Re: [Flashcoders] Drawing a continuous curved line through n points in AS1 or AS2 (Catmull-Rom splines?)
This also might be ready made solution to use: http://www.mediaverk.lv/asd/#polygon 2008/11/15 Ivan Dembicki [EMAIL PROTECTED] Hello matt, look at http://bezier.googlecode.com/files/ru.bezier.zip -- iv http://www.bezier.ru http://bezier.googlecode.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Drawing a continuous curved line through n points in AS1 or AS2 (Catmull-Rom splines?)
Everyone, Many thanks for these excellent examples and suggestions. Ivan's example in particular is really slick. One more example I found that's also really terrific: Andreas Weber's MotionDraw class (http://www.motiondraw.com/md/as_samples/t/CatmullRomSpline/tween.html) I wish I wasn't so math illiterate - I could be a better judge of the quality of each of these solutions. It does look like there are MANY solutions to drawing a curved line through a series of points, but in my naive opinion, Andreas' class produces aesthetically beautiful curves - rounded, but not too much, and very efficient. Anyway, thanks again to all. Cheers, Matt Stuehler On Sun, Nov 16, 2008 at 8:07 AM, Janis Radins [EMAIL PROTECTED] wrote: This also might be ready made solution to use: http://www.mediaverk.lv/asd/#polygon 2008/11/15 Ivan Dembicki [EMAIL PROTECTED] Hello matt, look at http://bezier.googlecode.com/files/ru.bezier.zip -- iv http://www.bezier.ru http://bezier.googlecode.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Re: Blurry TextField Issue
So No ideas yet? On Tue, Nov 11, 2008 at 1:36 PM, Omar Fouad [EMAIL PROTECTED] wrote: I've tried everything...By the way I am tweening from rotationX -90 to rotationX 0 so I think that the font dimensions should return back to their initial size... By the was if they are immediately cashed as bitmap, is there a way to get the back as vectors and not bitmap? On Mon, Nov 10, 2008 at 7:11 PM, Joel Stransky [EMAIL PROTECTED]wrote: I'm pretty sure any text fields immediately become cached as bitmaps when their dimensions are modified. On Mon, Nov 10, 2008 at 8:01 AM, Omar Fouad [EMAIL PROTECTED] wrote: I'm also placing the textField into whole pixel coordinates and the pixel font is in it's default size. Cordially On Mon, Nov 10, 2008 at 3:00 PM, Omar Fouad [EMAIL PROTECTED] wrote: Hi,I have a Sprite that contains some MovieClips and a Dynamic Text Field. I am using a simple transition where I tween Both the alpha and the rotationY property (flash Player 10). I noticed that when using rotationX(), rotationY and rotationZ(), the TextField font that is inside the sprite tweened becomes blurry and it becomes bold. I used Pixel fonts and non pixel fonts, checked and unchecked Auto Kerning, used all types of Anti-aliasing, bitmap text and device font, but in vain!!! It definitively works and fonts look great without using any 3d property as in when i use tween alpha only. Is there a solution to use those properties without loosing the font quality? Thanks -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Re: Blurry TextField Issue
set .cacheAsBitmap to false. On Sun, Nov 16, 2008 at 11:09 AM, Omar Fouad [EMAIL PROTECTED]wrote: So No ideas yet? On Tue, Nov 11, 2008 at 1:36 PM, Omar Fouad [EMAIL PROTECTED] wrote: I've tried everything...By the way I am tweening from rotationX -90 to rotationX 0 so I think that the font dimensions should return back to their initial size... By the was if they are immediately cashed as bitmap, is there a way to get the back as vectors and not bitmap? On Mon, Nov 10, 2008 at 7:11 PM, Joel Stransky [EMAIL PROTECTED] wrote: I'm pretty sure any text fields immediately become cached as bitmaps when their dimensions are modified. On Mon, Nov 10, 2008 at 8:01 AM, Omar Fouad [EMAIL PROTECTED] wrote: I'm also placing the textField into whole pixel coordinates and the pixel font is in it's default size. Cordially On Mon, Nov 10, 2008 at 3:00 PM, Omar Fouad [EMAIL PROTECTED] wrote: Hi,I have a Sprite that contains some MovieClips and a Dynamic Text Field. I am using a simple transition where I tween Both the alpha and the rotationY property (flash Player 10). I noticed that when using rotationX(), rotationY and rotationZ(), the TextField font that is inside the sprite tweened becomes blurry and it becomes bold. I used Pixel fonts and non pixel fonts, checked and unchecked Auto Kerning, used all types of Anti-aliasing, bitmap text and device font, but in vain!!! It definitively works and fonts look great without using any 3d property as in when i use tween alpha only. Is there a solution to use those properties without loosing the font quality? Thanks -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Re: Blurry TextField Issue
Nope i already tried it. It does not make any difference. On 11/16/08, Joel Stransky [EMAIL PROTECTED] wrote: set .cacheAsBitmap to false. On Sun, Nov 16, 2008 at 11:09 AM, Omar Fouad [EMAIL PROTECTED]wrote: So No ideas yet? On Tue, Nov 11, 2008 at 1:36 PM, Omar Fouad [EMAIL PROTECTED] wrote: I've tried everything...By the way I am tweening from rotationX -90 to rotationX 0 so I think that the font dimensions should return back to their initial size... By the was if they are immediately cashed as bitmap, is there a way to get the back as vectors and not bitmap? On Mon, Nov 10, 2008 at 7:11 PM, Joel Stransky [EMAIL PROTECTED] wrote: I'm pretty sure any text fields immediately become cached as bitmaps when their dimensions are modified. On Mon, Nov 10, 2008 at 8:01 AM, Omar Fouad [EMAIL PROTECTED] wrote: I'm also placing the textField into whole pixel coordinates and the pixel font is in it's default size. Cordially On Mon, Nov 10, 2008 at 3:00 PM, Omar Fouad [EMAIL PROTECTED] wrote: Hi,I have a Sprite that contains some MovieClips and a Dynamic Text Field. I am using a simple transition where I tween Both the alpha and the rotationY property (flash Player 10). I noticed that when using rotationX(), rotationY and rotationZ(), the TextField font that is inside the sprite tweened becomes blurry and it becomes bold. I used Pixel fonts and non pixel fonts, checked and unchecked Auto Kerning, used all types of Anti-aliasing, bitmap text and device font, but in vain!!! It definitively works and fonts look great without using any 3d property as in when i use tween alpha only. Is there a solution to use those properties without loosing the font quality? Thanks -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Sent from my mobile device Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential