RE: [Flashcoders] handling non-western characters in Flash

2007-02-15 Thread Danny Kodicek
 > Thanks for the info, that really helps on planning this whole 
> thing out.

Don't forget that for some languages you have additional directionality
issues - this is the Arabic family (including Persian and Urdu) and Hebrew.
Regarding fonts, the shared font method is probably doable but depends on
the complexity of your project. 

Danny
 
> - Original Message 
> From: Michael Mudge <[EMAIL PROTECTED]>
> To: Flashcoders mailing list 
> Sent: Thursday, February 15, 2007 2:08:02 PM
> Subject: RE: [Flashcoders] handling non-western characters in Flash
> 
> It'll take a ton of space, but try embedding a font that 
> supports all the characters you need.  Bitstream Cyberbit is 
> a unicode TTF that has practically everything.  As far as I 
> can tell, Flash supports UTF8, which is an 8-bit unicode 
> format...  Files, variables, etc should all be in this 
> format.  Or, you can paste the non-western charaters straight 
> in to Flash and they'll work fine... You can even save files 
> this way; they'll be in the UTF-8 format.
> 
> I have all manner of oriental characters working on my chat 
> program without any extra work, except that the viewing 
> machine needs to have the right font installed.
> 
> - Kipp
> 
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On 
> Behalf Of Donald 
> > Desloge
> > Sent: Thursday, February 15, 2007 10:48 AM
> > To: Flashcoders mailing list
> > Subject: [Flashcoders] handling non-western characters in Flash
> > 
> > 
> > I've got a client who wants to have multiple language 
> support. I was 
> > wondering if there is a preferred way, for those who have done this 
> > before, for handling non-western characters in Flash? Any advice?
> > 
> > 
> > 
> >  
> > __
> > __
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> > 
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Re: [Flashcoders] for...in property access replacement in AS3?

2007-02-15 Thread T. Michael Keesey

You can use Object.setPropertyisEnumerable(propName).

flash.utils.describeType() might be another way.

--
Mike Keesey

On 2/15/07, Matt Garland <[EMAIL PROTECTED]> wrote:

Hi,

I'm converting some AS2 code to AS3. The code manipulates several
big, complicated data containers to produce an animation.

In AS2, the data container was a vanilla object. In AS3, for
performance gains, I turned these containers into several classes.

The problem is, at various points, I am transferring all the values
from one container to another. The variables have the same names, but
the data containers are different. For instance, in the first
container, there are points. In the second container,the
corresponding points are actually a subclass of points, one with more
properties.

Before, I could just lay the two containers side by side, then use
recursive for...in loops to transfer all the values. But for...in
loops don't work for class instances in AS3. Class info is baked into
the compiled class, and no longer stored in a memory- and cycle-
wasting object hash.

What to do?

Anyway I can access the compiled class info (looping through a
class's properties), or is that contra the entire point of AS3?

Save me from writing a long, convoluted one-off conversion function.

Thanks

Matt
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[Flashcoders] for...in property access replacement in AS3?

2007-02-15 Thread Matt Garland

Hi,

I'm converting some AS2 code to AS3. The code manipulates several  
big, complicated data containers to produce an animation.


In AS2, the data container was a vanilla object. In AS3, for  
performance gains, I turned these containers into several classes.


The problem is, at various points, I am transferring all the values  
from one container to another. The variables have the same names, but  
the data containers are different. For instance, in the first  
container, there are points. In the second container,the  
corresponding points are actually a subclass of points, one with more  
properties.


Before, I could just lay the two containers side by side, then use  
recursive for...in loops to transfer all the values. But for...in  
loops don't work for class instances in AS3. Class info is baked into  
the compiled class, and no longer stored in a memory- and cycle- 
wasting object hash.


What to do?

Anyway I can access the compiled class info (looping through a  
class's properties), or is that contra the entire point of AS3?


Save me from writing a long, convoluted one-off conversion function.

Thanks

Matt
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[Flashcoders] Wages

2007-02-15 Thread tommek
Hello people, I was just wondering if there is any one else in Australia
doing Flash Media Server (or high level Flash work) work in the private
sector, and if so what type
of money is payed for people with such skills. I have looked over sea and
seen what people with FMS skill are getting and just wanted to see what
Australian works are getting.

I have been working for a company doing FMS work for over a year and a
half and am look for some comparisons

thank.
tom.

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RE: [Flashcoders] What do you think are the best Flash projects andRIA's

2007-02-15 Thread Steven Sacks | BLITZ
Looks like they're using DENG or something like it.


> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Glen Pike
> Sent: Thursday, February 15, 2007 3:44 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] What do you think are the best 
> Flash projects andRIA's
> 
> Hi,
> 
> It might not be a full on application as such, but I 
> really liked the way that Pier Inc's site uses Flash to 
> enhance the blog as I see it.
> 
> http://pierinc.com/
> 
> Check it out, there is some nifty ideas and slick stuff 
> in there.  
> Then set your user-agent to GoogleBot and see what is served.
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Re: [Flashcoders] Flash Player 7 Installer?

2007-02-15 Thread Glen Pike

http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_14266


Thuy wrote:
Does anyone have an old Flash Player installer? Flash Player 7 or less 
would be great. (I accidentally upgraded the test PC at work to 9, 
which does us no good).



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[Flashcoders] Flash Player 7 Installer?

2007-02-15 Thread Thuy
Does anyone have an old Flash Player installer? Flash Player 7 or less 
would be great. (I accidentally upgraded the test PC at work to 9, which 
does us no good).


--
Thuy Nguyen
Web Designer
Angus Journal
816.383.5228

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RE: [Flashcoders] Make your own multiuser flash apps

2007-02-15 Thread Paul Venton
Looks good - had a quick test with a dead cat but ran out of time ... plan
on making a proper visit soon :-)


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Re: [Flashcoders] OnRollOver Scrolling Text Problem

2007-02-15 Thread Omar Fouad

mmm nah...
the list scrolls even when the mouse is outside the mask clip


On 2/15/07, JOR <[EMAIL PROTECTED]> wrote:


If you place your contents of the movieclip so that everything is
registered with the top left corner to 0,0 of the clip the following
should work:

var maxMouseY:Number = mask._height;
var maxListY:Number  = maxMouseY - list._height;
onEnterFrame = function ():Void {
  if ((_ymouse < maxMouseY) && (_ymouse > 0)) {
list._y = maxListY * (mask._ymouse/maxMouseY);
  }
};

Basically, I'm getting the mouse coords as a range from 0 to 1
(mask._ymouse/maxMouseY) where the _ymouse is located within the mask
clip.  0 being the top most pixel and 1 being the bottom most.

Once I have that I multiply it by the maximum movement (maxListY) the
list is allowed to move to get the scroll postion.  The maximum amount
the list is able to move is 0 for starting position and a negative
number if it's scrolled up.  The lowest negative number allowed is
figured by taking the mask height and subtracting the height of the list
(mask._height - list._height).


James O'Reilly  —  Consultant
Adobe Certified Flash Expert
http://www.jamesor.com
Design • Code • Train



Omar Fouad wrote:
> Hey list this is my first problem i am posting here, i hope someone
could
> halp me!!!
>
> i got a movie clip with inside four Key Frames... in each Key Frame i
got a
> mask called 'mask' (a rectangle) and a masked MC called 'list'.
>
> than in the first layer of each keyframe (which i reserved it for
> actionScript only) i put the following code:
>
> maskY = mask._y;
> maskY2 = maskY+mask._height
> maskX = mask._x;
> maskX2 = maskX + mask._width;
> var ratio = Math.round(list._height / mask._height);
>
> onEnterFrame = function () {
>   if (_ymousemaskY) {
>   list._y = (mask._ymouse-(mask._ymouse*2))*ratio+maskY;
>  }
> };
>
> it works. But it seems that the 'list' MC overscrolls as it slides up
more
> than it should do.
> can someone help me please in resolving this ???
>
> Regards...
>
>
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--
Omar Fouad - Digital Emotions...

Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.
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[Flashcoders] applying themes to v2 components

2007-02-15 Thread Corban Baxter

var initObj:Object = new Object();

initObj.downArrowUpName = "HonkyTonk_ComboDownArrowDisabled";
initObj.downArrowDownName = "HonkyTonk_ComboDownArrowDown";
initObj.downArrowOverName = "HonkyTonk_ComboDownArrowOver";
initObj.downArrowDisabledName = "HonkyTonk_ComboDownArrowUp";
createClassObject(mx.controls.ComboBox,"dob_month",1,initObj);
import mx.controls.List;
import mx.controls.scrollClasses.ScrollBar;
ScrollBar.prototype.downArrowName = "HonkyTonk_ScrollDownArrowDisabled";
ScrollBar.prototype.downArrowUpName = "HonkyTonk_ScrollDownArrowUp";
ScrollBar.prototype.downArrowOverName = "HonkyTonk_ScrollDownArrowOver";
ScrollBar.prototype.downArrowDownName = "HonkyTonk_ScrollDownArrowDown";

ScrollBar.prototype.upArrowName = "HonkyTonk_ScrollUpArrowDisabled";
ScrollBar.prototype.upArrowUpName = "HonkyTonk_ScrollUpArrowUp";
ScrollBar.prototype.upArrowOverName = "HonkyTonk_ScrollUpArrowOver";
ScrollBar.prototype.upArrowDownName = "HonkyTonk_ScrollUpArrowDown";

Why does this not work and has anyone successfully got this to work? When i
run this it works fine for the combo box aarow but when i try to change the
scroll bar it all goes to hell and peices just don't show up together. Is
there any documention on this anywhere to help out with this process? I am
sure someone has done this and got it to work great for them. Does anyone
have a file or a site that helps to explain the process of completely
skinning a v2 comboBox correctly?

--
Corban Baxter
http://www.projectx4.com
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Re: [Flashcoders] Art oriented uses/examples of Flash

2007-02-15 Thread Glen Pike
I love the stuff on this site and the code is available for download too 
(even if it is all procedural).


http://www.liquidjourney.com/

Have a look at some of the "winners" on the various flash conference / 
festival sites:


http://flashforwardconference.com click on "Festival"

http://awards.fitc.ca/

There are probably more, but this is my limit...


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RE: [Flashcoders] Evaluate string as actionscript?

2007-02-15 Thread Michael Mudge
As far as I know, you can't do this.  The Flash player is basically a
virtual machine (runs compiled code); it does not have a compiler, so it
can't take text-code and turn it into compiled code.  One possibility is
breaking up that string, dummy, in to "_root.aaa", "text" and "abc".
Then you can do this:

eval("_root.aaa")["text"] = "abc"

- Michael Mudge

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Berkay Unal
> Sent: Thursday, February 15, 2007 6:38 PM
> To: [FlashCoders]
> Subject: [Flashcoders] Evaluate string as actionscript?
> 
> 
> Hi Coders,
> 
> I have a string variable called dummy. i want to evalute it 
> so that the textfield on _root will have a value of "abc". I 
> cannot made it with eval. How can i do that?
> 
> Here is the sample.
> 
> dummy = "_root.aaa.text= \"abc\""
> 
> Thanks
> -- 
> Berkay UNAL
> [EMAIL PROTECTED] ___
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Re: [Flashcoders] What do you think are the best Flash projects and RIA's

2007-02-15 Thread Glen Pike

Hi,

   It might not be a full on application as such, but I really liked 
the way that Pier Inc's site uses Flash to enhance the blog as I see it.


   http://pierinc.com/

   Check it out, there is some nifty ideas and slick stuff in there.  
Then set your user-agent to GoogleBot and see what is served.
  
   G


Enrique Chávez wrote:

==SelfPromotion== :P

http://desktoptwo.com/

Is a webtop Full-Flash. Check it out

James Deakin wrote:

What do you think are the best Flash projects and RIA's? I'm involved in
lots of project where I work and I am beings asked for examples more and
more as large companies begin to see the advantages of Flash based
interfaces and RIA's.

I want to persuade people that Flash isn't a toy  and I need some really
good examples of solid work. I have a few I always rely on but I 
though I

would put it to the vote. So what are your top ten?
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[Flashcoders] Evaluate string as actionscript?

2007-02-15 Thread Berkay Unal

Hi Coders,

I have a string variable called dummy. i want to evalute it so that the
textfield on _root will have a value of "abc". I cannot made it with eval.
How can i do that?

Here is the sample.

dummy = "_root.aaa.text= \"abc\""

Thanks
--
Berkay UNAL
[EMAIL PROTECTED]
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RE: [Flashcoders] handling non-western characters in Flash

2007-02-15 Thread Michael Mudge
The Cyberbit Bitstream font is 13 megs!

Device fonts work fine if the target machines "speak" the target
language, which can usually be reasonably expected.

- Kipp

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of Mick G
> Sent: Thursday, February 15, 2007 3:55 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] handling non-western characters in Flash
> 
> 
> The problem is that some other asian language fonts for 
> example could be 200K. There's lots of characters in some languages ;)
> 
> 
> 
> On 2/15/07, Donald Desloge <[EMAIL PROTECTED]> wrote:
> >
> > I like the XML idea, have one for every language. You 
> mentioned using 
> > device fonts instead of embedding them, have you ever tried 
> this with 
> > shared fonts? Maybe have on font per shared library and 
> load on demand 
> > the font that you need?
> >
> > Donald
> > - Original Message 
> > From: Mick G <[EMAIL PROTECTED]>
> > To: Flashcoders mailing list 
> > Sent: Thursday, February 15, 2007 2:20:20 PM
> > Subject: Re: [Flashcoders] handling non-western characters in Flash
> >
> > I did this for a project recently...
> > - Used XML files (different one for each language)
> > - Use device fonts (embedding fonts for most languages is not an 
> > option... eg. Japanese font files would add massive file size)
> >
> > On 2/15/07, Michael Mudge <[EMAIL PROTECTED]> wrote:
> > >
> > > It'll take a ton of space, but try embedding a font that supports 
> > > all the characters you need.  Bitstream Cyberbit is a unicode TTF 
> > > that has practically everything.  As far as I can tell, Flash 
> > > supports UTF8, which is an 8-bit unicode format...  Files, 
> > > variables, etc should all be in this format.  Or, you can 
> paste the 
> > > non-western charaters straight in to Flash and they'll 
> work fine... 
> > > You can even save files this way; they'll be in the UTF-8 format.
> > >
> > > I have all manner of oriental characters working on my 
> chat program 
> > > without any extra work, except that the viewing machine needs to 
> > > have the right font installed.
> > >
> > > - Kipp
> > >
> > > > -Original Message-
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of 
> > > > Donald Desloge
> > > > Sent: Thursday, February 15, 2007 10:48 AM
> > > > To: Flashcoders mailing list
> > > > Subject: [Flashcoders] handling non-western characters in Flash
> > > >
> > > >
> > > > I've got a client who wants to have multiple language 
> support. I 
> > > > was wondering if there is a preferred way, for those 
> who have done 
> > > > this before, for handling non-western characters in Flash? Any 
> > > > advice?
> > > >
> > > >
> > > >
> > > >
> > > > __
> > > > __
> > > > Don't get soaked.  Take a quick peak at the forecast
> > > > with the Yahoo! Search weather shortcut. 
> > > > http://tools.search.yahoo.com/shortcuts/> #loc_weather
> > > >
> > > > ___
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> >
> >
> >
> >
> >
> >
> >
> >
> > 
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[Flashcoders] Make your own multiuser flash apps

2007-02-15 Thread Michael Mudge
I have noticed there are an awful lot of users who would like to make
multiuser Flash apps and basically get nowhere.  Some of the problems
are having the know-how, having access to an appropriate server, and
knowing how to send the data.

To solve this, I wrote an application that provides a tidy API for
multi-user applications that load into it, along with a chat.  This
program, called "Tubes", allows users to find, host and join multiuser
.SWFs, and provides the communication code necessary for the .SWFs to
easily communicate.  Strings, booleans, numbers, arrays and objects are
all automatically serialized, transferred and deserialized with a single
function call.

Right now, anyone can log in and start writing code, and there are a
handful of developers using it already.  If you're experienced with
ActionScript, you could literally have a minimal multiuser application
running here *one hour from now*, and you can get help from the other
developers through the chat.

Here is the URL:  http://www.biality.com/tubes/tubes.swf

To host a multiuser application, you give the /plugin command a URL.
For example, type this into the chat: "/plugin
http://www.biality.com/tubes/ping.swf"; (without the quotes).  This will
load the SWF into the upper portion of the program.  When you press the
grey box, it will measure the network responsiveness.

If you want to involve other users, use ping2.swf instead -- this
version measures the network responsiveness of everyone who has joined
you.  For other users to join, they would need to type "/cjoin",
followed by the username of anyone who is already viewing the ping2
application.  (This will be simpler in the future).

You can see the source for both of these applications at
http://www.biality.com/tubes/ping.fla and
http://www.biality.com/tubes/ping2.fla.  It is well commented and
*simple to understand*.  Edit these with your own ideas, upload the SWF
to your own site, and give the URL to the /plugin command.

To see a more sophistocated multiuser application, type "/plugin
mines.swf" and have other people join you.  If you'd like to see even
more, just use the chat to ask what the others have been up to.

Have a look at this illustration:
http://i93.photobucket.com/albums/l50/Rubbercookie/Diagram.png
With the exception of managing users, the Tubes server is basically
transparent.  The Tubes server initializes the server object (that you
create) on the first SWF, forwarding messages from all clients
(including the client on the same machine) to that one server.

As a note -- you should not exchange data between client functions and
your server object directly, because the "correct" server object might
be on another machine; always use serverCall and clientCall.  (This will
make sense when you read the .FLA examples and look at the diagram)

This is still a work in progress.  There will be a browser to make
finding applications easier for users.  There will be ways to store
persistent data on the server.  There will be ways to write server code
directly on the server to reduce the lag of bouncing messages around.
There will be networks to help guide users to your web site, and viewers
of your site will be able to chat with you -- and eachother -- right
there on your pages.  There will be more debugging tools (hint: use
_level0.itrace() like trace() and set server.debug = true).

And, most importantly: there will be ways to take users directly to your
multiuser app through a web page, without the user having to log in or
type any commands.

Let me know what you think, how it can be improved, and if you have any
questions!

- Kipp

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RE: [Flashcoders] limits to AS2 levels of OOP class inheritance?

2007-02-15 Thread Steven Sacks | BLITZ
I was going to recommend trying to compile with MTASC as its strictness
often exposes mistakes that the IDE won't catch.  Since you're already
doing that, I suggest you do some Debugging 101 and make a trivial
example to see if you can replicate it outside your application
environment.

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Re: [Flashcoders] handling non-western characters in Flash

2007-02-15 Thread Mick G

The problem is that some other asian language fonts for example could be
200K. There's lots of characters in some languages ;)



On 2/15/07, Donald Desloge <[EMAIL PROTECTED]> wrote:


I like the XML idea, have one for every language. You mentioned using
device fonts instead of embedding them, have you ever tried this with shared
fonts? Maybe have on font per shared library and load on demand the font
that you need?

Donald
- Original Message 
From: Mick G <[EMAIL PROTECTED]>
To: Flashcoders mailing list 
Sent: Thursday, February 15, 2007 2:20:20 PM
Subject: Re: [Flashcoders] handling non-western characters in Flash

I did this for a project recently...
- Used XML files (different one for each language)
- Use device fonts (embedding fonts for most languages is not an option...
eg. Japanese font files would add massive file size)

On 2/15/07, Michael Mudge <[EMAIL PROTECTED]> wrote:
>
> It'll take a ton of space, but try embedding a font that supports all
> the characters you need.  Bitstream Cyberbit is a unicode TTF that has
> practically everything.  As far as I can tell, Flash supports UTF8,
> which is an 8-bit unicode format...  Files, variables, etc should all be
> in this format.  Or, you can paste the non-western charaters straight in
> to Flash and they'll work fine... You can even save files this way;
> they'll be in the UTF-8 format.
>
> I have all manner of oriental characters working on my chat program
> without any extra work, except that the viewing machine needs to have
> the right font installed.
>
> - Kipp
>
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf
> > Of Donald Desloge
> > Sent: Thursday, February 15, 2007 10:48 AM
> > To: Flashcoders mailing list
> > Subject: [Flashcoders] handling non-western characters in Flash
> >
> >
> > I've got a client who wants to have multiple language
> > support. I was wondering if there is a preferred way, for
> > those who have done this before, for handling non-western
> > characters in Flash? Any advice?
> >
> >
> >
> >
> > __
> > __
> > Don't get soaked.  Take a quick peak at the forecast
> > with the Yahoo! Search weather shortcut.
> > http://tools.search.yahoo.com/shortcuts/> #loc_weather
> >
> > ___
> >
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/> flashcoders
> >
> >
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> > Premier
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> >
>
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RE: [Flashcoders] Prevent Reading Cached xml Doc?

2007-02-15 Thread Marc Hoffman
Thanks, Jason. That not only works, it makes it clear why mine didn't 
work (trying to pass a query string to the local player).


- Marc

At 11:04 AM 2/15/2007, you wrote:

I use this:

if(System.capabilities.playerType == "External"){  //running locally
local = true;
}else if(System.capabilities.playerType == "ActiveX" ||
System.capabilities.playerType =="PlugIn"){  //runnning in a browser
local = false;
}

var contentXML:XML = new XML();
contentXML.ignoreWhite = true;
contentXML.onLoad = xmlLoadHandler
if(local){
contentXML.load("content.xml");
}else{
contentXML.load("content.xml?cb="+getTimer());
}


Jason Merrill
Bank of America
Learning & Organizational Effectiveness



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Re: [Flashcoders] handling non-western characters in Flash

2007-02-15 Thread Donald Desloge
I like the XML idea, have one for every language. You mentioned using device 
fonts instead of embedding them, have you ever tried this with shared fonts? 
Maybe have on font per shared library and load on demand the font that you 
need? 

Donald
- Original Message 
From: Mick G <[EMAIL PROTECTED]>
To: Flashcoders mailing list 
Sent: Thursday, February 15, 2007 2:20:20 PM
Subject: Re: [Flashcoders] handling non-western characters in Flash

I did this for a project recently...
- Used XML files (different one for each language)
- Use device fonts (embedding fonts for most languages is not an option...
eg. Japanese font files would add massive file size)

On 2/15/07, Michael Mudge <[EMAIL PROTECTED]> wrote:
>
> It'll take a ton of space, but try embedding a font that supports all
> the characters you need.  Bitstream Cyberbit is a unicode TTF that has
> practically everything.  As far as I can tell, Flash supports UTF8,
> which is an 8-bit unicode format...  Files, variables, etc should all be
> in this format.  Or, you can paste the non-western charaters straight in
> to Flash and they'll work fine... You can even save files this way;
> they'll be in the UTF-8 format.
>
> I have all manner of oriental characters working on my chat program
> without any extra work, except that the viewing machine needs to have
> the right font installed.
>
> - Kipp
>
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf
> > Of Donald Desloge
> > Sent: Thursday, February 15, 2007 10:48 AM
> > To: Flashcoders mailing list
> > Subject: [Flashcoders] handling non-western characters in Flash
> >
> >
> > I've got a client who wants to have multiple language
> > support. I was wondering if there is a preferred way, for
> > those who have done this before, for handling non-western
> > characters in Flash? Any advice?
> >
> >
> >
> >
> > __
> > __
> > Don't get soaked.  Take a quick peak at the forecast
> > with the Yahoo! Search weather shortcut.
> > http://tools.search.yahoo.com/shortcuts/> #loc_weather
> >
> > ___
> >
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/> flashcoders
> >
> >
> > Brought to you by Fig Leaf Software
> > Premier
> > Authorized Adobe Consulting and Training
> > http://www.figleaf.com > http://training.figleaf.com
> >
>
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Re: [Flashcoders] Problem with cascading functions within a class

2007-02-15 Thread T. Michael Keesey

Incidentally, in AS3 all functions preserve their scope, so Delegate
is no longer needed. (Yay!) But, in the meantime, Delegate is the best
solution to the problem of associating a function call with a scope.

Also worth mentioning is that since static functions have no scope,
you don't need to use Delegate with them.

class MyClass {
   public function MyClass() {
   var nameData:LoadVars = new LoadVars();
   nameData.onData = sayHelloTo;
   nameData.load("filename.txt");
   }
   public static function sayHelloTo(name:String):Void {
   trace("Hello, " + name + "!");
   }
}

On 2/15/07, Andy Herrman <[EMAIL PROTECTED]> wrote:


[explanation snipped]

On 2/15/07, Omar Fouad <[EMAIL PROTECTED]> wrote:
> mmm still don't get the delegate concept

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Re: [Flashcoders] OnRollOver Scrolling Text Problem

2007-02-15 Thread JOR
If you place your contents of the movieclip so that everything is 
registered with the top left corner to 0,0 of the clip the following 
should work:


var maxMouseY:Number = mask._height;
var maxListY:Number  = maxMouseY - list._height;
onEnterFrame = function ():Void {
  if ((_ymouse < maxMouseY) && (_ymouse > 0)) {
list._y = maxListY * (mask._ymouse/maxMouseY);
  }
};

Basically, I'm getting the mouse coords as a range from 0 to 1 
(mask._ymouse/maxMouseY) where the _ymouse is located within the mask 
clip.  0 being the top most pixel and 1 being the bottom most.


Once I have that I multiply it by the maximum movement (maxListY) the 
list is allowed to move to get the scroll postion.  The maximum amount 
the list is able to move is 0 for starting position and a negative 
number if it's scrolled up.  The lowest negative number allowed is 
figured by taking the mask height and subtracting the height of the list 
(mask._height - list._height).



James O'Reilly  —  Consultant
Adobe Certified Flash Expert
http://www.jamesor.com
Design • Code • Train



Omar Fouad wrote:

Hey list this is my first problem i am posting here, i hope someone could
halp me!!!

i got a movie clip with inside four Key Frames... in each Key Frame i got a
mask called 'mask' (a rectangle) and a masked MC called 'list'.

than in the first layer of each keyframe (which i reserved it for
actionScript only) i put the following code:

maskY = mask._y;
maskY2 = maskY+mask._height
maskX = mask._x;
maskX2 = maskX + mask._width;
var ratio = Math.round(list._height / mask._height);

onEnterFrame = function () {
  if (_ymousemaskY) {
  list._y = (mask._ymouse-(mask._ymouse*2))*ratio+maskY;
 }
};

it works. But it seems that the 'list' MC overscrolls as it slides up more
than it should do.
can someone help me please in resolving this ???

Regards...



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Re: [Flashcoders] AGAIN!! AS2 Question

2007-02-15 Thread Omar Fouad

well i am not trying to do anything it was just an example showing you
different declarations types. anyway i got the concept

Thanks so much


On 2/15/07, Paul Andrews <[EMAIL PROTECTED]> wrote:


A Class is a template for information (variables, etc) and instructions
(methods/functions) for handling that information.

When the class is initiated as an object (e.g. var myObject:MyClass - the
convention is that Classes start with a capital, objects start in
lowercase),
the object includes the variables declared within the class:

> Class myClass {
>
> var myName:String;
> var myAge:Number:
> var myJob:String;

So now I can refer to "myObject.myName".

When I call a method of the class, I may wish to pass information to the
class, in which case I pass named variables:

myObject.setName("Paul");

>function setName(myName:String) {
>
>  trace("myName");
>}

In this case the variable "myName" passsed as a parameter is only
accessible
to the code of the function and not elsewhere.

Finally, I can declare a variable for use inside the method/function, but
nowhere else:

> Class myClass {
>
>function setName(name:String) {
>  var myName:String;

This variable is different to the one that is accessible to all of the
class
and is used to create variables purely for use within the function.

That's a tiny explanation - hope it helps a bit.

Paul
- Original Message -
From: "Omar Fouad" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" 
Sent: Thursday, February 15, 2007 6:49 PM
Subject: [Flashcoders] AGAIN!! AS2 Question


> Hi list i am new to AS2 and in writing classes and there is a question
that
> i would like to do:
>
> assume i have the following class
>
> Class myClass {
>
> var myName:String;
> var myAge:Number:
> var myJob:String;
>
>function setName(name) {
>  name = myName;
>}
> }
> here i declared the myName variable at the beginning
>
> in this class than:
>
> Class myClass {
>
>function setName(myName:String) {
>
>  trace("myName");
>}
> }
> and in this other class:
>
> Class myClass {
>
>function setName(name) {
>  var myName:String;
>  name = myName;
>}
> }
> now the question is (even if it maight seen silly but i don't get the
> concept yet), what is the difference between declaring the variables
before
> methods (after the class declaration) and declaring them inside the
method
> itself, or even in the method parameters???
>
> Thanks in advance
>
>
>
> --
> Omar Fouad - Digital Emotions...
>
> Love is always patient and kind. It is never jealous. Love is never
boastful
> nor conceited It is never rude or selfish. It does not take offense and
is
> not resentful. Love takes no pleasure in other people's sins...but
delights
> in the truth. It is always ready to excuse, to trust, to hope... and to
> endure... whatever comes.
> ___
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> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
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--
Omar Fouad - Digital Emotions...

Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.
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Re: [Flashcoders] handling non-western characters in Flash

2007-02-15 Thread Mick G

I did this for a project recently...
- Used XML files (different one for each language)
- Use device fonts (embedding fonts for most languages is not an option...
eg. Japanese font files would add massive file size)

On 2/15/07, Michael Mudge <[EMAIL PROTECTED]> wrote:


It'll take a ton of space, but try embedding a font that supports all
the characters you need.  Bitstream Cyberbit is a unicode TTF that has
practically everything.  As far as I can tell, Flash supports UTF8,
which is an 8-bit unicode format...  Files, variables, etc should all be
in this format.  Or, you can paste the non-western charaters straight in
to Flash and they'll work fine... You can even save files this way;
they'll be in the UTF-8 format.

I have all manner of oriental characters working on my chat program
without any extra work, except that the viewing machine needs to have
the right font installed.

- Kipp

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Donald Desloge
> Sent: Thursday, February 15, 2007 10:48 AM
> To: Flashcoders mailing list
> Subject: [Flashcoders] handling non-western characters in Flash
>
>
> I've got a client who wants to have multiple language
> support. I was wondering if there is a preferred way, for
> those who have done this before, for handling non-western
> characters in Flash? Any advice?
>
>
>
>
> __
> __
> Don't get soaked.  Take a quick peak at the forecast
> with the Yahoo! Search weather shortcut.
> http://tools.search.yahoo.com/shortcuts/> #loc_weather
>
> ___
>
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/> flashcoders
>
>
> Brought to you by Fig Leaf Software
> Premier
> Authorized Adobe Consulting and Training
> http://www.figleaf.com > http://training.figleaf.com
>

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Re: [Flashcoders] handling non-western characters in Flash

2007-02-15 Thread Donald Desloge
Thanks for the info, that really helps on planning this whole thing out.

Donald

- Original Message 
From: Michael Mudge <[EMAIL PROTECTED]>
To: Flashcoders mailing list 
Sent: Thursday, February 15, 2007 2:08:02 PM
Subject: RE: [Flashcoders] handling non-western characters in Flash

It'll take a ton of space, but try embedding a font that supports all
the characters you need.  Bitstream Cyberbit is a unicode TTF that has
practically everything.  As far as I can tell, Flash supports UTF8,
which is an 8-bit unicode format...  Files, variables, etc should all be
in this format.  Or, you can paste the non-western charaters straight in
to Flash and they'll work fine... You can even save files this way;
they'll be in the UTF-8 format.

I have all manner of oriental characters working on my chat program
without any extra work, except that the viewing machine needs to have
the right font installed.

- Kipp

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Donald Desloge
> Sent: Thursday, February 15, 2007 10:48 AM
> To: Flashcoders mailing list
> Subject: [Flashcoders] handling non-western characters in Flash
> 
> 
> I've got a client who wants to have multiple language 
> support. I was wondering if there is a preferred way, for 
> those who have done this before, for handling non-western 
> characters in Flash? Any advice?
> 
> 
> 
>  
> __
> __
> Don't get soaked.  Take a quick peak at the forecast
> with the Yahoo! Search weather shortcut. 
> http://tools.search.yahoo.com/shortcuts/> #loc_weather
> 
> ___
> 
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive: 
> http://chattyfig.figleaf.com/mailman/listinfo/> flashcoders
> 
> 
> Brought to you by Fig Leaf Software
> Premier 
> Authorized Adobe Consulting and Training 
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Re: [Flashcoders] AGAIN!! AS2 Question

2007-02-15 Thread Paul Andrews
A Class is a template for information (variables, etc) and instructions
(methods/functions) for handling that information.

When the class is initiated as an object (e.g. var myObject:MyClass - the
convention is that Classes start with a capital, objects start in
lowercase),
 the object includes the variables declared within the class:

> Class myClass {
>
> var myName:String;
> var myAge:Number:
> var myJob:String;

So now I can refer to "myObject.myName".

When I call a method of the class, I may wish to pass information to the
class, in which case I pass named variables:

myObject.setName("Paul");

>function setName(myName:String) {
>
>  trace("myName");
>}

In this case the variable "myName" passsed as a parameter is only accessible
to the code of the function and not elsewhere.

Finally, I can declare a variable for use inside the method/function, but
nowhere else:

> Class myClass {
>
>function setName(name:String) {
>  var myName:String;

This variable is different to the one that is accessible to all of the class
and is used to create variables purely for use within the function.

That's a tiny explanation - hope it helps a bit.

Paul
- Original Message - 
From: "Omar Fouad" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" 
Sent: Thursday, February 15, 2007 6:49 PM
Subject: [Flashcoders] AGAIN!! AS2 Question


> Hi list i am new to AS2 and in writing classes and there is a question
that
> i would like to do:
>
> assume i have the following class
>
> Class myClass {
>
> var myName:String;
> var myAge:Number:
> var myJob:String;
>
>function setName(name) {
>  name = myName;
>}
> }
> here i declared the myName variable at the beginning
>
> in this class than:
>
> Class myClass {
>
>function setName(myName:String) {
>
>  trace("myName");
>}
> }
> and in this other class:
>
> Class myClass {
>
>function setName(name) {
>  var myName:String;
>  name = myName;
>}
> }
> now the question is (even if it maight seen silly but i don't get the
> concept yet), what is the difference between declaring the variables
before
> methods (after the class declaration) and declaring them inside the method
> itself, or even in the method parameters???
>
> Thanks in advance
>
>
>
> -- 
> Omar Fouad - Digital Emotions...
>
> Love is always patient and kind. It is never jealous. Love is never
boastful
> nor conceited It is never rude or selfish. It does not take offense and is
> not resentful. Love takes no pleasure in other people's sins...but
delights
> in the truth. It is always ready to excuse, to trust, to hope... and to
> endure... whatever comes.
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>


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RE: [Flashcoders] handling non-western characters in Flash

2007-02-15 Thread Michael Mudge
It'll take a ton of space, but try embedding a font that supports all
the characters you need.  Bitstream Cyberbit is a unicode TTF that has
practically everything.  As far as I can tell, Flash supports UTF8,
which is an 8-bit unicode format...  Files, variables, etc should all be
in this format.  Or, you can paste the non-western charaters straight in
to Flash and they'll work fine... You can even save files this way;
they'll be in the UTF-8 format.

I have all manner of oriental characters working on my chat program
without any extra work, except that the viewing machine needs to have
the right font installed.

- Kipp

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Donald Desloge
> Sent: Thursday, February 15, 2007 10:48 AM
> To: Flashcoders mailing list
> Subject: [Flashcoders] handling non-western characters in Flash
> 
> 
> I've got a client who wants to have multiple language 
> support. I was wondering if there is a preferred way, for 
> those who have done this before, for handling non-western 
> characters in Flash? Any advice?
> 
> 
> 
>  
> __
> __
> Don't get soaked.  Take a quick peak at the forecast
> with the Yahoo! Search weather shortcut. 
> http://tools.search.yahoo.com/shortcuts/> #loc_weather
> 
> ___
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> http://chattyfig.figleaf.com/mailman/listinfo/> flashcoders
> 
> 
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RE: [Flashcoders] Prevent Reading Cached xml Doc?

2007-02-15 Thread Merrill, Jason
I use this:

if(System.capabilities.playerType == "External"){  //running locally
local = true;
}else if(System.capabilities.playerType == "ActiveX" ||
System.capabilities.playerType =="PlugIn"){  //runnning in a browser
local = false;
}

var contentXML:XML = new XML();
contentXML.ignoreWhite = true;
contentXML.onLoad = xmlLoadHandler
if(local){
contentXML.load("content.xml");
}else{
contentXML.load("content.xml?cb="+getTimer());
}


Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
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Re: [Flashcoders] AGAIN!! AS2 Question

2007-02-15 Thread Zeh Fernando

now the question is (even if it maight seen silly but i don't get the
concept yet), what is the difference between declaring the variables before
methods (after the class declaration) and declaring them inside the method
itself, or even in the method parameters???


In short, declaring them on the class creates a class property, one that 
lives on. Declaring it inside a method creates a temporary variable that 
is lost once the method/function is over. 'Declaring' it on the 
parameter is the same.


Be careful though:

function setName(name) {
  var myName:String;
  name = myName;
}

I'm not sure what you're trying to achieve, but this method does nothing 
at all. It receives a parameter, creates an empty/undefined String, and 
assigns this empty string to the variable that has received the 
parameter, overwriting the parameter value. I'm not sure what you're 
trying to do, but you're probably not understanding how the scope chain 
works inside actionscript, that names are merely links to a variable, 
and that they aren't global. You could have several variables or 
proprties of the same name accessible from the same scope.



Zeh
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[Flashcoders] Prevent Reading Cached xml Doc?

2007-02-15 Thread Marc Hoffman
When loading an xml doc into an XML object, how can I prevent Flash 
from using a cached version of the xml doc? I've tried adding a 
random query string:


myXML.load("xml/" + page + ".xml ?randomArg=" + Math.random());

but Flash won't find the xml doc if the query string is there.


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[Flashcoders] AGAIN!! AS2 Question

2007-02-15 Thread Omar Fouad

Hi list i am new to AS2 and in writing classes and there is a question that
i would like to do:

assume i have the following class

Class myClass {

var myName:String;
var myAge:Number:
var myJob:String;

  function setName(name) {
name = myName;
  }
}
here i declared the myName variable at the beginning

in this class than:

Class myClass {

  function setName(myName:String) {

trace("myName");
  }
}
and in this other class:

Class myClass {

  function setName(name) {
var myName:String;
name = myName;
  }
}
now the question is (even if it maight seen silly but i don't get the
concept yet), what is the difference between declaring the variables before
methods (after the class declaration) and declaring them inside the method
itself, or even in the method parameters???

Thanks in advance



--
Omar Fouad - Digital Emotions...

Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.
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Re: [Flashcoders] AGAIN!! AS2 Question

2007-02-15 Thread Hans Wichman

Hi Omar,
i think the best thing todo is to pick up a book, or even two (or websites
for that matter):
one about general object oriented concepts and one about general programming
concepts.

Your questions in particular deal with the concepts of local vs instance vs
global vs method parameters and information hiding.
Google for them and do some reading, thats the easiest way to understand the
differences.

greetz
JC

On 2/15/07, Omar Fouad <[EMAIL PROTECTED]> wrote:


Hi list i am new to AS2 and in writing classes and there is a question
that
i would like to do:

assume i have the following class

Class myClass {

var myName:String;
var myAge:Number:
var myJob:String;

  function setName(name) {
name = myName;
  }
}
here i declared the myName variable at the beginning

in this class than:

Class myClass {

  function setName(myName:String) {

trace("myName");
  }
}
and in this other class:

Class myClass {

  function setName(name) {
var myName:String;
name = myName;
  }
}
now the question is (even if it maight seen silly but i don't get the
concept yet), what is the difference between declaring the variables
before
methods (after the class declaration) and declaring them inside the method
itself, or even in the method parameters???

Thanks in advance



--
Omar Fouad - Digital Emotions...

Love is always patient and kind. It is never jealous. Love is never
boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but
delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.
___
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[Flashcoders] OnRollOver Scrolling Text Problem

2007-02-15 Thread Omar Fouad

Hey list this is my first problem i am posting here, i hope someone could
halp me!!!

i got a movie clip with inside four Key Frames... in each Key Frame i got a
mask called 'mask' (a rectangle) and a masked MC called 'list'.

than in the first layer of each keyframe (which i reserved it for
actionScript only) i put the following code:

maskY = mask._y;
maskY2 = maskY+mask._height
maskX = mask._x;
maskX2 = maskX + mask._width;
var ratio = Math.round(list._height / mask._height);

onEnterFrame = function () {
  if (_ymousemaskY) {
  list._y = (mask._ymouse-(mask._ymouse*2))*ratio+maskY;
 }
};

it works. But it seems that the 'list' MC overscrolls as it slides up more
than it should do.
can someone help me please in resolving this ???

Regards...


--
Omar Fouad - Digital Emotions...

Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.
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[Flashcoders] Flash Rock Stars Needed - Chicago, IL

2007-02-15 Thread Ingrid McKenzie

We're Avenue A Razorfish, the world's largest interactive agency and a
division of aQuantive, Inc. (NASDAQ: AQNT). We help forward-thinking
companies transform their businesses online. We're more than 1,000 creative
minds in 12 U.S. cities and Europe. Each office is filled with opportunities
for people who want to invent the digital future. It's a big challenge, but
it's a big Internet, and there's work to be done.

We are looking for a Flash Rock Star - the qualified candidate must be able
to work in and bridge the creative with the technical across a variety of
platforms and frameworks. Ultimately, the Front End Technologist is
responsible for all aspects of Presentation Layer development.


We are primarily looking for candidates with extensive expereince with
AS2/AS3, XML, Remoting, Etc.

If you are interested in learning more about this opportunity please send
your resume and salary requirment to [EMAIL PROTECTED]
or feel free to give me a ring at 312-696-5258

Ingrid McKenzie
Senior Recruiter of Flash Rock Stars
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Re: [Flashcoders] fs overlay

2007-02-15 Thread Ian Thomas

No.

Ian

On 2/15/07, Daniel Snoddas <[EMAIL PROTECTED]> wrote:

does the flash 9 fullscreen make use o the overlay feature on many gfxcards?
ie like wmp/videolan etc, a movie in a browser pops up fullscreen on the TV
(theatremode).
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RE: [Flashcoders] OT: Royalty Free Video Footage

2007-02-15 Thread Merrill, Jason
I have bought video from Corbis - great quality, but expensive.

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Francis Chary
>>Sent: Thursday, February 15, 2007 11:57 AM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] OT: Royalty Free Video Footage
>>
>>Try http://www.istockphoto.com/video.php
>>
>>Francis
>>
>>On 2/15/07, Nick Weekes <[EMAIL PROTECTED]> wrote:
>>>
>>> Im looking for some footage for my next project, and I 
>>don't normally 
>>> do a great deal with video.  Does anyone have a good recommendation 
>>> for sites they use to buy their creative footage from?
>>>
>>> Thanks,
>>>
>>> Nick
>>> ___
>>> Flashcoders@chattyfig.figleaf.com
>>> To change your subscription options or search the archive:
>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>
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>>>
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RE: [Flashcoders] OT: Royalty Free Video Footage

2007-02-15 Thread Nick Weekes
Thanks Francis, I didn't know iStock have moved into video.  

Anybody use other footage sites?


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Francis
Chary
Sent: 15 February 2007 16:57
To: Flashcoders mailing list
Subject: Re: [Flashcoders] OT: Royalty Free Video Footage

Try http://www.istockphoto.com/video.php

Francis

On 2/15/07, Nick Weekes <[EMAIL PROTECTED]> wrote:
>
> Im looking for some footage for my next project, and I don't normally 
> do a great deal with video.  Does anyone have a good recommendation 
> for sites they use to buy their creative footage from?
>
> Thanks,
>
> Nick
> ___
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RE: [Flashcoders] AS2 to AS3 migration issues?

2007-02-15 Thread Merrill, Jason
>>No disrespect either, but 
>>not all technological changes are always "complete overhauls"
>>;)

I never said that.  But usually, the really big and good ones are.  I
didn't mean to "boo-hoo" your post or play a mini-violin, but I realize
it very much came off that way...  I dunno,  you don't HAVE to write AS
3 code, you can keep writing AS2 if you want.  :)  Embrace, don't lose
heart. :)   

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Martin Scott Goldberg
>>Sent: Thursday, February 15, 2007 11:01 AM
>>To: flashcoders@chattyfig.figleaf.com
>>Subject: Re: [Flashcoders] AS2 to AS3 migration issues?
>>
>>> To say it's
>>>"disheartening" to find out technology changes and things are not 
>>>compatible, is, no disrespect, to not understand the nature 
>>and history 
>>>of technology.  A
>>
>>Actually, I understand that quite well.  One of my paid jobs 
>>is actually a historian (in gaming and computing).
>>
>>
>>>Adobe did a great thing by completely overhauling Actionscript.
>>
>>Which is not what was being said.  I'm very happy about the 
>>speed increases, which is why I'm looking to migrate.  
>>However, it doesn't make it any less dissheartening to find 
>>out its more of a complete overhaul of your code that has to 
>>be done rather than an evolution.  No disrespect either, but 
>>not all technological changes are always "complete overhauls"
>>;)
>>
>>It reminds me of the early days of Java coding, when specs 
>>and syntax would almost completely change every other minute 
>>it seemed like.  (Though to be fair, this has only been one 
>>such complete change with AS).
>>
>>Its especially dissheartening when your client wants a switch 
>>over to the
>>AS3 engine at the *end* of the project, only to realize you 
>>have to rewrite almost everything.
>>
>>Marty
>>
>>
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Re: [Flashcoders] OT: Royalty Free Video Footage

2007-02-15 Thread Francis Chary

Try http://www.istockphoto.com/video.php

Francis

On 2/15/07, Nick Weekes <[EMAIL PROTECTED]> wrote:


Im looking for some footage for my next project, and I don't normally do a
great deal with video.  Does anyone have a good recommendation for sites
they use to buy their creative footage from?

Thanks,

Nick
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[Flashcoders] OT: Royalty Free Video Footage

2007-02-15 Thread Nick Weekes
Im looking for some footage for my next project, and I don't normally do a
great deal with video.  Does anyone have a good recommendation for sites
they use to buy their creative footage from?
 
Thanks,
 
Nick
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Re: [Flashcoders] Flash 9 standalone - no fullscreen on Linux

2007-02-15 Thread andrew . lucking

August,

I know the standalone player has the Full Screen menu option (I think it's
the View menu). And I know that it works in Ubuntu. (The browser plugin on
the other hand does not support full-screen).

Whether you can trigger full screen (in the standalone player) from AS I'm
not certain. If no one else can jump in to confirm I'll try to give it a go
this evening...

Cheers,
A.







|-+->
| |   "August Gresens"  |
| |   <[EMAIL PROTECTED]>|
| |   Sent by:  |
| |   [EMAIL PROTECTED]|
| |   figleaf.com   |
| | |
| | |
| |   2007-02-15 10:45 AM   |
| |   Please respond to Flashcoders |
| |   mailing list  |
| | |
|-+->
  
>|
  | 
   |
  |   To:   "Flashcoders mailing list" 
 |
  |   cc:   
   |
  |   Subject:  Re: [Flashcoders] Flash 9 standalone - no fullscreen on 
Linux  |
  
>|




Are you sure?

This release note for version 9.0.31.0 says the contrary...

http://www.adobe.com/support/documentation/en/flashplayer/9/releasenotes.html


"Flash Player 9.0.31.0 for Linux includes all of the features from Flash
Player 9.0.28.0 except for windowless mode and full-screen mode."

Or is there something I'm missing here? Does the mean just the plugin does
not support full screen mode and the standalone does?

Thanks,

A



On 2/15/07, [EMAIL PROTECTED] <
[EMAIL PROTECTED]> wrote:
>
>
> The latest standalone version of the Linux Flash Player can do full
> screen.
>
> Cheers,
> A,
>
>
>
>
> |-+->
> | |   "August Gresens"  |
> | |   <[EMAIL PROTECTED]>|
> | |   Sent by:  |
> | |   [EMAIL PROTECTED]|
> | |   figleaf.com   |
> | | |
> | | |
> | |   2007-02-15 08:04 AM   |
> | |   Please respond to Flashcoders |
> | |   mailing list  |
> | | |
> |-+->
>
>
>|

>
>   |
|
>   |   To:   "Flashcoders mailing list" <
> flashcoders@chattyfig.figleaf.com> |
>   |
> cc:
|
>   |   Subject:  Re: [Flashcoders] Flash 9 standalone - no fullscreen
> on Linux  |
>
>
>|

>
>
>
>
> It doesn't appear Zinc will have an offering until Q2 2007.. Thanks, A
>
> On 2/15/07, Dennis - I Sioux <[EMAIL PROTECTED]> wrote:
> >
> > Hey August,
> >
> > Not sure with Linux and also flash 9.. but can't you use a 3th party
for
> > that?
> > Like Zync/Flash Studio Pro from MDM?
> >
> > With kind regards,
> >
> > Dennis
> >
> > - Original Message -
> > From: "August Gresens" <[EMAIL PROTECTED]>
> > To: "Flashcoders mailing list" 
> > Sent: Thursday, February 15, 2007 9:12 AM
> > Subject: [Flashcoders] Flash 9 standalone - no fullscreen on Linux
> >
> >
> > > Hello
> > >
> > > We're developing a kiosk that needs to run on Linux full screen.
> > >
> > > The "gold" release of Flash Player 9 does not support this feature on
> > > Linux.
> > >
> > > Is there  a workaround for this problem -  running the Plugin in a
> > browser
> > > that is in full screen mode?
> > >
> > > Thanks,
> > >
> > > August
> > >
> > > --
>
>
>
>



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Re: [Flashcoders] AS2 to AS3 migration issues?

2007-02-15 Thread Martin Scott Goldberg
> To say it's
>"disheartening" to find out technology changes and things are not
>compatible, is, no disrespect, to not understand the nature and history
>of technology.  A

Actually, I understand that quite well.  One of my paid jobs is actually a
historian (in gaming and computing).


>Adobe did a great thing by completely overhauling
>Actionscript.  

Which is not what was being said.  I'm very happy about the speed
increases, which is why I'm looking to migrate.  However, it doesn't make
it any less dissheartening to find out its more of a complete overhaul of
your code that has to be done rather than an evolution.  No disrespect
either, but not all technological changes are always "complete overhauls"
;)

It reminds me of the early days of Java coding, when specs and syntax 
would almost completely change every other minute it seemed like.  (Though
to be fair, this has only been one such complete change with AS).

Its especially dissheartening when your client wants a switch over to the
AS3 engine at the *end* of the project, only to realize you have to
rewrite almost everything.

Marty


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RE: [Flashcoders] onLoadComplete, but no onLoadInit

2007-02-15 Thread Karina Steffens
You're welcome :)  

> -Original Message-
> From: T. Michael Keesey [mailto:[EMAIL PROTECTED] 
> Sent: 15 February 2007 15:28
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] onLoadComplete, but no onLoadInit
> 
> On 2/15/07, Karina Steffens <[EMAIL PROTECTED]> wrote:
> > Hi Michael,
> >
> > I address the problem of testing cache-busting code in the 
> IDE in my blog:
> > 
> http://blog.neo-archaic.net/2006/08/02/nocache-for-javascript-and-flas
> > h.htm
> >
> > Basically, what you need to do is check for 
> > System.capabilites.playerType before adding the 
> cache-buster to the url.
> >
> > var loader:MovieClipLoader;
> > var viewLoader:MovieClip;
> > var url:String = "images/catalogue/collection/cat1.jpg";
> > if (System.capabilities.playerType == "PlugIn"
> > || System.capabilities.playerType == "ActiveX"){
> >   url+="?nocache="+new Date().getTime(); } 
> loader.loadClip (url, 
> > viewLoader);
> >
> >
> > This, of course, won't prevent the other problem you 
> mentioned, large 
> > files downloading multiple times, but it can be quite handy for 
> > often-updated content.
> 
> Ah, thanks! That looks like something that could be an option 
> for my loading package.
> --
> Mike Keesey
> ___
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[Flashcoders] handling non-western characters in Flash

2007-02-15 Thread Donald Desloge
I've got a client who wants to have multiple language support. I was wondering 
if there is a preferred way, for those who have done this before, for handling 
non-western characters in Flash? Any advice?



 

Don't get soaked.  Take a quick peak at the forecast
with the Yahoo! Search weather shortcut.
http://tools.search.yahoo.com/shortcuts/#loc_weather
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Re: [Flashcoders] Flash 9 standalone - no fullscreen on Linux

2007-02-15 Thread August Gresens

Are you sure?

This release note for version 9.0.31.0 says the contrary...

http://www.adobe.com/support/documentation/en/flashplayer/9/releasenotes.html

"Flash Player 9.0.31.0 for Linux includes all of the features from Flash
Player 9.0.28.0 except for windowless mode and full-screen mode."

Or is there something I'm missing here? Does the mean just the plugin does
not support full screen mode and the standalone does?

Thanks,

A



On 2/15/07, [EMAIL PROTECTED] <
[EMAIL PROTECTED]> wrote:



The latest standalone version of the Linux Flash Player can do full
screen.

Cheers,
A,




|-+->
| |   "August Gresens"  |
| |   <[EMAIL PROTECTED]>|
| |   Sent by:  |
| |   [EMAIL PROTECTED]|
| |   figleaf.com   |
| | |
| | |
| |   2007-02-15 08:04 AM   |
| |   Please respond to Flashcoders |
| |   mailing list  |
| | |
|-+->

  
>|

  | 
   |
  |   To:   "Flashcoders mailing list" <
flashcoders@chattyfig.figleaf.com> |
  |
cc: 
 |
  |   Subject:  Re: [Flashcoders] Flash 9 standalone - no fullscreen
on Linux  |

  
>|




It doesn't appear Zinc will have an offering until Q2 2007.. Thanks, A

On 2/15/07, Dennis - I Sioux <[EMAIL PROTECTED]> wrote:
>
> Hey August,
>
> Not sure with Linux and also flash 9.. but can't you use a 3th party for
> that?
> Like Zync/Flash Studio Pro from MDM?
>
> With kind regards,
>
> Dennis
>
> - Original Message -
> From: "August Gresens" <[EMAIL PROTECTED]>
> To: "Flashcoders mailing list" 
> Sent: Thursday, February 15, 2007 9:12 AM
> Subject: [Flashcoders] Flash 9 standalone - no fullscreen on Linux
>
>
> > Hello
> >
> > We're developing a kiosk that needs to run on Linux full screen.
> >
> > The "gold" release of Flash Player 9 does not support this feature on
> > Linux.
> >
> > Is there  a workaround for this problem -  running the Plugin in a
> browser
> > that is in full screen mode?
> >
> > Thanks,
> >
> > August
> >
> > --




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--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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Re: [Flashcoders] onLoadComplete, but no onLoadInit

2007-02-15 Thread T. Michael Keesey

On 2/15/07, Karina Steffens <[EMAIL PROTECTED]> wrote:

Hi Michael,

I address the problem of testing cache-busting code in the IDE in my blog:
http://blog.neo-archaic.net/2006/08/02/nocache-for-javascript-and-flash.htm

Basically, what you need to do is check for System.capabilites.playerType
before adding the cache-buster to the url.

var loader:MovieClipLoader;
var viewLoader:MovieClip;
var url:String = "images/catalogue/collection/cat1.jpg";
if (System.capabilities.playerType == "PlugIn"
|| System.capabilities.playerType == "ActiveX"){
  url+="?nocache="+new Date().getTime();
}
loader.loadClip (url, viewLoader);


This, of course, won't prevent the other problem you mentioned, large files
downloading multiple times, but it can be quite handy for often-updated
content.


Ah, thanks! That looks like something that could be an option for my
loading package.
--
Mike Keesey
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Re: [Flashcoders] AS2 to AS3 migration issues?

2007-02-15 Thread John Grden

http://www.5etdemi.com/blog/archives/2006/11/as2-to-as3-converter-createtextfield-geturl-handling/

you might try this.  I've used it a few times for quick turnarounds and it
actually works rather well.  Read up on it first and give it a whirl.

On 2/15/07, Martin Scott Goldberg <[EMAIL PROTECTED]> wrote:


Just wondering if anyone else had this problem.  I decided to migrate by
asteroids code to AS3, and found most of the commands I used were either
completely removed or redefined.  It looks like I'm going to have to
rewrite the entire program rather thans simply change a few things.
Really, really dissheartening.


Marty
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--
[  JPG  ]
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Re: [Flashcoders] AS2 to AS3 migration issues?

2007-02-15 Thread Helen Triolo

No, that's the whole point!  Now it will be much better.

Helen

Martin Scott Goldberg wrote:


Just wondering if anyone else had this problem.  I decided to migrate by
asteroids code to AS3, and found most of the commands I used were either
completely removed or redefined.  It looks like I'm going to have to
rewrite the entire program rather thans simply change a few things.
Really, really dissheartening.


Marty
 



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RE: [Flashcoders] AS2 to AS3 migration issues?

2007-02-15 Thread Merrill, Jason
AS3 is a totally different world. Well, not totally, but you are
targeting a different VM.  Lots of articles on Adobe.com on migrating to
AS3.  It's worth learning and transitioning to.  To say it's
"disheartening" to find out technology changes and things are not
compatible, is, no disrespect, to not understand the nature and history
of technology.  Adobe did a great thing by completely overhauling
Actionscript.  AS3 in FP9 is so fricking fast.  Check out this Flex app
which is an attempt to recreate Photoshop on a web page - the
performance is amazing and would have been difficult to acheive with AS
1 or 2. 

http://blog.flashgen.com/2006/12/20/fauxto-nice-flex-photoshop-online-ed
itor/

Sometimes you have to sacrifice  backwards compatibilty for product
fidelity.  AS changes in 3.0, totally worth it for the few it will tick
off.
 
Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Martin Scott Goldberg
>>Sent: Thursday, February 15, 2007 9:42 AM
>>To: flashcoders@chattyfig.figleaf.com
>>Subject: [Flashcoders] AS2 to AS3 migration issues?
>>
>>Just wondering if anyone else had this problem.  I decided to 
>>migrate by asteroids code to AS3, and found most of the 
>>commands I used were either completely removed or redefined.  
>>It looks like I'm going to have to rewrite the entire program 
>>rather thans simply change a few things.
>>Really, really dissheartening.
>>
>>
>>Marty
>>___
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>>
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Re: [Flashcoders] AS2 to AS3 migration issues?

2007-02-15 Thread Zeh Fernando

Just wondering if anyone else had this problem.  I decided to migrate by
asteroids code to AS3, and found most of the commands I used were either
completely removed or redefined.  It looks like I'm going to have to
rewrite the entire program rather thans simply change a few things.
Really, really dissheartening.


I like to believe that's frustrating but necessary. AS1/AS2 had come a 
long way, and it was time for a slight syntax overhaul on the original 
API. For example, what's up with having objects created by special 
commands instead of constructors (for example, createEmptyMovieClip), 
methods that didn't even follow a naming convention (for example, 
createEmptyMovieClip vs attachMovie), no clear naming convention either 
on properties (_stuff versus stuff) and little 'gotchas' on the case of 
a few properties (_currentframe, maxscroll)?


Hence why having .addChild, .removeChild, and renaming many other things 
like that make a lot of sense. There's the initial bump, but after that 
I'm confident the language will look better as a whole instead of just 
being a patch on the previous version.


Also, you probably already have this, but in case you don't, this might 
help:


http://livedocs.macromedia.com/flex/2/langref/migration.html


Zeh
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Re: [Flashcoders] Problem with cascading functions within a class

2007-02-15 Thread Andy Herrman

So, the problem with your initial code is that the scope of the
function (what `this` refers to) is not your class, but instead is the
scope of the object it's being called on.

So, essentially your code is trying to call `html_data.doSomething()`,
which doesn't exist.  You really want it to be using the scope you
have when you created the callback.

Delegate solves this.  The first argument to Delegate is the scope you
want the function to run with (usually `this`).  The second argument
is the function to run.  In this case Delegate takes care of scope
issue, so that when you call `doSomething()` it's being called with
the correct scope.

The other way to do it (though I prefer Delegate) is this:

public function grabHTML():Void {
  // loads the .html
  var html_data:LoadVars = new LoadVars();
  html_data.doSomethingScope = this;

  // once the .html is loaded…
  html_data.onData = function():Void {
  // …run "doSomething()"
  this.doSomethingScope.doSomething();
  };
  html_data.load("http://somesite.ca/some.html";);
};

In this case you're storing the scope you want it to run as in the
html_data object, so when the callback (onData) is called you can
access the correct scope.  Delegate just removes the need for doing
this.

Note that unlike the code above, Delegate will also cause the
`doSomething` method to be passed the same arguments as are passed to
`onData`.

