Re: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread Gustavo Duenas
thanks for all guys I'm gonna run the codes to see which one fits me  
better.


Regards

Gustavo Duenas

Ps: I'm using AS2
On Apr 6, 2007, at 5:45 PM, Muzak wrote:

I don't know what's going on with the list (and the kind of  
replies) lately.

Quick hacks are just what they are, quick hacks.. avoid them..

As David pointed out, dump and forget about loadMovie (there's no  
loadMovie in AS3 anyways).
Use the MovieClipLoader class to load external assets (replaced  
with flash.display.Loader in AS3)


It's much more elegant and has methods and events to handle loading  
of external assets.


As for the reason why your events attached to the movieclip don't  
work, that's because when loading something in a MovieClip,

everything associated with that MovieClip is cleared/removed.
So you'll have to wait for the external asset to be fully loaded  
before assigning events to the MovieClip and that's what the
MovieClipLoader is for. The onLoadInit event will tell you when the  
MovieClip is ready to work with and is when you can assign

events to it.

regards,
Muzak.

- Original Message -
From: "David Ngo" <[EMAIL PROTECTED]>
To: 
Sent: Friday, April 06, 2007 9:30 PM
Subject: RE: [Flashcoders] attaching an event to a movie clip


Personally, I find onEnterFrames bad practice to use unless you  
absolutely
have to (if your logic is frame-based, etc). I would suggest the  
nested clip

and/or use MovieClipLoader to handle your image loading.





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Re: [Flashcoders] AS3 replacement for: "XMLNode_Instance.removeNode(); "

2007-04-06 Thread Muzak
delete?

var xml:XML =

Hello
World
;

trace(xml.toXMLString());
delete xml.p[0];
trace(xml.toXMLString());

regards,
Muzak

- Original Message - 
From: <[EMAIL PROTECTED]>
To: 
Sent: Friday, April 06, 2007 11:16 PM
Subject: [Flashcoders] AS3 replacement for: "XMLNode_Instance.removeNode();"


>
> What is the "E4X" in AS3 for removing a child in an AS3 XML object?
>
> I don't want to use XMLNode_Instance.removeNode() or anything from
> XMLNode class ever again. ;)
>
> --Keith H--
>


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Re: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread Muzak
I don't know what's going on with the list (and the kind of replies) lately.
Quick hacks are just what they are, quick hacks.. avoid them..

As David pointed out, dump and forget about loadMovie (there's no loadMovie in 
AS3 anyways).
Use the MovieClipLoader class to load external assets (replaced with 
flash.display.Loader in AS3)

It's much more elegant and has methods and events to handle loading of external 
assets.

As for the reason why your events attached to the movieclip don't work, that's 
because when loading something in a MovieClip, 
everything associated with that MovieClip is cleared/removed.
So you'll have to wait for the external asset to be fully loaded before 
assigning events to the MovieClip and that's what the 
MovieClipLoader is for. The onLoadInit event will tell you when the MovieClip 
is ready to work with and is when you can assign 
events to it.

regards,
Muzak.

- Original Message - 
From: "David Ngo" <[EMAIL PROTECTED]>
To: 
Sent: Friday, April 06, 2007 9:30 PM
Subject: RE: [Flashcoders] attaching an event to a movie clip


> Personally, I find onEnterFrames bad practice to use unless you absolutely
> have to (if your logic is frame-based, etc). I would suggest the nested clip
> and/or use MovieClipLoader to handle your image loading.
>
>


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[Flashcoders] AS3 replacement for: "XMLNode_Instance.removeNode(); "

2007-04-06 Thread khair

What is the "E4X" in AS3 for removing a child in an AS3 XML object? 

I don't want to use XMLNode_Instance.removeNode() or anything from
XMLNode class ever again. ;)

--Keith H--
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Re: [Flashcoders] poll on editors/IDe

2007-04-06 Thread Mark Winterhalder

On 4/6/07, Merrill, Jason <[EMAIL PROTECTED]> wrote:

>>Eclipse with Flex SDK
>>SEPY Actionscript editor
>>Flash 9 IDE

Isn't that exactly what he already listed?  LOL.


Well, he wasn't as specific about Eclipse. :)

Eclipse could be with...:
Flexbuilder 2,
FDT,
ASDT,
HXDT,
or, what I use: EHX.

Mark
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Re: [Flashcoders] poll on editors/IDe

2007-04-06 Thread Thomas Lauck

The Flex SDK for Eclipse.
Just started with FDT for Eclipse...it's great!


On Apr 6, 2007, at 4:41 PM, Merrill, Jason wrote:


Eclipse with Flex SDK
SEPY Actionscript editor
Flash 9 IDE


Isn't that exactly what he already listed?  LOL.


Starting list from what I have seen

- Flash IDE
- Eclipse
- Sepy


Jason Merrill
Bank of America
GT&O Learning & Leadership Development
eTools & Multimedia Team



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RE: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread Jesse Graupmann
Or you can use the MovieClipLoader()...




//
//  DATA
//


imageData =
{
dir: "models/",
ext: ".jpg",
images: [
 {title:'myfirst', path:"image1"}, 
 {title:'mysecond', path:"image2"}
 ],
clips: []
};

//
//  CREATE
//

var xspace = 100;
var yspace = 100;
var holder = this.createEmptyMovieClip ( 'holder',
this.getNextHighestDepth();
var len = imageData.images.length;

for (i = 0; i < len; i++)
{
var mc = holder.createEmptyMovieClip ( 'mc_'+ i,
holder.getNextHighestDepth() )
mc.image = mc.createEmptyMovieClip ( 'image',
mc.getNextHighestDepth() )

mc.loader = new MovieClipLoader();
mc.loader.addListener( mc );
mc.onLoadInit = proxyBEFORE ( this, image_onLoadInit, i );
mc.onLoadError = proxyBEFORE ( this, image_onLoadError, i );
mc.loader.loadClip( imageData.dir + imageData.images[i].path +
imageData.ext, mc.image );

mc.id = i;
mc._x= xspace * -i;
mc._y = yspace * i;

imageData.clips.push ( mc );
}

//
//  LOADING
//

function image_onLoadError ( id, image )
{
var mc = imageData.clips [ id ];
trace( 'image not loaded for: ' + mc );
}

function image_onLoadInit ( id, image )
{
var mc = imageData.clips [ id ];

delete mc.loader;
delete mc.onLoadInit;

mc.onRollOver = function()
{
var title = imageData.images [ id ].title;
var path = imageData.images [ id ].path;

trace( 'title: ' + title +  '  path: ' + path )
}
}


//
//  PROXY
//

function proxyBEFORE (s:Object, func:Function):Function
{
// from jgDelegate
var a:Array = arguments.slice(2, arguments.length);
return function ():Void { func.apply(s, a.concat(arguments));};
}






_

Jesse Graupmann
www.jessegraupmann.com  
www.justgooddesign.com/blog/   
_




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Ngo
Sent: Friday, April 06, 2007 12:30 PM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] attaching an event to a movie clip

Personally, I find onEnterFrames bad practice to use unless you absolutely
have to (if your logic is frame-based, etc). I would suggest the nested clip
and/or use MovieClipLoader to handle your image loading.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of john
robinson
Sent: Friday, April 06, 2007 11:48 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] attaching an event to a movie clip

You have 2 choices so far... you can set up a poll (using onEnterFrame) 
to figure out when the images have finished loading and then attach the 
events or you can do as David suggested and nest your images inside 
another clip. I don't really know if either solution is better than the 
other, but with the code you already have and what David suggested you 
can make a few changes and probably get by. Some code:


var models = new Array();

models = [ "model1", "model2", "model3", "model4"];

trace(models.length);
for (i=0; i 0) {
delete this.onEnterFrame;
// your image is now loaded... do whatever you want here.
}
}


John




On Apr 6, 2007, at 2:25 PM, Gustavo Duenas wrote:

> I did, but it is the same...nothing so far...I guess that one of you 
> maybe have been in this problem before...so I'd like to know how can I 
> finish it.
>
>
> Regards
>
>
> Gustavo
> On Apr 6, 2007, at 2:04 PM, Rost, Andrew wrote:
>
>> newMC.rollOver
>>
>> Should be:
>>
>> newMC.onRollOver
>>
>> HTH
>>
>> -Original Message-
>> From: Gustavo Duenas [mailto:[EMAIL PROTECTED]
>> Sent: Friday, April 06, 2007 12:43 PM
>> To: Flashcoders@chattyfig.figleaf.com
>> Subject: [Flashcoders] attaching an event to a movie clip
>>
>> Hi , Ok it doesn't sound as simple,
>>
>> I've created a series of empty movieclips which loads pics from an
>> array, so far it loads perfectly but I can attach to the newly
>> created movie clip any kind of
>> events.
>>
>> I'm using this.
>>
>> stop();
>>
>> var models = new Array();
>>
>> models = [ "model1", "model2", "model3", "model4"];
>>
>> trace(models.length);
>> for (i=0; i>  movieName=models[i];
>>  var newMC= this.container1.createEmptyMovieClip(movieName, 0+i);
>>  newMC.loadMovie("models/"+movieName+".jpg");
>>  newMC._x=100*-i;
>>  newMC._y=100*i;
>>  trace (newMC);// so far works until here, creating the movieclips
>> and loading the pics inside then and assigning them a respective
>> value for x and y
>>
>> ///from now on, I got the problem, it appear 

RE: [Flashcoders] poll on editors/IDe

2007-04-06 Thread Merrill, Jason
>>Eclipse with Flex SDK
>>SEPY Actionscript editor
>>Flash 9 IDE

Isn't that exactly what he already listed?  LOL.

Starting list from what I have seen

- Flash IDE
- Eclipse
- Sepy

Jason Merrill
Bank of America  
GT&O Learning & Leadership Development
eTools & Multimedia Team


 
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Re: [Flashcoders] poll on editors/IDe

2007-04-06 Thread Andy Herrman

If you're going for both IDEs and straight editors I'd add:

Vim
Notepad++

On 4/6/07, Merrill, Jason <[EMAIL PROTECTED]> wrote:

FlashDevelop
Flexbuilder
SciTe Flash

Jason Merrill
Bank of America
GT&O Learning & Leadership Development
eTools & Multimedia Team




>>-Original Message-
>>From: [EMAIL PROTECTED]
>>[mailto:[EMAIL PROTECTED] On Behalf
>>Of Ron Wheeler
>>Sent: Friday, April 06, 2007 3:31 PM
>>To: Flashcoders Mailing List
>>Subject: [Flashcoders] poll on editors/IDe
>>
>>I would like to put up a poll on
>> http://tech.groups.yahoo.com/group/Script_in_Action/
>>
>>to find out what editors and IDEs are being used by
>>flashcoder members to code actionScript applications.
>>
>>Can you tell me what programs should be included in the
>>available choices?
>>
>>Starting list from what I have seen
>>
>>- Flash IDE
>>- Eclipse
>>- Sepy
>>
>>Please add your favourite or suggest ones that you know
>>others are using.
>>
>>Ron
>>___
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RE: [Flashcoders] poll on editors/IDe

2007-04-06 Thread Edward Apostol
Eclipse with Flex SDK
SEPY Actionscript editor
Flash 9 IDE

Edward J Apostol, consultant, instructor
New Toronto Group
Certified Adobe Instructor - Flash, Flex, Connect, ColdFusion, Dreamweaver



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: April 6, 2007 3:48 PM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] poll on editors/IDe

FlashDevelop
Flexbuilder
SciTe Flash

Jason Merrill
Bank of America  
GT&O Learning & Leadership Development
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Ron Wheeler
>>Sent: Friday, April 06, 2007 3:31 PM
>>To: Flashcoders Mailing List
>>Subject: [Flashcoders] poll on editors/IDe
>>
>>I would like to put up a poll on
>> http://tech.groups.yahoo.com/group/Script_in_Action/
>>
>>to find out what editors and IDEs are being used by 
>>flashcoder members to code actionScript applications.
>>
>>Can you tell me what programs should be included in the 
>>available choices?
>>
>>Starting list from what I have seen
>>
>>- Flash IDE
>>- Eclipse
>>- Sepy
>>
>>Please add your favourite or suggest ones that you know 
>>others are using.
>>
>>Ron
>>___
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>>To change your subscription options or search the archive:
>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>>Brought to you by Fig Leaf Software
>>Premier Authorized Adobe Consulting and Training 
>>http://www.figleaf.com http://training.figleaf.com
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Re: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread john robinson

What do you have against onEnterFrame?

I think when you're loading into mc's it makes sense to use it simply 
because with setInterval, there's a chance that the image will be fully 
loaded (bl==bt), but it fires one frame before the mc's onLoad has 
fired, meaning your onRollOver or whatever still won't stick. Maybe I'm 
wrong and just being paranoid?


john


On Apr 6, 2007, at 3:30 PM, David Ngo wrote:

Personally, I find onEnterFrames bad practice to use unless you 
absolutely
have to (if your logic is frame-based, etc). I would suggest the 
nested clip

and/or use MovieClipLoader to handle your image loading.



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Re: [Flashcoders] webservices question

2007-04-06 Thread [p e r c e p t i c o n]

what are you expecting to get - is it an object of some kind?

it's an array...

thanks for the suggestion i'm going to try this now...



On 4/6/07, Merrill, Jason <[EMAIL PROTECTED]> wrote:


use code instead:

import mx.services.*;
import mx.util.Delegate;

myWS = new WebService("myWebservice.asmx?WSDL");
myWS.onLoad = Delegate.create(this, getResult);

function getResult()
{
wsResult = myWS.getMyObject()
wsResult.onResult = Delegate.create(this, showResult);
}

function showResult(result)
{
trace(result);
trace(result.myProperty);
//do stuff, show stuff etc.
}

what are you expecting to get - is it an object of some kind?

Jason Merrill
Bank of America
GT&O Learning & Leadership Development
eTools & Multimedia Team




>>-Original Message-
>>From: [EMAIL PROTECTED]
>>[mailto:[EMAIL PROTECTED] On Behalf
>>Of [p e r c e p t i c o n]
>>Sent: Friday, April 06, 2007 3:00 PM
>>To: flashcoders
>>Subject: [Flashcoders] webservices question
>>
>>Hi Experts,
>>I've connected to a web service and can see the result fields
>>in the component inspector, but can't seem to get any values
>>into the text area the results are bound to.
>>
>>all i get is undefined...
>>
>>the storage type is complex and the data type is array.  is
>>this correct?
>>
>>can anyone tell me how to access the elements in the results array?
>>
>>thanks
>>___
>>Flashcoders@chattyfig.figleaf.com
>>To change your subscription options or search the archive:
>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>>Brought to you by Fig Leaf Software
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>>http://www.figleaf.com http://training.figleaf.com
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RE: [Flashcoders] poll on editors/IDe

2007-04-06 Thread Merrill, Jason
FlashDevelop
Flexbuilder
SciTe Flash

Jason Merrill
Bank of America  
GT&O Learning & Leadership Development
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Ron Wheeler
>>Sent: Friday, April 06, 2007 3:31 PM
>>To: Flashcoders Mailing List
>>Subject: [Flashcoders] poll on editors/IDe
>>
>>I would like to put up a poll on
>> http://tech.groups.yahoo.com/group/Script_in_Action/
>>
>>to find out what editors and IDEs are being used by 
>>flashcoder members to code actionScript applications.
>>
>>Can you tell me what programs should be included in the 
>>available choices?
>>
>>Starting list from what I have seen
>>
>>- Flash IDE
>>- Eclipse
>>- Sepy
>>
>>Please add your favourite or suggest ones that you know 
>>others are using.
>>
>>Ron
>>___
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>>To change your subscription options or search the archive:
>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>>Brought to you by Fig Leaf Software
>>Premier Authorized Adobe Consulting and Training 
>>http://www.figleaf.com http://training.figleaf.com
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RE: [Flashcoders] Poll on operating system

2007-04-06 Thread Merrill, Jason
So we need to create a yahoo account first if we don't have one, then
join the group in order to answer the poll?  no thanks. :) 

Jason Merrill
Bank of America  
GT&O Learning & Leadership Development
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Ron Wheeler
>>Sent: Friday, April 06, 2007 3:29 PM
>>To: Flashcoders Mailing List
>>Subject: [Flashcoders] Poll on operating system
>>
>>I have just created a poll on
>>http://tech.groups.yahoo.com/group/Script_in_Action/ to find 
>>out what operating system flashcoder members use to develop 
>>their ActionScript applications.
>>
>>Please go and vote for your choice.
>>
>>
>>Ron
>>___
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>>To change your subscription options or search the archive:
>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
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RE: [Flashcoders] webservices question

2007-04-06 Thread Merrill, Jason
use code instead:

import mx.services.*;
import mx.util.Delegate;

myWS = new WebService("myWebservice.asmx?WSDL");
myWS.onLoad = Delegate.create(this, getResult);

function getResult()
{
wsResult = myWS.getMyObject()
wsResult.onResult = Delegate.create(this, showResult);
}

function showResult(result)
{
trace(result);
trace(result.myProperty);
//do stuff, show stuff etc.
}

 what are you expecting to get - is it an object of some kind?

Jason Merrill
Bank of America  
GT&O Learning & Leadership Development
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of [p e r c e p t i c o n]
>>Sent: Friday, April 06, 2007 3:00 PM
>>To: flashcoders
>>Subject: [Flashcoders] webservices question
>>
>>Hi Experts,
>>I've connected to a web service and can see the result fields 
>>in the component inspector, but can't seem to get any values 
>>into the text area the results are bound to.
>>
>>all i get is undefined...
>>
>>the storage type is complex and the data type is array.  is 
>>this correct?
>>
>>can anyone tell me how to access the elements in the results array?
>>
>>thanks
>>___
>>Flashcoders@chattyfig.figleaf.com
>>To change your subscription options or search the archive:
>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>>Brought to you by Fig Leaf Software
>>Premier Authorized Adobe Consulting and Training 
>>http://www.figleaf.com http://training.figleaf.com
>>
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[Flashcoders] poll on editors/IDe

2007-04-06 Thread Ron Wheeler

I would like to put up a poll on
http://tech.groups.yahoo.com/group/Script_in_Action/

to find out what editors and IDEs are being used by flashcoder members 
to code actionScript applications.


