Hi Frank,
Ah! That's what I needed. I didn't know the existence of
getDefinitionByName.
getDefinitionByName("fl.motion.easing." +
this._easeClassName)[_easeFuncName]; did the job.
Thanks a lot.
Dimitrios
- Original Message -
From: "Frank Pepermans" <[EMAIL PROTECTED]>
To:
Sen
hi.
dont delete the elements from your array.
when you call page.destroy() method generate another array in which you
push a "true",
whenever onElementKilled is called.Check also, if the array contains as
much elements
as your children array contains.
If true, delete the whole array with childs
Hello,
Is it possible to parse HTML 4.0 natively in AS3 or do I need to write
(or find) a custom parser?
cheers,
Davor
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Hello list,
i have a page object that contains has a Array that holds pageElements.
This is a storage for elements with an iPageElement interface.
The page object has an destroy() method. When page.destroy() is called,
it will loop trough the page.pageElements Array using an iterator. Every
iP
In order to get a dynamic reference to a class, use this :
getDefinitionByName("fl.motion.easing."+_easeClassName).easeIn;
The compiler will need to include the easing class, so you could include
this :
import fl.motion.easing.SomeClass;
private const _someClass:SomeClass;
... and repeat for e
Hello,
I need to dynamically get a reference of a Class and I'm not able to do so.
I think an example will illustrate my point better:
package com.zefxis.solarwind2.animations {
import fl.motion.easing.*;
Of course!
I can't believe it was that simple. I guess I wasn't used subclassing native
classes so much.
Thanks a lot Muzak. Troy, thanks for your reply too, I think what Muzak said
was what I was looking for.
Best regards,
Dimitrios
- Original Message -
From: "Muzak" <[EMAIL PR
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