Hey people,
Light please?
-- Forwarded message --
From: Daniel Boey <[EMAIL PROTECTED]>
Date: Wed, Oct 29, 2008 at 11:30 PM
Subject: FocusManager in External SWF
To: flashcoders@chattyfig.figleaf.com
Hi people,
I was able to get FocusManager to work properly in let's call it, S
There's a bug if you return in a try or catch (maybe it's just catch). Colin
Moock mentions it in his AS3 book. I personally think it's cleaner to return
after a try catch because try catch is not an if else and really shouldn't be
treated as such, but that might be because I have avoided retu
List, you're my last resort.
Has anyone ran into any way of rotating textfields that use 'device' fonts
in Flash 10? Other than making a BitmapData copy and using that instead,
that is.
I'm not sure this is at all possible now, but with so many changes to the
way text works, I'm having a hard tim
I'm not sure wether this is about silverlight/microsoft bloebloeblabla, I'd
like to see something like this made in fms / flash one day (or is there a
reason why no one really wants to be bothered with fms, unless it is to
prevent ripping)
On Wed, Oct 29, 2008 at 7:38 PM, Carl Welch <[EMAIL PROTEC
I refuse to install MS Silverlight as a matter of principle.
On Oct 29, 2008, at 5:30 AM, Meinte van't Kruis wrote:
has anyone checked out
http://www.smoothhd.com/
seems pretty cool, here's the description;
SmoothHD.com is an early glimpse of cutting edge new technology from
Microsoft and A
Hi people,
I was able to get FocusManager to work properly in let's call it, SWF B.
But when I load SWF B into SWF A, I get an error,
TypeError: Error #1009: Cannot access a property or method of a null object
reference.
at fl.managers::FocusManager/activate()
at fl.managers::FocusManager
Still not as good as the technology and ideas from
http://www.movenetworks.com/. (Technology and ideas pioneered by
MoveNetworks and copied/borrowed/stolen by others, without getting too
political about it. Lol!)
-
Jason
Jiri Heitlager wrote:
Nice
Meinte van't Kruis wrote:
has anyone che
Nice
Meinte van't Kruis wrote:
has anyone checked out
http://www.smoothhd.com/
seems pretty cool, here's the description;
SmoothHD.com is an early glimpse of cutting edge new technology from
Microsoft and Akamai that will raise the bar on the consumer video
experience.
SmoothHD.com is powere
Thanks, I have already tried allow bitmaps smoothing as it is on the stage
already and this doesnt work.
Any other ideas?
cheers,
MaTT
On Wed, Oct 29, 2008 at 1:40 PM, Fabio Pinatti <[EMAIL PROTECTED]> wrote:
> copy the loaded image content with bitmapdata and smoothing = true to
> another mov
copy the loaded image content with bitmapdata and smoothing = true to
another movieclip. Or if it's in timeline, check "allow bitmap smoothing" in
properties, from library.
Best,
Pinatti
On Wed, Oct 29, 2008 at 11:24 AM, Matt Muller <[EMAIL PROTECTED]>wrote:
> Hi, I am panning a bitmap around on
Hi, I am panning a bitmap around on mouse position. It is distorting a bit
when this happens. i.e there are some lines which run through it.
Does anyone know how to stop this from happening?
cheers,
MaTT
___
Flashcoders mailing list
Flashcoders@chattyf
has anyone checked out
http://www.smoothhd.com/
seems pretty cool, here's the description;
SmoothHD.com is an early glimpse of cutting edge new technology from
Microsoft and Akamai that will raise the bar on the consumer video
experience.
SmoothHD.com is powered by Microsoft Internet Informatio
I will give it a try
But I find the flash video encoder very basic. Not the best place to
finetune the bitrate/quality balance.
Cheers,
>B) Søren
MOTION & INTERACTIVITY
dslnc studio - www.desilence.net
+34 93 268 0953 / +34 61 555 9963 (mobile)
On Oct 29, 2008, at 1
Does anybody have acces to or know where to find a detailed overview
of the FP9 for the PS3?
I have a hard time finding any useable information :-/
Cheers,
>B) Søren
MOTION & INTERACTIVITY
dslnc studio - www.desilence.net
+34 93 268 0953 / +34 61 555 9963 (mobile)
What if you encode your video directly with the Flash Video Encoder ?
cedric
the aspect is 1:1
If i playback a flv (on2 VP6) everything looks as it should.
I even tried some videos from apple.com/trailes - at first i
thought they where played back perfectly. But after a few replays i
coul
the aspect is 1:1
If i playback a flv (on2 VP6) everything looks as it should.
I even tried some videos from apple.com/trailes - at first i thought
they where played back perfectly. But after a few replays i could see
some enhanced compression artifacts especiallly in the reds compared
to
Thanks for the tip, Steven - any info as to why? If the error is
thrown, the function returns; if it isn't thrown, the function
returns. Is this just 'good practice' - if so, instead of blindly
following dogma, I'd like a little insight as to _why_ it's good
practice?
(I've had issues like this in
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