Can you tell me what programs should be included in the available choices?

Starting list from what I have seen

- Flash IDE
- Eclipse
- Sepy

Please add your favourite or suggest ones that you know others are using.

Ron
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RE: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread David Ngo
Personally, I find onEnterFrames bad practice to use unless you absolutely
have to (if your logic is frame-based, etc). I would suggest the nested clip
and/or use MovieClipLoader to handle your image loading.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of john
robinson
Sent: Friday, April 06, 2007 11:48 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] attaching an event to a movie clip

You have 2 choices so far... you can set up a poll (using onEnterFrame) 
to figure out when the images have finished loading and then attach the 
events or you can do as David suggested and nest your images inside 
another clip. I don't really know if either solution is better than the 
other, but with the code you already have and what David suggested you 
can make a few changes and probably get by. Some code:


var models = new Array();

models = [ "model1", "model2", "model3", "model4"];

trace(models.length);
for (i=0; i 0) {
delete this.onEnterFrame;
// your image is now loaded... do whatever you want here.
}
}


John




On Apr 6, 2007, at 2:25 PM, Gustavo Duenas wrote:

> I did, but it is the same...nothing so far...I guess that one of you 
> maybe have been in this problem before...so I'd like to know how can I 
> finish it.
>
>
> Regards
>
>
> Gustavo
> On Apr 6, 2007, at 2:04 PM, Rost, Andrew wrote:
>
>> newMC.rollOver
>>
>> Should be:
>>
>> newMC.onRollOver
>>
>> HTH
>>
>> -Original Message-
>> From: Gustavo Duenas [mailto:[EMAIL PROTECTED]
>> Sent: Friday, April 06, 2007 12:43 PM
>> To: Flashcoders@chattyfig.figleaf.com
>> Subject: [Flashcoders] attaching an event to a movie clip
>>
>> Hi , Ok it doesn't sound as simple,
>>
>> I've created a series of empty movieclips which loads pics from an
>> array, so far it loads perfectly but I can attach to the newly
>> created movie clip any kind of
>> events.
>>
>> I'm using this.
>>
>> stop();
>>
>> var models = new Array();
>>
>> models = [ "model1", "model2", "model3", "model4"];
>>
>> trace(models.length);
>> for (i=0; i>  movieName=models[i];
>>  var newMC= this.container1.createEmptyMovieClip(movieName, 0+i);
>>  newMC.loadMovie("models/"+movieName+".jpg");
>>  newMC._x=100*-i;
>>  newMC._y=100*i;
>>  trace (newMC);// so far works until here, creating the movieclips
>> and loading the pics inside then and assigning them a respective
>> value for x and y
>>
>> ///from now on, I got the problem, it appear that can't accept any
>> event in the movie clips
>>  newMC.rollOver= function(){
>>  trace("hello");
>>  }
>>  
>> }
>>
>> I hope you got it...because I'm still dont get it.
>>
>> Regards
>>
>>
>> Gustavo Duenas
>>
>> ___
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>> To change your subscription options or search the archive:
>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
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[Flashcoders] Poll on operating system

2007-04-06 Thread Ron Wheeler
I have just created a poll on 
http://tech.groups.yahoo.com/group/Script_in_Action/ to find out what 
operating system flashcoder members use to develop their ActionScript 
applications.


Please go and vote for your choice.


Ron
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[Flashcoders] webservices question

2007-04-06 Thread [p e r c e p t i c o n]

Hi Experts,
I've connected to a web service and can see the result fields in the
component inspector, but can't seem to get any values into the text area the
results are bound to.

all i get is undefined...

the storage type is complex and the data type is array.  is this correct?

can anyone tell me how to access the elements in the results array?

thanks
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RE: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread Steven Sacks | BLITZ
Here's a quick and dirty example:

this.createEmptyMovieClip("img", 10);
img.loadMovie("some.jpg");
this.onEnterFrame = function() {
if (img._width > 2) {
this.assignActions();
delete this.onEnterFrame;
}
};
function assignActions()
{
img.onRollOver = function() {
// do something
};
img.onRollOut = function() {
// do something
};
img.onRelease = function() {
// DO SOMETHING!
};
}
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Re: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread john robinson
You have 2 choices so far... you can set up a poll (using onEnterFrame) 
to figure out when the images have finished loading and then attach the 
events or you can do as David suggested and nest your images inside 
another clip. I don't really know if either solution is better than the 
other, but with the code you already have and what David suggested you 
can make a few changes and probably get by. Some code:



var models = new Array();

models = [ "model1", "model2", "model3", "model4"];

trace(models.length);
for (i=0; i	trace (newMC);// so far works until here, creating the movieclips and 
loading the pics inside then and assigning them a respective value for 
x and y


///from now on, I got the problem, it appear that can't accept any 
event in the movie clips

newMC.onRollOver= function(){
trace("hello");
}

}


Hope it helps. Keep in mind that this doesn't let you adjust the size 
of the image. For that you'll have to go the other route and wait until 
the image has fully loaded. You could do that using the code above, but 
attach an onEnterFrame to your "newMC"... like so:



newMC.onEnterFrame = function() {
var bl = img_mc.getBytesLoaded();
var bt = img_mc.getBytesTotal();
if(bl == bt && bt > 0) {
delete this.onEnterFrame;
// your image is now loaded... do whatever you want here.
}
}


John




On Apr 6, 2007, at 2:25 PM, Gustavo Duenas wrote:

I did, but it is the same...nothing so far...I guess that one of you 
maybe have been in this problem before...so I'd like to know how can I 
finish it.



Regards


Gustavo
On Apr 6, 2007, at 2:04 PM, Rost, Andrew wrote:


newMC.rollOver

Should be:

newMC.onRollOver

HTH

-Original Message-
From: Gustavo Duenas [mailto:[EMAIL PROTECTED]
Sent: Friday, April 06, 2007 12:43 PM
To: Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] attaching an event to a movie clip

Hi , Ok it doesn't sound as simple,

I've created a series of empty movieclips which loads pics from an
array, so far it loads perfectly but I can attach to the newly
created movie clip any kind of
events.

I'm using this.

stop();

var models = new Array();

models = [ "model1", "model2", "model3", "model4"];

trace(models.length);
for (i=0; ihttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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Re: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread leolea
You could try creating a container movieclip inside your clip and load the
image inside that clip.

for (i=0; i
wrote:

> Hi , Ok it doesn't sound as simple,
> 
> I've created a series of empty movieclips which loads pics from an
> array, so far it loads perfectly but I can attach to the newly
> created movie clip any kind of
> events.
> 
> I'm using this.
> 
> stop();
> 
> var models = new Array();
> 
> models = [ "model1", "model2", "model3", "model4"];
> 
> trace(models.length);
> for (i=0; i movieName=models[i];
> var newMC= this.container1.createEmptyMovieClip(movieName, 0+i);
> newMC.loadMovie("models/"+movieName+".jpg");
>  newMC._x=100*-i;
> newMC._y=100*i;
> trace (newMC);// so far works until here, creating the movieclips
> and loading the pics inside then and assigning them a respective
> value for x and y
> 
> ///from now on, I got the problem, it appear that can't accept any
> event in the movie clips
> newMC.rollOver= function(){
> trace("hello");
> }
> 
> }
> 
> I hope you got it...because I'm still dont get it.
> 
> Regards
> 
> 
> Gustavo Duenas
> 
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> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> 
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RE: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread Merrill, Jason
I would go with David' suggestion of a container clip to assign the
behavior to, and a separate clip to load the image into so you don't
worry about the images being loaded, or, a function that checks to see
all the clips are loaded, and if so, then calls a separate function that
has a loop to assign the onRollOver actions.  Both approaches would have
their advantages and disadvantages.  And also mind Andrew's post where
he indicated you used RollOver instead of onRollOver.

Jason Merrill
Bank of America  
GT&O Learning & Leadership Development
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Gustavo Duenas
>>Sent: Friday, April 06, 2007 2:13 PM
>>To: flashcoders@chattyfig.figleaf.com
>>Subject: Re: [Flashcoders] attaching an event to a movie clip
>>
>>k, once the image has been loaded, I'll try to attach the 
>>behaviors outside or inside of the loop?
>>
>>Regards
>>
>>Gustavo
>>should I write something like newMC.complete?
>>
>>Regards
>>
>>Gustavo Duenas
>>
>>
>>On Apr 6, 2007, at 2:01 PM, Merrill, Jason wrote:
>>
>>> You have to wait for the clips to fully load before assigning any 
>>> behaviors - otherwise the behaviors, like onRollover get 
>>overwritten 
>>> when the image finally loads.
>>>
>>> Jason Merrill
>>> Bank of America
>>> GT&O Learning & Leadership Development eTools & Multimedia Team
>>>
>>>
>>>
>>>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Gustavo Duenas
> Sent: Friday, April 06, 2007 1:43 PM
> To: Flashcoders@chattyfig.figleaf.com
> Subject: [Flashcoders] attaching an event to a movie clip
>
> Hi , Ok it doesn't sound as simple,
>
> I've created a series of empty movieclips which loads pics
> from an array, so far it loads perfectly but I can attach to
> the newly created movie clip any kind of events.
>
> I'm using this.
>
> stop();
>
> var models = new Array();
>
> models = [ "model1", "model2", "model3", "model4"];
>
> trace(models.length);
> for (i=0; i   movieName=models[i];
>   var newMC= this.container1.createEmptyMovieClip(movieName, 0+i);
>   newMC.loadMovie("models/"+movieName+".jpg");
> newMC._x=100*-i;
>   newMC._y=100*i;
>   trace (newMC);// so far works until here, creating the
> movieclips and loading the pics inside then and assigning
> them a respective value for x and y
>
> ///from now on, I got the problem, it appear that can't
> accept any event in the movie clips
>   newMC.rollOver= function(){
>   trace("hello");
>   }
>   
> }
>
> I hope you got it...because I'm still dont get it.
>
> Regards
>
>
> Gustavo Duenas
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>
>>> ___
>>> Flashcoders@chattyfig.figleaf.com
>>> To change your subscription options or search the archive:
>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>
>>> Brought to you by Fig Leaf Software
>>> Premier Authorized Adobe Consulting and Training
>>> http://www.figleaf.com
>>> http://training.figleaf.com
>>>
>>
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>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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Re: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread Gustavo Duenas
I did, but it is the same...nothing so far...I guess that one of you  
maybe have been in this problem before...so I'd like to know how can  
I finish it.



Regards


Gustavo
On Apr 6, 2007, at 2:04 PM, Rost, Andrew wrote:


newMC.rollOver

Should be:

newMC.onRollOver

HTH

-Original Message-
From: Gustavo Duenas [mailto:[EMAIL PROTECTED]
Sent: Friday, April 06, 2007 12:43 PM
To: Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] attaching an event to a movie clip

Hi , Ok it doesn't sound as simple,

I've created a series of empty movieclips which loads pics from an
array, so far it loads perfectly but I can attach to the newly
created movie clip any kind of
events.

I'm using this.

stop();

var models = new Array();

models = [ "model1", "model2", "model3", "model4"];

trace(models.length);
for (i=0; ihttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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RE: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread David Ngo
What you can also do is create a nested MovieClip and load your image on
that. That way, you set your handlers on the parent clip and don't have to
worry about when it loads.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Friday, April 06, 2007 11:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] attaching an event to a movie clip

You have to wait for the clips to fully load before assigning any
behaviors - otherwise the behaviors, like onRollover get overwritten
when the image finally loads.

Jason Merrill
Bank of America  
GT&O Learning & Leadership Development
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Gustavo Duenas
>>Sent: Friday, April 06, 2007 1:43 PM
>>To: Flashcoders@chattyfig.figleaf.com
>>Subject: [Flashcoders] attaching an event to a movie clip
>>
>>Hi , Ok it doesn't sound as simple,
>>
>>I've created a series of empty movieclips which loads pics 
>>from an array, so far it loads perfectly but I can attach to 
>>the newly created movie clip any kind of events.
>>
>>I'm using this.
>>
>>stop();
>>
>>var models = new Array();
>>
>>models = [ "model1", "model2", "model3", "model4"];
>>
>>trace(models.length);
>>for (i=0; i>  movieName=models[i];
>>  var newMC= this.container1.createEmptyMovieClip(movieName, 0+i);
>>  newMC.loadMovie("models/"+movieName+".jpg");
>> newMC._x=100*-i;
>>  newMC._y=100*i;
>>  trace (newMC);// so far works until here, creating the 
>>movieclips and loading the pics inside then and assigning 
>>them a respective value for x and y
>>
>>///from now on, I got the problem, it appear that can't 
>>accept any event in the movie clips
>>  newMC.rollOver= function(){
>>  trace("hello");
>>  }
>>  
>>}
>>
>>I hope you got it...because I'm still dont get it.
>>
>>Regards
>>
>>
>>Gustavo Duenas
>>
>>___
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>>To change your subscription options or search the archive:
>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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Re: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread Gustavo Duenas
k, once the image has been loaded, I'll try to attach the behaviors  
outside or inside of the loop?


Regards

Gustavo
should I write something like newMC.complete?

Regards

Gustavo Duenas


On Apr 6, 2007, at 2:01 PM, Merrill, Jason wrote:


You have to wait for the clips to fully load before assigning any
behaviors - otherwise the behaviors, like onRollover get overwritten
when the image finally loads.

Jason Merrill
Bank of America
GT&O Learning & Leadership Development
eTools & Multimedia Team





-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Gustavo Duenas
Sent: Friday, April 06, 2007 1:43 PM
To: Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] attaching an event to a movie clip

Hi , Ok it doesn't sound as simple,

I've created a series of empty movieclips which loads pics
from an array, so far it loads perfectly but I can attach to
the newly created movie clip any kind of events.

I'm using this.

stop();

var models = new Array();

models = [ "model1", "model2", "model3", "model4"];

trace(models.length);
for (i=0; ihttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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RE: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread Rost, Andrew
newMC.rollOver

Should be:

newMC.onRollOver

HTH

-Original Message-
From: Gustavo Duenas [mailto:[EMAIL PROTECTED] 
Sent: Friday, April 06, 2007 12:43 PM
To: Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] attaching an event to a movie clip

Hi , Ok it doesn't sound as simple,

I've created a series of empty movieclips which loads pics from an  
array, so far it loads perfectly but I can attach to the newly  
created movie clip any kind of
events.

I'm using this.

stop();

var models = new Array();

models = [ "model1", "model2", "model3", "model4"];

trace(models.length);
for (i=0; ihttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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RE: [Flashcoders] Window component scrolling...am I insane?

2007-04-06 Thread Merrill, Jason
Another thing I forgot to mention was I use the Window component to
display forms in my RIA app - it's a nice container for the form, and
since I make it modal, the user cannot interact with any other buttons
on the screen until they fill out or close the form.

Jason Merrill
Bank of America  
GT&O Learning & Leadership Development
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Merrill, Jason
>>Sent: Friday, April 06, 2007 1:56 PM
>>To: flashcoders@chattyfig.figleaf.com
>>Subject: RE: [Flashcoders] Window component scrolling...am I insane?
>>
>>I'm with you on the scrollpane, I use it, but it's quite 
>>buggy and cumbersone.  But the Window component is quite nice 
>>when you want to create modal functionality, use the popup 
>>manager to display a message, etc.  Saves a lot of time at least.
>>
>>Jason Merrill
>>Bank of America
>>GT&O Learning & Leadership Development
>>eTools & Multimedia Team
>>
>>
>> 
>>
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On 
>>Behalf Of Steven 
Sacks | BLITZ
Sent: Friday, April 06, 2007 1:34 PM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] Window component scrolling...am I insane?

I've never used the Window component.  I don't even know 
>>what it does.
I don't use MM components unless I'm mocking something up really 
quick.
The combo box, check box and radio buttons are the only ones I ever 
use.
IMO, the rest are garbage, especially the scrollpane.  
Everything else I'm better off writing my own or reusing my own or 
using a 3rd party one like mCom or Ghostwire.
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RE: [Flashcoders] attaching an event to a movie clip

2007-04-06 Thread Merrill, Jason
You have to wait for the clips to fully load before assigning any
behaviors - otherwise the behaviors, like onRollover get overwritten
when the image finally loads.

Jason Merrill
Bank of America  
GT&O Learning & Leadership Development
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Gustavo Duenas
>>Sent: Friday, April 06, 2007 1:43 PM
>>To: Flashcoders@chattyfig.figleaf.com
>>Subject: [Flashcoders] attaching an event to a movie clip
>>
>>Hi , Ok it doesn't sound as simple,
>>
>>I've created a series of empty movieclips which loads pics 
>>from an array, so far it loads perfectly but I can attach to 
>>the newly created movie clip any kind of events.
>>
>>I'm using this.
>>
>>stop();
>>
>>var models = new Array();
>>
>>models = [ "model1", "model2", "model3", "model4"];
>>
>>trace(models.length);
>>for (i=0; i>  movieName=models[i];
>>  var newMC= this.container1.createEmptyMovieClip(movieName, 0+i);
>>  newMC.loadMovie("models/"+movieName+".jpg");
>> newMC._x=100*-i;
>>  newMC._y=100*i;
>>  trace (newMC);// so far works until here, creating the 
>>movieclips and loading the pics inside then and assigning 
>>them a respective value for x and y
>>
>>///from now on, I got the problem, it appear that can't 
>>accept any event in the movie clips
>>  newMC.rollOver= function(){
>>  trace("hello");
>>  }
>>  
>>}
>>
>>I hope you got it...because I'm still dont get it.
>>
>>Regards
>>
>>
>>Gustavo Duenas
>>
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RE: [Flashcoders] Window component scrolling...am I insane?

2007-04-06 Thread Merrill, Jason
I'm with you on the scrollpane, I use it, but it's quite buggy and
cumbersone.  But the Window component is quite nice when you want to
create modal functionality, use the popup manager to display a message,
etc.  Saves a lot of time at least.

Jason Merrill
Bank of America  
GT&O Learning & Leadership Development
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Steven Sacks | BLITZ
>>Sent: Friday, April 06, 2007 1:34 PM
>>To: flashcoders@chattyfig.figleaf.com
>>Subject: RE: [Flashcoders] Window component scrolling...am I insane?
>>
>>I've never used the Window component.  I don't even know what it does.
>>I don't use MM components unless I'm mocking something up 
>>really quick.
>>The combo box, check box and radio buttons are the only ones 
>>I ever use.
>>IMO, the rest are garbage, especially the scrollpane.  
>>Everything else I'm better off writing my own or reusing my 
>>own or using a 3rd party one like mCom or Ghostwire.
>>___
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>>To change your subscription options or search the archive:
>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>>Brought to you by Fig Leaf Software
>>Premier Authorized Adobe Consulting and Training 
>>http://www.figleaf.com http://training.figleaf.com
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[Flashcoders] attaching an event to a movie clip

2007-04-06 Thread Gustavo Duenas

Hi , Ok it doesn't sound as simple,

I've created a series of empty movieclips which loads pics from an  
array, so far it loads perfectly but I can attach to the newly  
created movie clip any kind of

events.

I'm using this.

stop();

var models = new Array();

models = [ "model1", "model2", "model3", "model4"];

trace(models.length);
for (i=0; i	trace (newMC);// so far works until here, creating the movieclips  
and loading the pics inside then and assigning them a respective  
value for x and y


///from now on, I got the problem, it appear that can't accept any  
event in the movie clips

newMC.rollOver= function(){
trace("hello");
}

}

I hope you got it...because I'm still dont get it.

Regards


Gustavo Duenas

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RE: [Flashcoders] Window component scrolling...am I insane?

2007-04-06 Thread Steven Sacks | BLITZ
I've never used the Window component.  I don't even know what it does.
I don't use MM components unless I'm mocking something up really quick.
The combo box, check box and radio buttons are the only ones I ever use.
IMO, the rest are garbage, especially the scrollpane.  Everything else
I'm better off writing my own or reusing my own or using a 3rd party one
like mCom or Ghostwire.
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Re: [Flashcoders] Anti-aliased text in components

2007-04-06 Thread Josh Santangelo
...just use global styles to set the font on the components to an  
embedded font in your swf. The components aren't anti-aliased because  
they use device fonts.


-josh

On Apr 5, 2007, at 9:36 AM, Randy Tinfow wrote:


I'm trying to make the text inside all macromedia components to be
Anti-aliased.  This has proven to be quite difficult.  I would rather
have a class that takes care of all of it, so here's what I have so  
far:


class net.imageplant.AntiAliaser
{
private static var _arrChecked:Array;

public static function antiAlias(mc:MovieClip,
bContinue:Boolean):Void
{
if (!bContinue)
{
_arrChecked = new Array();
}

for (var i:String in mc)
{
if (mc[i] instanceof TextField &&
!checkChecked(mc[i]))
{
_arrChecked.push(mc 
[i]);

mc[i].antiAliasType =
"advanced";
}
else if (mc[i] instanceof  
Object &&

!checkChecked(mc[i]))
{
_arrChecked.push(mc 
[i]);
antiAlias(mc[i],  
true);

}
}
}

private static function checkChecked(mc:MovieClip):Boolean
{
var nMcs:Number = _arrChecked.length;
var bChecked:Boolean = false;

for (var i:Number = 0; i < nMcs; i++)
{
if (_arrChecked[i] == mc)
{
bChecked = true;
}
}

return bChecked;
}
}

I have only tested it on a List component so far, and it does not  
work.

I can't even figure out where the actual TextFields are in a List
component.  How could MM overlook this?  The components are useless  
when

you can't match the text to the rest of your app...any ideas/help?

TIA,

Randy Tinfow and Mike Randolph




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Re: [Flashcoders] re: createTextField

2007-04-06 Thread leolea

Try adding:

mytext.embedFonts = true;

Also, put an empty dynamic textfield (offstage), select the font
"mysilkscreen" and embed the characters you need.

Should do it.



On 4/5/07 3:52 PM, "edward" <[EMAIL PROTECTED]> wrote:

> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
> 
> well, I have simplified everything. My only two little issues now
> are:
> 
> 1. my mouseover does not work to change the text's color.
> 
> 2. i imported silkscreen bitmap font size 8 linkage for first
> frame, and linked for actionscript. i named it mysilkscreen.
> however, when i execute the movie, no errors but the font is just a
> generic serif font now, any ideas? its tough when flash gives me no
> errors.
> 
> 
> here is the code:
> 
> 
> _root.myRed = 0xFF;
> _root.myLightGray = 0x99;
> _root.myDarkGray = 0x353535;
> 
> _root.createTextField("mytext",1,100,100,300,100);
> mytext.multiline = true;
> mytext.wordWrap = true;
> mytext.border = false;
> 
> menuFonts_Fmt = new TextFormat();
> with(menuFonts_Fmt) {
> color = myLightGray;
> bullet = false;
> underline = false;
> font="mysilkscreen";
> size = 8;
> }
> 
> mytext.text = "Writing";
> mytext.setTextFormat(menuFonts_Fmt);
> 
> //
> 
> _root.mytext.onRollOver = function() {
> _root.mytext.textColor = myDarkGray;
> }
> -BEGIN PGP SIGNATURE-
> Note: This signature can be verified at https://www.hushtools.com/verify
> Version: Hush 2.5
> 
> wpwEAQECAAYFAkYVUz8ACgkQnK42HzOJXBc6SgP/WvdRkiCt743MiFk0LaHo5WZtYaaS
> FUU7Kw6PDtMghjL2gHkfN1wjU4tLYKS3af8G0fuzj+IwoEzjWs7RN0T9yT52f7+aDaWZ
> eztH6YtosIKbijf0yNUT1SP10OcLoHfw2CbLcTq0ZAo7kLI8Lbltve6M0pAGDZ4fRW5N
> Oole38w=
> =w8ob
> -END PGP SIGNATURE-
> 
> --
> Click for free info on online doctorate degrees and make $250k/ year
> http://tagline.hushmail.com/fc/CAaCXv1ZYZ9Qs1mam0nqgyWB4wpiriIq/
> 
> 
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Re: [Flashcoders] games dev books

2007-04-06 Thread Ron Wheeler

I have added the link to Macromedia Flash MX Game Design Demystified' at :

http://tech.groups.yahoo.com/group/Script_in_Action/join

Could use a bit of a description.

