[Flashcoders] Get video played time
I am loading an FLV dynamically using the NetConnection and NetStream classes and display the video in a Video object, my question is shall I use the Enter_Frame event to get the video played time? If so, I need to remove the event after the video completed by checking NetStream.Play.Complete? thank you code snippets == videoHolder.addEventListener(Event.ENTER_FRAME, videoPlayTime ); function videoPlayTime(e:Event):void { videoPlayTime+/+totalVideoDuration; } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Get video played time
You may want to listen for Netstream.play.start and then start a timer on a status method. When the video is complete, pause the timer. If there's a playlist type functionality, listen to the same events to start/stop the timer. There are quite a few status updates when working with video depending on what your user cases are. hth On Fri, Dec 4, 2009 at 9:07 AM, ACE Flash acefl...@gmail.com wrote: I am loading an FLV dynamically using the NetConnection and NetStream classes and display the video in a Video object, my question is shall I use the Enter_Frame event to get the video played time? If so, I need to remove the event after the video completed by checking NetStream.Play.Complete? thank you code snippets == videoHolder.addEventListener(Event.ENTER_FRAME, videoPlayTime ); function videoPlayTime(e:Event):void { videoPlayTime+/+totalVideoDuration; } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] The Flash Debug Player
What does the Flash Debug Player do exactly? Does it affect your browsing experience when you are not trying to debug anything? Thanks. gregb ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Get video played time
Bob Wohl wrote: You may want to listen for Netstream.play.start and then start a timer on a status method. When the video is complete, pause the timer. If there's a playlist type functionality, listen to the same events to start/stop the timer. I suspect that this might not account for seeking, pausing and/or buffering. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Get video played time
actually, yes, you would pause all status updates via what ever actions you want to pause the play head. the status monitor start/stops/pause and updates all depend on your use case. B. On Fri, Dec 4, 2009 at 9:31 AM, Henrik Andersson he...@henke37.cjb.net wrote: Bob Wohl wrote: You may want to listen for Netstream.play.start and then start a timer on a status method. When the video is complete, pause the timer. If there's a playlist type functionality, listen to the same events to start/stop the timer. I suspect that this might not account for seeking, pausing and/or buffering. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] The Flash Debug Player
It displays error messages in a new dialog when an error occurs (otherwise it'd just ignore them blindly), connects to external tools for debugging (tracing and things like that), and provides additional methods (like System.gc()). It's also a very small bit slower than the normal player. I'd say the biggest impact in your day-to-day browsing experience is seeing the error dialogs when an error occur (pretty common specially on some video players or crappy websites). Zeh On Fri, Dec 4, 2009 at 11:32 AM, Gregory Boudreaux gjboudre...@fedex.comwrote: What does the Flash Debug Player do exactly? Does it affect your browsing experience when you are not trying to debug anything? Thanks. gregb ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] The Flash Debug Player
What does the Flash Debug Player do exactly? Does it affect your browsing experience when you are not trying to debug anything? Mainly, it allows you to output trace statements in conjunction with something like Flash Tracer (I think that's the name), or use a debugger like Monster Debugger or X-Ray. You'll also find a lot of bugs on other people's pages. It outputs error messages you don't see in the regular version. I often get error messages on things like MLB team sites. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] The Flash Debug Player
What does the Flash Debug Player do exactly? It captures debug information that would normally not be captured, and shows you raw error messages instead of silently swallowing them. Does it affect your browsing experience when you are not trying to debug anything? In general, no. However, I've occasionally encountered sites where people have published Flash content with debug symbols still included, and the debug player will let you capture that information. That can sometimes be entertaining. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] The Flash Debug Player
Thanks everyone! I'll try it and see what I get. gregb ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] The Flash Debug Player
Hi, Slightly OT, but this might be useful / helpful for some people: You can also use a 3rd party program like Kewbee Plugin Switcher that will allow you to switch Flash Player versions without uninstalling every time. It will require a browser restart, but with Firefox's restore session capability that is not as frustrating as it used to be... Kewbee Plugin Switcher can be a bit tricky to setup with all the players, but basically, you install a flash player version in your browser, start the Plugin Switcher program, which finds the player version. Then kill the Plugin Switcher, uninstall the Flash Player and repeat the process for as many versions of player that you want... It integrates quite well with IE and Firefox in Windows. The switcher for standalone / IDE does not seem to work very well and it does not like a couple of versions of FP8 / FP9 - won't switch them for IE I think. It is handy if you need to switch your browser player around every so often... http://www.pluginswitcher.de/ Old Flash Players - http://kb2.adobe.com/cps/142/tn_14266.html Flash Player uninstaller - http://kb2.adobe.com/cps/141/tn_14157.html HTH Glen Dave Watts wrote: What does the Flash Debug Player do exactly? It captures debug information that would normally not be captured, and shows you raw error messages instead of silently swallowing them. Does it affect your browsing experience when you are not trying to debug anything? In general, no. However, I've occasionally encountered sites where people have published Flash content with debug symbols still included, and the debug player will let you capture that information. That can sometimes be entertaining. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] The Flash Debug Player
Nice to know... Thanks! gregb -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Glen Pike Sent: Friday, December 04, 2009 11:29 AM To: Flash Coders List Subject: Re: [Flashcoders] The Flash Debug Player Hi, Slightly OT, but this might be useful / helpful for some people: You can also use a 3rd party program like Kewbee Plugin Switcher that will allow you to switch Flash Player versions without uninstalling every time. It will require a browser restart, but with Firefox's restore session capability that is not as frustrating as it used to be... Kewbee Plugin Switcher can be a bit tricky to setup with all the players, but basically, you install a flash player version in your browser, start the Plugin Switcher program, which finds the player version. Then kill the Plugin Switcher, uninstall the Flash Player and repeat the process for as many versions of player that you want... It integrates quite well with IE and Firefox in Windows. The switcher for standalone / IDE does not seem to work very well and it does not like a couple of versions of FP8 / FP9 - won't switch them for IE I think. It is handy if you need to switch your browser player around every so often... http://www.pluginswitcher.de/ Old Flash Players - http://kb2.adobe.com/cps/142/tn_14266.html Flash Player uninstaller - http://kb2.adobe.com/cps/141/tn_14157.html HTH Glen Dave Watts wrote: What does the Flash Debug Player do exactly? It captures debug information that would normally not be captured, and shows you raw error messages instead of silently swallowing them. Does it affect your browsing experience when you are not trying to debug anything? In general, no. However, I've occasionally encountered sites where people have published Flash content with debug symbols still included, and the debug player will let you capture that information. That can sometimes be entertaining. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] The Flash Debug Player
al...@cyberiantiger.biz wrote: use a debugger like Monster Debugger or X-Ray. Monster is not using the real debugging protocol, so that does not count. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] The Flash Debug Player
Henrik Andersson wrote: Monster is not using the real debugging protocol, so that does not count. That's a bit harsh, isn't it? True, it doesn't let you set break points and step through code, but it lets you see the state of your program at any particular point. It has other limitation, like not being able to see private vars, but it's not without its value. It's not a true debugger in the sense that you and I mean, but it is a valuable debugging tool. That does count. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] The Flash Debug Player
al...@cyberiantiger.biz wrote: Henrik Andersson wrote: Monster is not using the real debugging protocol, so that does not count. snip It's not a true debugger in the sense that you and I mean, but it is a valuable debugging tool. That does count. For the purpose of actually needing the debugging player, it does not. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] The Flash Debug Player
Henrik Andersson wrote: For the purpose of actually needing the debugging player, it does not. Ah, I see what you're saying. I used Monster Debugger only briefly (I use a _lot_ of private variables and functions, so it was of little use to me). I didn't remember its not needing the debug player. I concede your point :-) Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] The Flash Debug Player
I concede your point :-) This says a lot about a person I think. Being able to admit you were wrong is a very good personality trait. Too often on these lists, and in life, people debate until they are red in the face, even when as the debate progresses and deep down they realize they are wrong or even just partially wrong. I myself have been guilty of this from time to time. Anyway, just a side topic, thought that was worth mentioning. I would love this list to continue that kind of attitude, this is, along with Flash_Tiger, one of the better flash discussion lists. Ok, eveybody hug. Jason Merrill Bank of America Global Learning Learning Performance Soluions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders