I would log some of your PHP then. I would fully expect parsing to take way
more time than loading. But given your latest bit of info I would lay my
money on the dynamic generation of the XML.
On Thu, Oct 30, 2008 at 10:42 AM, Matt S. [EMAIL PROTECTED] wrote:
No, its definitely in
I was looking for an example but I don't have one at the moment. All
you need to do is add an onEnterFrame function somewhere, then within
that function, set the params of the ComboBox instance. The last line of
the onEnterFrame function is to delete onEnterFrame. The issue is that
Use Director as a wrapper and then use either Buddy API Xtra or MasterAPP.
on 11/3/08 9:45 AM, Ali Drongo at [EMAIL PROTECTED] wrote:
How can I trigger the actions to launch these files?
Thanks in advance for any help,
If you are using a Projector, you could look into fscommand - that has
the ability to execute applications:
Ali Drongo wrote:
Hiya, I'm building a DVD that will allow the user
I'm brand new to the list but have read plenty of entries over the years.
I've been reading up on various solutions to RPC namely dealing with AMF and
I'm kinda lost on what the current standard solutions might be.
There's quite a bit of history between amfphp and swx, both of which
I am trying to drill deeper into Flash player IOError handling in AS3, in
order to distinguish different types of load failures when loading child
swfs and data into a parent swf. For instance, I need to know, and react
differently to, loads errors where the file is missing altogether vs.
XML is too much overhead.
BlaseDS is java only.
For the shared server, the best solutions are AMF and SWX.
AMF has PHP, ASP .NET and JAVA implementations, and maybe others.
I take it for the current opensource standart, but i
Thanks for the input. It sounds like for as3, amfphp is the supported
solution although an as3 compatible version of swx will probably be very
I've messed with HaXe but not enough to make it part of my routine. I need
to finish mastering as3 and OOD before I confuse it with another
forget to addChild()?
The problem I have run into is that when I instanciate an AppScreen
symbol from my library - it's not on stage - and add it to the stage I
handle the ADDED_TO_STAGE event for wiring the components up.
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