This should work:
import ImageLoader;
var imgHolder:MovieClip = this.createEmptyMovieClip("imgHolder_mc",
this.getNextHighestDepth());
var imgURL:String = "ableton_live6_logo.jpg";
var imgLoader:ImageLoader;
function onLoadInit():Void {
trace("Application ::: onLoadInit");
trace("- width:
Thank you all for the great responses. I actually think I have a copy
of flex 1 somewhere. LOL
But alas my movie is still not working and my programming knowledge
extent at this time is as2 based. Don't seem to get the time to dive
into as3 or any other ie: flex 1
I really am stumped on h
IMHO they should have just integrated all the code editing and
compilation abilities into dreamweaver to make it a better, must have,
product, or put everything dreamweaver has into eclipse if they truly
want to move everything to eclipse.
They (Macromedia) tried that with Flex 1 and 1.5 and f
I'm afraid the flex SDK is for AS 3 only.
As you know, the flash IDE compiler won't give you that report. MTASC won't
do it either, I think (at least, it has no switch for that).
Can you run .NET 1.1?
If so, I might have a way to get that data. Some time ago I wrote a very
basic swf parser. It's
> Flash develop is free and great for as3; yet, Flex Builder for eclipse, with
> its insanely high price tag of $249, is better if you want to include
> capabilities to edit other languages like c++ or java.
Well, I've never used FlashDevelop, but if you just want to write C++
or Java or a bunch o
Use Flash Develop or Flex Builder
Flash develop is free and great for as3; yet, Flex Builder for eclipse,
with its insanely high price tag of $249, is better if you want to
include capabilities to edit other languages like c++ or java.
IMHO they should have just integrated all the code editin
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