Re: [Flashcoders] Local Shared Objects
yeah, it DOES suck that you'd have to load from a domain to share an SO like that. Just remember that LC has about a 40k limit on what it can send. If you have objects bigger than that, you'll have to serialize them into xml/string format and send in chunks and reassemble on the other end etc. On 5/20/06, Steven Sacks <[EMAIL PROTECTED]> wrote: I must have missed the original post. I thought he had one swf loaded in another. SharedObject is a misnomer because it makes people think it's shared between multiple swfs, but it really is just shared between multiple sessions, so to speak. LocalConnection is how you share information between two movies. -Steven ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- John Grden - Blitz ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] ComboBox does not respond to user clicks when Iusehomemade preloader
Wow! Lost maybe 2 hrs, trying to find out what went wrong! When I read your email I realized I have had the same problem with Alert, and yes Alert was there on the preloading clip. Very quick fix! Thanks A LOT. Alberto -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Steven Sacks Sent: Saturday, May 20, 2006 11:24 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] ComboBox does not respond to user clicks when Iusehomemade preloader You MUST have the combobox component in the loader clip's library in order for comboboxes in loaded swfs to work. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Alberto Florentin > Sent: Saturday, May 20, 2006 8:49 AM > To: Flashcoders mailing list > Subject: [Flashcoders] ComboBox does not respond to user > clicks when I usehomemade preloader > > Hi, > > I have a ComboBox on a movieclip (inside a Window, does that > matter?) like > this $targetMC.createClassObject(ComboBox, cbname, cbdepth); > > It works ok when I play my movie directly. > > When I use a simple homemade preloader swf which loads the > main movie into a > movieclip, the combo box works ok otherwise, i.e. gets > updated as needed by > actionscript, but does not respond to user clicks. > > Anybody have any ideas? > > TIA > > Alberto > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] TextField using shared fo nt is not showing character such ã, á, ç...
Bernard... rendering the text as html in flash didn´t work, it stayed the same. I can of course use the enconding functions php provides to convert from UT8 to ISO e vice-versa. However, what I really would love to know is if AMFPHP has some feature that already deals with this issue as I would better delegate this string formating to AMFPHP than convert each string in my classes. Thanks again, - Marcelo. On 5/20/06, Marcelo de Moraes Serpa <[EMAIL PROTECTED]> wrote: Thanks a lot for the tips Bernard, I will try that and let you know if worked! Thanks ;) - Marcelo. On 5/20/06, Bernard Visscher < [EMAIL PROTECTED]> wrote: > > Hi Marcelo, > > You could try loading the text as HTML-text in flash. > Then in cakePHP before you outpur your text use: > > $output = htmlspecialchars(htmlentities($output)); > > Now all chars that are not in the 32-127 (ascii) range will be changed > to > something like ë for ë > > Greetz, > > Bernard > > > -Oorspronkelijk bericht- > > Van: [EMAIL PROTECTED] > > [mailto: [EMAIL PROTECTED] Namens > > Marcelo de Moraes Serpa > > Verzonden: zaterdag 20 mei 2006 1:04 > > Aan: Flashcoders mailing list > > Onderwerp: Re: [Flashcoders] TextField using shared font is > > not showing character such ã, á, ç... > > > > Hey Julien, thanks for the reply. > > > > I just discovered it isn´t a shared font problem but actually > > a string encoding problem! I´m using CakePHP as the > > application server and the admin system is all in html - all > > the data is entered through this interface. The problem is > > that flash uses UTF8 which is different from the enconding > > Cake uses (it seems). I would really love to know if AMFPHP > > has something to deal with that issue! > > > > THanks! > > > > Marcelo. > > > > On 5/19/06, Julien Vignali <[EMAIL PROTECTED]> wrote: > > > > > > Marcelo, > > > Strange...I am using fonts in a shared library too and it > > can display > > > accentuated characters without any problems... Are you sure > > that the > > > font you're using initially contains those characters ? > > > And have you correctly imported the shared font in your library and > > > set your textfields' font to it ? I always export my fonts > > to "__Fontname" > > > so they always appear at the top of my font list like this : > > > > > > __HelveticaNeue* > > > __MyriadPro* > > > ... > > > > > > > > > > > > Marcelo de Moraes Serpa a écrit : > > > > The used fonts are packaged into a shared library that is > > pre-loaded > > > > at > > > the > > > > beginning of the application. The embedding works, I´ve testing > > > > rotating and changing dynamic textfields and they show > > the correct > > > > fonts. However, character such as á,é,ç,ã that I need to > > use don´t > > > > show! Why!? > > > > > > > > Thanks in advacne, > > > > ___ > > > > Flashcoders@chattyfig.figleaf.com > > > > To change your subscription options or search the archive: > > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > > > Brought to you by Fig Leaf Software > > > > Premier Authorized Adobe Consulting and Training > > > > http://www.figleaf.com http://training.figleaf.com > > > > > > > > > > > ___ > > > Flashcoders@chattyfig.figleaf.com > > > To change your subscription options or search the archive: > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > Brought to you by Fig Leaf Software > > > Premier Authorized Adobe Consulting and Training > > > http://www.figleaf.com http://training.figleaf.com > > > > > ___ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com http://training.figleaf.com > > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] TextField using shared fo nt is not showing character such ã, á, ç...
Thanks a lot for the tips Bernard, I will try that and let you know if worked! Thanks ;) - Marcelo. On 5/20/06, Bernard Visscher <[EMAIL PROTECTED]> wrote: Hi Marcelo, You could try loading the text as HTML-text in flash. Then in cakePHP before you outpur your text use: $output = htmlspecialchars(htmlentities($output)); Now all chars that are not in the 32-127 (ascii) range will be changed to something like ë for ë Greetz, Bernard > -Oorspronkelijk bericht- > Van: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Namens > Marcelo de Moraes Serpa > Verzonden: zaterdag 20 mei 2006 1:04 > Aan: Flashcoders mailing list > Onderwerp: Re: [Flashcoders] TextField using shared font is > not showing character such ã, á, ç... > > Hey Julien, thanks for the reply. > > I just discovered it isn´t a shared font problem but actually > a string encoding problem! I´m using CakePHP as the > application server and the admin system is all in html - all > the data is entered through this interface. The problem is > that flash uses UTF8 which is different from the enconding > Cake uses (it seems). I would really love to know if AMFPHP > has something to deal with that issue! > > THanks! > > Marcelo. > > On 5/19/06, Julien Vignali <[EMAIL PROTECTED]> wrote: > > > > Marcelo, > > Strange...I am using fonts in a shared library too and it > can display > > accentuated characters without any problems... Are you sure > that the > > font you're using initially contains those characters ? > > And have you correctly imported the shared font in your library and > > set your textfields' font to it ? I always export my fonts > to "__Fontname" > > so they always appear at the top of my font list like this : > > > > __HelveticaNeue* > > __MyriadPro* > > ... > > > > > > > > Marcelo de Moraes Serpa a écrit : > > > The used fonts are packaged into a shared library that is > pre-loaded > > > at > > the > > > beginning of the application. The embedding works, I´ve testing > > > rotating and changing dynamic textfields and they show > the correct > > > fonts. However, character such as á,é,ç,ã that I need to > use don´t > > > show! Why!? > > > > > > Thanks in advacne, > > > ___ > > > Flashcoders@chattyfig.figleaf.com > > > To change your subscription options or search the archive: > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > Brought to you by Fig Leaf Software > > > Premier Authorized Adobe Consulting and Training > > > http://www.figleaf.com http://training.figleaf.com > > > > > > > > ___ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com http://training.figleaf.com > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com http://training.figleaf.com > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] swapping depths and disappearing clips
I think the primary problem is that you are retrieving the next highest depth value from a timeline OTHER than the one where the swapDepths is being performed. Getting the depth value from "this" (which is the timeline of the button/clip, itself, but swapping the depth of the button/clip, which takes place in the timeline of the parent of the button/clip. -- Byron "Barn" Canfield >> ... >> curPhoto.onRollOver = function(){ >> // move to the front >> swapDepths(this.getNextHighestDepth()); >> this.scaleTo(90, 90, 2); >> var startPos = this.photoTab_mc._x; >> var targetPos = startPos + 25; >> var tabTween:Tween = new >> Tween(this.photoTab_mc, "_x", >> Strong.easeOut, startPos, targetPos, .5, true); >> } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] ComboBox does not respond to user clicks when I usehomemade preloader
You MUST have the combobox component in the loader clip's library in order for comboboxes in loaded swfs to work. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Alberto Florentin > Sent: Saturday, May 20, 2006 8:49 AM > To: Flashcoders mailing list > Subject: [Flashcoders] ComboBox does not respond to user > clicks when I usehomemade preloader > > Hi, > > I have a ComboBox on a movieclip (inside a Window, does that > matter?) like > this $targetMC.createClassObject(ComboBox, cbname, cbdepth); > > It works ok when I play my movie directly. > > When I use a simple homemade preloader swf which loads the > main movie into a > movieclip, the combo box works ok otherwise, i.e. gets > updated as needed by > actionscript, but does not respond to user clicks. > > Anybody have any ideas? > > TIA > > Alberto > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Local Shared Objects
I must have missed the original post. I thought he had one swf loaded in another. SharedObject is a misnomer because it makes people think it's shared between multiple swfs, but it really is just shared between multiple sessions, so to speak. LocalConnection is how you share information between two movies. -Steven ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] vertical dynamic text fields
I have noticed that if I load text into a dynamic text field that has been rotated vertically the text will not appear in the text field. This is only a problem when the text field is not horizontal. Is there an easy way of getting around this? I tried wrapping the dynamic text field in a movie clip keeping the text field horizontal and just rotating the clip, but I still get the same problem. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] swapping depths and disappearing clips
Thanks. I will note this in the future. I need to be more consistent in my code. I often mix literal depths and getNextHighestDepth()'s throughout my code. As projects get larger this gets harder and harder to manage. On May 20, 2006, at 2:21 PM, Robert A. Colvin wrote: First of all don't use getNextHighestDepth unless you absolutely have to. If the z-order of you images is not important and you simply want to get to the top use mc.swapDepths(mcWithHighestDepth) mcWithHighestDepth can be just be the last image you rolled over or initially the last image you loaded in using depth+I if looping through xml. Images disappearing could be because you used getNextHighestDepth when loading them see comment above. Just a guess since you didn't post the loading code. Cheers Robert -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Doug Tangren Sent: Saturday, May 20, 2006 2:15 PM To: Flashcoders mailing list Subject: [Flashcoders] swapping depths and disappearing clips I am writing a simple gallery that loads image data in from xml. All works well until I do the following. I set a ref variable to the current photo and set up rollover handlers like the following ... curPhoto.onRollOver = function(){ // move to the front swapDepths(this.getNextHighestDepth()); this.scaleTo(90, 90, 2); var startPos = this.photoTab_mc._x; var targetPos = startPos + 25; var tabTween:Tween = new Tween(this.photoTab_mc, "_x", Strong.easeOut, startPos, targetPos, .5, true); } curPhoto.onRollOut = function(){ this.scaleTo(65, 65, 2); var startPos = this.photoTab_mc._x; var targetPos = startPos - 25; var tabTween:Tween = new Tween(this.photoTab_mc, "_x", Strong.easeOut, startPos, targetPos, .5, true); } ... My problems are two fold. 1. The swapDepths() function is not swapping depths so my photos overlap when I scale them. I've tested this passing various depths as arguements. 2. For some reason after some time passes my images just disappear from the screen in the order that they were created. I don't know what would be causing this. Can any body telling me the cause of either one of these problems or if anyone has had similar problems??? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Animation Engine
It seems to me that you looked at an old version of Moses's Fuse tweening engine. Its official homepage is now at http://mosessupposes.com/Fuse. The released version (1.0) offers you the option to use prototype or pure actionscript 2 tweenings (just imports and use the Fuse class, look at the http://www.mosessupposes.com/Fuse/normal.html for usage). The upcoming version will be 100% as2 and is almost ready... Julien Nick Weekes a écrit : Dear all, Im trying to use the native AS tween classes, but its becoming a real pain when I want to tween, say, _x + _y + _xscale + _yscale all at the same time for the same MC, and control the onMotionFinished events for each tween. So, Ive been looking into actionscript 2 animation/tweening engines (such as the http://laco.wz.cz/tween//Moses classes), but am looking for a pure Actionscript 2 class based engine. From what I can tell the Laco tween is protoype based, and not proper OOP (correct me if im wrong). It looks like moses is working on a really powerful animation engine (Fuse), but its not available yet. Any other options out there? Thanks, Nick ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Automated Reply Re: "RE: [Flashcoders] swapping depths and disappearing clips"
I am now out of the office until Tuesday 23rd May. Please contact Andrew Timms on 020 3008 8086. Pete ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] swapping depths and disappearing clips
First of all don't use getNextHighestDepth unless you absolutely have to. If the z-order of you images is not important and you simply want to get to the top use mc.swapDepths(mcWithHighestDepth) mcWithHighestDepth can be just be the last image you rolled over or initially the last image you loaded in using depth+I if looping through xml. Images disappearing could be because you used getNextHighestDepth when loading them see comment above. Just a guess since you didn't post the loading code. Cheers Robert -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Doug Tangren Sent: Saturday, May 20, 2006 2:15 PM To: Flashcoders mailing list Subject: [Flashcoders] swapping depths and disappearing clips I am writing a simple gallery that loads image data in from xml. All works well until I do the following. I set a ref variable to the current photo and set up rollover handlers like the following ... curPhoto.onRollOver = function(){ // move to the front swapDepths(this.getNextHighestDepth()); this.scaleTo(90, 90, 2); var startPos = this.photoTab_mc._x; var targetPos = startPos + 25; var tabTween:Tween = new Tween(this.photoTab_mc, "_x", Strong.easeOut, startPos, targetPos, .5, true); } curPhoto.onRollOut = function(){ this.scaleTo(65, 65, 2); var startPos = this.photoTab_mc._x; var targetPos = startPos - 25; var tabTween:Tween = new Tween(this.photoTab_mc, "_x", Strong.easeOut, startPos, targetPos, .5, true); } ... My problems are two fold. 1. The swapDepths() function is not swapping depths so my photos overlap when I scale them. I've tested this passing various depths as arguements. 2. For some reason after some time passes my images just disappear from the screen in the order that they were created. I don't know what would be causing this. Can any body telling me the cause of either one of these problems or if anyone has had similar problems??? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] swapping depths and disappearing clips
I am writing a simple gallery that loads image data in from xml. All works well until I do the following. I set a ref variable to the current photo and set up rollover handlers like the following ... curPhoto.onRollOver = function(){ // move to the front swapDepths(this.getNextHighestDepth()); this.scaleTo(90, 90, 2); var startPos = this.photoTab_mc._x; var targetPos = startPos + 25; var tabTween:Tween = new Tween(this.photoTab_mc, "_x", Strong.easeOut, startPos, targetPos, .5, true); } curPhoto.onRollOut = function(){ this.scaleTo(65, 65, 2); var startPos = this.photoTab_mc._x; var targetPos = startPos - 25; var tabTween:Tween = new Tween(this.photoTab_mc, "_x", Strong.easeOut, startPos, targetPos, .5, true); } ... My problems are two fold. 1. The swapDepths() function is not swapping depths so my photos overlap when I scale them. I've tested this passing various depths as arguements. 2. For some reason after some time passes my images just disappear from the screen in the order that they were created. I don't know what would be causing this. Can any body telling me the cause of either one of these problems or if anyone has had similar problems??? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] embed pdf
Is there a way to embed a pdf file into flash? Searched google, very little helpful came up. Thanks in advance. _Steve ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ComboBox does not respond to user clicks when I use homemade preloader
Does the main clip in which your combo box resides has any mouse event like onRelease or onPress? In that your combobox will not be able to catch click event. As the movieClip in which it resides will not let the event pass to the combo box. Just an idea. Thanks Vivek On 5/20/06, Alberto Florentin <[EMAIL PROTECTED]> wrote: Hi, I have a ComboBox on a movieclip (inside a Window, does that matter?) like this $targetMC.createClassObject(ComboBox, cbname, cbdepth); It works ok when I play my movie directly. When I use a simple homemade preloader swf which loads the main movie into a movieclip, the combo box works ok otherwise, i.e. gets updated as needed by actionscript, but does not respond to user clicks. Anybody have any ideas? TIA Alberto ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Animation Engine
You might also want to look at Fuse (in final steps of beta right now). http://www.mosessupposes.com/Fuse/ . On 5/20/06, Adam Pasztory <[EMAIL PROTECTED]> wrote: Yeah, I think that's great. Didn't mean to sound critical about the filesize. I'm just wary of any hidden impacts. I will be trying it out this weekend... On 5/20/06, Ron Wheeler <[EMAIL PROTECTED]> wrote: > > 16 Kb is a pretty small size when compared to a photo or image - nothing > when compared to a sound file. > > Ron ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] "BitmapData.draw" method problems
I have problems with BitmapData.draw() method. I've only been able to use this method by using the "source" parameter alone with no other parameters filled in for this method. bmap.(myMC); //works bmap.(myMC,myMatrix) //Does not work. Why? It would be wonderful if I could make use of these other parameters: BitmapData.draw(source:Object, [matrix:Matrix], [colorTransform:ColorTransform], [blendMode:Object], [clipRect:Rectangle], [smooth:Boolean]) -- Keith H -- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using ActionScript to get "left and top" of a MovieClip instead of registration "x, y" like in JSFL
Thanks! That got one where I need to go. --Keith H -- Martin Weiser wrote: var b=myMC.getBounds(myMC) left: myMc._x+b.xMin top:myMC._y+b.yMin Attetntion on _xscale, _ysclae, getBounds is still the same despite scale different from 100 also useful is localToGlobal, globalToLocal Martin - Original Message - From: "keith" <[EMAIL PROTECTED]> To: Sent: Saturday, May 20, 2006 9:21 AM Subject: [Flashcoders] Using ActionScript to get "left and top" of a MovieClip instead of registration "x,y" like in JSFL I want to use ActionScript to do this: I have a MovieClip whose registration is neither centered or at the top-right corner. I want to get the actual "left and top" coordinates of a MovieClip intead of where it's registration mark is at. Any ideas from anyone? --Keith H -- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Image in HTML-TextField doesn't get loaded
Hi, I got the problem, that images within HTML-Textfields don't show up. When I test the site on my local webserver all works fine but not online on my server. I can't imagin any problems with my server or any chmod issues. Here an example: The part within the content-node is set as text: Tested with Flash Player 8 & 9. Any ideas? Sönke ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Animation Engine
Yeah, I think that's great. Didn't mean to sound critical about the filesize. I'm just wary of any hidden impacts. I will be trying it out this weekend... On 5/20/06, Ron Wheeler <[EMAIL PROTECTED]> wrote: 16 Kb is a pretty small size when compared to a photo or image - nothing when compared to a sound file. Ron ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] ComboBox does not respond to user clicks when I use homemade preloader
Hi, I have a ComboBox on a movieclip (inside a Window, does that matter?) like this $targetMC.createClassObject(ComboBox, cbname, cbdepth); It works ok when I play my movie directly. When I use a simple homemade preloader swf which loads the main movie into a movieclip, the combo box works ok otherwise, i.e. gets updated as needed by actionscript, but does not respond to user clicks. Anybody have any ideas? TIA Alberto ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Local Shared Objects
exactly ;) On 5/20/06, Sander <[EMAIL PROTECTED]> wrote: Hi, I feel bad contradicting Flash Coders readers, but 2 different swf's cannot read the same LSO. Macromedia Technote: Shared Objects are used to store data on the client machine in much the same way that data is stored in a cookie created through a web browser. The data can only be read by movies originating from the same domain that created the Shared Object. If you want 2 swf's open at the same time to communicate, use a localConnection Macromedia Technote: You can use local connection objects to develop Macromedia Flash MX movies that can send instructions to each other without the use of FSCommand or JavaScript. Local connection objects can communicate only between movies that are running on the same client machine, but they can be running in two different applications—for example, a Macromedia Flash MX movie running in a browser and a Macromedia Flash MX movie running on a desktop. You can use local connection objects to send and receive within a single movie, but this is not a standard implementation; all the examples in this article illustrate communication between different movies. Greetz, Sander. On 20 May 2006, at 05:15, Tyler Wright wrote: > When opening a SharedObject Flash will use it soley from memory. > You can > call Flush to commit the data to disk, but it doesn't reload data > from disk. > I think getting a unique reference to the object each time should > work, but > only if all other references have been closed. Try deleting a > reference as > soon as you've called Flush and are done using it. > > good luck! > Tyler > > On 5/17/06, Jason Saelhof <[EMAIL PROTECTED]> wrote: >> >> I did try getting a reference to the Shared Object again using... >> >> myVar = SharedObject.getLocal( ... ); >> >> ... but it didn't seem to help. I basically set it up so that each >> time >> it tried to read from the object it would get a new reference first. >> >> Jason >> >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of >> Steven >> Sacks >> Sent: Wednesday, May 17, 2006 3:17 PM >> To: 'Flashcoders mailing list' >> Subject: RE: [Flashcoders] Local Shared Objects >> >> Did you try setting your variable to the shared object again after >> the >> change? >> >> >> > -Original Message- >> > From: [EMAIL PROTECTED] >> > [mailto:[EMAIL PROTECTED] On Behalf >> > Of Jason Saelhof >> > Sent: Wednesday, May 17, 2006 2:00 PM >> > To: Flashcoders@chattyfig.figleaf.com >> > Subject: [Flashcoders] Local Shared Objects >> > >> > Hi everyone, >> > >> > >> > >> > I'm trying to get a Local Shared Object (LSO) to share data >> between 2 >> > flash windows. The first movie creates the LSO and can write >> > to it. The >> > second movie can then get a reference to the shared object >> > and read the >> > data set by movie 1. The problem occurs when movie 2 tries to >> change >> > that data and flush it to the disk. Movie 1 doesn't get the >> > change. If I >> > close movie 1 and re-open it, it can now see the changes. >> > This makes me >> > think that each instance of the Flash Player is working from >> > a "cached" >> > copy of the LSO. Can anyone confirm this behavior? Does anyone >> know a >> > way to force the movies to always refer to the disk when >> > reading values >> > from the LSO? >> > >> > >> > >> > Jason. >> > >> > ___ >> > Flashcoders@chattyfig.figleaf.com >> > To change your subscription options or search the archive: >> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > >> > Brought to you by Fig Leaf Software >> > Premier Authorized Adobe Consulting and Training >> > http://www.figleaf.com >> > http://training.figleaf.com >> >> ___ >> Flashcoders@chattyfig.figleaf.com >> To change your subscription options or search the archive: >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> Brought to you by Fig Leaf Software >> Premier Authorized Adobe Consulting and Training >> http://www.figleaf.com >> http://training.figleaf.com >> ___ >> Flashcoders@chattyfig.figleaf.com >> To change your subscription options or search the archive: >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> Brought to you by Fig Leaf Software >> Premier Authorized Adobe Consulting and Training >> http://www.figleaf.com >> http://training.figleaf.com >> > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archi
Re: [Flashcoders] Installing Flash 8 pro on a fresh OSX 10.4.6 crash on launch
install applejack - it does permissions, disk repair and cleans system caches http://applejack.sourceforge.net/ and run it in single user mode % applejack auto restart Already did it. also- the old reset your pram still works for certain problems. Good idea. Thanks. --- erixtekila http://blog.v-i-a.net/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Installing Flash 8 pro on a fresh OSX 10.4.6 crash on launch
install applejack - it does permissions, disk repair and cleans system caches http://applejack.sourceforge.net/ and run it in single user mode % applejack auto restart also- the old reset your pram still works for certain problems. On May 20, 2006, at 8:30 AM, erixtekila wrote: Le 20 mai 06, à 00:12, Sander a écrit : Tried repairing permissions? Often helps with flash crashes under X. Unfortunatly not here. --- erixtekila http://blog.v-i-a.net/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Animation Engine
16 Kb is a pretty small size when compared to a photo or image - nothing when compared to a sound file. Ron Adam Pasztory wrote: This looks great, Muzak. Do you have any demos of it in use? One thing that worries me about using external libraries, though is filesize. I see empty_setup.swf is about 16kb. Is this the required overhead for using Animation Package? Will the whole thing work if I don't import all the libraries? Say I only want to use the easing functions... thanks, Adam ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Animation Engine
This looks great, Muzak. Do you have any demos of it in use? One thing that worries me about using external libraries, though is filesize. I see empty_setup.swf is about 16kb. Is this the required overhead for using Animation Package? Will the whole thing work if I don't import all the libraries? Say I only want to use the easing functions... thanks, Adam ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Installing Flash 8 pro on a fresh OSX 10.4.6 crash on launch
Le 20 mai 06, à 00:12, Sander a écrit : Tried repairing permissions? Often helps with flash crashes under X. Unfortunatly not here. --- erixtekila http://blog.v-i-a.net/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Animation Engine
Looks really good. Thanks Muzak. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Muzak Sent: 20 May 2006 12:15 To: Flashcoders mailing list Subject: Re: [Flashcoders] Animation Engine http://www.alex-uhlmann.de/flash/animationpackage/ regards, Muzak - Original Message - From: "Nick Weekes" <[EMAIL PROTECTED]> To: Sent: Saturday, May 20, 2006 1:08 PM Subject: [Flashcoders] Animation Engine > Dear all, > > Im trying to use the native AS tween classes, but its becoming a real pain > when I want to tween, say, _x + _y + _xscale + _yscale all at the same time > for the same MC, and control the onMotionFinished events for each tween. > > So, Ive been looking into actionscript 2 animation/tweening engines (such as > the http://laco.wz.cz/tween//Moses classes), but am looking for a pure > Actionscript 2 class based engine. From what I can tell the Laco tween is > protoype based, and not proper OOP (correct me if im wrong). It looks like > moses is working on a really powerful animation engine (Fuse), but its not > available yet. > > Any other options out there? > > Thanks, > > Nick > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Animation Engine
http://www.alex-uhlmann.de/flash/animationpackage/ regards, Muzak - Original Message - From: "Nick Weekes" <[EMAIL PROTECTED]> To: Sent: Saturday, May 20, 2006 1:08 PM Subject: [Flashcoders] Animation Engine > Dear all, > > Im trying to use the native AS tween classes, but its becoming a real pain > when I want to tween, say, _x + _y + _xscale + _yscale all at the same time > for the same MC, and control the onMotionFinished events for each tween. > > So, Ive been looking into actionscript 2 animation/tweening engines (such as > the http://laco.wz.cz/tween//Moses classes), but am looking for a pure > Actionscript 2 class based engine. From what I can tell the Laco tween is > protoype based, and not proper OOP (correct me if im wrong). It looks like > moses is working on a really powerful animation engine (Fuse), but its not > available yet. > > Any other options out there? > > Thanks, > > Nick > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Animation Engine
Dear all, Im trying to use the native AS tween classes, but its becoming a real pain when I want to tween, say, _x + _y + _xscale + _yscale all at the same time for the same MC, and control the onMotionFinished events for each tween. So, Ive been looking into actionscript 2 animation/tweening engines (such as the http://laco.wz.cz/tween//Moses classes), but am looking for a pure Actionscript 2 class based engine. From what I can tell the Laco tween is protoype based, and not proper OOP (correct me if im wrong). It looks like moses is working on a really powerful animation engine (Fuse), but its not available yet. Any other options out there? Thanks, Nick ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Local Shared Objects
