Re: [Flashcoders] Just a quick one

2009-04-18 Thread Anthony Pace
Use Flash Develop or Flex Builder Flash develop is free and great for as3; yet, Flex Builder for eclipse, with its insanely high price tag of $249, is better if you want to include capabilities to edit other languages like c++ or java. IMHO they should have just integrated all the code

Re: [Flashcoders] Just a quick one

2009-04-18 Thread Dave Watts
Flash develop is free and great for as3; yet, Flex Builder for eclipse, with its insanely high price tag of $249, is better if you want to include capabilities to edit other languages like c++ or java. Well, I've never used FlashDevelop, but if you just want to write C++ or Java or a bunch of

Re: [Flashcoders] How much bytes ActionScript classes take in SWF?

2009-04-18 Thread Juan Pablo Califano
I'm afraid the flex SDK is for AS 3 only. As you know, the flash IDE compiler won't give you that report. MTASC won't do it either, I think (at least, it has no switch for that). Can you run .NET 1.1? If so, I might have a way to get that data. Some time ago I wrote a very basic swf parser.

Re: [Flashcoders] Just a quick one

2009-04-18 Thread Muzak
IMHO they should have just integrated all the code editing and compilation abilities into dreamweaver to make it a better, must have, product, or put everything dreamweaver has into eclipse if they truly want to move everything to eclipse. They (Macromedia) tried that with Flex 1 and 1.5 and

Re: [Flashcoders] Just a quick one

2009-04-18 Thread Karl DeSaulniers
Thank you all for the great responses. I actually think I have a copy of flex 1 somewhere. LOL But alas my movie is still not working and my programming knowledge extent at this time is as2 based. Don't seem to get the time to dive into as3 or any other ie: flex 1 I really am stumped on

Re: [Flashcoders] Just a quick one

2009-04-18 Thread Muzak
This should work: import ImageLoader; var imgHolder:MovieClip = this.createEmptyMovieClip(imgHolder_mc, this.getNextHighestDepth()); var imgURL:String = ableton_live6_logo.jpg; var imgLoader:ImageLoader; function onLoadInit():Void { trace(Application ::: onLoadInit); trace(- width: +