek to that point in the video. Note: Adding additional keyframes can lower the overall quality of a video clip. For this reason, navigation cue points should only be used when users will need to seek to a particular point within the video. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Seek bar not working with FLVPlayback Component?
Fwiw, you can set Actionscript cue points that trigger when your flv reaches a frame. That wouldn't increase flv file size. This works irrespective of keyframes in the video file. However it has less accuracy (+/- 500ms apparently) than a metadata cue point and associated keyframe. var cue1:Object = new Object(); cue.time = 8.5; // seconds cue.name = THIS_IS_MY_CUE_POINT; cue.type = CuePointType.ACTIONSCRIPT; myFlvPlaybackInstance.addASCuePoint(cue); myFlvPlaybackInstance.addEventListener(MetadataEvent.CUE_POINT, handleCuePoint); BH. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Peter B Sent: Friday, 31 July 2009 1:29 p.m. To: Flash Coders List Subject: Re: [Flashcoders] Seek bar not working with FLVPlayback Component? You can't. Setting cue points for time based navigation inserts a key frame. You can only seek to key frames. It's all covered in that article, specifically: Specify the type of cue point you want to embed. You can embed either a navigation or event cue point. * Event cue points are used to trigger ActionScript methods when the cue point is reached, and let you synchronize the video playback to other events within the Flash presentation. * Navigation cue points are used for navigation and seeking, and to trigger ActionScript methods when the cue point is reached. Embedding a navigation cue point inserts a keyframe at that point in the video clip to enable viewers to seek to that point in the video. Note: Adding additional keyframes can lower the overall quality of a video clip. For this reason, navigation cue points should only be used when users will need to seek to a particular point within the video. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Seek bar not working with FLVPlayback Component?
Great points both of you. Thanks for the input. Hopefully one of these approaches works for him. I know I learned something. Best, Karl Sent from losPhone On Jul 30, 2009, at 8:51 PM, Barry Hannah ba...@shift.co.nz wrote: Fwiw, you can set Actionscript cue points that trigger when your flv reaches a frame. That wouldn't increase flv file size. This works irrespective of keyframes in the video file. However it has less accuracy (+/- 500ms apparently) than a metadata cue point and associated keyframe. var cue1:Object = new Object(); cue.time = 8.5; // seconds cue.name = THIS_IS_MY_CUE_POINT; cue.type = CuePointType.ACTIONSCRIPT; myFlvPlaybackInstance.addASCuePoint(cue); myFlvPlaybackInstance.addEventListener(MetadataEvent.CUE_POINT, handleCuePoint); BH. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com ] On Behalf Of Peter B Sent: Friday, 31 July 2009 1:29 p.m. To: Flash Coders List Subject: Re: [Flashcoders] Seek bar not working with FLVPlayback Component? You can't. Setting cue points for time based navigation inserts a key frame. You can only seek to key frames. It's all covered in that article, specifically: Specify the type of cue point you want to embed. You can embed either a navigation or event cue point. * Event cue points are used to trigger ActionScript methods when the cue point is reached, and let you synchronize the video playback to other events within the Flash presentation. * Navigation cue points are used for navigation and seeking, and to trigger ActionScript methods when the cue point is reached. Embedding a navigation cue point inserts a keyframe at that point in the video clip to enable viewers to seek to that point in the video. Note: Adding additional keyframes can lower the overall quality of a video clip. For this reason, navigation cue points should only be used when users will need to seek to a particular point within the video. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Seek bar not working with FLVPlayback Component?
Sure Barry, that's the first type of cue point described in the article. You can't seek to an event cue point though. Cheers Karl ;) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Seek bar not working with FLVPlayback Component?
great threat, thanks for all the input - event cue points == good times..great for triggering transitions and such..(e.g. rendered video from AE) myVideo_mc.addEventListener(MetadataEvent.CUE_POINT, onCuePoint); function onCuePoint(event:MetadataEvent):void { trace(Elapsed time in seconds: + flvPlayback.playheadTime); trace(Cue point name is: + event.info.name); trace(Cue point type is: + event.info.type); } if using from Flash IDE, don't forget: import fl.video.VideoEvent; import fl.video.MetadataEvent; On Thu, Jul 30, 2009 at 7:34 PM, Peter B pete...@googlemail.com wrote: Sure Barry, that's the first type of cue point described in the article. You can't seek to an event cue point though. Cheers Karl ;) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] [JOB] Flash/Flex Developer, San Mateo, CA | 75-120k
Flash/Flex Developer, San Mateo, CA | 75-120k Our client is extremely well-known and offers a truly fun and casual work environment. You'll be in a team of highly talented and creative developers. Benefits include: shares in the company, 401K, 10 Company Paid Holidays as well as 15 PTO days per year - and your birthday is a paid day off! Medical, Dental, and Vision as well as Life Insurance, Short Long Term Disability, and an Employee Assistance Program. This role requires expertise in Flash/Flex Development. This position will work closely with Product Managers, Designers, User Experience and Creative Teams to deliver hot, cutting edge web and client based applications and affiliated presentation components. For this role we require the following: 1. Minimum of 3+ years of Flash/Flex Development working on Major Flash RIA 2. Strong command of ActionScript 3.0 and OOP 3. Experience working with Flash Apps that use XML and Server Side Technologies (including an understanding of XSD/DTD for validation. 4. Understanding of Flash Memory Management 5. Solid understanding of Web Browsers 6. Ability to mentor and coach others in Flash/Flex To be considered, please submit your resume and preferably a portfolio as well along with your salary requirements to beau-AT-open-source-staffing.com Thank you, Beau J. Gould Open Source Staffing www.open-source-staffing.com beau-AT-open-source-staffing.com Flash, Flex, AIR (and related) Discussion / Jobs http://www.linkedin.com/groups?gid=990627 Keywords (please ignore) Flash 8, Flash 9, ActionScript, ActionScripting, Action Script, AS1, AS2, AS3, Flex, Flex 2, Flex 3, Adobe Flex Builder 3, Flex Builder 3, Flex 3 SDK, Flex lite, Flexlite, Flash Media Server, Flash Remoting, Flash Video, Flash Game, AMFPHP, OpenAMF, AIR, Cairngorm, BlazeDS, Director, Lingo, ACID, Sound Forge, Toast, Quicktime, After Effects, PhotoShop, Illustrator, Dreamweaver, Fireworks, Javascript, Lingo, PHP, AJAX, ASP, MySQL, Visual Basic, XML, MXML, HTML, CSS, OOP, Rich Internet Application, RIA ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders