RE: [Flashcoders] Advice on creating dynamic crossword cluesth resize function

2009-05-22 Thread Paul Steven
Thanks Kevin - it is working now and does exactly what I need.

Many thanks for your patience!

Cheers

Paul

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Bath
Sent: 21 May 2009 16:03
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function

Now Glen's suggestion will work - just stick a dynamic textfield offscreen,
set font to Times New Roman, and embed fonts in that. That seems to make the
font available to FP8  9.



-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 21 May 2009 14:32
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function

Bah - added the txtClue.embedFonts = true; but still no text. Is there a
particular font I need to have? I can't see any reference to any particular
font

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Bath
Sent: 21 May 2009 13:50
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function

Yay! Will work with FP9 and 8 if you add...

txtClue.embedFonts = true;

(doh - sorry)

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 21 May 2009 12:41
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function

There are no fonts mentioned in the code. And no fonts appear in font
mapping. I have even tried adding

txtClue.font = Times New Roman;

But the text just doesn't seem to want to display:(

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Glen Pike
Sent: 21 May 2009 12:38
To: Flash Coders List
Subject: Re: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function

You are probly missing a font...

Paul Steven wrote:
 Kev, when I publish this for Flash Player 8 or 9 the text does not appear.
 It is definitely there as the highlights are the correct position and
size.
 Any idea why the text is not actually visible?

 Also out of curiousity what is the XMP metadata?

 Thanks

 Paul

 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com
 [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Bath
 Sent: 21 May 2009 11:33
 To: 'Flash Coders List'
 Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
 resize function

 Paul - I've knocked up a quick example of moving a masked movieclip which
 contains textfields populated by xml data. It should work with any length
 clue and demonstrates how to get a list of clues/textfields to autoscroll
to
 a position - and resizes the highlight to match height of clue textfield.
 Just click on the numbers to get it to move.

 It's not pretty and the code is a bit rough (and in AS2) - but it
 demonstrates the principle. You may be well ahead of this by now - but I
 fancied a fiddle!

 You can grab it here. www.flowdigital.co.uk/download/crosswordclues.zip


 Kev.


 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com
 [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul
Steven
 Sent: 21 May 2009 08:44
 To: 'Flash Coders List'
 Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
 resize function

 Thanks Kerry

 Yes I do have the Advanced Lingo for Games book that has a crossword
 puzzle example which has proven very helpful for the main engine behind
the
 crossword. I also have ActionScript 3.0 Game Programming University but
 that only has a word search.

 My main problem is being able to highlight individual clues and ensure
they
 are visible within the scrollable area. I need to be able to put a
highlight
 over the entire clue (which can be one or more lines long). If I put all
the
 clues in one text field, the scrolling works fine - I am just not sure how
 to determine how high the highlight should be - especially as this will
 change if the text size is toggled. If someone clicks on a word on the
 crossword, if the corresponding clue is not currently visible (due to the
 need to scroll to get to it) I need to adjust the scroll to ensure this
clue
 is visible and then also highlight the clue. So I effectively need to know
 what the scroll position is to display each clue and also how to determine
 the top and bottom of this clue. The highlight will extend the entire
width
 of the clue text field so there is no need to work out widths.

 Any suggestions most welcome.

 Thanks

 Paul





 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com
 

[Flashcoders] Using Tab key as a game control

2009-05-22 Thread Paul Steven
Is it a bad idea to use the Tab key as a game control. Basically in a
crossword game I am creating, I was going to use TAB to move to the next
word and SHIFT TAB to move to the previous word. I notice however that
when I press the TAB key all the buttons on my game screen are appearing
with yellow boxes around them. I assume this is some kind of accessibility
thing?

I believe I can disable this using tabEnabled = false however I do not want
to do this if it will reduce the accessibility of my crossword.

Any advice appreciated!

Thanks

Paul

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RE: [Flashcoders] Using Tab key as a game control

2009-05-22 Thread Kerry Thompson
Paul Steven wrote:

 Is it a bad idea to use the Tab key as a game control. Basically in a
 crossword game I am creating, I was going to use TAB to move to the next
 word and SHIFT TAB to move to the previous word. I notice however that
 when I press the TAB key all the buttons on my game screen are appearing
 with yellow boxes around them. I assume this is some kind of accessibility
 thing?

Yes, it is an accessibility issue. People with compromised muscle control
use the tab key to navigate to buttons, URLs, etc. 

I've built accessible programs a lot in the past, and I've disabled the
auto-tab feature. The programs I've written have been tailored to work with
specific hardware tools like switches and programmable flat-panel keyboard
substitutes.

If you're not building alternate accessibility features, though, you might
be in a bind. Tab is the way most people navigate crosswords, but I've done
crossword games where you can click on the clue or in a blank space in the
puzzle.

On the other hand, you might be able to get away with disabling Tab. There
are other Web tools, like Shockwave, that don't implement Tab for
accessibility. However, I'm not an expert on current accessibility
requirements. I would recommend you find out more about what the law (and
your client) require. Others on this list, and on Flash Tiger, can probably
help you with that.

Cordially,

Kerry Thompson

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Re: [Flashcoders] Using Tab key as a game control

2009-05-22 Thread Glen Pike

Hi,

   Your tab key is part of the Accessibility stuff - you can set the 
tab-indexes on components which you may be able to do dynamically - this 
would make the accessibility thing work automatically.  Trouble is you 
might be stuck with that beautiful yellow outline :)


   HTH

   Glen

Paul Steven wrote:

Is it a bad idea to use the Tab key as a game control. Basically in a
crossword game I am creating, I was going to use TAB to move to the next
word and SHIFT TAB to move to the previous word. I notice however that
when I press the TAB key all the buttons on my game screen are appearing
with yellow boxes around them. I assume this is some kind of accessibility
thing?

I believe I can disable this using tabEnabled = false however I do not want
to do this if it will reduce the accessibility of my crossword.

Any advice appreciated!

Thanks

Paul

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[Flashcoders] FlashVars - place data in a variable

2009-05-22 Thread webmastermack
Hi everyone,

I have added a text string to my swf using FlashVars.  I can output the import 
text string to a text field just fine. However when I try to put it into a 
variable that is used for criteria to contact a database, it doesn't work.  The 
text string is loading into the swf, the database query works when the text 
string is hard coded in and the text string can be displayed on the stage via a 
text field.

How do I place the imported text string into a variable? I am overlooking 
something simple no doubt, but that simple item is eluding me.

Example: 
//loads into a text field but won't stay in a variable
keyStr = stage.loaderInfo.parameters.itemID; 


//loads into a text field but won't stay in a variable
var paramObj:Object = stage.loaderInfo.parameters;
for (keyStr in paramObj) 
{   
strValue = String(paramObj[keyStr]);
myText.text = strValue;
}


I also tried putting it into a Global variable but no success


All feedback is welcome!

-Mack





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Re: [Flashcoders] FlashVars - place data in a variable

2009-05-22 Thread Bob Wohl
So you are trying access strValue after your loop? It may be a scope
issue, try casting the var before the loop and trace after the loop.
Also, you may want to access your flash var one by one to help debug:

//quick example
var strValue:String = LoaderInfo(this.root.loaderInfo).parameters.strValue

trace(strValue)

B.

On Fri, May 22, 2009 at 1:04 PM, webmastermack webmasterm...@yahoo.com wrote:
 Hi everyone,

 I have added a text string to my swf using FlashVars.  I can output the 
 import text string to a text field just fine. However when I try to put it 
 into a variable that is used for criteria to contact a database, it doesn't 
 work.  The text string is loading into the swf, the database query works when 
 the text string is hard coded in and the text string can be displayed on the 
 stage via a text field.

 How do I place the imported text string into a variable? I am overlooking 
 something simple no doubt, but that simple item is eluding me.

 Example:
 //loads into a text field but won't stay in a variable
 keyStr = stage.loaderInfo.parameters.itemID;


 //loads into a text field but won't stay in a variable
 var paramObj:Object = stage.loaderInfo.parameters;
 for (keyStr in paramObj)
 {
 strValue = String(paramObj[keyStr]);
 myText.text = strValue;
 }


 I also tried putting it into a Global variable but no success


 All feedback is welcome!

 -Mack





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[Flashcoders] Author Time RadioButtonGroups

2009-05-22 Thread Joel Stransky
My .fla has auto declare unchecked and a radio button group on the stage.
Each of their property panels have the groupName param set to myRBG
How do I reference the group in my document class other than recording the
.group property of one of the radio buttons?

trace(myRBG) does not work.

For anything else I'm used to declaring the display object in my document
class but I don't know what scope radiobuttongroups have so I'm a little
confused.

-- 
--Joel Stransky
stranskydesign.com
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Re: [Flashcoders] FlashVars - place data in a variable

2009-05-22 Thread Bob Wohl
This works just fine for me, I have an entire list of flashVars I have
to access and set to variables to run an application. I wouldn't be
able to loop them and know what I was accessing since they are all
just string values. What you may want to do is trace the keyStr in
your loop as well to see what is being looped:

for (keyStr in paramObj){
trace(keyStr+  : +paramObj[keyStr])
}


Still, you should be able to get to the loader info object and
directly grab the flash var you want w/o looping through to get
values.

B.

On Fri, May 22, 2009 at 2:03 PM, webmastermack webmasterm...@yahoo.com wrote:
 Hi Bob,

 Thanks for the code. Unfortunately the code you gave me didn't work for my 
 AS3/CS3 file.  However I can trace out the data via for loop or through 
 stage.loaderInfo.parameters directly.  But the only thing I can do with the 
 data is print it out. (If I use the for loop I have the print is out inside 
 the loop). This is really frustrating!  I don't need to print it out, I need 
 to use it as a variable in a database query and it just won't go in!

 Were you able to use your variable data in this way?

 -Mack

 --- On Fri, 5/22/09, Bob Wohl bob.w...@gmail.com wrote:

 From: Bob Wohl bob.w...@gmail.com
 Subject: Re: [Flashcoders] FlashVars - place data in a variable
 To: Flash Coders List flashcoders@chattyfig.figleaf.com
 Date: Friday, May 22, 2009, 1:17 PM

 So you are trying access strValue after your loop? It may be a scope
 issue, try casting the var before the loop and trace after the loop.
 Also, you may want to access your flash var one by one to help debug:

 //quick example
 var strValue:String = LoaderInfo(this.root.loaderInfo).parameters.strValue

 trace(strValue)

 B.

 On Fri, May 22, 2009 at 1:04 PM, webmastermack webmasterm...@yahoo.com 
 wrote:
 Hi everyone,

 I have added a text string to my swf using FlashVars.  I can output the 
 import text string to a text field just fine. However when I try to put it 
 into a variable that is used for criteria to contact a database, it doesn't 
 work.  The text string is loading into the swf, the database query works 
 when the text string is hard coded in and the text string can be displayed 
 on the stage via a text field.

 How do I place the imported text string into a variable? I am overlooking 
 something simple no doubt, but that simple item is eluding me.

 Example:
 //loads into a text field but won't stay in a variable
 keyStr = stage.loaderInfo.parameters.itemID;


 //loads into a text field but won't stay in a variable
 var paramObj:Object = stage.loaderInfo.parameters;
 for (keyStr in paramObj)
 {
 strValue = String(paramObj[keyStr]);
 myText.text = strValue;
 }


 I also tried putting it into a Global variable but no success


 All feedback is welcome!

 -Mack





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[Flashcoders] FlashVars - place data in a variable

2009-05-22 Thread webmastermack
Hi Bob,

Thanks for the code. Unfortunately the code you gave me didn't work for my 
AS3/CS3 file.  However I can trace out the data via for loop or through 
stage.loaderInfo.parameters directly.  But the only thing I can do with the 
data is print it out. (If I use the for loop I have the print is out inside the 
loop). This is really frustrating!  I don't need to print it out, I need to use 
it as a variable in a database query and it just won't go in!

Were you able to use your variable data in this way?

-Mack

--- On Fri, 5/22/09, Bob Wohl bob.w...@gmail.com wrote:

From: Bob Wohl bob.w...@gmail.com
Subject: Re: [Flashcoders] FlashVars - place data in a variable
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Date: Friday, May 22, 2009, 1:17 PM

So you are trying access strValue after your loop? It may be a scope
issue, try casting the var before the loop and trace after the loop.
Also, you may want to access your flash var one by one to help debug:

//quick example
var strValue:String = LoaderInfo(this.root.loaderInfo).parameters.strValue

trace(strValue)

B.

On Fri, May 22, 2009 at 1:04 PM, webmastermack webmasterm...@yahoo.com wrote:
 Hi everyone,

 I have added a text string to my swf using FlashVars.  I can output the 
 import text string to a text field just fine. However when I try to put it 
 into a variable that is used for criteria to contact a database, it doesn't 
 work.  The text string is loading into the swf, the database query works when 
 the text string is hard coded in and the text string can be displayed on the 
 stage via a text field.

 How do I place the imported text string into a variable? I am overlooking 
 something simple no doubt, but that simple item is eluding me.

 Example:
 //loads into a text field but won't stay in a variable
 keyStr = stage.loaderInfo.parameters.itemID;


 //loads into a text field but won't stay in a variable
 var paramObj:Object = stage.loaderInfo.parameters;
 for (keyStr in paramObj)
 {
 strValue = String(paramObj[keyStr]);
 myText.text = strValue;
 }


 I also tried putting it into a Global variable but no success


 All feedback is welcome!

 -Mack





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[Flashcoders] FlashVars - place data in a variable

2009-05-22 Thread webmastermack
Hi Bob,

Thanks for looking at my code. I really appreciate it! Below are the two 
scenarios that result in printing the string to the stage via a text field.

//Version 1
var keyStr:String;
keyStr = stage.loaderInfo.parameters.itemID;
texty.text = keyStr;
addChild(texty);

//Version 2

        var keyStr:String;
        var paramObj:Object = stage.loaderInfo.parameters;
        var path_course:String;

        for (keyStr in paramObj) 
            {   
                keyStr = String(paramObj[keyStr]);
                texty.text = keyStr;
            }    

If I reference keyStr outsided of text field, there is no response. 

Example:
gw.connect(http://www.mysite.com/amfphp/gateway.php;);
gw.call(load_data.my_data, res, keyStr);    

-Mack


--- On Fri, 5/22/09, Bob Wohl bob.w...@gmail.com wrote:

From: Bob Wohl bob.w...@gmail.com
Subject: Re: [Flashcoders] FlashVars - place data in a variable
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Date: Friday, May 22, 2009, 2:15 PM

This works just fine for me, I have an entire list of flashVars I have
to access and set to variables to run an application. I wouldn't be
able to loop them and know what I was accessing since they are all
just string values. What you may want to do is trace the keyStr in
your loop as well to see what is being looped:

for (keyStr in paramObj){
trace(keyStr+  : +paramObj[keyStr])
}


Still, you should be able to get to the loader info object and
directly grab the flash var you want w/o looping through to get
values.

B.






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[Flashcoders] inserting object into swf

2009-05-22 Thread Andrew Sinning
A few days ago I made a post with the subject unexpected result with 
linked classes in embedded swf.  The lesson I learned from this is that 
an object is only imported into a movie player once, regardless of how 
many swfs it occurs in.


Well, I'm dealing with a situation where I forgot to back up my source 
code following the most recent official release of a product.  I made 
about a month of changes as we were adding a bunch of features before I 
realized this.


Anyway, we haven't had an official release in a while, but we've found a 
rather critical problem that is affecting a customer.


I just need to add one line to one object to make the problem go away.

So, is there a way to insert the corrected object into the last official 
release of the compiled swf?

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Re: [Flashcoders] FlashVars - place data in a variable

2009-05-22 Thread Bob Wohl
Hi Mack,

The variable should still be holding the value. When you trace keyStr
right before you do your call, does it come back null?

B.

