Wich Flash version?
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens ACE Flash
Verzonden: woensdag 30 april 2008 22:20
Aan: flashcoders@chattyfig.figleaf.com
Onderwerp: [Flashcoders] How to create Radio Buttons with Grouping
I dragged 2 radio buttons on
Hiya, thanks for checking this. I have a custom class that I am using
as kind of button. The thing is I now want to remove the onPress and
onRelease methods as there is a nested movieclip I want to attach
these events to.
What I would like to know is can I remove or nullify the methods of
How about:
class Classes.NoAnswerBut extends Classes.AnswerBut{
function NoAnswerBut(){trace(NoAnswerBut created);}
public function onPress(){}//no actions here
public function onRelease(){}//no actions here
}
Another option is to override
You can with override
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Alistair Colling
Verzonden: donderdag 1 mei 2008 13:21
Aan: Flash Coders List
Onderwerp: [Flashcoders] How do I remove methods of superclass in AS2?
Hiya, thanks for checking this. I
Hi Guys
Im writing an application where you can manipulate images increse/decrease size
rotate flip etc... but i need to keep the actual image size in memory for
outputing (following on to my 'Reading position info X, Y, H W' question).
Im trying to set the values for the actual image so
Hey all,
I have a project containing a diagram that needs to be printed. Often
the diagram is too large for a single page, so it's sliced/spread over
multiple pages. Further, there's an option that the page may include a
header and footer.
The code was all developed and tested on a
Hi,
This is possibly due to rounding errors.
If you want the components to remain the same size, you should set
the size of one using the size of the other...
selectedImage.width *= 1.1;
imgWidthVar = selectedImage.width;
etc.
Glen
SJM - Flash wrote:
Hi Guys
Im writing
Hi Glen thanks for your reply, this is a continuation really from what you told
me about Pythagoras to do this i need the actual image height and width.
Normally i would do it this way but when the selected image is rotated
selectedImage will be wider than imageWidth and will not output the
Hi,
I have been doing some work with PrintJob in AS2 Flex recently.
I managed to get it working okay for single pages in AS2 and 2 page
spreads in AS3, not sure what you mean by a PDF error, but are you sure
it's not your printer driver. I have been using CutePDF Writer
which has
Thanks for your responses guys, I have removed onPress/onRelease
events as you suggested
onPress = undefined ;
onRelease = undefined ;
delete(onPress);
delete(onRelease);
but now my nested mc will
Hi,
I am a bit confused as to what you want to do...
If you rotate the image, I think it will return the width and height
of it's bounding box, but I think you are saying you want to shrink the
bounding box so it matches your original size??? - If you do this, you
will shrink the
Thanks for your responses guys, I have removed onPress/onRelease
events as you suggested
onPress = undefined ;
onRelease = undefined ;
delete(onPress);
delete(onRelease);
but now my nested mc
Wow, seems Adobe makes a big turn!
Anybody ready that already?
Great news indeed, maybe finally we can drop that crappy flash ide :]
http://www.adobe.com/aboutadobe/pressroom/pressreleases/200804/050108AdobeOSP.html
--
fancy skills to pay the bills
That is why I recommend this approach:
class Classes.AnswerBut extends MovieClip{
function AnswerBut(){
trace(AnswerBut created);
addMouseEvents();
}
public function _onPress(){
Override the functions instead with the override keyword. Something like
this:
override public function onPress(e:Event):void
{
}
Jason Merrill
Bank of America
Global Technology Operations LLD
eTools Multimedia
Join the Bank of America Flash Platform Developer Community
Are you a Bank
Sadly - override is AS3 only ... not AS2...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: 01 May 2008 15:26
To: Flash Coders List
Subject: RE: [Flashcoders] How do I remove methods of superclass in AS2?
Override the functions
Thnx Glen,
I forgot to mention this is AS2 (an old project). No Flex involved,
just Flash Player 8 ( above).
background
So, PrintJob offers the ability to spread out a large image over
several pages. This works fine.
The trickier part is a printout that requires a header MC and footer
Glen, no i do not want to shrink the image i just want to maintain the original
valuesthen calculate the increas/decreas info (ie original W 100, H 80 + [1
click] = W 110, H 90) so i can use Pythagoras in asp to do its job as you
mentioned!!
... I am guessing you are trying to store your
Yeah, I just noticed the poster said AS2, not 3... disregard.
Jason Merrill
Bank of America
Global Technology Operations LLD
eTools Multimedia
Join the Bank of America Flash Platform Developer Community
Are you a Bank of America associate interested in innovative learning
ideas and
Hi list,
In an Air - Flash CS3 application I am trying to Import an image with
browseForOpen() and getting the event.currentTarget of the File Object and
converting it to a BitmapData like this:
private function OnFileSelect(e:Event):void {
var BD:BitmapData = new BitmapData(300, 400, false);
Hi,
It sounds like you are going through the right process.
Are you checking the return value of PrintJob.addPage()
If it does not like what you are doing, it will return false, so you
can catch this and maybe trace out an error to see if that is a problem
I have just been
You will probably need to load your file as an image/MC/similar first,
then draw that into your bitmap.
Omar Fouad wrote:
Hi list,
In an Air - Flash CS3 application I am trying to Import an image with
browseForOpen() and getting the event.currentTarget of the File Object and
converting it to a
Hi,
You can do some trigonometry to get the missing dimensions.
The distance from 0, 0, to X,0 - top corner of your image = X2, the
distance from 0,0 to 0, Y - the LH corner of your image = Y2:
theta = selectedImage._rotation * Math.Pi / 180; //(How much your
image is rotated in
Doesn't make any difference - the same thing works in AS2, you just
don't use the 'override' keyword. Override has been added to AS3 to
perform additional compile checking (and possibly to allow
optimisation), not to add new functionality.
And, from whatever the other bit of the thread was:
You mean Loading it using the path from resolvePath()?
On Thu, May 1, 2008 at 6:20 PM, Glen Pike [EMAIL PROTECTED] wrote:
You will probably need to load your file as an image/MC/similar first,
then draw that into your bitmap.
Omar Fouad wrote:
Hi list,
In an Air - Flash CS3 application
I am not sure because I am not familiar with AIR and files, but to get
BitmapData you usually need a source, I don't think AIR will be able to
join up the source with a reference to a file without you actually
opening up the file somehow.
For Flash / Flex, you have to load it with Image /
OK Glen. Thanks for your help by the way.
Hasta
On Fri, May 2, 2008 at 1:17 AM, Glen Pike [EMAIL PROTECTED] wrote:
I am not sure because I am not familiar with AIR and files, but to get
BitmapData you usually need a source, I don't think AIR will be able to join
up the source with a
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