RE: [Flashcoders] amfphp 1.9 issue
Your gateway isn't there ? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens chas warn Verzonden: zaterdag 26 april 2008 22:24 Aan: Flashcoders@chattyfig.figleaf.com Onderwerp: [Flashcoders] amfphp 1.9 issue Hello ... I'd appreciate any help on this issue.Carlos 1. I can get amfphp1.9 working local but not on my remote webserver. (I'm using the HelloWorld sample) 2. have no problems with amfphp 1.2 on remote server 3. I'm using flash 8 with php 5.2. 4. copied over amfphp directory less the fla files in the samples directory. 4. Maybe there is something in the gateway.php that needs modification. (???) *** Below is located in www\amfphp\services directory. * Below is my fla file located in root directory var gatewayUrl:String = "http://carlosinla.com/amfphp/gateway.php";; import mx.remoting.*; import mx.rpc.*; import mx.remoting.debug.NetDebug; NetDebug.initialize(); var oPosts:Object; var _service:Service = new Service(gatewayUrl, null, "HelloWorld", null, null); var pc:PendingCall = _service.sayHello(); pc.responder = new RelayResponder(this, "handleResult", "handleError"); function handleResult(re:ResultEvent) { oPosts = re.result; trace (oPosts.length); test_txt.text=oPosts.length; //initial text changes to '12' locally - but no change on web server. } * Below is cross-domain file in root directory http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd";> ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 269.23.5/1399 - Release Date: 26-4-2008 14:17 No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 269.23.5/1399 - Release Date: 26-4-2008 14:17 No virus found in this outgoing message. Checked by AVG. Version: 7.5.524 / Virus Database: 269.23.5/1399 - Release Date: 26-4-2008 14:17 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Need Help from Techies
I'm not entirely understanding what the problem is, but a JSFL script is good for going thru timelines and can be used to evaluate what is where. or "Distribute to layers" should separate them out? On Apr 25, 2008, at 5:17 PM, [EMAIL PROTECTED] wrote: Hi All, I have a problem that I cannot seem to solve. The problem is that I deleted three small symbol buttons from the main interface of a flash document template. Now, I visibly see their placeholder, but I cannot find the location of the placeholder for deletion. I need to delete the placeholder because it is visibly unappealing. Any suggestions? All responses are greatly appreciated. Thanx, Shara ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Need Help from Techies
I would hide one layer at a time until you find out which layer it is in. Then hide all other layers and unlock the layer with the placeholder. Select and delete them. If they are within a movieclip, doubleclick them until you can delete them. You might need to unlock more layers. HTH/Christoffer [EMAIL PROTECTED] skrev: Hi All, I have a problem that I cannot seem to solve. The problem is that I deleted three small symbol buttons from the main interface of a flash document template. Now, I visibly see their placeholder, but I cannot find the location of the placeholder for deletion. I need to delete the placeholder because it is visibly unappealing. Any suggestions? All responses are greatly appreciated. Thanx, Shara ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] drawing a tube/cylinder with as
Hello :) For me the best way to draw a cylinder is a realtime 3D engine like : http://code.google.com/p/papervision3d/ http://blog.papervision3d.org/ or http://www.flashsandy.org/ or others EKA+ :) 2008/4/27 Pedro Kostelec <[EMAIL PROTECTED]>: > Hi > > I am trying to draw a tube/cylinder with as3. > What i am trying to do is draw 2 circles in different places and then > findind some points in the circl'es outline and joining and coloring the > new > created shapes. My question is How can i find those points in the cilcles > outline?How should be the loop? Or is there a better way of drawing a > tube?I > need it to be in as, because i need to make on of those "circles" > draggable > and the tube shoud be redrawn on every frame again. > Is my question clear? > > Thanks > > -- > Pedro D.K. > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] drawing a tube/cylinder with as
Hi I am trying to draw a tube/cylinder with as3. What i am trying to do is draw 2 circles in different places and then findind some points in the circl'es outline and joining and coloring the new created shapes. My question is How can i find those points in the cilcles outline?How should be the loop? Or is there a better way of drawing a tube?I need it to be in as, because i need to make on of those "circles" draggable and the tube shoud be redrawn on every frame again. Is my question clear? Thanks -- Pedro D.K. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] amfphp 1.9 issue
Hello ... I'd appreciate any help on this issue.Carlos 1. I can get amfphp1.9 working local but not on my remote webserver. (I'm using the HelloWorld sample) 2. have no problems with amfphp 1.2 on remote server 3. I'm using flash 8 with php 5.2. 4. copied over amfphp directory less the fla files in the samples directory. 4. Maybe there is something in the gateway.php that needs modification. (???) *** Below is located in www\amfphp\services directory. * Below is my fla file located in root directory var gatewayUrl:String = "http://carlosinla.com/amfphp/gateway.php";; import mx.remoting.*; import mx.rpc.*; import mx.remoting.debug.NetDebug; NetDebug.initialize(); var oPosts:Object; var _service:Service = new Service(gatewayUrl, null, "HelloWorld", null, null); var pc:PendingCall = _service.sayHello(); pc.responder = new RelayResponder(this, "handleResult", "handleError"); function handleResult(re:ResultEvent) { oPosts = re.result; trace (oPosts.length); test_txt.text=oPosts.length; //initial text changes to '12' locally - but no change on web server. } * Below is cross-domain file in root directory http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd";> ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Re: problem detecting when progressive video has reached the end - AS3
Carl Welch Wrote: > I am have a difficult time detecting when a progressive video has > played to the end. is there listener for this? note: I'm not using > the flvPlayback - I'm creating the video using : _video=new Video(510,382); I don't think there is a completely reliable way to detect when a progressive video has ended. You can get the 'lasttimestamp' property if you're using Burak's FLV Injector, but an flv will sometimes stop before reaching this time, so checking for that value won't work. Flvs also have a built in 'duration' property, but I've never seen an flv actually reach that time. The NetStream.Play.Stop event would seem to be a good candidate, but it sometimes gets fired randomly if you're scrubbing through a video, so that alone won't always work either. My kludgy solution is to put some code in a NetStream.Play.Stop event that sees if the video is less than 0.5 seconds from 'lasttimestamp'. It would be nice if NetStream.Play.Complete worked for progressive video. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Converting a ByteArray to string and back again...
Hi John, I'm surprised writeUTFBytes doesn't work - in what way doesn't it work? Ian On Fri, Apr 25, 2008 at 10:23 PM, John Eriksson <[EMAIL PROTECTED]> wrote: > I've been messing around with the ByteArray for some time now, and I wonder > if there isa way to convert the ByteArray to a string (ie using toString()) > and then converting that string > back into a ByteArray which would then be the same as the original > ByteArray. > > This would mean I could include an AMF serialized object in an xml document > and later deserialize > it from that string in the xml... > > Is this possible? ByteArray doesn't have a "fromString" method and I've > tried writeUTF and writeUTFBytes but that > doesn't seem to be right. > > I did manage to get the bytes one by one from the byte array, creating a > string like "10,245,343,12.", > and later doing some split() join() stuff to finally assemble the ByteArray > - but this seems a bit complex and > maybe even slow. Am I missing something? Can it be done much faster? > > > Kind regards, > John > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders