Oh and to reset an image to its normal color again you apply an new
matrix like this:
var originalColour:Array = [
1,0,0,0,0,
0,1,0,0,0,
You can use a color matrix like this:
// Flash Imports
import flash.filters.ColorMatrixFilter;
var greys:Array = [
0.3086,0.6094,0.082,0,0,
0.3086,0.6094,0.082,0,0,
Hi
Is there a way to apply to som text added with as3 some motion or alpha?
I've got this working well:
import flash.text.TextField;
import flash.text.TextFormat;
var myTextField:TextField = new TextField();
addChild(myTextField);
myTextField.text = Križev pot;
Hi Pedro.
You can't set alpha on TextFields which use device fonts - you'll have to
embed the font if you want to be able to set alpha.
I think myTextField.x++; probably works but since you only do it once it
isn't apparent. You'll have to set up a timer or frame event to do this
repeatedly in
I am gettign long compile times witha papervision project im doing.. i have a
hunch that if i use somethign called a swc that has the pv3dclasses precompiled
already.. then i can save massive times...
anyone know of a way to create them.. and i dont have flex
you could put it into a sprite and apply alpha / transformations to that
code:
import flash.text.TextField;
import flash.text.TextFormat;
import flash.display.Sprite;
var myTextField:TextField = new TextField();
myTextField.text = Križev pot;
if you use a tweening Library like Tweener you can apply fancy-pants
tweens directly to the TextField.
2¢...
.m
On Tue, Mar 18, 2008 at 9:36 AM, Adrian Park [EMAIL PROTECTED] wrote:
Hi Pedro.
You can't set alpha on TextFields which use device fonts - you'll have to
embed the font if you
You can reduce compile times by using the Flex Compiler Shell. If you
are using Flash Develop or similar it works as well.
http://www.google.co.uk/search?hl=enq=fcsh+compilerbtnG=Searchmeta=
http://www.google.co.uk/search?hl=enq=fcsh+compilerbtnG=Searchmeta=
This is not a Papervision thing,
Yep you are right.
myTextField.x++ should work, but when i put it on a timer i get an error :
access of undefined property myTextField
Here's the code
import flash.text.TextField;
import flash.text.TextFormat;
var myTextField:TextField = new TextField();
You might want to try the newbie list, as these questions are getting
very basic.
Pedro Kostelec wrote:
And aprt form that textFiel motion i have another prblem
I was vreating a short movie with as3, nothing on the stage
No, i want to add something on the stage on Frame 1000 and when i press
Do you need to name your textField, eg say myTextField.name = foo,
and then say :
private function onTimer2(timer2:TimerEvent):void {
var moveme = this.getChildByName(foo);
moveme.y++;
}
On Tue, Mar 18, 2008 at 10:04 AM, Pedro Kostelec [EMAIL PROTECTED] wrote:
Yep you
you should import the Timer and TimerEvent classes
On 18 Mar 2008, at 14:04, Pedro Kostelec wrote:
Yep you are right.
myTextField.x++ should work, but when i put it on a timer i get an
error :
access of undefined property myTextField
Here's the code
import flash.text.TextField;
Yes i know this questions are very basic, so don't need to reply them,. I am
not gonna do it like this i will leave this part for another day
Thanks to all
On Tue, Mar 18, 2008 at 3:34 PM, Glen Pike [EMAIL PROTECTED]
wrote:
You might want to try the newbie list, as these questions are getting
Hi All,
I have a small dilema with calling an event from a loaded SWF, either
through a direct call or dispatching an event.
Basically my main application loads different SWFs to a container and there
is about 20 of them but one (and only one) needs to interact with the
application.
I tried to
AS2, AS3, AIR? Tell us more!
On Mar 18, 2008, at 5:02 PM, Helmut Granda wrote:
Hi All,
I have a small dilema with calling an event from a loaded SWF, either
through a direct call or dispatching an event.
Basically my main application loads different SWFs to a container
and there
is about
AS3, compiled with Flash IDE.
On 3/18/08, Sidney de Koning [EMAIL PROTECTED] wrote:
AS2, AS3, AIR? Tell us more!
On Mar 18, 2008, at 5:02 PM, Helmut Granda wrote:
Hi All,
I have a small dilema with calling an event from a loaded SWF, either
through a direct call or dispatching an
Does the event in the .swf bubble? If so, you should be able to detect
it's event as it travels up the display list. If not, can you make it
bubble?
Jason Merrill
Bank of America
GTO and Risk LLD Solutions Design Development
eTools Multimedia
Bank of America Flash Platform Developer
In AS3 your dynamic loaded content is placed in a sanbox, where you
have limited functionality.
Can you show the code of how you are loading that specific item?
S.
On Mar 18, 2008, at 5:27 PM, Helmut Granda wrote:
AS3, compiled with Flash IDE.
On 3/18/08, Sidney de Koning [EMAIL PROTECTED]
time to read on event bubbling.. currently I just have the call on the
timeline
frame5:
callParentMethod();
so, i would need to investigate how to make it bubble
Would that be the only way to access this method?
On 3/18/08, Merrill, Jason [EMAIL PROTECTED] wrote:
Does the event in the
Hi Coders,
Is there a way to set buttonMode=true for all movieclips without extending
MovieClip class with overwriting?
Best
--
Berkay UNAL
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
hmmm... reading Sydney's post, reminds me that events bubbling up the
display list from loaded assets might not be possible, not sure if
events are turned off or not from loaded .swfs...
Jason Merrill
Bank of America
GTO and Risk LLD Solutions Design Development
eTools Multimedia
Bank of
sure... it is as simple as this:
// gets the loaded SWF
var theContent:MovieClip = bulkLoader.getMovieClip(path);
// creates a movieclip that will hold the loaded content
var movieHolder:MovieClip = new MovieClip;
// add the content to the movieHolder clip
movieHolder.addChild(theContent);
//
There's also a performance issue there, since some array operations(ie.
splice) are more expensive than in dictionaries and some dictionaries
operations(ie.
for in) are more expensive than array ones.
Leandro Ferreira
On 3/11/08, Hans Wichman [EMAIL PROTECTED] wrote:
On a sidenote, it's
If you want the best performance you can get:
http://lab.polygonal.de/2007/11/26/data-structures-more-on-linked-lists/
His doubly linked list is insanely fast. What I mean is, I had some code
that moved non-sequential items around a list. Using an Array, I could
easily cause Flash to timeout
I have a index.swf from a Main.as Class, that load a Preloader.swf made
from a Preloader.as class.
the Main class load is throught a Loader Class. Then the Preloader throw
Event when loading is own stuff
so from the Main I have EventListener on the Preloader. I can't find the
way to reach
Could you elaborate on your question?
On 3/18/08, Berkay Unal [EMAIL PROTECTED] wrote:
Hi Coders,
Is there a way to set buttonMode=true for all movieclips without extending
MovieClip class with overwriting?
Best
--
Berkay UNAL
___
Flashcoders
ho gosh...how many hours...I had the lxl variable PRIVATE...!
laurent a écrit :
I have a index.swf from a Main.as Class, that load a Preloader.swf
made from a Preloader.as class.
the Main class load is throught a Loader Class. Then the Preloader
throw Event when loading is own stuff
so
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