Re: [Flashcoders] Global Error Handler

2007-07-14 Thread Hans Wichman
Hi, yes I have set up some kind of global mechanism for AS2. You can find it here http://www.objectpainters.com/downloads/globalerrorhandler.zip I will post information about it soon, look here for some basic info http://objectpainters.com/blog/?p=32 Basically, its a simple RuntimeException

Re: [Flashcoders] Global Error Handler

2007-07-14 Thread eka
Hello :) In my opensource framework you can use a log model and catch the errors with it. 1 - Vegas page project : http://code.google.com/p/vegas/ 2 - Install my framework : http://code.google.com/p/vegas/wiki/InstallVEGASwithSVN 3 - My framework use an event model based on the W3C DOM2/3

Re: [Flashcoders] swfobject and AS3/Player 9

2007-07-14 Thread Jim Berkey
Here it is: http://blog.deconcept.com/swfobject/#expressinstall The new method is mandatory for F9, but works well for all versions (6.65 and greater - no support for any expressinstall in flashplayer before that). Can't put my finger on the explaination for why the new method is necessary, but

Re: [Flashcoders] Firefox disappearing act

2007-07-14 Thread Dave Mennenoh
What exactly is the issue? I see no diff in IE or FF. Maybe your player for FF is old? Dave - Head Developer http://www.blurredistinction.com Adobe Community Expert http://www.adobe.com/communities/experts/ ___ Flashcoders@chattyfig.figleaf.com To

[Flashcoders] セフレ相手紹介シス テム

2007-07-14 Thread 超簡単
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[Flashcoders] Actionscript Optimization!

2007-07-14 Thread daniel
Hey, Since you folks were so incredibly helpful last time I threw out a silly question, I thought I'd toss out another... =) The other replies to my previous thread (+Inifinite Loop -Dignity) triggered a couple AS optimization hints, which I will be using! So I was wondering if the kind mister

RE: [Flashcoders] Actionscript Optimization!

2007-07-14 Thread Hairy Dog Digital
Fine, fine, he said he was joking, but I do remember a reading document about optimizing C++ programs saying the same thing. I don't know C++, but if I try to step into my Way Back machine to my college years, variable name lengths don't mean squat in compiled (whether it's binary or

Re: [Flashcoders] Global Error Handler

2007-07-14 Thread Ron Wheeler
I have updated the link in the Script in Action Link section. Perhaps a more detailed description might be better. Ron eka wrote: Hello :) In my opensource framework you can use a log model and catch the errors with it. 1 - Vegas page project : http://code.google.com/p/vegas/ 2 - Install

[Flashcoders] Another Flash 3D Engine

2007-07-14 Thread Pedro Taranto
Realtime 3D Engine for Flash in Actionscript 3 http://away3d.com/ Away3D is a realtime 3d engine for flash in actionscript 3, originally derived from Papervision3D. it looks really nice -- Pedro Taranto ___ Flashcoders@chattyfig.figleaf.com To