On Fri, May 22, 2009 at 2:34 PM, webmastermack webmasterm...@yahoo.com wrote:
 Hi Bob,

 Thanks for looking at my code. I really appreciate it! Below are the two 
 scenarios that result in printing the string to the stage via a text field.

 //Version 1
 var keyStr:String;
 keyStr = stage.loaderInfo.parameters.itemID;
 texty.text = keyStr;
 addChild(texty);

 //Version 2

         var keyStr:String;
         var paramObj:Object = stage.loaderInfo.parameters;
         var path_course:String;

         for (keyStr in paramObj)
             {
                 keyStr = String(paramObj[keyStr]);
                 texty.text = keyStr;
             }

 If I reference keyStr outsided of text field, there is no response.

 Example:
 gw.connect(http://www.mysite.com/amfphp/gateway.php;);
 gw.call(load_data.my_data, res, keyStr);

 -Mack


 --- On Fri, 5/22/09, Bob Wohl bob.w...@gmail.com wrote:

 From: Bob Wohl bob.w...@gmail.com
 Subject: Re: [Flashcoders] FlashVars - place data in a variable
 To: Flash Coders List flashcoders@chattyfig.figleaf.com
 Date: Friday, May 22, 2009, 2:15 PM

 This works just fine for me, I have an entire list of flashVars I have
 to access and set to variables to run an application. I wouldn't be
 able to loop them and know what I was accessing since they are all
 just string values. What you may want to do is trace the keyStr in
 your loop as well to see what is being looped:

 for (keyStr in paramObj){
 trace(keyStr+  : +paramObj[keyStr])
 }


 Still, you should be able to get to the loader info object and
 directly grab the flash var you want w/o looping through to get
 values.

 B.






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[Flashcoders] FlashVars - place data in a variable

2009-05-22 Thread webmastermack
I was so sure I had it but it looks like I have to accept defeat on this. I can 
trace the variable from everywhere in, out and around the code.  If hard coded 
the db call works but it simply will not accept the variable. I'm so very 
disappointed but enough is enough. It just doesn't work. Period.

Thanks for all your help.

-Mack

--- On Fri, 5/22/09, Bob Wohl bob.w...@gmail.com wrote:

From: Bob Wohl bob.w...@gmail.com
Subject: Re: [Flashcoders] FlashVars - place data in a variable
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Date: Friday, May 22, 2009, 3:58 PM

Hi Mack,

The variable should still be holding the value. When you trace keyStr
right before you do your call, does it come back null?

B.

On Fri, May 22, 2009 at 2:34 PM, webmastermack webmasterm...@yahoo.com wrote:
 Hi Bob,

 Thanks for looking at my code. I really appreciate it! Below are the two 
 scenarios that result in printing the string to the stage via a text field.

 //Version 1
 var keyStr:String;
 keyStr = stage.loaderInfo.parameters.itemID;
 texty.text = keyStr;
 addChild(texty);

 //Version 2

         var keyStr:String;
         var paramObj:Object = stage.loaderInfo.parameters;
         var path_course:String;

         for (keyStr in paramObj)
             {
                 keyStr = String(paramObj[keyStr]);
                 texty.text = keyStr;
             }

 If I reference keyStr outsided of text field, there is no response.

 Example:
 gw.connect(http://www.mysite.com/amfphp/gateway.php;);
 gw.call(load_data.my_data, res, keyStr);

 -Mack


 --- On Fri, 5/22/09, Bob Wohl bob.w...@gmail.com wrote:

 From: Bob Wohl bob.w...@gmail.com
 Subject: Re: [Flashcoders] FlashVars - place data in a variable
 To: Flash Coders List flashcoders@chattyfig.figleaf.com
 Date: Friday, May 22, 2009, 2:15 PM

 This works just fine for me, I have an entire list of flashVars I have
 to access and set to variables to run an application. I wouldn't be
 able to loop them and know what I was accessing since they are all
 just string values. What you may want to do is trace the keyStr in
 your loop as well to see what is being looped:

 for (keyStr in paramObj){
 trace(keyStr+  : +paramObj[keyStr])
 }


 Still, you should be able to get to the loader info object and
 directly grab the flash var you want w/o looping through to get
 values.

 B.






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