Hi, I feel bad contradicting Flash Coders readers, but 2 different swf's cannot read the same LSO. Macromedia Technote: Shared Objects are used to store data on the client machine in much the same way that data is stored in a cookie created through a web browser. The data can only be read by movies originating from the same domain that created the Shared Object. If you want 2 swf's open at the same time to communicate, use a localConnection Macromedia Technote: You can use local connection objects to develop Macromedia Flash MX movies that can send instructions to each other without the use of FSCommand or JavaScript. Local connection objects can communicate only between movies that are running on the same client machine, but they can be running in two different applications—for example, a Macromedia Flash MX movie running in a browser and a Macromedia Flash MX movie running on a desktop. You can use local connection objects to send and receive within a single movie, but this is not a standard implementation; all the examples in this article illustrate communication between different movies. Greetz, Sander. On 20 May 2006, at 05:15, Tyler Wright wrote: When opening a SharedObject Flash will use it soley from memory. You can call Flush to commit the data to disk, but it doesn't reload data from disk. I think getting a unique reference to the object each time should work, but only if all other references have been closed. Try deleting a reference as soon as you've called Flush and are done using it. good luck! Tyler On 5/17/06, Jason Saelhof <[EMAIL PROTECTED]> wrote: I did try getting a reference to the Shared Object again using... myVar = SharedObject.getLocal( ... ); ... but it didn't seem to help. I basically set it up so that each time it tried to read from the object it would get a new reference first. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks Sent: Wednesday, May 17, 2006 3:17 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Local Shared Objects Did you try setting your variable to the shared object again after the change? > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Jason Saelhof > Sent: Wednesday, May 17, 2006 2:00 PM > To: Flashcoders@chattyfig.figleaf.com > Subject: [Flashcoders] Local Shared Objects > > Hi everyone, > > > > I'm trying to get a Local Shared Object (LSO) to share data between 2 > flash windows. The first movie creates the LSO and can write > to it. The > second movie can then get a reference to the shared object > and read the > data set by movie 1. The problem occurs when movie 2 tries to change > that data and flush it to the disk. Movie 1 doesn't get the > change. If I > close movie 1 and re-open it, it can now see the changes. > This makes me > think that each instance of the Flash Player is working from > a "cached" > copy of the LSO. Can anyone confirm this behavior? Does anyone know a > way to force the movies to always refer to the disk when > reading values > from the LSO? > > > > Jason. > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using ActionScript to get "left and top" of a MovieClip instead of registration "x, y" like in JSFL
var b=myMC.getBounds(myMC) left: myMc._x+b.xMin top:myMC._y+b.yMin Attetntion on _xscale, _ysclae, getBounds is still the same despite scale different from 100 also useful is localToGlobal, globalToLocal Martin - Original Message - From: "keith" <[EMAIL PROTECTED]> To: Sent: Saturday, May 20, 2006 9:21 AM Subject: [Flashcoders] Using ActionScript to get "left and top" of a MovieClip instead of registration "x,y" like in JSFL I want to use ActionScript to do this: I have a MovieClip whose registration is neither centered or at the top-right corner. I want to get the actual "left and top" coordinates of a MovieClip intead of where it's registration mark is at. Any ideas from anyone? --Keith H -- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Using ActionScript to get "left and top" of a MovieClip instead of registration "x,y" like in JSFL
I want to use ActionScript to do this: I have a MovieClip whose registration is neither centered or at the top-right corner. I want to get the actual "left and top" coordinates of a MovieClip intead of where it's registration mark is at. Any ideas from anyone? --Keith H -- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com