RE: [Flashcoders] Gaia 2.0 Flash Framework

2008-02-23 Thread Cor
Hi Steven,

Trying to install Gaia 2.0 it throws an error:
The extension package is invalid.

I am still interested.

Regards
Cor 

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens laurent
Verzonden: vrijdag 22 februari 2008 18:02
Aan: Flash Coders List
Onderwerp: Re: [Flashcoders] Gaia 2.0 Flash Framework

Wow!
That's developping web 2.0 flash website very quickly.
Thank for sharing!!

Steven Sacks a écrit :
 I wanted to let everyone know about version 2.0 of my Gaia Framework 
 for Adobe Flash. It's now AS3 and the AS2 version was refactored to 
 follow strict AS3 standards. Also there is improved Class scaffolding, 
 exclude.xml scaffolding for AS2, and some really great new features.

 http://www.gaiaflashframework.com/forum/index.php?topic=143.0

 If you’re developing Flash sites and want to speed up your Flash 
 workflow with rapid development and don’t want to have to learn a 
 complicated framework API, give Gaia a test drive. :)

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RE: [Flashcoders] Gaia 2.0 Flash Framework

2008-02-23 Thread Cor
Sorry, download went wrong.
Now it works.
Thanks!! 

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Cor
Verzonden: zaterdag 23 februari 2008 8:45
Aan: 'Flash Coders List'
Onderwerp: RE: [Flashcoders] Gaia 2.0 Flash Framework

Hi Steven,

Trying to install Gaia 2.0 it throws an error:
The extension package is invalid.

I am still interested.

Regards
Cor 

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens laurent
Verzonden: vrijdag 22 februari 2008 18:02
Aan: Flash Coders List
Onderwerp: Re: [Flashcoders] Gaia 2.0 Flash Framework

Wow!
That's developping web 2.0 flash website very quickly.
Thank for sharing!!

Steven Sacks a écrit :
 I wanted to let everyone know about version 2.0 of my Gaia Framework 
 for Adobe Flash. It's now AS3 and the AS2 version was refactored to 
 follow strict AS3 standards. Also there is improved Class scaffolding, 
 exclude.xml scaffolding for AS2, and some really great new features.

 http://www.gaiaflashframework.com/forum/index.php?topic=143.0

 If you’re developing Flash sites and want to speed up your Flash 
 workflow with rapid development and don’t want to have to learn a 
 complicated framework API, give Gaia a test drive. :)

 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



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Re: [Flashcoders] Gaia 2.0 Flash Framework

2008-02-23 Thread Steven Sacks
You might want to check out the 2.0.1 beta 1, which fixes some reported 
bugs in the 2.0.0 release.  Or, you can wait until Monday when the full 
2.0.1 release should be ready.


http://www.gaiaflashframework.com/forum/index.php?topic=161.0

Steven Sacks
Flash Maestro
Los Angeles, CA
--
blog: http://www.stevensacks.net
gaia: http://www.gaiaflashframework.com

Cor wrote:

Sorry, download went wrong.
Now it works.
Thanks!! 


-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Cor
Verzonden: zaterdag 23 februari 2008 8:45
Aan: 'Flash Coders List'
Onderwerp: RE: [Flashcoders] Gaia 2.0 Flash Framework

Hi Steven,

Trying to install Gaia 2.0 it throws an error:
The extension package is invalid.

I am still interested.

Regards
Cor 


-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens laurent
Verzonden: vrijdag 22 februari 2008 18:02
Aan: Flash Coders List
Onderwerp: Re: [Flashcoders] Gaia 2.0 Flash Framework

Wow!
That's developping web 2.0 flash website very quickly.
Thank for sharing!!

Steven Sacks a écrit :
I wanted to let everyone know about version 2.0 of my Gaia Framework 
for Adobe Flash. It's now AS3 and the AS2 version was refactored to 
follow strict AS3 standards. Also there is improved Class scaffolding, 
exclude.xml scaffolding for AS2, and some really great new features.


http://www.gaiaflashframework.com/forum/index.php?topic=143.0

If you’re developing Flash sites and want to speed up your Flash 
workflow with rapid development and don’t want to have to learn a 
complicated framework API, give Gaia a test drive. :)


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Re: [Flashcoders] saving image locally

2008-02-23 Thread EECOLOR
If you are developing for flash player 9 you can do the following:

1. Convert your image to a png or jpg using:
http://weblogs.macromedia.com/cantrell/archives/2006/08/actionscript_pn.cfm
2. Send the image to your server which will write it to a temporary
directory on the server
3. Use fileReference.download to offer the image to the user


Greetz Erik



On 2/21/08, ben gomez farrell [EMAIL PROTECTED] wrote:

 Yes, basically you need to send the bits up to a server side script as
 POST data.  Instead of having your server side script save it to the
 server, you'd have the server side script pop up a Save as: dialog -
 which you could then use the dialog to save the file.

 The details are a bit tricky when you first try it, but I've done it
 with PHP.  The only drawback is that it needs to go up to the server and
 come back down again - you can't just do everything client side as far
 as I know.


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Re: [Flashcoders] saving image locally

2008-02-23 Thread Muzak

or grab the corelib library instead:
http://labs.adobe.com/wiki/index.php/ActionScript_3:resources:apis:libraries#corelib


- Original Message - 
From: EECOLOR [EMAIL PROTECTED]

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Saturday, February 23, 2008 12:45 PM
Subject: Re: [Flashcoders] saving image locally



If you are developing for flash player 9 you can do the following:

1. Convert your image to a png or jpg using:
http://weblogs.macromedia.com/cantrell/archives/2006/08/actionscript_pn.cfm
2. Send the image to your server which will write it to a temporary
directory on the server
3. Use fileReference.download to offer the image to the user


Greetz Erik


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Re: [Flashcoders] saving image locally

2008-02-23 Thread Muzak

ah, corelib has been move to google code:
http://code.google.com/p/as3corelib/


- Original Message - 
From: EECOLOR [EMAIL PROTECTED]

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Saturday, February 23, 2008 12:45 PM
Subject: Re: [Flashcoders] saving image locally



If you are developing for flash player 9 you can do the following:

1. Convert your image to a png or jpg using:
http://weblogs.macromedia.com/cantrell/archives/2006/08/actionscript_pn.cfm
2. Send the image to your server which will write it to a temporary
directory on the server
3. Use fileReference.download to offer the image to the user


Greetz Erik


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[Flashcoders] (AS3) use input textfield in a loaded swf

2008-02-23 Thread Radley Marx




I know this is a basic one, but I've been stuck for over an hour on  
this...


I'm loading a swf which contains an input textField. For some reason,  
I can't type into the field. I can pass a new .text value to change  
it, but simply can't hand edit it...


What's the new process for doing this?


thnx

-radley




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www.radleymarx.com
[EMAIL PROTECTED]
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Re: [Flashcoders] Graphic design universities

2008-02-23 Thread Pedro Kostelec
Not bad this Aademy of Art Univeristy in S. Fr. The program that best suts
to me is Digital Arts 
Communicationshttp://www.academyart.edu/digital-arts-school/index.html:
Web and Interactive design production, Motion graphic design, photography
and imaging, typography, hand coding HTML, FLash, Actionscripting, PHP and
My SQL server-side scritping(don't like php and mysql to much, but there
always is somehing you don't really like);

Inyone sees something more like this one just say it.

Thanks Brenda Hicks(San Francisco is great, perhaps not greater than NYC but
cool-this are places i'll ally enjoy to study and work in)

On Fri, Feb 22, 2008 at 6:55 PM, Brenda Hicks [EMAIL PROTECTED]
wrote:

 My son is in his third year at the Academy of Art University in San
 Francisco. His major is Illustration.

 http://www.academyart.edu/

 They have a pretty comprehensive graphic design program and help with job
 placement upon graduation. The campus is spread throughout San Francisco.
 What better place to go and learn and also immerse yourself in the
 culture.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Pedro
 Kostelec
 Sent: Friday, February 22, 2008 9:00 AM
 To: Flash Coders List
 Subject: Re: [Flashcoders] Graphic design universities

 Thanks guys. I like your choices, specially Cory Petosky's, but i would
 prefer somethink in europe or north america, countries in which people
 speak
 english or french or perhaps spanish (the languages i speak). I believe
 all
 the universitys you recommended to me are great, but the problem is the
 language too. I am not going to learn one more foreign language in 2
 years!!
 And i wonder if they accept the international bachelors degree or not.

 Thanks


 On Wed, Feb 20, 2008 at 5:35 PM, Cory Petosky [EMAIL PROTECTED]
 wrote:

  If you don't mind the cold, a lot of the designers I've met have gone
  to the Minneapolis College of Art and Design (MCAD)
  http://www.mcad.edu/. There are a lot of genuinely talented guys
  there, and their degree programs sound like just what you're looking
  for.
 
  Many good friends (amazing designers/Flash animators) have highly
  recommended the place to me.
 
  On 2/20/08, Sidney de Koning [EMAIL PROTECTED] wrote:
   Check out the SAE (http://www.sae.nl/ speciafically in The
 Netherlands).
   Its an internationally orientated school, specialized in Audio
   engineering, video editing and Flash animation and Actionscripting
   :) For world wide check out: http://www.sae.edu/ . I am a teacher
   here and i can highly recommend it, and its well regarded.
  
   Good luck picking a school,
  
   Sidney
  
Hi list.
   
I have two years to choose in which univerity i'll go when my
school
  studies
finish. I am looking for some graphical design universitys in
which i
  can
apply my knowledge offlash, animation, video and audio modeling.
So,
  mostly
about graphics and motion. I've been googling the web, but i found
so
  many
results that my head went bad,and they mostly all of them had some
  other
studies that i don't like such as ecomony, telecommunication
between
  others.
   
   
So, can someone recommend me some universites you think are good?
   
Thanks
   
Pedro D.K.
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  --
  Cory Petosky : Lead Developer : PUNY
  1618 Central Ave NE Suite 130
  Minneapolis, MN 55413
  Office: 612.216.3924
  Mobile: 240.422.9652
  Fax: 612.605.9216
  http://www.punyentertainment.com
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Re: [Flashcoders] re: Looking for Expanding menu along a curved path

2008-02-23 Thread Pedro Kostelec
Isn't there a way to get the source code?

On Fri, Feb 22, 2008 at 7:16 PM, Norman Cousineau [EMAIL PROTECTED]
wrote:


 Very cool. Worth a look for everybody.
 Requires Flash Player 9.

 http://flash-ripper.com/tests/bezier.ru/demo/test.swf


  --  Message: 18 Date: Fri, 22 Feb 2008
 13:09:54 +0300 From: Ivan Dembicki [EMAIL PROTECTED] Subject:
 Re: [Flashcoders] Looking for Expaning menu along a curved path To: Flash
 Coders List flashcoders@chattyfig.figleaf.com Message-ID: 
 [EMAIL PROTECTED]
 Content-Type: text/plain; charset=UTF-8  Hello Norman,  You can see
 example of moving point along curved path here:
 http://flash-ripper.com/tests/bezier.ru/demo/test.swf (6 and 7 example)
  Sourcecode here:
 http://code.google.com/p/bezier/source/checkout  I hope it can help
 you.  --  iv http://www.bezier.ru http://bezier.googlecode.com  
 -- 
 ___ Flashcoders mailing list
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 **
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Re: [Flashcoders] re: Looking for Expanding menu along a curved path

2008-02-23 Thread Pedro Kostelec
I like it. But in exemple 7, is there no way to limit the lenght of the
curve? If you drag one pont quite fast the length of the curse is huge, how
could i limit it, i.e make the mx lenght of the curve 700 pixels or
something like that.

On Sat, Feb 23, 2008 at 4:21 PM, Pedro Kostelec [EMAIL PROTECTED] wrote:

 Isn't there a way to get the source code?

 On Fri, Feb 22, 2008 at 7:16 PM, Norman Cousineau 
 [EMAIL PROTECTED] wrote:

 
  Very cool. Worth a look for everybody.
  Requires Flash Player 9.
 
  http://flash-ripper.com/tests/bezier.ru/demo/test.swf
 
 
   --  Message: 18 Date: Fri, 22 Feb 2008
  13:09:54 +0300 From: Ivan Dembicki [EMAIL PROTECTED]
  Subject: Re: [Flashcoders] Looking for Expaning menu along a curved path
  To: Flash Coders List flashcoders@chattyfig.figleaf.com
  Message-ID: 
  [EMAIL PROTECTED]
  Content-Type: text/plain; charset=UTF-8  Hello Norman,  You can see
  example of moving point along curved path here:
  http://flash-ripper.com/tests/bezier.ru/demo/test.swf (6 and 7
  example)  Sourcecode here:
  http://code.google.com/p/bezier/source/checkout  I hope it can help
  you.  --  iv http://www.bezier.ru http://bezier.googlecode.com  
  -- 
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 --
 Pedro D.K.




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Re: [Flashcoders] re: Looking for Expanding menu along a curved path

2008-02-23 Thread John McCormack
When I try to look at test.swf I get the message Where is the debugger or 
host application running?


I have Flash Pro CS3, Flash 9 player, Norton Internet Security on Vista x64 
Ultimate.
Searches at Symantec and Adobe do not help, neither does the Windows Control 
Panel.


Any advice would be much appreciated.

John


- Original Message - 
From: Norman Cousineau [EMAIL PROTECTED]

To: flashcoders@chattyfig.figleaf.com
Sent: Friday, February 22, 2008 6:16 PM
Subject: [Flashcoders] re: Looking for Expanding menu along a curved path



Very cool. Worth a look for everybody.
Requires Flash Player 9.

http://flash-ripper.com/tests/bezier.ru/demo/test.swf


--  Message: 18 Date: Fri, 22 Feb 2008 
13:09:54 +0300 From: Ivan Dembicki [EMAIL PROTECTED] Subject: 
Re: [Flashcoders] Looking for Expaning menu along a curved path To: 
Flash Coders List flashcoders@chattyfig.figleaf.com Message-ID: 
[EMAIL PROTECTED] 
Content-Type: text/plain; charset=UTF-8  Hello Norman,  You can see 
example of moving point along curved path 
here:http://flash-ripper.com/tests/bezier.ru/demo/test.swf (6 and 7 
example)  Sourcecode here:
http://code.google.com/p/bezier/source/checkout  I hope it can help you. 
 --  iv http://www.bezier.ru http://bezier.googlecode.com  
 --  
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RE: [Flashcoders] re: Looking for Expanding menu along a curved path

2008-02-23 Thread Cor
Is a Windows message, probably due to x64.
On a 32bit it runs correct.

HTH 

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens John McCormack
Verzonden: zaterdag 23 februari 2008 18:23
Aan: Flash Coders List
Onderwerp: Re: [Flashcoders] re: Looking for Expanding menu along a curved
path

When I try to look at test.swf I get the message Where is the debugger or
host application running?

I have Flash Pro CS3, Flash 9 player, Norton Internet Security on Vista x64
Ultimate.
Searches at Symantec and Adobe do not help, neither does the Windows Control
Panel.

Any advice would be much appreciated.

John


- Original Message -
From: Norman Cousineau [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Friday, February 22, 2008 6:16 PM
Subject: [Flashcoders] re: Looking for Expanding menu along a curved path



Very cool. Worth a look for everybody.
Requires Flash Player 9.

http://flash-ripper.com/tests/bezier.ru/demo/test.swf


 --  Message: 18 Date: Fri, 22 Feb 2008 
 13:09:54 +0300 From: Ivan Dembicki [EMAIL PROTECTED] Subject: 
 Re: [Flashcoders] Looking for Expaning menu along a curved path To: 
 Flash Coders List flashcoders@chattyfig.figleaf.com Message-ID: 
 [EMAIL PROTECTED] 
 Content-Type: text/plain; charset=UTF-8  Hello Norman,  You can see 
 example of moving point along curved path 
 here:http://flash-ripper.com/tests/bezier.ru/demo/test.swf (6 and 7 
 example)  Sourcecode here:
http://code.google.com/p/bezier/source/checkout  I hope it can help you. 
  --  iv http://www.bezier.ru http://bezier.googlecode.com  
  --  
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Re: [Flashcoders] (AS3) use input textfield in a loaded swf

2008-02-23 Thread EECOLOR
Most likely you just need to do this:

textField.type = TextFieldType.INPUT;


Greetz Erik

On 2/23/08, Radley Marx [EMAIL PROTECTED] wrote:




 I know this is a basic one, but I've been stuck for over an hour on
 this...

 I'm loading a swf which contains an input textField. For some reason,
 I can't type into the field. I can pass a new .text value to change
 it, but simply can't hand edit it...

 What's the new process for doing this?


 thnx

 -radley


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Re: [Flashcoders] (AS3) use input textfield in a loaded swf (SOLVED)

2008-02-23 Thread Radley Marx




Figured out the problem:

template.mouseChildren = false


was preventing everything from being selectable.

-radley

--
Radley Marx
www.radleymarx.com
[EMAIL PROTECTED]
--




On Feb 23, 2008, at 4:15 PM, EECOLOR wrote:


Most likely you just need to do this:

textField.type = TextFieldType.INPUT;


Greetz Erik

On 2/23/08, Radley Marx [EMAIL PROTECTED] wrote:





I know this is a basic one, but I've been stuck for over an hour on
this...

I'm loading a swf which contains an input textField. For some reason,
I can't type into the field. I can pass a new .text value to change
it, but simply can't hand edit it...

What's the new process for doing this?


thnx

-radley



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Flashcoders@chattyfig.figleaf.com
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