  -Andy

// does something after the .html has been loaded
public function doSomething():Void {
  trace("doing something");
};

On 2/15/07, Omar Fouad <[EMAIL PROTECTED]> wrote:

mmm still don't get the delegate concept

On 2/15/07, Muzak <[EMAIL PROTECTED]> wrote:
>
> Look into the Delegate class --> mx.utils.Delegate
>
>
> import mx.utils.Delegate;
>
> class YourClass {
>private var __rawHTML:String;
>
>public function grabHTML():Void {
>var html_data:LoadVars = new LoadVars();
>html_data.onData = Delegate.create(this, this.htmlDataHandler);
>html_data.load("http://somesite.ca/some.html";);
>}
>
>private function htmlDataHandler(rawData:String):Void {
>this.__rawHTML = rawData;
>this.doSomething();
>}
>
>private function doSomething():Void {
>// do something with __rawHTML
>}
> }
>
> regards,
> Muzak
>
> - Original Message -
> From: "Andrew Murphy" <[EMAIL PROTECTED]>
> To: 
> Sent: Thursday, February 15, 2007 2:48 AM
> Subject: [Flashcoders] Problem with cascading functions within a class
>
>
> Im programming a class which includes something like following methods:
>
>
> // grab some .html
>
> public function grabHTML():Void {
>
>// loads the .html
>
>var html_data:LoadVars = new LoadVars();
>
>// once the .html is loaded
>
>html_data.onData = function():Void {
>
>// run doSomething()
>
>doSomething();
>
>};
>
>html_data.load("http://somesite.ca/some.html";);
>
> };
>
> // does something after the .html has been loaded
>
> public function doSomething():Void {
>
>trace("doing something");
>
> };
>
>
>
>
>
>
>
>
>
>
>
> Unfortunately the second function doSomething never happens.  Can anyone
> clue me in as to what Im doing wrong..?
>
>
>
> Thank you. :)
>
>
>
> -[a]-
>
>
>
>
> --
> No virus found in this outgoing message.
> Checked by AVG Free Edition.
> Version: 7.5.441 / Virus Database: 268.17.39/686 - Release Date:
> 14/02/2007
> 7:54 AM
>
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--
Omar Fouad - Digital Emotions...
-
Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.


لحب صبور دائماً وهو أبداً ليس غيور
الحبّ أَبَداً ليست متبجّح ولا مغرور
وهو أَبَداً ليس وقح أَو أناني
ولا يعاتب
ولايستاء
لحبُّ لا يسعد
بذنوبِ الناسِ الآخرينِ
لكن المسرّاتَ في الحقيقةِ
هو جاهز دائماً للإعْذار،
للإتِمان، للتَمنّي
وللتَحَمُّل
مَهْما يحدث

__

[Flashcoders] AS2 to AS3 migration issues?

2007-02-15 Thread Martin Scott Goldberg
Just wondering if anyone else had this problem.  I decided to migrate by
asteroids code to AS3, and found most of the commands I used were either
completely removed or redefined.  It looks like I'm going to have to
rewrite the entire program rather thans simply change a few things.
Really, really dissheartening.


Marty
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Re: [Flashcoders] What do you think are the best Flash projects and RIA's

2007-02-15 Thread Ron Wheeler
I do not know if this is the best but if you are looking for a real 
application in Flash...


We built a database and search engine in Flash to provide Personal 
Protective Equipment information for  First Responders. The database 
included pictures, technical specifications, administrative information 
and where and why used information on all of the PPE used by fire, 
police, abulance, paramedics, public works, hospital dispatch and public 
security in a lage city.
It included a search function that allows the first responder to find 
out information such as:


What do the police wear on the heads when responding to a riot?
What do the different first responders carry as antidotes in case of a 
building collapse?

What respirators will firemen have when working on a marine emergency.
Print me a report of all of the headgear that paramedics use, with or 
without photos.


It is designed to be carried in the emergency vehicles and has no server 
component. The database is an XML file which is automatically 
constructed from a spreadsheet maintained by the user.
It fits on a CD and runs when the CD is loaded. It also includes a 
training course on how to use the Search engine which is built using our 
training delivery system which is another "real" application that has 
been used in many other courses.



We used Flash since we had built a lot of expertise and tools in 
previous projects, it handles images nicely, the player/projector has a 
small footprint, it will run on and portable PC or in-vehicle computer, 
it was easy to make the user interface attractive.


We did this about 3 years ago and the technology is even better and more 
robust today.


Enrique Chávez wrote:

==SelfPromotion== :P

http://desktoptwo.com/

Is a webtop Full-Flash. Check it out

James Deakin wrote:

What do you think are the best Flash projects and RIA's? I'm involved in
lots of project where I work and I am beings asked for examples more and
more as large companies begin to see the advantages of Flash based
interfaces and RIA's.

I want to persuade people that Flash isn't a toy  and I need some really
good examples of solid work. I have a few I always rely on but I 
though I

would put it to the vote. So what are your top ten?
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Re: [Flashcoders] edit xml in flash

2007-02-15 Thread Omar Fouad

u welcome :)

On 2/15/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:


Thank you so much.

2007/2/15, Omar Fouad <[EMAIL PROTECTED]>:
>
> http://www.php.net/manual/en/function.fwrite.php
> check this
>
>
> On 2/15/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:
> >
> > I know PHP very little. If you know open source for php code that can
do
> > that please give me a link.
> >
> > 2007/2/15, Omar Fouad <[EMAIL PROTECTED]>:
> > >
> > > i suggest using fWrite and fOpen commands in php
> > >
> > > On 2/15/07, Omar Fouad <[EMAIL PROTECTED]> wrote:
> > > >
> > > > Actually flash cannot do it unless you use some server-side script
> as
> > > > PHP(there are many others but PHP is easier and more powerful). In
> > flash
> > > u
> > > > can only load the xml in an XML object and edit it only within
this
> > > object
> > > > but you wont get the xml file edited and saved.
> > > >
> > > > On 2/15/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:
> > > > >
> > > > > Hi to all
> > > > > I want to create flash file that edit my xml file on
server.  Can
> > > > > anybody
> > > > > give me  some ideas how it can be done? Flash can read xml file,
> > > > > make/edit
> > > > > but I have no idea how to write it back. What the simple way is
> for
> > > > > that?  If
> > > > > anybody know any examples in net please share.
> > > > > Thank you for any help.
> > > > > ___
> > > > > Flashcoders@chattyfig.figleaf.com
> > > > > To change your subscription options or search the archive:
> > > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > > > >
> > > > > Brought to you by Fig Leaf Software
> > > > > Premier Authorized Adobe Consulting and Training
> > > > > http://www.figleaf.com
> > > > > http://training.figleaf.com
> > > > >
> > > >
> > > >
> > > >
> > > > --
> > > > Omar Fouad - Digital Emotions...
> > > > -
> > > > Love is always patient and kind. It is never jealous. Love is
never
> > > > boastful nor conceited It is never rude or selfish. It does not
take
> > > offense
> > > > and is not resentful. Love takes no pleasure in other people's
> > > sins...but
> > > > delights in the truth. It is always ready to excuse, to trust, to
> > > hope...
> > > > and to endure... whatever comes.
> > > > 
> > > >
> > > >
> > >
> > >
> > > --
> > > Omar Fouad - Digital Emotions...
> > > -
> > > Love is always patient and kind. It is never jealous. Love is never
> > > boastful
> > > nor conceited It is never rude or selfish. It does not take offense
> and
> > is
> > > not resentful. Love takes no pleasure in other people's sins...but
> > > delights
> > > in the truth. It is always ready to excuse, to trust, to hope... and
> to
> > > endure... whatever comes.
> > > 
> > >
> > > لحب صبور دائماً وهو أبداً ليس غيور
> > > الحبّ أَبَداً ليست متبجّح ولا مغرور
> > > وهو أَبَداً ليس وقح أَو أناني
> > > ولا يعاتب
> > > ولايستاء
> > > لحبُّ لا يسعد
> > > بذنوبِ الناسِ الآخرينِ
> > > لكن المسرّاتَ في الحقيقةِ
> > > هو جاهز دائماً للإعْذار،
> > > للإتِمان، للتَمنّي
> > > وللتَحَمُّل
> > > مَهْما يحدث
> > >
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Brought to you by Fig Leaf Software
> > > Premier Authorized Adobe Consulting and Training
> > > http://www.figleaf.com
> > > http://training.figleaf.com
> > >
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
>
>
> --
> Omar Fouad - Digital Emotions...
>
> Love is always patient and kind. It is never jealous. Love is never
> boastful
> nor conceited It is never rude or selfish. It does not take offense and
is
> not resentful. Love takes no pleasure in other people's sins...but
> delights
> in the truth. It is always ready to excuse, to trust, to hope... and to
> endure... whatever comes.
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>

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http

Re: [Flashcoders] edit xml in flash

2007-02-15 Thread natalia Vikhtinskaya

Thank you so much.

2007/2/15, Omar Fouad <[EMAIL PROTECTED]>:


http://www.php.net/manual/en/function.fwrite.php
check this


On 2/15/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:
>
> I know PHP very little. If you know open source for php code that can do
> that please give me a link.
>
> 2007/2/15, Omar Fouad <[EMAIL PROTECTED]>:
> >
> > i suggest using fWrite and fOpen commands in php
> >
> > On 2/15/07, Omar Fouad <[EMAIL PROTECTED]> wrote:
> > >
> > > Actually flash cannot do it unless you use some server-side script
as
> > > PHP(there are many others but PHP is easier and more powerful). In
> flash
> > u
> > > can only load the xml in an XML object and edit it only within this
> > object
> > > but you wont get the xml file edited and saved.
> > >
> > > On 2/15/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:
> > > >
> > > > Hi to all
> > > > I want to create flash file that edit my xml file on server.  Can
> > > > anybody
> > > > give me  some ideas how it can be done? Flash can read xml file,
> > > > make/edit
> > > > but I have no idea how to write it back. What the simple way is
for
> > > > that?  If
> > > > anybody know any examples in net please share.
> > > > Thank you for any help.
> > > > ___
> > > > Flashcoders@chattyfig.figleaf.com
> > > > To change your subscription options or search the archive:
> > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > > >
> > > > Brought to you by Fig Leaf Software
> > > > Premier Authorized Adobe Consulting and Training
> > > > http://www.figleaf.com
> > > > http://training.figleaf.com
> > > >
> > >
> > >
> > >
> > > --
> > > Omar Fouad - Digital Emotions...
> > > -
> > > Love is always patient and kind. It is never jealous. Love is never
> > > boastful nor conceited It is never rude or selfish. It does not take
> > offense
> > > and is not resentful. Love takes no pleasure in other people's
> > sins...but
> > > delights in the truth. It is always ready to excuse, to trust, to
> > hope...
> > > and to endure... whatever comes.
> > > 
> > >
> > >
> >
> >
> > --
> > Omar Fouad - Digital Emotions...
> > -
> > Love is always patient and kind. It is never jealous. Love is never
> > boastful
> > nor conceited It is never rude or selfish. It does not take offense
and
> is
> > not resentful. Love takes no pleasure in other people's sins...but
> > delights
> > in the truth. It is always ready to excuse, to trust, to hope... and
to
> > endure... whatever comes.
> > 
> >
> > لحب صبور دائماً وهو أبداً ليس غيور
> > الحبّ أَبَداً ليست متبجّح ولا مغرور
> > وهو أَبَداً ليس وقح أَو أناني
> > ولا يعاتب
> > ولايستاء
> > لحبُّ لا يسعد
> > بذنوبِ الناسِ الآخرينِ
> > لكن المسرّاتَ في الحقيقةِ
> > هو جاهز دائماً للإعْذار،
> > للإتِمان، للتَمنّي
> > وللتَحَمُّل
> > مَهْما يحدث
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



--
Omar Fouad - Digital Emotions...

Love is always patient and kind. It is never jealous. Love is never
boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but
delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

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RE: [Flashcoders] onLoadComplete, but no onLoadInit

2007-02-15 Thread Karina Steffens
Hi Michael,

I address the problem of testing cache-busting code in the IDE in my blog:
http://blog.neo-archaic.net/2006/08/02/nocache-for-javascript-and-flash.htm 

Basically, what you need to do is check for System.capabilites.playerType
before adding the cache-buster to the url.

var loader:MovieClipLoader;
var viewLoader:MovieClip;
var url:String = "images/catalogue/collection/cat1.jpg";
if (System.capabilities.playerType == "PlugIn"
|| System.capabilities.playerType == "ActiveX"){
  url+="?nocache="+new Date().getTime();
}
loader.loadClip (url, viewLoader);


This, of course, won't prevent the other problem you mentioned, large files
downloading multiple times, but it can be quite handy for often-updated
content.

Karina 


> -Original Message-
> From: T. Michael Keesey [mailto:[EMAIL PROTECTED] 
> Sent: 15 February 2007 03:56
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] onLoadComplete, but no onLoadInit
> 
> On 2/14/07, John VanHorn <[EMAIL PROTECTED]> wrote:
> > this problem has been discussed before. is this what youre 
> referring to?
> >
> > 
> http://chattyfig.figleaf.com/pipermail/flashcoders/2006-August/171681.
> > html
> >
> > seems that MovieClipLoader events do not fire correctly 
> when content 
> > is loaded from cache. if this is your problem, would appended a 
> > cache-killing query string to the url work? something like:
> >
> > mcl.loadclip("someswf.swf?d=" + new Date().valueOf(),
> >   targetMc
> >   );
> 
> Apparently this is a problem, as well as onLoadInit not 
> working correctly all the time when publishing using the 
> Flash 9 alpha. (And in that case, it fails sporadically in 
> Firefox and the IDE as well.)
> 
> Cache-busting is not a great solution, since 1) it makes it 
> impossible to test anything anywhere except from a server, 
> and 2) it could cause some large-ish files to download 
> multiple times. I think I'll just have to come up with a 
> customized solution and, in general, learn not to rely on onLoadInit.
> 
> Suck.
> --
> Mike Keesey
> ___
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Re: [Flashcoders] Flash 9 standalone - no fullscreen on Linux

2007-02-15 Thread andrew . lucking

The latest standalone version of the Linux Flash Player can do full screen.

Cheers,
A,




|-+->
| |   "August Gresens"  |
| |   <[EMAIL PROTECTED]>|
| |   Sent by:  |
| |   [EMAIL PROTECTED]|
| |   figleaf.com   |
| | |
| | |
| |   2007-02-15 08:04 AM   |
| |   Please respond to Flashcoders |
| |   mailing list  |
| | |
|-+->
  
>|
  | 
   |
  |   To:   "Flashcoders mailing list" 
 |
  |   cc:   
   |
  |   Subject:  Re: [Flashcoders] Flash 9 standalone - no fullscreen on 
Linux  |
  
>|




It doesn't appear Zinc will have an offering until Q2 2007.. Thanks, A

On 2/15/07, Dennis - I Sioux <[EMAIL PROTECTED]> wrote:
>
> Hey August,
>
> Not sure with Linux and also flash 9.. but can't you use a 3th party for
> that?
> Like Zync/Flash Studio Pro from MDM?
>
> With kind regards,
>
> Dennis
>
> - Original Message -
> From: "August Gresens" <[EMAIL PROTECTED]>
> To: "Flashcoders mailing list" 
> Sent: Thursday, February 15, 2007 9:12 AM
> Subject: [Flashcoders] Flash 9 standalone - no fullscreen on Linux
>
>
> > Hello
> >
> > We're developing a kiosk that needs to run on Linux full screen.
> >
> > The "gold" release of Flash Player 9 does not support this feature on
> > Linux.
> >
> > Is there  a workaround for this problem -  running the Plugin in a
> browser
> > that is in full screen mode?
> >
> > Thanks,
> >
> > August
> >
> > --




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RE: [Flashcoders] layering Flash over QT/WM

2007-02-15 Thread Merrill, Jason
The FlashAnts Ice Player, made by a one-man shop in Taiwan wraps around
your Flash .swf to push it on top of all apps, making the browser window
transparent, so it appears to have the ability to leave your web page.
You can click and drag your flash piece outside of the browser, and it's
on top of all.  It is a third party install though, and the support for
the product is horrible (basically, non-existent). But what it does is
cool, I haven't found any product comparable.  The player is free, but
your Webs site server needs a license installed in order to use it
legally.  

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
 
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Re: [Flashcoders] Flash 9 standalone - no fullscreen on Linux

2007-02-15 Thread August Gresens

It doesn't appear Zinc will have an offering until Q2 2007.. Thanks, A

On 2/15/07, Dennis - I Sioux <[EMAIL PROTECTED]> wrote:


Hey August,

Not sure with Linux and also flash 9.. but can't you use a 3th party for
that?
Like Zync/Flash Studio Pro from MDM?

With kind regards,

Dennis

- Original Message -
From: "August Gresens" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" 
Sent: Thursday, February 15, 2007 9:12 AM
Subject: [Flashcoders] Flash 9 standalone - no fullscreen on Linux


> Hello
>
> We're developing a kiosk that needs to run on Linux full screen.
>
> The "gold" release of Flash Player 9 does not support this feature on
> Linux.
>
> Is there  a workaround for this problem -  running the Plugin in a
browser
> that is in full screen mode?
>
> Thanks,
>
> August
>
> --
> -
> 
>
> August Gresens
> Black Hammer Productions, NYC
> [EMAIL PROTECTED]
>
> -
> 
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
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> --
> This message has been scanned for viruses and
> dangerous content by MailScanner, and is
> believed to be clean.



--
This message has been scanned for viruses and
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believed to be clean.

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--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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Re: [Flashcoders] edit xml in flash

2007-02-15 Thread Omar Fouad

http://www.php.net/manual/en/function.fwrite.php
check this


On 2/15/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:


I know PHP very little. If you know open source for php code that can do
that please give me a link.

2007/2/15, Omar Fouad <[EMAIL PROTECTED]>:
>
> i suggest using fWrite and fOpen commands in php
>
> On 2/15/07, Omar Fouad <[EMAIL PROTECTED]> wrote:
> >
> > Actually flash cannot do it unless you use some server-side script as
> > PHP(there are many others but PHP is easier and more powerful). In
flash
> u
> > can only load the xml in an XML object and edit it only within this
> object
> > but you wont get the xml file edited and saved.
> >
> > On 2/15/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:
> > >
> > > Hi to all
> > > I want to create flash file that edit my xml file on server.  Can
> > > anybody
> > > give me  some ideas how it can be done? Flash can read xml file,
> > > make/edit
> > > but I have no idea how to write it back. What the simple way is for
> > > that?  If
> > > anybody know any examples in net please share.
> > > Thank you for any help.
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Brought to you by Fig Leaf Software
> > > Premier Authorized Adobe Consulting and Training
> > > http://www.figleaf.com
> > > http://training.figleaf.com
> > >
> >
> >
> >
> > --
> > Omar Fouad - Digital Emotions...
> > -
> > Love is always patient and kind. It is never jealous. Love is never
> > boastful nor conceited It is never rude or selfish. It does not take
> offense
> > and is not resentful. Love takes no pleasure in other people's
> sins...but
> > delights in the truth. It is always ready to excuse, to trust, to
> hope...
> > and to endure... whatever comes.
> > 
> >
> >
>
>
> --
> Omar Fouad - Digital Emotions...
> -
> Love is always patient and kind. It is never jealous. Love is never
> boastful
> nor conceited It is never rude or selfish. It does not take offense and
is
> not resentful. Love takes no pleasure in other people's sins...but
> delights
> in the truth. It is always ready to excuse, to trust, to hope... and to
> endure... whatever comes.
> 
>
> لحب صبور دائماً وهو أبداً ليس غيور
> الحبّ أَبَداً ليست متبجّح ولا مغرور
> وهو أَبَداً ليس وقح أَو أناني
> ولا يعاتب
> ولايستاء
> لحبُّ لا يسعد
> بذنوبِ الناسِ الآخرينِ
> لكن المسرّاتَ في الحقيقةِ
> هو جاهز دائماً للإعْذار،
> للإتِمان، للتَمنّي
> وللتَحَمُّل
> مَهْما يحدث
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>

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--
Omar Fouad - Digital Emotions...

Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.
___
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RE: [Flashcoders] AS2 Question

2007-02-15 Thread Holth, Daniel C.

Where you declare a variable will determine the scope of the variable,
that is, how long that variable stays in memory for use and from where
it can be accessed.

In your first class, the variables declared above the function can be
accessed in other parts of the class.

In your second class the myName variable is a parameter to the function,
and is only available and in memory while in the function.  Once
trace("myName") is executed and the function is complete, the myName
variable is gone and can not be accessed by any other part of the class.

In your third class, you have declared the variable within the function.
Similar to your second class, the myName variable will be gone when the
function is finished executing and can not be accessed from elsewhere in
the class.

If you think other functions or parts of the class will need to know
about a variable then its best to declare it outside of the function (as
a coding standard this is usually done above the other functions and
constructor) like you have done in your first example.

Hope that helps!

~D.C. Holth


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Omar
Fouad
Sent: Thursday, February 15, 2007 4:50 AM
To: Flashcoders mailing list
Subject: [Flashcoders] AS2 Question

Hi list i am new to AS2 and in writing classes and there is a question
that
i would like to do:

assume i have the following class

Class myClass {

var myName:String;
var myAge:Number:
var myJob:String;

   function setName(name) {
 name = myName;
   }
}
here i declared the myName variable at the beginning

in this class than:

Class myClass {

   function setName(myName:String) {

 trace("myName");
   }
}
and in this other class:

 Class myClass {

   function setName(name) {
 var myName:String;
 name = myName;
   }
}
now the question is (even if it maight seen silly but i don't get the
concept yet), what is the difference between declaring the variables
before
methods (after the class declaration) and declaring them inside the
method
itself, or even in the method parameters???

Thanks in advance

--
Omar Fouad - Digital Emotions...
-
Love is always patient and kind. It is never jealous. Love is never
boastful
nor conceited It is never rude or selfish. It does not take offense and
is
not resentful. Love takes no pleasure in other people's sins...but
delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.

___
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RE: [Flashcoders] MM tween object in a class, tweening prop not working

2007-02-15 Thread Mike Mountain
Never mind, sorted it - had scoped a setinterval incorrectly. The mc's
props tweening correctly was a red herring.

M


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[Flashcoders] MM tween object in a class, tweening prop not working

2007-02-15 Thread Mike Mountain
OK, this works outside the class:
myJP=new Object()
myJP.n=0;
t1 = new Tween(myJP, "n", func, oldnum, numTo, duration, true);
myJP.n tweens just fine.
But if I put it inside a class a cannot tween "n" , I can tween any
property of an MC etc.
myJP is instantiated as an object and myJP.n is set to 0 in the
constructor - they both exist when the tween is called - which makes me
wonder if this is a scoping issue?
Anyhow, regardless, how do I fix it?
Cheers
M







ECM Systems Ltd, Ellifoot Park, Burstwick, East Yorkshire HU12 9DZ
Tel: 01964 672000 
Fax: 01964 671102
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The information contained within this email expresses the views of the sender 
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may be legally privileged. It is intended solely for those authorised to 
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knowledge that Internet email is not a secure communications medium. We advise 
that you understand and observe this lack of security when emailing us.

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Re: [Flashcoders] edit xml in flash

2007-02-15 Thread natalia Vikhtinskaya

I know PHP very little. If you know open source for php code that can do
that please give me a link.

2007/2/15, Omar Fouad <[EMAIL PROTECTED]>:


i suggest using fWrite and fOpen commands in php

On 2/15/07, Omar Fouad <[EMAIL PROTECTED]> wrote:
>
> Actually flash cannot do it unless you use some server-side script as
> PHP(there are many others but PHP is easier and more powerful). In flash
u
> can only load the xml in an XML object and edit it only within this
object
> but you wont get the xml file edited and saved.
>
> On 2/15/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:
> >
> > Hi to all
> > I want to create flash file that edit my xml file on server.  Can
> > anybody
> > give me  some ideas how it can be done? Flash can read xml file,
> > make/edit
> > but I have no idea how to write it back. What the simple way is for
> > that?  If
> > anybody know any examples in net please share.
> > Thank you for any help.
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
>
>
> --
> Omar Fouad - Digital Emotions...
> -
> Love is always patient and kind. It is never jealous. Love is never
> boastful nor conceited It is never rude or selfish. It does not take
offense
> and is not resentful. Love takes no pleasure in other people's
sins...but
> delights in the truth. It is always ready to excuse, to trust, to
hope...
> and to endure... whatever comes.
> 
>
>


--
Omar Fouad - Digital Emotions...
-
Love is always patient and kind. It is never jealous. Love is never
boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but
delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.


لحب صبور دائماً وهو أبداً ليس غيور
الحبّ أَبَداً ليست متبجّح ولا مغرور
وهو أَبَداً ليس وقح أَو أناني
ولا يعاتب
ولايستاء
لحبُّ لا يسعد
بذنوبِ الناسِ الآخرينِ
لكن المسرّاتَ في الحقيقةِ
هو جاهز دائماً للإعْذار،
للإتِمان، للتَمنّي
وللتَحَمُّل
مَهْما يحدث

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Re: [Flashcoders] edit xml in flash

2007-02-15 Thread Omar Fouad

i suggest using fWrite and fOpen commands in php

On 2/15/07, Omar Fouad <[EMAIL PROTECTED]> wrote:


Actually flash cannot do it unless you use some server-side script as
PHP(there are many others but PHP is easier and more powerful). In flash u
can only load the xml in an XML object and edit it only within this object
but you wont get the xml file edited and saved.

On 2/15/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:
>
> Hi to all
> I want to create flash file that edit my xml file on server.  Can
> anybody
> give me  some ideas how it can be done? Flash can read xml file,
> make/edit
> but I have no idea how to write it back. What the simple way is for
> that?  If
> anybody know any examples in net please share.
> Thank you for any help.
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



--
Omar Fouad - Digital Emotions...
-
Love is always patient and kind. It is never jealous. Love is never
boastful nor conceited It is never rude or selfish. It does not take offense
and is not resentful. Love takes no pleasure in other people's sins...but
delights in the truth. It is always ready to excuse, to trust, to hope...
and to endure... whatever comes.






--
Omar Fouad - Digital Emotions...
-
Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.


لحب صبور دائماً وهو أبداً ليس غيور
الحبّ أَبَداً ليست متبجّح ولا مغرور
وهو أَبَداً ليس وقح أَو أناني
ولا يعاتب
ولايستاء
لحبُّ لا يسعد
بذنوبِ الناسِ الآخرينِ
لكن المسرّاتَ في الحقيقةِ
هو جاهز دائماً للإعْذار،
للإتِمان، للتَمنّي
وللتَحَمُّل
مَهْما يحدث
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Re: [Flashcoders] edit xml in flash

2007-02-15 Thread Omar Fouad

Actually flash cannot do it unless you use some server-side script as
PHP(there are many others but PHP is easier and more powerful). In flash u
can only load the xml in an XML object and edit it only within this object
but you wont get the xml file edited and saved.

On 2/15/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:


Hi to all
I want to create flash file that edit my xml file on server.  Can anybody
give me  some ideas how it can be done? Flash can read xml file, make/edit
but I have no idea how to write it back. What the simple way is for
that?  If
anybody know any examples in net please share.
Thank you for any help.
___
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http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com





--
Omar Fouad - Digital Emotions...
-
Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.

___
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RE: [Flashcoders] Art oriented uses/examples of Flash

2007-02-15 Thread The Helmsman
All in one place:
http://www.thefwa.com/

Igor Vasiliev

Atidim 2, Tel-Aviv, Israel
phone: +972-36471884
fax: +972-36472722

web: www.mixtv.tv
email: [EMAIL PROTECTED]

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Roy Pardi
Sent: Thursday, February 15, 2007 3:32 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Art oriented uses/examples of Flash

Hi-
Nice to see the links that people are sharing @ best Flash projects. If
it's not too much OT, I'd be very interested in links that folks may have
to specifically art-oriented projects (e.g fine
art/conceptual/performance/installation type stuff).

thanks,

roypardi
-- 
-
Studio Site Updated!
http://www.roypardi.com/


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[Flashcoders] edit xml in flash

2007-02-15 Thread natalia Vikhtinskaya

Hi to all
I want to create flash file that edit my xml file on server.  Can anybody
give me  some ideas how it can be done? Flash can read xml file, make/edit
but I have no idea how to write it back. What the simple way is for that?  If
anybody know any examples in net please share.
Thank you for any help.
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Re: [Flashcoders] Problem with cascading functions within a class

2007-02-15 Thread Omar Fouad

mmm still don't get the delegate concept

On 2/15/07, Muzak <[EMAIL PROTECTED]> wrote:


Look into the Delegate class --> mx.utils.Delegate


import mx.utils.Delegate;

class YourClass {
   private var __rawHTML:String;

   public function grabHTML():Void {
   var html_data:LoadVars = new LoadVars();
   html_data.onData = Delegate.create(this, this.htmlDataHandler);
   html_data.load("http://somesite.ca/some.html";);
   }

   private function htmlDataHandler(rawData:String):Void {
   this.__rawHTML = rawData;
   this.doSomething();
   }

   private function doSomething():Void {
   // do something with __rawHTML
   }
}

regards,
Muzak

- Original Message -
From: "Andrew Murphy" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, February 15, 2007 2:48 AM
Subject: [Flashcoders] Problem with cascading functions within a class


Im programming a class which includes something like following methods:


// grab some .html

public function grabHTML():Void {

   // loads the .html

   var html_data:LoadVars = new LoadVars();

   // once the .html is loaded

   html_data.onData = function():Void {

   // run doSomething()

   doSomething();

   };

   html_data.load("http://somesite.ca/some.html";);

};

// does something after the .html has been loaded

public function doSomething():Void {

   trace("doing something");

};











Unfortunately the second function doSomething never happens.  Can anyone
clue me in as to what Im doing wrong..?



Thank you. :)



-[a]-




--
No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.5.441 / Virus Database: 268.17.39/686 - Release Date:
14/02/2007
7:54 AM

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--
Omar Fouad - Digital Emotions...
-
Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.


لحب صبور دائماً وهو أبداً ليس غيور
الحبّ أَبَداً ليست متبجّح ولا مغرور
وهو أَبَداً ليس وقح أَو أناني
ولا يعاتب
ولايستاء
لحبُّ لا يسعد
بذنوبِ الناسِ الآخرينِ
لكن المسرّاتَ في الحقيقةِ
هو جاهز دائماً للإعْذار،
للإتِمان، للتَمنّي
وللتَحَمُّل
مَهْما يحدث
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[Flashcoders] AS2 Question

2007-02-15 Thread Omar Fouad

Hi list i am new to AS2 and in writing classes and there is a question that
i would like to do:

assume i have the following class

Class myClass {

var myName:String;
var myAge:Number:
var myJob:String;

  function setName(name) {
name = myName;
  }
}
here i declared the myName variable at the beginning

in this class than:

Class myClass {

  function setName(myName:String) {

trace("myName");
  }
}
and in this other class:

Class myClass {

  function setName(name) {
var myName:String;
name = myName;
  }
}
now the question is (even if it maight seen silly but i don't get the
concept yet), what is the difference between declaring the variables before
methods (after the class declaration) and declaring them inside the method
itself, or even in the method parameters???

Thanks in advance

--
Omar Fouad - Digital Emotions...
-
Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.

___
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[Flashcoders] Re: Flashcoders Digest, Vol 25, Issue 42

2007-02-15 Thread Jozsef 'Mash' Trencsenyi
Hi August,

I think this feature doesn't work on Linux. :(

Bye!
Mash 

On Thu, 2007-02-15 at 03:18 -0500,
[EMAIL PROTECTED] wrote:

> Message: 24
> Date: Thu, 15 Feb 2007 03:12:33 -0500
> From: "August Gresens" <[EMAIL PROTECTED]>
> Subject: [Flashcoders] Flash 9 standalone - no fullscreen on Linux
> To: "Flashcoders mailing list" 
> Message-ID:
> <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
> Hello
> 
> We're developing a kiosk that needs to run on Linux full screen.
> 
> The "gold" release of Flash Player 9 does not support this feature on
> Linux.
> 
> Is there  a workaround for this problem -  running the Plugin in a
> browser
> that is in full screen mode?
> 
> Thanks,
> 
> August

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Re: [Flashcoders] Flash 9 standalone - no fullscreen on Linux

2007-02-15 Thread Dennis - I Sioux

Hey August,

Not sure with Linux and also flash 9.. but can't you use a 3th party for 
that?

Like Zync/Flash Studio Pro from MDM?

With kind regards,

Dennis

- Original Message - 
From: "August Gresens" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Thursday, February 15, 2007 9:12 AM
Subject: [Flashcoders] Flash 9 standalone - no fullscreen on Linux



Hello

We're developing a kiosk that needs to run on Linux full screen.

The "gold" release of Flash Player 9 does not support this feature on 
Linux.


Is there  a workaround for this problem -  running the Plugin in a browser
that is in full screen mode?

Thanks,

August

--
-


August Gresens
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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[Flashcoders] fs overlay

2007-02-15 Thread Daniel Snoddas

does the flash 9 fullscreen make use o the overlay feature on many gfxcards?
ie like wmp/videolan etc, a movie in a browser pops up fullscreen on the TV
(theatremode).
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Re: [Flashcoders] Flash 9 standalone - no fullscreen on Linux

2007-02-15 Thread eka

Hello :)

Can you explain the code use to create a fullscreen mode in linux ?

In you web HTML page do you use the property allowFullScreen with the "true"
value ?

EKA+ :)

2007/2/15, August Gresens <[EMAIL PROTECTED]>:


Hello

We're developing a kiosk that needs to run on Linux full screen.

The "gold" release of Flash Player 9 does not support this feature on
Linux.

Is there  a workaround for this problem -  running the Plugin in a browser
that is in full screen mode?

Thanks,

August

--
-


August Gresens
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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Re: [Flashcoders] limits to AS2 levels of OOP class inheritance?

2007-02-15 Thread Dani Bacon

Hey Steven / Newsdee. Thx.

Newsdee : i tried deleting cache [FlashDevelop] / ASOs [Flash IDE] before
and it didn't help. I don't see how casting can solve the problem, it looks
like the compiler itself is not acknowledging an inheritance connection, and
i am not using any special drive config.

Steven: you guys seem to be doing great work :). I can refactor into
composition but that would probably be my last resort. especially since
these classes extends MovieClip and the movie clips themselves sit on stage
already [to simplify design issues .. lots of mcs on a world map kinda
thing].

heres more info on my code:

i am trying to compile a flash8 project and the compiler seems to break an
inheritance connection between 2 classes.
movieclips are on stage and their library symbols are linked to the Country
class.
this worked but after making a few minor changes to AbstractMarker [added a
method] the compiler suddenly stopped recognizing the inheritance connection
between BoundedMarker and AbstractMarker.
code :

class marker.AbstractMarker extends RadioButton implements Marker {

   function AbstractMarker() {
   }

   // methods

   public function testMethodBaseClass() {}

}

import org.as2lib.env.reflect.ReflectUtil; // just so you know ReflectUtil
is from as2lib

class marker.BoundedMarker extends AbstractMarker {

   function BoundedMarker() {
   super();

   trace(ReflectUtil.getTypeNameForInstance(this.__proto__));
// traces BoundedMarker [since
movieclips are based on Country]

   trace(ReflectUtil.getTypeNameForInstance(this.__proto__.__proto__));
// traces Object [!! ignores AbstractMarker]

   trace(this.test2);
// traces [type Function]

   trace(this.testMethodBaseClass);
// traces undefined

   // more code of course ...

   }

   public function test2() {}

}

class marker.Country extends BoundedMarker {

   private function Country() {
   }

}

and

trace(mc instanceof Country) is true
trace(mc instanceof BoundedMarker) is true

but

trace(mc instanceof AbstractMarker) is false

im using FlashDevelop and MTASC but compiling via the flash8 env as well.

I have actually made some wierd progress last night. What i did is moved
AbstractMarker out of its package. compiling it using MMC [flash ide]. then
compiling it using MTASC [through FlashDevelop], this time it worked. and
then moving it back into the marker package and recompiling with MMC and
then MTASC and it worked.

so i believe the solution is a combination of the following : a compiler /
a bug /  flashdevelop /  packages /  imports.

anyone any ideas ? how do i even start finding the problem ? is this some
kind of flash bug ?

regards and sorry for the long post
Danix


On 15/02/07, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote:


> - Refactor to simpler class relationships (worst case but it
> did the trick for me - had to duplicate code, ewww).

You could use Composition instead, which reduces the need for normal
class inheritance.
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[Flashcoders] Flash 9 standalone - no fullscreen on Linux

2007-02-15 Thread August Gresens

Hello

We're developing a kiosk that needs to run on Linux full screen.

The "gold" release of Flash Player 9 does not support this feature on Linux.

Is there  a workaround for this problem -  running the Plugin in a browser
that is in full screen mode?

Thanks,

August

--
-


August Gresens
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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