Ron


geng wang wrote:

I used

'Macromedia Flash MX Game Design Demystified' by Jobe Markar. I love
it! I think it has an updated version for Flash 8.

On 4/5/07, nik crosina <[EMAIL PROTECTED]> wrote:

Hi Ron,

Could you post a link to that forum as I don't know it. Thanks!

Nik

On 4/5/07, Ron Wheeler <[EMAIL PROTECTED]> wrote:
> I have added it to the list of books on Flash Game development at the
> Yahoo Script_in_Action forum.
> If there are any other suggestions please add them there.
>
> Anggie Bratadinata wrote:
> > 'Flash 8 Professional Game Development' by Glenn Rhodes, Charles 
River

> > Media.
> >
> > --
> > Anggie Bratadinata
> > www.masputih.com
> > I N D O N E S I A
> >
> > nik crosina wrote:
> >> Hi,
> >>
> >> All of a sudden I get a lot of games requests from clients, and 
since

> >> I haven't really done much games development I am looking for good
> >> resources.
> >>
> >> I know there's a lot on-line, but are also good books you could
> >> recommend (possibly with either on-line or CD resources)?
> >>
> >> Thanks guys,
> >>
> >> Nik Crosina
> > ___
> > Flashcoders@chattyfig.figleaf.com
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--
Nik C
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[Flashcoders] Captivate to flash

2007-04-06 Thread yuvarajm
Hi,
When I export captivate 2 file to flash 8 the fade in effects and the
audio I had integrated in the file gets lost. The Audio is in the
library but the fade in effect is lost. Is there any setting by which I
can over come this. I had published it to swf in that it shows all the
effects. But once I export it to flash 8 the effects are  all lost.
Please suggest why this happens.
Regards,
Yuvaraj Mohite





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RE: [Flashcoders] re: createTextField

2007-04-06 Thread Holth, Daniel C.

TextFields don't have onRollOver events, but MovieClips do.  So you'll
need to first create a MovieClip (like in your first question) and then
create the textField in it.  Heres some example code:

var myMovieClip:MovieClip = this.createEmptyMovieClip("myMovieClip_mc",
this.getNextHighestDepth());
trace("myMovieClip: " + myMovieClip);

var myTextField:TextField =
myMovieClip.createTextField("myTextField_txt",
myMovieClip.getNextHighestDepth(), 100, 100, 300, 100);
trace("myTextField: " +myTextField);

myTextField.text ="test";

myMovieClip.onRollOver = function(){
myTextField.text = "NEW TEXT";
}

In the code above 'this' would be your _root layer.  Coding to _root is
generally considered a bad practice.

Hope that helps!

-Dan




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of edward
Sent: Thursday, April 05, 2007 2:53 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] re: createTextField

-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

well, I have simplified everything. My only two little issues now
are:

1. my mouseover does not work to change the text's color.

2. i imported silkscreen bitmap font size 8 linkage for first
frame, and linked for actionscript. i named it mysilkscreen.
however, when i execute the movie, no errors but the font is just a
generic serif font now, any ideas? its tough when flash gives me no
errors.


here is the code:


_root.myRed = 0xFF;
_root.myLightGray = 0x99;
_root.myDarkGray = 0x353535;

_root.createTextField("mytext",1,100,100,300,100);
mytext.multiline = true;
mytext.wordWrap = true;
mytext.border = false;

menuFonts_Fmt = new TextFormat();
with(menuFonts_Fmt) {
color = myLightGray;
bullet = false;
underline = false;
font="mysilkscreen";
size = 8;
}

mytext.text = "Writing";
mytext.setTextFormat(menuFonts_Fmt);

//

_root.mytext.onRollOver = function() {
_root.mytext.textColor = myDarkGray;
}
-BEGIN PGP SIGNATURE-
Note: This signature can be verified at https://www.hushtools.com/verify
Version: Hush 2.5

wpwEAQECAAYFAkYVUz8ACgkQnK42HzOJXBc6SgP/WvdRkiCt743MiFk0LaHo5WZtYaaS
FUU7Kw6PDtMghjL2gHkfN1wjU4tLYKS3af8G0fuzj+IwoEzjWs7RN0T9yT52f7+aDaWZ
eztH6YtosIKbijf0yNUT1SP10OcLoHfw2CbLcTq0ZAo7kLI8Lbltve6M0pAGDZ4fRW5N
Oole38w=
=w8ob
-END PGP SIGNATURE-

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RE: [Flashcoders] Window component scrolling...am I insane?

2007-04-06 Thread Merrill, Jason
I've never heard of Window having scroll features.  I've always placed a
list, datagrid or scrollpane on it.  I know that doesn't help you much
though as it sounds.

Jason Merrill
Bank of America  
GT&O Learning & Leadership Development
eTools & Multimedia Team


 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of John Mark Hawley
>>Sent: Thursday, April 05, 2007 5:58 PM
>>To: flashcoders@chattyfig.figleaf.com
>>Subject: [Flashcoders] Window component scrolling...am I insane?
>>
>>Have I gone completely mad, or does the v2 Window component 
>>really not support scrolling the contents? It extends 
>>ScrollView, and the guts of it make several references to the 
>>scrollbars, yet there seem to be no actual scrollbars present.
>>
>>I've wasted a good deal of time today trying to throw a 
>>ScrollPane in there and getting it to work properly, but the 
>>automatic resizing ScrollPane does is causing me angina. 
>>
>>So...am I missing something? Does anyone have a free/oss 
>>scrolling Window component floating around?
>>
>>--
>>John Mark Hawley
>>The Nilbog Group
>>773.968.4980 (cell)
>>
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