[Flashcoders] sound object in AS2
Hi, This is my first post so please bare with me. Presently I'm using the sound object class in AS2 to control my sounds and using the linkage id to attach my sounds appropriately. The problem I'm having is that when I export in first frame for a couple of audio files the presence of my loader goes down. Meaning that I don't start to see my loader till it's at around 50%, I'd actually like to see it start at 0%. When I uncheck export in first frame my loader shows more, but I don't hear any sound playing right away and I do have *soundobject.start* both times. Is there a better way to load sound files into flash where I can see my loader start, hopefully at 0%, and play my sound right away? I'm using sound object so that I can better control the many sounds on this project or maybe my approach is wrong. Thanks for any help. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How did they do it?? A particular flash site.
I remember someone saying that the developper told him that: *Scenes were rendered using Maya* :) Cedric That doesn't look like Swift3D to me, looks more like faked 3D using Flash transforms or some other tool - but Swift3D does not do fancy morphing of vector shapes like that. Jason Merrill Bank of America GTO LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer Community -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Vlado Krempl Sent: Thursday, February 07, 2008 6:19 PM To: Flash Coders List Subject: [Flashcoders] How did they do it?? A particular flash site. Hello everyone, There is a great flash site that I absolutely love, and just wanted your opinion on how they layed it out. The site is : http://checklandkindleysides.com They use a background gradient image, so is the flash movie in transparent mode?? Or perhaps they have used another program for 3D, for example I read somewhere that Swift 3D is great for this kind of work. They also use CSS on the nav text, have they integrated html with flash?? Cheers, Vlado Please consider the environment before printing this e-mail. The contents of this message should be treated as COMMERCIAL IN CONFIDENCE unless otherwise specified in the message and is intended solely for the use of the individual or entity to whom it is addressed. If you have received this email in error please notify the sender. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash player 9.0.47 serious issue (maybe some 9 versions before too)
I have been working with this technique a lot today so I downgraded to 9.047on the mac but I am not getting any crashes. i did see this come through tho Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed. I started with my code then tried the above changes with the files here: http://darylteo.com/blog/wp-content/uploads/2007/11/assetlibraries.zip On Feb 7, 2008 6:48 PM, Kenneth Kawamoto [EMAIL PROTECTED] wrote: I'm on a Mac at the moment and I can verify this crashes both Firefox and Safari immediately. It would be interesting to find out why, but as this is the old player we are talking about, Adobe won't be looking into. Since it works on Moviestar (works on both PC/Mac), can you just check the player version installed with SWFObject and do the ExpressInstall if Moviestar is not present? (The last time I checked, the ExpressInstall was not working on Mac at all though, but that's another matter...) Kenneth Kawamoto http://www.materiaprima.co.uk/ Meinte van't Kruis wrote: Actually, the trace doesn't really matter. The point is, flash player of that version keeps crashing whenever I try to get a class definition from an external SWF, and after this instantiating that class. the line producing the crash is then this one; var tmp:* = new skinClass(); On Feb 7, 2008 5:49 PM, Kenneth Kawamoto [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: Oops you said Circle was the Document class. var appDomain:ApplicationDomain = e.target.applicationDomain; var skinClass:Class = appDomain.getDefinition(getQualifiedClassName(e.target.content)) as Class; trace(skinClass: + skinClass); then it's the same as yours basically. Sorry about the noise! Kenneth Kawamoto http://www.materiaprima.co.uk/ Kenneth Kawamoto wrote: private function onComplete(e:Event):void { var appDomain:ApplicationDomain = e.target.loader.contentLoaderInfo.applicationDomain; var skinClass:Class = appDomain.getDefinition(getQualifiedClassName( e.target.content.getChildAt(0))) as Class; trace(skinClass: + skinClass); } Output: skinClass: [class Circle] Kenneth Kawamoto http://www.materiaprima.co.uk/ Meinte van't Kruis wrote: I find the following: When following the methods described by Daryl Theo (at http://darylteo.com/blog/2007/11/16/abstracting-assets-from-actionscript-in-as30-asset-libraries/ ) to duplicate DisplayObjects works fine in flash player 9.0.115 (latest). In version 9.0.47 it repeatedly crashes the browser (both firefox in ie)... I wonder if anyone else has this problem. To reproduce, simple instal 9.0.47, follow the steps by Daryl, and voila, a browser crash. In short, make an swf, with document class Circle then load in your main swf, with the following code in the onComplete handler; private function onComplete(e:Event) { var appDomain:ApplicationDomain = e.target.applicationDomain; var skinClass:Class = appDomain.getDefinition (getQualifiedClassName(e.target.loader.content)) as Class; trace(CLASS: + skinClass); //var tmp:* = new skinClass(); - uncommenting this line crashes the browser } Any ideas, or other ideas to clone a displayobject? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Video issues with Flash Lite 2.1 and Windows Mobile 6
Hi, I am working on a mobile Flash application that uses a lot of video. Before I received the real target device (HP iPAQ 214 with Windows Mobile 6) I did some tests on an older type iPAQ (with Windows Mobile 5) and on a Nokia N95. I had no problems getting video to work in the Flash Lite 2.1 player on both devices. A few days ago I received the iPAQ 214 with WM6. I tried several options but I didn't get video to work in the Flash Lite 2.1 standalone player (the onStatus event only said: Uknown error (don't you love those)). I already tried many different codecs and nothing seems to work. It looks like the only way to get video working in Flash on this device is in the Flash Player 7 in the browser (there is no standalone version). But I really want to use the whole screen. Does anyone know a solution for this problem? Thanks in advance, Meinaart / McVirusS ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Flash/Flex Engineer wanted- San Francisco
Greetings all, A Media company is looking for a talented *Flash/Flex Engineers. * If you like working on complex, Flash-based web apps (games a plus), you'll be interested in the projects they have going on. * Responsibilities* - Contribute to product design and implementation discussions - Design and implement user friendly applications in Flash and Flex - Test and iterate code before and after production release *Qualifications* - Experience building Flash and Flex applications, and a portfolio of things you've built. - A general programming background. - Experience building web applications is a plus. If interested, please email me you resume (word document). Sincerely, Michelle Mermelstein Senior Account Manager Mind Diggers [EMAIL PROTECTED] ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] sound object in AS2
Hi Maurice, What you could do is place a movieclip in the second frame that contains all the sounds on different layers (don't forget to put it on stop). It's not a very clean solution but it works :). Regards, Meinaart / McVirusS -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens maurice sallave Verzonden: vrijdag 8 februari 2008 8:48 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] sound object in AS2 Hi, This is my first post so please bare with me. Presently I'm using the sound object class in AS2 to control my sounds and using the linkage id to attach my sounds appropriately. The problem I'm having is that when I export in first frame for a couple of audio files the presence of my loader goes down. Meaning that I don't start to see my loader till it's at around 50%, I'd actually like to see it start at 0%. When I uncheck export in first frame my loader shows more, but I don't hear any sound playing right away and I do have *soundobject.start* both times. Is there a better way to load sound files into flash where I can see my loader start, hopefully at 0%, and play my sound right away? I'm using sound object so that I can better control the many sounds on this project or maybe my approach is wrong. Thanks for any help. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash player 9.0.47 serious issue (maybe some 9 versions before too)
hmm, the only difference in code I can spot right now, is that you have the Circle class attached to the DisplayObject itself, rather than the Document root, does it crash when you put the Circle class on the Document root? On Feb 8, 2008 9:30 AM, Jason Van Cleave [EMAIL PROTECTED] wrote: I have been working with this technique a lot today so I downgraded to 9.047on the mac but I am not getting any crashes. i did see this come through tho Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed. I started with my code then tried the above changes with the files here: http://darylteo.com/blog/wp-content/uploads/2007/11/assetlibraries.zip On Feb 7, 2008 6:48 PM, Kenneth Kawamoto [EMAIL PROTECTED] wrote: I'm on a Mac at the moment and I can verify this crashes both Firefox and Safari immediately. It would be interesting to find out why, but as this is the old player we are talking about, Adobe won't be looking into. Since it works on Moviestar (works on both PC/Mac), can you just check the player version installed with SWFObject and do the ExpressInstall if Moviestar is not present? (The last time I checked, the ExpressInstall was not working on Mac at all though, but that's another matter...) Kenneth Kawamoto http://www.materiaprima.co.uk/ Meinte van't Kruis wrote: Actually, the trace doesn't really matter. The point is, flash player of that version keeps crashing whenever I try to get a class definition from an external SWF, and after this instantiating that class. the line producing the crash is then this one; var tmp:* = new skinClass(); On Feb 7, 2008 5:49 PM, Kenneth Kawamoto [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: Oops you said Circle was the Document class. var appDomain:ApplicationDomain = e.target.applicationDomain; var skinClass:Class = appDomain.getDefinition(getQualifiedClassName(e.target.content)) as Class; trace(skinClass: + skinClass); then it's the same as yours basically. Sorry about the noise! Kenneth Kawamoto http://www.materiaprima.co.uk/ Kenneth Kawamoto wrote: private function onComplete(e:Event):void { var appDomain:ApplicationDomain = e.target.loader.contentLoaderInfo.applicationDomain; var skinClass:Class = appDomain.getDefinition(getQualifiedClassName( e.target.content.getChildAt(0))) as Class; trace(skinClass: + skinClass); } Output: skinClass: [class Circle] Kenneth Kawamoto http://www.materiaprima.co.uk/ Meinte van't Kruis wrote: I find the following: When following the methods described by Daryl Theo (at http://darylteo.com/blog/2007/11/16/abstracting-assets-from-actionscript-in-as30-asset-libraries/ ) to duplicate DisplayObjects works fine in flash player 9.0.115 (latest). In version 9.0.47 it repeatedly crashes the browser (both firefox in ie)... I wonder if anyone else has this problem. To reproduce, simple instal 9.0.47, follow the steps by Daryl, and voila, a browser crash. In short, make an swf, with document class Circle then load in your main swf, with the following code in the onComplete handler; private function onComplete(e:Event) { var appDomain:ApplicationDomain = e.target.applicationDomain; var skinClass:Class = appDomain.getDefinition (getQualifiedClassName(e.target.loader.content)) as Class; trace(CLASS: + skinClass); //var tmp:* = new skinClass(); - uncommenting this line crashes the browser } Any ideas, or other ideas to clone a displayobject? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- M.A. van't Kruis http://www.malatze.nl/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Slow textfield performance - anyone experienced this?
Hello In a flash site I've created with large textfields the performance just grinds to a halt... I'm using device fonts and tried the embed options but that doesn't make any difference. It isn't a problem with the development test movie player. I've tested it in IE, Firefox, Safari and it is the same on all browsers on the same machine. Strangely it is only a problem on some computers - I thought it might be to do with having Flash CS3 installed but disqualified that theory. It doesn't seem to be based on the version of the Flash Player either, nor on Vista / XP. Any other ideas? Has anyone come across this before? Thanks Kevin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Slow textfield performance - anyone experienced this?
yes, I ran into that one once. my sollution back then was to split the text into multiple textfields Kevin Heppell [EMAIL PROTECTED] wrote: Hello In a flash site I've created with large textfields the performance just grinds to a halt... I'm using device fonts and tried the embed options but that doesn't make any difference. It isn't a problem with the development test movie player. I've tested it in IE, Firefox, Safari and it is the same on all browsers on the same machine. Strangely it is only a problem on some computers - I thought it might be to do with having Flash CS3 installed but disqualified that theory. It doesn't seem to be based on the version of the Flash Player either, nor on Vista / XP. Any other ideas? Has anyone come across this before? Thanks Kevin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders - Never miss a thing. Make Yahoo your homepage. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash player 9.0.47 serious issue (maybe some 9 versions before too)
I've just checked. Setting Circle class on the displayobject itself works fine. It only crashes when setting the Circle class as a Document class... So I guess that would make a fine solution, attaching the Class to the object itself, rather than the document. On Feb 8, 2008 9:47 AM, Meinte van't Kruis [EMAIL PROTECTED] wrote: hmm, the only difference in code I can spot right now, is that you have the Circle class attached to the DisplayObject itself, rather than the Document root, does it crash when you put the Circle class on the Document root? On Feb 8, 2008 9:30 AM, Jason Van Cleave [EMAIL PROTECTED] wrote: I have been working with this technique a lot today so I downgraded to 9.047on the mac but I am not getting any crashes. i did see this come through tho Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed. I started with my code then tried the above changes with the files here: http://darylteo.com/blog/wp-content/uploads/2007/11/assetlibraries.zip On Feb 7, 2008 6:48 PM, Kenneth Kawamoto [EMAIL PROTECTED] wrote: I'm on a Mac at the moment and I can verify this crashes both Firefox and Safari immediately. It would be interesting to find out why, but as this is the old player we are talking about, Adobe won't be looking into. Since it works on Moviestar (works on both PC/Mac), can you just check the player version installed with SWFObject and do the ExpressInstall if Moviestar is not present? (The last time I checked, the ExpressInstall was not working on Mac at all though, but that's another matter...) Kenneth Kawamoto http://www.materiaprima.co.uk/ Meinte van't Kruis wrote: Actually, the trace doesn't really matter. The point is, flash player of that version keeps crashing whenever I try to get a class definition from an external SWF, and after this instantiating that class. the line producing the crash is then this one; var tmp:* = new skinClass(); On Feb 7, 2008 5:49 PM, Kenneth Kawamoto [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: Oops you said Circle was the Document class. var appDomain:ApplicationDomain = e.target.applicationDomain; var skinClass:Class = appDomain.getDefinition(getQualifiedClassName(e.target.content)) as Class; trace(skinClass: + skinClass); then it's the same as yours basically. Sorry about the noise! Kenneth Kawamoto http://www.materiaprima.co.uk/ Kenneth Kawamoto wrote: private function onComplete(e:Event):void { var appDomain:ApplicationDomain = e.target.loader.contentLoaderInfo.applicationDomain; var skinClass:Class = appDomain.getDefinition(getQualifiedClassName( e.target.content.getChildAt(0))) as Class; trace(skinClass: + skinClass); } Output: skinClass: [class Circle] Kenneth Kawamoto http://www.materiaprima.co.uk/ Meinte van't Kruis wrote: I find the following: When following the methods described by Daryl Theo (at http://darylteo.com/blog/2007/11/16/abstracting-assets-from-actionscript-in-as30-asset-libraries/ ) to duplicate DisplayObjects works fine in flash player 9.0.115 (latest). In version 9.0.47 it repeatedly crashes the browser (both firefox in ie)... I wonder if anyone else has this problem. To reproduce, simple instal 9.0.47, follow the steps by Daryl, and voila, a browser crash. In short, make an swf, with document class Circle then load in your main swf, with the following code in the onComplete handler; private function onComplete(e:Event) { var appDomain:ApplicationDomain = e.target.applicationDomain; var skinClass:Class = appDomain.getDefinition (getQualifiedClassName(e.target.loader.content)) as Class; trace(CLASS: + skinClass); //var tmp:* = new skinClass(); - uncommenting this line crashes the browser } Any ideas, or other ideas to clone a displayobject? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- M.A. van't Kruis http://www.malatze.nl/ -- M.A. van't Kruis
Re: [Flashcoders] Flash player 9.0.47 serious issue (maybe some 9 versions before too)
ok, I did get it to puke - here's some info [Switching to process 2666 thread 0x622f] 0x199ae696 in Flash_EnforceLocalSecurity () Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_PROTECTION_FAILURE at address: 0x000c 0x199ae696 in Flash_EnforceLocalSecurity () The Flash log also had this in it CLASS: [class Circle] Warning: An ActionScript 1.0/2.0 SWF file has loaded an ActionScript 3.0SWF; code in the ActionScript 3.0 SWF will not run. Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed. The Document class seems to be the issue. Making a Symbol, assigning the linkage without it works ok On Feb 8, 2008 3:30 AM, Jason Van Cleave [EMAIL PROTECTED] wrote: I have been working with this technique a lot today so I downgraded to 9.047 on the mac but I am not getting any crashes. i did see this come through tho Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed. I started with my code then tried the above changes with the files here: http://darylteo.com/blog/wp-content/uploads/2007/11/assetlibraries.zip On Feb 7, 2008 6:48 PM, Kenneth Kawamoto [EMAIL PROTECTED] wrote: I'm on a Mac at the moment and I can verify this crashes both Firefox and Safari immediately. It would be interesting to find out why, but as this is the old player we are talking about, Adobe won't be looking into. Since it works on Moviestar (works on both PC/Mac), can you just check the player version installed with SWFObject and do the ExpressInstall if Moviestar is not present? (The last time I checked, the ExpressInstall was not working on Mac at all though, but that's another matter...) Kenneth Kawamoto http://www.materiaprima.co.uk/ Meinte van't Kruis wrote: Actually, the trace doesn't really matter. The point is, flash player of that version keeps crashing whenever I try to get a class definition from an external SWF, and after this instantiating that class. the line producing the crash is then this one; var tmp:* = new skinClass(); On Feb 7, 2008 5:49 PM, Kenneth Kawamoto [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: Oops you said Circle was the Document class. var appDomain:ApplicationDomain = e.target.applicationDomain; var skinClass:Class = appDomain.getDefinition(getQualifiedClassName(e.target.content)) as Class; trace(skinClass: + skinClass); then it's the same as yours basically. Sorry about the noise! Kenneth Kawamoto http://www.materiaprima.co.uk/ Kenneth Kawamoto wrote: private function onComplete(e:Event):void { var appDomain:ApplicationDomain = e.target.loader.contentLoaderInfo.applicationDomain; var skinClass:Class = appDomain.getDefinition(getQualifiedClassName( e.target.content.getChildAt(0))) as Class; trace(skinClass: + skinClass); } Output: skinClass: [class Circle] Kenneth Kawamoto http://www.materiaprima.co.uk/ Meinte van't Kruis wrote: I find the following: When following the methods described by Daryl Theo (at http://darylteo.com/blog/2007/11/16/abstracting-assets-from-actionscript-in-as30-asset-libraries/ ) to duplicate DisplayObjects works fine in flash player 9.0.115 (latest). In version 9.0.47 it repeatedly crashes the browser (both firefox in ie)... I wonder if anyone else has this problem. To reproduce, simple instal 9.0.47, follow the steps by Daryl, and voila, a browser crash. In short, make an swf, with document class Circle then load in your main swf, with the following code in the onComplete handler; private function onComplete(e:Event) { var appDomain:ApplicationDomain = e.target.applicationDomain; var skinClass:Class = appDomain.getDefinition (getQualifiedClassName(e.target.loader.content)) as Class; trace(CLASS: + skinClass); //var tmp:* = new skinClass(); - uncommenting this line crashes the browser } Any ideas, or other ideas to clone a displayobject? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How did they do it?? A particular flash site.
Unfortunately if you haven't learned it by now you'll never be able to understand its full potential. ??! What? Come on, it's not exactly rocket science is it, and everyone has to start somewhere, don't they? Kinda arrogant to suggest that if you haven't already learned somehting you will never be able to. Especially anything to do with Flash. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash player 9.0.47 serious issue (maybe some 9 versions before too)
Changing to Event.INIT and catching IOErrorEvent.IO_ERROR had no effect, but it's interesting the player thinks it's an AVM1 movie... Using Symbol Class is better solution anyway, since if you use the Document Class, your asset will include entire Stage too. Kenneth Kawamoto http://www.materiaprima.co.uk/ Jason Van Cleave wrote: ok, I did get it to puke - here's some info [Switching to process 2666 thread 0x622f] 0x199ae696 in Flash_EnforceLocalSecurity () Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_PROTECTION_FAILURE at address: 0x000c 0x199ae696 in Flash_EnforceLocalSecurity () The Flash log also had this in it CLASS: [class Circle] Warning: An ActionScript 1.0/2.0 SWF file has loaded an ActionScript 3.0 SWF; code in the ActionScript 3.0 SWF will not run. Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed. The Document class seems to be the issue. Making a Symbol, assigning the linkage without it works ok On Feb 8, 2008 3:30 AM, Jason Van Cleave [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: I have been working with this technique a lot today so I downgraded to 9.047 on the mac but I am not getting any crashes. i did see this come through tho Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed. I started with my code then tried the above changes with the files here: http://darylteo.com/blog/wp-content/uploads/2007/11/assetlibraries.zip On Feb 7, 2008 6:48 PM, Kenneth Kawamoto [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: I'm on a Mac at the moment and I can verify this crashes both Firefox and Safari immediately. It would be interesting to find out why, but as this is the old player we are talking about, Adobe won't be looking into. Since it works on Moviestar (works on both PC/Mac), can you just check the player version installed with SWFObject and do the ExpressInstall if Moviestar is not present? (The last time I checked, the ExpressInstall was not working on Mac at all though, but that's another matter...) Kenneth Kawamoto http://www.materiaprima.co.uk/ Meinte van't Kruis wrote: Actually, the trace doesn't really matter. The point is, flash player of that version keeps crashing whenever I try to get a class definition from an external SWF, and after this instantiating that class. the line producing the crash is then this one; var tmp:* = new skinClass(); On Feb 7, 2008 5:49 PM, Kenneth Kawamoto [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: Oops you said Circle was the Document class. var appDomain:ApplicationDomain = e.target.applicationDomain; var skinClass:Class = appDomain.getDefinition(getQualifiedClassName(e.target.content)) as Class; trace(skinClass: + skinClass); then it's the same as yours basically. Sorry about the noise! Kenneth Kawamoto http://www.materiaprima.co.uk/ Kenneth Kawamoto wrote: private function onComplete(e:Event):void { var appDomain:ApplicationDomain = e.target.loader.contentLoaderInfo.applicationDomain; var skinClass:Class = appDomain.getDefinition(getQualifiedClassName(e.target.content.getChildAt(0))) as Class; trace(skinClass: + skinClass); } Output: skinClass: [class Circle] Kenneth Kawamoto http://www.materiaprima.co.uk/ Meinte van't Kruis wrote: I find the following: When following the methods described by Daryl Theo (at http://darylteo.com/blog/2007/11/16/abstracting-assets-from-actionscript-in-as30-asset-libraries/ ) to duplicate DisplayObjects works fine in flash player 9.0.115 (latest). In version 9.0.47 it repeatedly crashes the browser (both firefox in ie)... I wonder if anyone else has this problem. To reproduce, simple instal 9.0.47, follow the steps by Daryl, and voila, a browser crash. In short, make an swf, with document class Circle then load in your main swf, with the following code in
[Flashcoders] Problems displaying Progress with FileReference
I am creating a file upload flash movie in Flash 8 but cannot get the progress of the upload to work when tested online. When I test if in Flash authoring environment, the progress appears to work. My code is essentially exactly the same as that here http://markshu.ca/imm/flash/tutorial/fileReference.html I am testing using Firefox on Windows Vista and IE6 on Windows XP. Both have the Flash 9 player. Anyone experience similar problems and / or can suggest a fix? Thanks Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How did they do it?? A particular flash site.
yeh that's an import from a bitmap 3d render with flash overlayed very nicely done tho swift 3d is more for doing vector-based 3d work like this http:// 64.207.133.120/Erain/extreme/02/visions.asp although it does have limited bitmap mapping a On 8 Feb 2008, at 08:07, Cedric Muller wrote: I remember someone saying that the developper told him that: *Scenes were rendered using Maya* :) Cedric That doesn't look like Swift3D to me, looks more like faked 3D using Flash transforms or some other tool - but Swift3D does not do fancy morphing of vector shapes like that. Jason Merrill Bank of America GTO LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer Community -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Vlado Krempl Sent: Thursday, February 07, 2008 6:19 PM To: Flash Coders List Subject: [Flashcoders] How did they do it?? A particular flash site. Hello everyone, There is a great flash site that I absolutely love, and just wanted your opinion on how they layed it out. The site is : http://checklandkindleysides.com They use a background gradient image, so is the flash movie in transparent mode?? Or perhaps they have used another program for 3D, for example I read somewhere that Swift 3D is great for this kind of work. They also use CSS on the nav text, have they integrated html with flash?? Cheers, Vlado Please consider the environment before printing this e-mail. The contents of this message should be treated as COMMERCIAL IN CONFIDENCE unless otherwise specified in the message and is intended solely for the use of the individual or entity to whom it is addressed. If you have received this email in error please notify the sender. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Anyone know of good mac app that will trace outside of Flash
Thanks everyone for your responses. Alcon is just what I'm looking for, I'll have a look into XRay as I think it may be useful for larger projects but for day to day Alcon is great and now I can make all of my text colours beautiful in Textmate and Alcon my quality of life has improved. My next problem is to see if I can get my as2 flas to compile from Textmate and then open flash player with Alcon to debug. Better get off to the Textmate list. Cheers guys, have a good weekend On 7 Feb 2008, at 15:26, Andy Herrman wrote: I've been using Alcon: http://osflash.org/projects/alcon It's lighter weight and much simpler than xray and has been quite useful. You can run it from the provided exe or from the SWF. The SWF should work fine on the Mac. -Andy On Feb 7, 2008 7:07 AM, Sidney de Koning [EMAIL PROTECTED] wrote: Hi Ali, I use XRAY from Blitz (http://osflash.org/xray) its is a very good debug / logger tool. and it just uses a SWF that you run. Cheers, Sid Alistair Colling wrote: Oops, sorry pressed send too quick on that one, here's the complete message Hiya, I have been using XTrace (http://mabblog.com/xtrace.html) and it is a great application as it allows me to view my trace messages with different colours outside of the Flash IDE. My problem is that after a short while the window disappears so I can't reference my trace messages while I edit my code in Textmate. Does anyone know of another tracing app that would float above all apps as XTrace does and woul allow me to look over trace messages in this way? Cheers! Ali ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Alistair Colling Interactive Developer FPP Design Limited (Newcastle upon Tyne) The Courtyard Dinsdale Place Sandyford Newcastle upon Tyne NE2 1BD Telephone: +44 (0)191 261 6662 Fax: +44 (0)191 233 0609 This transmission is confidential and intended solely for the person or organisation to whom it is addressed. It may contain privileged and confidential information. If you are not the intended recipient, you should not copy, distribute or take any action in reliance on it. If you have received this transmission in error, please notify the sender at the e-mail address above. FPP Design Limited. Reg. Office: The Courtyard, Dinsdale Place, Sandyford, Newcastle upon Tyne NE2 1BD. Registered Number 3775564. Registered in England and Wales. Visit our website at http://www.fpp.net/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Slow textfield performance - anyone experiencedthis?
Hmmm splitting into smaller textfields doesn't seem to help unless you mean really small textfields (like 2 or 3 lines each?) Also, this would stop the text from being selectable (which I would like to avoid) The problem seems to be related to the amount of text in the swf rather than the size of one particular textfield. Were you able to identify the specific problem? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adrian Ionut Beschea Sent: 08 February 2008 09:30 To: Flash Coders List Subject: Re: [Flashcoders] Slow textfield performance - anyone experiencedthis? yes, I ran into that one once. my sollution back then was to split the text into multiple textfields Kevin Heppell [EMAIL PROTECTED] wrote: Hello In a flash site I've created with large textfields the performance just grinds to a halt... I'm using device fonts and tried the embed options but that doesn't make any difference. It isn't a problem with the development test movie player. I've tested it in IE, Firefox, Safari and it is the same on all browsers on the same machine. Strangely it is only a problem on some computers - I thought it might be to do with having Flash CS3 installed but disqualified that theory. It doesn't seem to be based on the version of the Flash Player either, nor on Vista / XP. Any other ideas? Has anyone come across this before? Thanks Kevin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders - Never miss a thing. Make Yahoo your homepage. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How did they do it?? A particular flash site.
I remember someone saying that the developper told him that: *Scenes were rendered using Maya* That was me. I emailed them and asked. Yeah it's very well done, no doubt. Dave - Head Developer http://www.blurredistinction.com Adobe Community Expert http://www.adobe.com/communities/experts/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How did they do it?? A particular flash site.
Hi Adrian. Ah, I see. In which case Jesse, my apologies. I must have had my sarcasm filter on... ;p ) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] getDefinitionByName and error #1009
Hi!, I'm trying to do something pretty simple: dynamically instantiate a class based on it's name: var n:String = extremefx_comar.i18n.locales.EN_US; var klass:Class = null; try { klass = Class(getDefinitionByName(n)); trace(describeType(klass)); } catch (e:Error){ trace(catch error:+e); } if (klass != null){ trace(klass.test); try { var ca:Object = new klass(); trace(describeType(ca)); } catch (e2:Error){ trace(catch error:+e2); } } The first trace works fine, no errors (so the describetype returns the correct XML for that class). Now, when I try to instantiate that class (var ca:Object = new klass()) i get the following error: TypeError: Error #1009: Cannot access a property or method of a null object reference. Also, the klass has a public static var test. The trace(klass.test) returns undefined. Ideas? Thanks in advance, -- Marcelo Volmaro ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] send email from project on local machine
If your kiosk PC shows Flash using a web-browser, served by a web-server on local machine, you can use PHP or ASP to script the sending of emails. You will probably have to setup a send mail program for the ASP or PHP mailing functions to use. I don't use IIS, so I cannot help you with that, but I do use XAMPP - http://www.apachefriends.org/en/xampp.html - which comes with PHP / Apache / Sendmail. You install XAMPP and then configure Sendmail and PHP's INI files to use Sendmail with your ISP's SMTP server. http://www.apachefriends.org/en/xampp-windows.html tells you the paths to the ini files. For example, here is the section my sendmail.ini php.ini files from XAMPP showing the mail handling settings: ;SEND MAIL Abbreviated Settings: ; configuration for fake sendmail [sendmail] ; you must change mail.mydomain.com to your smtp server smtp_server=smtp.eclipse.co.uk ; if your smtp server requires authentication, modify the following two lines ;auth_username= ;auth_password= ;End SENDMAIL ;PHP.INI Sendmail abbreviated settings [mail function] ; For Win32 only. SMTP = localhost smtp_port = 25 ; For Win32 only. ;sendmail_from = [EMAIL PROTECTED] Hope this helps Glen sense co moh wrote: Hi all I have Kiosk machine we put it in mall it's normal PC and I made flash project so people can use in this flash project I need to allow the user to send inqiry by email so I create the keyboard, now my problem is how to send the email in director i use Multiuser Xtra but flash I have to use ASP our PHP and the flash file should be on the server to work. Bassam Thanks Never miss a thing. Make Yahoo your home page. http://www.yahoo.com/r/hs ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01736 759321 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] send email from project on local machine
Projector will have no local security imposed, i.e. you do not need to place your Projector in a web server or anything to connect to internet. Kenneth Kawamoto http://www.materiaprima.co.uk/ sense co moh wrote: Hi all I have Kiosk machine we put it in mall it's normal PC and I made flash project so people can use in this flash project I need to allow the user to send inqiry by email so I create the keyboard, now my problem is how to send the email in director i use Multiuser Xtra but flash I have to use ASP our PHP and the flash file should be on the server to work. Bassam Thanks ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Problems displaying Progress with FileReference
Hi Jimbo One file was called Winter and another called garden 006 I have written an uploader myself based on the Flash 8 fileReference and it experiences the same problem. However the files are successfully being uploaded. The reason I decided to use flash for the uploader was so I could display the progress otherwise I may as well just have used html. Very strange! All I can think of is its an Anti-Virus problem. I did read about problems with some other anti-virus proggy and filereference. It referred to Kaspersky http://www.flashinto.com/forum/viewtopic.php?f=4t=5179 Cheers Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jimbo Sent: 08 February 2008 13:22 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Problems displaying Progress with FileReference Just thinking . . . if your virus program prohibited the upload, the file never was uploaded . . . if you can tell me the name of the file you tried to upload, I'll see if it uploaded?? jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 12:49 PM Paul Steven wrote: Hi Jimbo Thanks for the link. Weird thing is I am experiencing the same problem with your upload example Here is another one I tried too http://www.tink.ws/blog/files/flash8/UploadExample.html I have tried it on Windows Vista with Firefox Flash 9 Player and Windows XP Internet Explorer 6 with Flash Player 9. Could the problem be caused by anti-virus software? I have McAfee on both PCs Cheers Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jimbo Sent: 08 February 2008 12:38 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Problems displaying Progress with FileReference There is an as3 version that shows progress quite well, is very easy to customize, and also sends you an email every time a file has been uploaded. It was created by Flep at flepstudio.org, source code is available under the swf. http://jimbo.us/Uploader/ hth, jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 12:19 PM Paul Steven wrote: Further to my last post, here is a link I found that has an example of uploading with filereference. http://www.jackleaman.co.uk/test/upload/index.html With this example, I get the same problem i.e the file progress goes to 100% pretty much immediately but the file does not report having finished uploading for some time after. You need to test with a reasonably big file - at least 500kb. Any ideas what the problem is? Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Steven Sent: 08 February 2008 11:29 To: 'Flash Coders List' Subject: [Flashcoders] Problems displaying Progress with FileReference I am creating a file upload flash movie in Flash 8 but cannot get the progress of the upload to work when tested online. When I test if in Flash authoring environment, the progress appears to work. My code is essentially exactly the same as that here http://markshu.ca/imm/flash/tutorial/fileReference.html I am testing using Firefox on Windows Vista and IE6 on Windows XP. Both have the Flash 9 player. Anyone experience similar problems and / or can suggest a fix? Thanks Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] tangozebra enhanced call function option
i don't know if you guys have worked with tangozebra before but if so can you explain how the enhanced component works? there's an option to call a function which i assume is called after the webpage that the banner sits on is loaded but it doesn't seem to work for me i have the tz_enabled component and the tz_enhanced component on the stage got me knackered a ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Export hidden layers turning itself off
I noticed it seems to happen when I paste something into Flash from Fireworks/Some other app On Feb 8, 2008 8:21 AM, Kevin Heppell [EMAIL PROTECTED] wrote: Hello, I've got Flash CS3 and I've found that every now and then the export hidden layers export option turns itself off... This obviously causes problems but I can't work out a specific trigger that changes the value... Has anyone else had this and anyone found a solution? Thanks Kev ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getDefinitionByName and error #1009
If I do this I get all the traces: (Document class) package { import flash.display.Sprite; import flash.utils.describeType; import flash.utils.getDefinitionByName; import extremefx_comar.i18n.locales.EN_US; public class Test extends Sprite { public function Test():void { trace(EN_US.test); var n:String = extremefx_comar.i18n.locales.EN_US; var klass:Class = getDefinitionByName(n) as Class; trace(klass); try { klass = Class(getDefinitionByName(n)); trace(describeType(klass)); } catch (e:Error){ trace(catch error:+e); } if (klass != null){ trace(klass.test); try { var ca:Object = new klass(); trace(describeType(ca)); } catch (e2:Error){ trace(catch error2:+e2); } } } } } not sure if this helps though... Kenneth Kawamoto http://www.materiaprima.co.uk/ Marcelo Volmaro wrote: Hi!, I'm trying to do something pretty simple: dynamically instantiate a class based on it's name: var n:String = extremefx_comar.i18n.locales.EN_US; var klass:Class = null; try { klass = Class(getDefinitionByName(n)); trace(describeType(klass)); } catch (e:Error){ trace(catch error:+e); } if (klass != null){ trace(klass.test); try { var ca:Object = new klass(); trace(describeType(ca)); } catch (e2:Error){ trace(catch error:+e2); } } The first trace works fine, no errors (so the describetype returns the correct XML for that class). Now, when I try to instantiate that class (var ca:Object = new klass()) i get the following error: TypeError: Error #1009: Cannot access a property or method of a null object reference. Also, the klass has a public static var test. The trace(klass.test) returns undefined. Ideas? Thanks in advance, ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How did they do it?? A particular flash site.
Peter, to my own detriment, I've found that sarcasm doesn't translate so well into ones and zeros :) I was also initially rather taken aback by Jesse's comment but, much to the credit of the people on this list, I've never seen that kind of elitism here so figured it must be sarcastic. Anyway, I'll get off the OT conversation now. Good weekends all. Adrian Park On Feb 8, 2008 4:09 PM, Peter B [EMAIL PROTECTED] wrote: Hi Adrian. Ah, I see. In which case Jesse, my apologies. I must have had my sarcasm filter on... ;p ) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] How did they do it?? A particular flash site.
Thanks Adrian, I couldn't have said it better. Sorry for the confusion folks. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adrian Park Sent: Friday, February 08, 2008 6:16 AM To: Flash Coders List Subject: Re: [Flashcoders] How did they do it?? A particular flash site. Hi Peter, I understood Jesse's comment to be a follow on to his sarcastic reference to 'magic' and he is in fact insinuating that it's simpler than it looks and therefore, yes, anyone interested enough can learn how to do it. I don't think he meant any offense. If I'm not mistaken he's alluding to the fact that this site is an example of where the individual parts are actual pretty simple but, put together as they have been, the finished piece appears to be greater than the sum of those parts - like magic. Adrian On Feb 8, 2008 2:06 PM, Dave Mennenoh [EMAIL PROTECTED] wrote: I remember someone saying that the developper told him that: *Scenes were rendered using Maya* That was me. I emailed them and asked. Yeah it's very well done, no doubt. Dave - Head Developer http://www.blurredistinction.com Adobe Community Expert http://www.adobe.com/communities/experts/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] mask + embedded fonts + createTextField
I generating some content at runtime inside a movieClip that is masked. The images that get loaded in using the Loader class work great and they get masked. As a test, there is a dynamic-TextField in the movieClip with Arial embedded, and it shows up just fine. However, the fields that I create at runtime using createTextField and then fill with text don't show up at all. I'm using html text that uses Arial font. I also have border around the TFs which don't show up either. I'd tear out my hair but I'm already bald. Thanks! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getDefinitionByName and error #1009
From timeline? import extremefx_comar.i18n.locales.EN_US; trace(EN_US.test); var n:String = extremefx_comar.i18n.locales.EN_US; var klass:Class = getDefinitionByName(n) as Class; trace(klass); var ca:Object = new klass(); trace(ca); Output: boo [class EN_US] [object EN_US] Kenneth Kawamoto http://www.materiaprima.co.uk/ Marcelo Volmaro wrote: The problem is, I'm using getDefinitionByName in other places, and it works fine. The specific class (EN_US) is included, but I can't instantiate it. Also, I was wrong on one of my statements: The trace of the static var (trace(klass.test)) worked fine. That what makes this a mystery for me.. The class is on the flash, accessing its static member works, but instantiating it does not. On Fri, 08 Feb 2008 13:18:27 -0300, Kenneth Kawamoto [EMAIL PROTECTED] wrote: If I do this I get all the traces: (Document class) package { import flash.display.Sprite; import flash.utils.describeType; import flash.utils.getDefinitionByName; import extremefx_comar.i18n.locales.EN_US; public class Test extends Sprite { public function Test():void { trace(EN_US.test); var n:String = extremefx_comar.i18n.locales.EN_US; var klass:Class = getDefinitionByName(n) as Class; trace(klass); try { klass = Class(getDefinitionByName(n)); trace(describeType(klass)); } catch (e:Error){ trace(catch error:+e); } if (klass != null){ trace(klass.test); try { var ca:Object = new klass(); trace(describeType(ca)); } catch (e2:Error){ trace(catch error2:+e2); } } } } } not sure if this helps though... Kenneth Kawamoto http://www.materiaprima.co.uk/ Marcelo Volmaro wrote: Hi!, I'm trying to do something pretty simple: dynamically instantiate a class based on it's name: var n:String = extremefx_comar.i18n.locales.EN_US; var klass:Class = null; try { klass = Class(getDefinitionByName(n)); trace(describeType(klass)); } catch (e:Error){ trace(catch error:+e); } if (klass != null){ trace(klass.test); try { var ca:Object = new klass(); trace(describeType(ca)); } catch (e2:Error){ trace(catch error:+e2); } } The first trace works fine, no errors (so the describetype returns the correct XML for that class). Now, when I try to instantiate that class (var ca:Object = new klass()) i get the following error: TypeError: Error #1009: Cannot access a property or method of a null object reference. Also, the klass has a public static var test. The trace(klass.test) returns undefined. Ideas? Thanks in advance, ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Export hidden layers turning itself off
That sounds about right - I did paste something in from Fireworks... I'll test that theory Thanks! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Van Cleave Sent: 08 February 2008 17:31 To: Flash Coders List Subject: Re: [Flashcoders] Export hidden layers turning itself off I noticed it seems to happen when I paste something into Flash from Fireworks/Some other app On Feb 8, 2008 8:21 AM, Kevin Heppell [EMAIL PROTECTED] wrote: Hello, I've got Flash CS3 and I've found that every now and then the export hidden layers export option turns itself off... This obviously causes problems but I can't work out a specific trigger that changes the value... Has anyone else had this and anyone found a solution? Thanks Kev ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] mask + embedded fonts + createTextField
Looks like the problem was that I had embedded the bold version of the Arial. Andrew Sinning wrote: I generating some content at runtime inside a movieClip that is masked. The images that get loaded in using the Loader class work great and they get masked. As a test, there is a dynamic-TextField in the movieClip with Arial embedded, and it shows up just fine. However, the fields that I create at runtime using createTextField and then fill with text don't show up at all. I'm using html text that uses Arial font. I also have border around the TFs which don't show up either. I'd tear out my hair but I'm already bald. Thanks! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Problems displaying Progress with FileReference
I did not get 'Winter', but got 'garden 006.jpg' and 'garden 010.jpg' jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 1:35 PM Paul Steven wrote: Hi Jimbo One file was called Winter and another called garden 006 I have written an uploader myself based on the Flash 8 fileReference and it experiences the same problem. However the files are successfully being uploaded. The reason I decided to use flash for the uploader was so I could display the progress otherwise I may as well just have used html. Very strange! All I can think of is its an Anti-Virus problem. I did read about problems with some other anti-virus proggy and filereference. It referred to Kaspersky http://www.flashinto.com/forum/viewtopic.php?f=4t=5179 Cheers Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jimbo Sent: 08 February 2008 13:22 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Problems displaying Progress with FileReference Just thinking . . . if your virus program prohibited the upload, the file never was uploaded . . . if you can tell me the name of the file you tried to upload, I'll see if it uploaded?? jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 12:49 PM Paul Steven wrote: Hi Jimbo Thanks for the link. Weird thing is I am experiencing the same problem with your upload example Here is another one I tried too http://www.tink.ws/blog/files/flash8/UploadExample.html I have tried it on Windows Vista with Firefox Flash 9 Player and Windows XP Internet Explorer 6 with Flash Player 9. Could the problem be caused by anti-virus software? I have McAfee on both PCs Cheers Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jimbo Sent: 08 February 2008 12:38 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Problems displaying Progress with FileReference There is an as3 version that shows progress quite well, is very easy to customize, and also sends you an email every time a file has been uploaded. It was created by Flep at flepstudio.org, source code is available under the swf. http://jimbo.us/Uploader/ hth, jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 12:19 PM Paul Steven wrote: Further to my last post, here is a link I found that has an example of uploading with filereference. http://www.jackleaman.co.uk/test/upload/index.html With this example, I get the same problem i.e the file progress goes to 100% pretty much immediately but the file does not report having finished uploading for some time after. You need to test with a reasonably big file - at least 500kb. Any ideas what the problem is? Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Steven Sent: 08 February 2008 11:29 To: 'Flash Coders List' Subject: [Flashcoders] Problems displaying Progress with FileReference I am creating a file upload flash movie in Flash 8 but cannot get the progress of the upload to work when tested online. When I test if in Flash authoring environment, the progress appears to work. My code is essentially exactly the same as that here http://markshu.ca/imm/flash/tutorial/fileReference.html I am testing using Firefox on Windows Vista and IE6 on Windows XP. Both have the Flash 9 player. Anyone experience similar problems and / or can suggest a fix? Thanks Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Problems displaying Progress with FileReference
There is an as3 version that shows progress quite well, is very easy to customize, and also sends you an email every time a file has been uploaded. It was created by Flep at flepstudio.org, source code is available under the swf. http://jimbo.us/Uploader/ hth, jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 12:19 PM Paul Steven wrote: Further to my last post, here is a link I found that has an example of uploading with filereference. http://www.jackleaman.co.uk/test/upload/index.html With this example, I get the same problem i.e the file progress goes to 100% pretty much immediately but the file does not report having finished uploading for some time after. You need to test with a reasonably big file - at least 500kb. Any ideas what the problem is? Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Steven Sent: 08 February 2008 11:29 To: 'Flash Coders List' Subject: [Flashcoders] Problems displaying Progress with FileReference I am creating a file upload flash movie in Flash 8 but cannot get the progress of the upload to work when tested online. When I test if in Flash authoring environment, the progress appears to work. My code is essentially exactly the same as that here http://markshu.ca/imm/flash/tutorial/fileReference.html I am testing using Firefox on Windows Vista and IE6 on Windows XP. Both have the Flash 9 player. Anyone experience similar problems and / or can suggest a fix? Thanks Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] How to structure this site
http://dnecklesportfolio.com/pv3d/archive/2/PaperCloud.html That column represents a prototype menu, there will also be a similiar looking subnav column to the right. like my current site dnecklesportfolio.com I am redoing this site to use a lil PV. Real minimal. My question for you: Do you recommend having a class for the main navigation that contains the transition intro and outro and a seperate sub navclass for the sub nav navigation that contains the transition intro and outro and then a separate class for the project detail. This is probably an OOP question more than papervision.. Currently each part are in the old school way . 3 seperate movieclips that all talk to each other. I'd appreciate any suggestions. _ Helping your favorite cause is as easy as instant messaging. You IM, we give. http://im.live.com/Messenger/IM/Home/?source=text_hotmail_join___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getDefinitionByName and error #1009
The problem is, I'm using getDefinitionByName in other places, and it works fine. The specific class (EN_US) is included, but I can't instantiate it. Also, I was wrong on one of my statements: The trace of the static var (trace(klass.test)) worked fine. That what makes this a mystery for me.. The class is on the flash, accessing its static member works, but instantiating it does not. On Fri, 08 Feb 2008 13:18:27 -0300, Kenneth Kawamoto [EMAIL PROTECTED] wrote: If I do this I get all the traces: (Document class) package { import flash.display.Sprite; import flash.utils.describeType; import flash.utils.getDefinitionByName; import extremefx_comar.i18n.locales.EN_US; public class Test extends Sprite { public function Test():void { trace(EN_US.test); var n:String = extremefx_comar.i18n.locales.EN_US; var klass:Class = getDefinitionByName(n) as Class; trace(klass); try { klass = Class(getDefinitionByName(n)); trace(describeType(klass)); } catch (e:Error){ trace(catch error:+e); } if (klass != null){ trace(klass.test); try { var ca:Object = new klass(); trace(describeType(ca)); } catch (e2:Error){ trace(catch error2:+e2); } } } } } not sure if this helps though... Kenneth Kawamoto http://www.materiaprima.co.uk/ Marcelo Volmaro wrote: Hi!, I'm trying to do something pretty simple: dynamically instantiate a class based on it's name: var n:String = extremefx_comar.i18n.locales.EN_US; var klass:Class = null; try { klass = Class(getDefinitionByName(n)); trace(describeType(klass)); } catch (e:Error){ trace(catch error:+e); } if (klass != null){ trace(klass.test); try { var ca:Object = new klass(); trace(describeType(ca)); } catch (e2:Error){ trace(catch error:+e2); } } The first trace works fine, no errors (so the describetype returns the correct XML for that class). Now, when I try to instantiate that class (var ca:Object = new klass()) i get the following error: TypeError: Error #1009: Cannot access a property or method of a null object reference. Also, the klass has a public static var test. The trace(klass.test) returns undefined. Ideas? Thanks in advance, ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Marcelo Volmaro ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] How did they do it?? A particular flash site.
Hey, can someone re-post Jesse's sarcastic comment? I'm sad I missed it, all this talk has me curious! With magic! Unfortunately if you haven't learned it by now you'll never be able to understand its full potential. Full screen - FLASH and HTML http://www.kirupa.com/developer/mx2004/fullscreen.htm http://gotoandlearn.com/player.php?id=31 CSS http://www.kirupa.com/developer/mx2004/css.htm VIDEO http://gotoandlearn.com/player.php?id=46 http://gotoandlearn.com/player.php?id=1 TRANSPARENT VIDEO http://www.pjenkins.co.uk/blog/index.php/2006/09/22/transparent-flash-video- for-a-website/#more-3 Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Training: Adobe/Google/Paperthin Certified Partners http://training.figleaf.com/ WebManiacs 2008: the ultimate conference for CF/Flex/AIR developers! http://www.webmaniacsconference.com/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] send email from project on local machine
Dear iv I didn't understand what you mean do i have to install IIS on the pc and plice the files in wwwroot or what to do anyone help please thanks - Original Message From: Ivan Dembicki [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Wednesday, February 6, 2008 2:42:02 PM Subject: Re: [Flashcoders] send email from project on local machine Hello Bassam, File - Publish settings - Flash - Local playback security - Access netwoork only -- iv http://www.bezier.ru http://bezier.googlecode.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now. http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Problems displaying Progress with FileReference
Just thinking . . . if your virus program prohibited the upload, the file never was uploaded . . . if you can tell me the name of the file you tried to upload, I'll see if it uploaded?? jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 12:49 PM Paul Steven wrote: Hi Jimbo Thanks for the link. Weird thing is I am experiencing the same problem with your upload example Here is another one I tried too http://www.tink.ws/blog/files/flash8/UploadExample.html I have tried it on Windows Vista with Firefox Flash 9 Player and Windows XP Internet Explorer 6 with Flash Player 9. Could the problem be caused by anti-virus software? I have McAfee on both PCs Cheers Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jimbo Sent: 08 February 2008 12:38 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Problems displaying Progress with FileReference There is an as3 version that shows progress quite well, is very easy to customize, and also sends you an email every time a file has been uploaded. It was created by Flep at flepstudio.org, source code is available under the swf. http://jimbo.us/Uploader/ hth, jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 12:19 PM Paul Steven wrote: Further to my last post, here is a link I found that has an example of uploading with filereference. http://www.jackleaman.co.uk/test/upload/index.html With this example, I get the same problem i.e the file progress goes to 100% pretty much immediately but the file does not report having finished uploading for some time after. You need to test with a reasonably big file - at least 500kb. Any ideas what the problem is? Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Steven Sent: 08 February 2008 11:29 To: 'Flash Coders List' Subject: [Flashcoders] Problems displaying Progress with FileReference I am creating a file upload flash movie in Flash 8 but cannot get the progress of the upload to work when tested online. When I test if in Flash authoring environment, the progress appears to work. My code is essentially exactly the same as that here http://markshu.ca/imm/flash/tutorial/fileReference.html I am testing using Firefox on Windows Vista and IE6 on Windows XP. Both have the Flash 9 player. Anyone experience similar problems and / or can suggest a fix? Thanks Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Export hidden layers turning itself off
Hello, I've got Flash CS3 and I've found that every now and then the export hidden layers export option turns itself off... This obviously causes problems but I can't work out a specific trigger that changes the value... Has anyone else had this and anyone found a solution? Thanks Kev ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Problems displaying Progress with FileReference
Further to my last post, here is a link I found that has an example of uploading with filereference. http://www.jackleaman.co.uk/test/upload/index.html With this example, I get the same problem i.e the file progress goes to 100% pretty much immediately but the file does not report having finished uploading for some time after. You need to test with a reasonably big file - at least 500kb. Any ideas what the problem is? Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Steven Sent: 08 February 2008 11:29 To: 'Flash Coders List' Subject: [Flashcoders] Problems displaying Progress with FileReference I am creating a file upload flash movie in Flash 8 but cannot get the progress of the upload to work when tested online. When I test if in Flash authoring environment, the progress appears to work. My code is essentially exactly the same as that here http://markshu.ca/imm/flash/tutorial/fileReference.html I am testing using Firefox on Windows Vista and IE6 on Windows XP. Both have the Flash 9 player. Anyone experience similar problems and / or can suggest a fix? Thanks Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] is there a way of detecting whether or not the mouse is in a movie at all?
hi guys just a quickie i've got an expandable flash banner that has a transparent movie clip (called roll_mc) over the top of it to detect whether to expand or not but because i can't seem to get an accurate false from my hittest if the mouse goes out of the banner, i was wondering if there was a way to detect if the mouse was in the movie at all here is what i have function gotoExpand():Void { trace (x mouse is +_root._xmouse); trace (y mouse is +_root._ymouse); if (roll_mc.hitTest(_root._xmouse, _root._ymouse) _root._xmouse345 _root._ymouse345) nextFrame(); } the movie is 350x350 but if you move the mouse out of the movie pretty quickly, it registers that the mouse is still within the movie example traces: //mouse is moved fairly slowly x mouse is 349 y mouse is 208 x mouse is 349 y mouse is 208 x mouse is 185 y mouse is 349 x mouse is 348 y mouse is 95 //mouse moved fairly quickly x mouse is 336 y mouse is 225 anyone have any ideas? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Problems displaying Progress with FileReference
Hi Jimbo Thanks for the link. Weird thing is I am experiencing the same problem with your upload example Here is another one I tried too http://www.tink.ws/blog/files/flash8/UploadExample.html I have tried it on Windows Vista with Firefox Flash 9 Player and Windows XP Internet Explorer 6 with Flash Player 9. Could the problem be caused by anti-virus software? I have McAfee on both PCs Cheers Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jimbo Sent: 08 February 2008 12:38 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Problems displaying Progress with FileReference There is an as3 version that shows progress quite well, is very easy to customize, and also sends you an email every time a file has been uploaded. It was created by Flep at flepstudio.org, source code is available under the swf. http://jimbo.us/Uploader/ hth, jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 12:19 PM Paul Steven wrote: Further to my last post, here is a link I found that has an example of uploading with filereference. http://www.jackleaman.co.uk/test/upload/index.html With this example, I get the same problem i.e the file progress goes to 100% pretty much immediately but the file does not report having finished uploading for some time after. You need to test with a reasonably big file - at least 500kb. Any ideas what the problem is? Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Steven Sent: 08 February 2008 11:29 To: 'Flash Coders List' Subject: [Flashcoders] Problems displaying Progress with FileReference I am creating a file upload flash movie in Flash 8 but cannot get the progress of the upload to work when tested online. When I test if in Flash authoring environment, the progress appears to work. My code is essentially exactly the same as that here http://markshu.ca/imm/flash/tutorial/fileReference.html I am testing using Firefox on Windows Vista and IE6 on Windows XP. Both have the Flash 9 player. Anyone experience similar problems and / or can suggest a fix? Thanks Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] sound object in AS2
Yes, that is the way to get around this, also make sure that you uncheck 'export in first frame' in your assets - when you uncheck that box, the compiler will not export the asset at all, so you need to physically place it on frame 2 or later, but before they are neeeded. Then the frame 1 'load' is only the weight of the preloader itself. hth, jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 9:42 AM McVirusS wrote: Hi Maurice, What you could do is place a movieclip in the second frame that contains all the sounds on different layers (don't forget to put it on stop). It's not a very clean solution but it works :). Regards, Meinaart / McVirusS -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens maurice sallave Verzonden: vrijdag 8 februari 2008 8:48 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] sound object in AS2 Hi, This is my first post so please bare with me. Presently I'm using the sound object class in AS2 to control my sounds and using the linkage id to attach my sounds appropriately. The problem I'm having is that when I export in first frame for a couple of audio files the presence of my loader goes down. Meaning that I don't start to see my loader till it's at around 50%, I'd actually like to see it start at 0%. When I uncheck export in first frame my loader shows more, but I don't hear any sound playing right away and I do have *soundobject.start* both times. Is there a better way to load sound files into flash where I can see my loader start, hopefully at 0%, and play my sound right away? I'm using sound object so that I can better control the many sounds on this project or maybe my approach is wrong. Thanks for any help. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] is there a way of detecting whether or not the mouse is in a movie at all?
Hi, that is only detectable when the mouse is down (try tracing xmouse and ymouse while mouse is down, versus when its not). Another thing you can do is look at how long the mouse hasnt moved. greetz JC On Feb 8, 2008 1:40 PM, Allandt Bik-Elliott (Receptacle) [EMAIL PROTECTED] wrote: hi guys just a quickie i've got an expandable flash banner that has a transparent movie clip (called roll_mc) over the top of it to detect whether to expand or not but because i can't seem to get an accurate false from my hittest if the mouse goes out of the banner, i was wondering if there was a way to detect if the mouse was in the movie at all here is what i have function gotoExpand():Void { trace (x mouse is +_root._xmouse); trace (y mouse is +_root._ymouse); if (roll_mc.hitTest(_root._xmouse, _root._ymouse) _root._xmouse345 _root._ymouse345) nextFrame(); } the movie is 350x350 but if you move the mouse out of the movie pretty quickly, it registers that the mouse is still within the movie example traces: //mouse is moved fairly slowly x mouse is 349 y mouse is 208 x mouse is 349 y mouse is 208 x mouse is 185 y mouse is 349 x mouse is 348 y mouse is 95 //mouse moved fairly quickly x mouse is 336 y mouse is 225 anyone have any ideas? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] MS Access?
Thanks guys, much appreciated. I will tell them that they need to use a real database. They currently don't even have a site and were asking about hosting too. All the top hosts I looked at (IX, Lunar, BlueHost, HostMonster, etc) don't even offer Access as an option - which makes telling them they can't use it even easier. Dave - Head Developer http://www.blurredistinction.com Adobe Community Expert http://www.adobe.com/communities/experts/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Problems displaying Progress with FileReference
hmmm, hard to think of a problem on the senders end that would not display the progress meter in the swf??? I notice that several uploads were made - did others upload, and did others see the progress meter for their uploads? I'm on XP now with most recent flash 9, firefox 2.0.0.1.1 and see it. jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 12:49 PM Paul Steven wrote: Hi Jimbo Thanks for the link. Weird thing is I am experiencing the same problem with your upload example Here is another one I tried too http://www.tink.ws/blog/files/flash8/UploadExample.html I have tried it on Windows Vista with Firefox Flash 9 Player and Windows XP Internet Explorer 6 with Flash Player 9. Could the problem be caused by anti-virus software? I have McAfee on both PCs Cheers Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jimbo Sent: 08 February 2008 12:38 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Problems displaying Progress with FileReference There is an as3 version that shows progress quite well, is very easy to customize, and also sends you an email every time a file has been uploaded. It was created by Flep at flepstudio.org, source code is available under the swf. http://jimbo.us/Uploader/ hth, jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 12:19 PM Paul Steven wrote: Further to my last post, here is a link I found that has an example of uploading with filereference. http://www.jackleaman.co.uk/test/upload/index.html With this example, I get the same problem i.e the file progress goes to 100% pretty much immediately but the file does not report having finished uploading for some time after. You need to test with a reasonably big file - at least 500kb. Any ideas what the problem is? Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Steven Sent: 08 February 2008 11:29 To: 'Flash Coders List' Subject: [Flashcoders] Problems displaying Progress with FileReference I am creating a file upload flash movie in Flash 8 but cannot get the progress of the upload to work when tested online. When I test if in Flash authoring environment, the progress appears to work. My code is essentially exactly the same as that here http://markshu.ca/imm/flash/tutorial/fileReference.html I am testing using Firefox on Windows Vista and IE6 on Windows XP. Both have the Flash 9 player. Anyone experience similar problems and / or can suggest a fix? Thanks Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How did they do it?? A particular flash site.
Hi Peter, I understood Jesse's comment to be a follow on to his sarcastic reference to 'magic' and he is in fact insinuating that it's simpler than it looks and therefore, yes, anyone interested enough can learn how to do it. I don't think he meant any offense. If I'm not mistaken he's alluding to the fact that this site is an example of where the individual parts are actual pretty simple but, put together as they have been, the finished piece appears to be greater than the sum of those parts - like magic. Adrian On Feb 8, 2008 2:06 PM, Dave Mennenoh [EMAIL PROTECTED] wrote: I remember someone saying that the developper told him that: *Scenes were rendered using Maya* That was me. I emailed them and asked. Yeah it's very well done, no doubt. Dave - Head Developer http://www.blurredistinction.com Adobe Community Expert http://www.adobe.com/communities/experts/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How did they do it?? A particular flash site.
Hi Dave, Is possible to integrate Maya with flash?? - Original Message - From: Dave Mennenoh [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Saturday, February 09, 2008 12:06 AM Subject: Re: [Flashcoders] How did they do it?? A particular flash site. I remember someone saying that the developper told him that: *Scenes were rendered using Maya* That was me. I emailed them and asked. Yeah it's very well done, no doubt. Dave - Head Developer http://www.blurredistinction.com Adobe Community Expert http://www.adobe.com/communities/experts/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] How did they do it?? A particular flash site.
Hi Peter, I understood Jesse's comment to be a follow on to his sarcastic reference to 'magic' Hey, can someone re-post Jesse's sarcastic comment? I'm sad I missed it, all this talk has me curious! Jason Merrill Bank of America GTO LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer Community ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How did they do it?? A particular flash site.
I'm not sure how this was created but after looking at the home animation (the tree with the leaves falling) I can say that the animation can be done simply with shape tweens. and yes the gradient in the background can be controlled with CSS and a transparent movie or it can be controlled within flash itself. On 2/8/08, Adrian Park [EMAIL PROTECTED] wrote: Hi Peter, I understood Jesse's comment to be a follow on to his sarcastic reference to 'magic' and he is in fact insinuating that it's simpler than it looks and therefore, yes, anyone interested enough can learn how to do it. I don't think he meant any offense. If I'm not mistaken he's alluding to the fact that this site is an example of where the individual parts are actual pretty simple but, put together as they have been, the finished piece appears to be greater than the sum of those parts - like magic. Adrian On Feb 8, 2008 2:06 PM, Dave Mennenoh [EMAIL PROTECTED] wrote: I remember someone saying that the developper told him that: *Scenes were rendered using Maya* That was me. I emailed them and asked. Yeah it's very well done, no doubt. Dave - Head Developer http://www.blurredistinction.com Adobe Community Expert http://www.adobe.com/communities/experts/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] How did they do it?? A particular flash site.
Hi Dave, Is possible to integrate Maya with flash?? Depends on what you mean by integrate. Maya has a vector renderer (the same one that Swift3D has, it's made by Electric Rain), but for this, it looks more like a bitmap sequence or even a movie. So in a sense, yeah. Jason Merrill Bank of America GTO LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer Community ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] sound object in AS2
So are the audio files to be set at stream or event? On Feb 8, 2008 3:48 AM, Jimbo [EMAIL PROTECTED] wrote: Yes, that is the way to get around this, also make sure that you uncheck 'export in first frame' in your assets - when you uncheck that box, the compiler will not export the asset at all, so you need to physically place it on frame 2 or later, but before they are neeeded. Then the frame 1 'load' is only the weight of the preloader itself. hth, jimbo *** REPLY SEPARATOR *** On 2/8/2008 at 9:42 AM McVirusS wrote: Hi Maurice, What you could do is place a movieclip in the second frame that contains all the sounds on different layers (don't forget to put it on stop). It's not a very clean solution but it works :). Regards, Meinaart / McVirusS -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens maurice sallave Verzonden: vrijdag 8 februari 2008 8:48 Aan: flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] sound object in AS2 Hi, This is my first post so please bare with me. Presently I'm using the sound object class in AS2 to control my sounds and using the linkage id to attach my sounds appropriately. The problem I'm having is that when I export in first frame for a couple of audio files the presence of my loader goes down. Meaning that I don't start to see my loader till it's at around 50%, I'd actually like to see it start at 0%. When I uncheck export in first frame my loader shows more, but I don't hear any sound playing right away and I do have *soundobject.start* both times. Is there a better way to load sound files into flash where I can see my loader start, hopefully at 0%, and play my sound right away? I'm using sound object so that I can better control the many sounds on this project or maybe my approach is wrong. Thanks for any help. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders