Re: [Flashcoders] Browser levels??

2010-01-27 Thread Glen Pike
Hi, I am guessing that might work, but you would possibly have problems with www. vs non-www. urls. Also, my email/text seems to have been formatted funny from pasting - it should read: param name=allowscriptaccess value=always / (or samedomain, etc.) Glen Karl DeSaulniers

Re: [Flashcoders] Rotation

2010-01-27 Thread beno -
On Tue, Jan 26, 2010 at 9:07 PM, Karl DeSaulniers k...@designdrumm.comwrote: I second that. If you need to make money off of Flash to eat. Keep it SIMPLE! Don't make it harder for you to finish. Try any animations as a timeline animation before you go into classes on how to tween bezer paths

[Flashcoders] Ideas, Please

2010-01-27 Thread beno -
Hi; I have two graphics. I want to explode one and then immediately thereafter reverse explode the other. I can do the reverse with TweenLite or Max, that should be easy. But what about the explosion itself? Can y'all just point me in the right direction, tutorials, what to search? Searching

Re: [Flashcoders] Rotation

2010-01-27 Thread beno -
On Tue, Jan 26, 2010 at 9:07 PM, Karl DeSaulniers k...@designdrumm.comwrote: I second that. If you need to make money off of Flash to eat. Keep it SIMPLE! Don't make it harder for you to finish. Try any animations as a timeline animation before you go into classes on how to tween bezer paths

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Gerry
You should be looking for Bitmap copyPixels or setPixel32 (andre michelle example link below) I made something similar to what you want but want to make a newer version with images. http://blog.thespikeranch.com/2008/12/22/as3-bitmap-manipulation/ Andre Michelle does some cool stuff along the

Re: [Flashcoders] Rotation

2010-01-27 Thread Karl DeSaulniers
That is the book I was going to get you. You should be good with that one. One last thing, no one is saying not to do what is in your head or to stray from your ideas. Its just that everyone can see that your not qualified to do the projects your seeking out except you. Trust me, I have been

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Matt S.
Google as3 explosion http://www.google.com/search?hl=ensource=hpq=as3+explosionaq=faql=aqi=g2oq= first result: http://active.tutsplus.com/tutorials/effects/create-your-own-pixel-explosion-effect/ Includes explosion and implosion (reversal) ___

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Nathan Mynarcik
http://tinyurl.com/yexsdsd --Original Message-- From: beno - Sender: flashcoders-boun...@chattyfig.figleaf.com To: Flash Coders List ReplyTo: Flash Coders List Subject: [Flashcoders] Ideas, Please Sent: Jan 27, 2010 8:59 AM Hi; I have two graphics. I want to explode one and then

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Piers Cowburn
Hi Jason, I did that on my site, you can see it here: http://www.pierscowburn.com/ (click on the thumbnails on the right when it loads). You can have the code if you like. Piers On 27 Jan 2010, at 15:28, Merrill, Jason wrote: It would be cool to do this with copyPixels and drawing those as

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Piers Cowburn
Hi Jason, I did that on my site, you can see it here: http://www.pierscowburn.com/ (click on the thumbnails on the right when it loads). You can have the code if you like :) Piers On 27 Jan 2010, at 15:28, Merrill, Jason wrote: It would be cool to do this with copyPixels and drawing those

Re: [Flashcoders] Rotation

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 11:17 AM, Karl DeSaulniers k...@designdrumm.comwrote: That is the book I was going to get you. You should be good with that one. One last thing, no one is saying not to do what is in your head or to stray from your ideas. Its just that everyone can see that your not

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 11:28 AM, Merrill, Jason jason.merr...@bankofamerica.com wrote: It would be cool to do this with copyPixels and drawing those as materials of many planes in Papervision3D - you could explode (animate) each plane in 3D space however you like, and easily animate them

RE: [Flashcoders] Ideas, Please

2010-01-27 Thread Merrill, Jason
Hey - nice work! Jason Merrill Bank of America Global Learning Learning Performance Soluions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) -Original Message- From:

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 11:29 AM, Matt S. mattsp...@gmail.com wrote: Google as3 explosion http://www.google.com/search?hl=ensource=hpq=as3+explosionaq=faql=aqi=g2oq= first result: http://active.tutsplus.com/tutorials/effects/create-your-own-pixel-explosion-effect/ Includes explosion and

Re: [Flashcoders] Rotation

2010-01-27 Thread Dave Watts
Hi! I'm the list admin (again). Yeah, that's what they told me when I set out to build what became my 12,000 line fully automated python shopping cart ... I'm not trying to be a dick here, but discussing your Python programming, your constant struggles against whatever, etc, is all very

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 11:29 AM, Nathan Mynarcik nat...@mynarcik.comwrote: http://tinyurl.com/yexsdsd You and your little tinyurl thingies LOL. Yeah, I went through 2 pages of that google too, and the same thing, they all stink. I googled this a couple months back and was disappointed with

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Matt S.
Lol. Ok beno. .m On Wed, Jan 27, 2010 at 10:42 AM, beno - flashmeb...@gmail.com wrote: The problem is they all look like crap :( ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 11:15 AM, Gerry noentour...@gmail.com wrote: You should be looking for Bitmap copyPixels or setPixel32 (andre michelle example link below) I made something similar to what you want but want to make a newer version with images.

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Piers Cowburn
Thanks :) I've posted the code, but it was over the list's size limit for a message, so it might take a while. Piers On 27 Jan 2010, at 15:41, Merrill, Jason wrote: Hey - nice work! Jason Merrill Bank of America Global Learning Learning Performance Soluions Join the Bank of

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 11:36 AM, Piers Cowburn m...@pierscowburn.com wrote: Hi Jason, I did that on my site, you can see it here: http://www.pierscowburn.com/(click on the thumbnails on the right when it loads). You can have the code if you like :) That site's nuts! I love it! Yeah,

Re: [Flashcoders] Rotation

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 11:49 AM, Dave Watts dwa...@figleaf.com wrote: Hi! I'm the list admin (again). Yeah, that's what they told me when I set out to build what became my 12,000 line fully automated python shopping cart ... I'm not trying to be a dick here, but discussing your Python

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Piers Cowburn
Hi Beno, It's on the way over to the list, but I've just posted the part that does the actual explosion, it assumes you've got your plane set up in PV3D already, so I'd get that bit done first if you want to try integrating my code with it. I'd give more than just the explosion part, but it's

[Flashcoders] 3D Explosion Code

2010-01-27 Thread Piers Cowburn
Hi, See if I can sneak this in under the 40k limit... // Initialise the shards array shards = []; // Clear the current background plane geometery clearGeometery(); // Make the background plane more complex (so there are more shards) background.segmentsH = 8; background.segmentsW =

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Nathan Mynarcik
I'm just waiting to see if something better comes along. Yeah we know. Just wait and let us send you stuff for you to approve. --Original Message-- From: beno - Sender: flashcoders-boun...@chattyfig.figleaf.com To: Flash Coders List ReplyTo: Flash Coders List Subject: Re: [Flashcoders]

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Gerry
See that's where you come in. YOU take that code and make it work for your use then you can turn around and post it here to say Hey thanks for leading me to the water, I drank it and for helping me out here is my code Or something along those lines. I taught myself everything to this point

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread gamera
try filming a real explosion with a videocamera. KISS! if even excellent coders work doesn't fit your needs, how can you think to be able to code something better on your own? and don't think that integrating complex code in your project is matter of a copy-paste. using complex code requires

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 12:05 PM, Nathan Mynarcik nat...@mynarcik.comwrote: I'm just waiting to see if something better comes along. Yeah we know. Just wait and let us send you stuff for you to approve. Low blow. No. What would you do? Exactly what I'm doing, no? beno

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 12:08 PM, Gerry noentour...@gmail.com wrote: See that's where you come in. YOU take that code and make it work for your use then you can turn around and post it here to say Hey thanks for leading me to the water, I drank it and for helping me out here is my code Or

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 12:41 PM, gamera gam...@detuner.org wrote: try filming a real explosion with a videocamera. KISS! if even excellent coders work doesn't fit your needs, how can you think to be able to code something better on your own? and don't think that integrating complex code in

RE: [Flashcoders] Ideas, Please

2010-01-27 Thread Boerner, Brian J
Funny. 12,000 lines of code isn't necessarily a good thing. If you can't deliver your concept then maybe it's a really bad concept! Know your limitations. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Beatrix Krümmer-Frau
Use your brain, thats what i would suggest! beno - schrieb: On Wed, Jan 27, 2010 at 12:05 PM, Nathan Mynarcik nat...@mynarcik.comwrote: I'm just waiting to see if something better comes along. Yeah we know. Just wait and let us send you stuff for you to approve. Low blow. No. What

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Pedro Kostelec
I am not contributing to helping beno now, but i would kindly ask him to stop replying every single post with not-important phrases. Beno, you're just filling up my inbox, and you are ruining the list. You've reveiced plenty of help, now go and code your thing and come back only when you're done.

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 1:01 PM, Boerner, Brian J brian.j.boer...@lmco.comwrote: Funny. 12,000 lines of code isn't necessarily a good thing. If you can't deliver your concept then maybe it's a really bad concept! Know your limitations. This is OT and the list manager has already jumped on

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread Muzak
Can we stop making this list into a chatroom.. plz.. thx. - Original Message - From: beno - flashmeb...@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Wednesday, January 27, 2010 6:26 PM Subject: Re: [Flashcoders] Ideas, Please On Wed, Jan 27, 2010 at 1:01

Re: [Flashcoders] Ideas, Please

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 12:04 PM, Piers Cowburn m...@pierscowburn.com wrote: Hi Beno, It's on the way over to the list, but I've just posted the part that does the actual explosion, it assumes you've got your plane set up in PV3D already, so I'd get that bit done first if you want to try

[Flashcoders] event that is not working

2010-01-27 Thread Gustavo Duenas
Hi Coders I have this code, apparently it triggers the trace but it doesn't move with the next frame in the time line, any ideas, I will appreciate your input here is my code var ballXTween:Tween = new Tween(logoMafle, y,Bounce.easeInOut, logoMafle.y, 216, 1.5, true);

Re: [Flashcoders] event that is not working

2010-01-27 Thread Nathan Mynarcik
Try e.target.gotoAndPlay(2); --Original Message-- From: Gustavo Duenas Sender: flashcoders-boun...@chattyfig.figleaf.com To: Flash Coders List ReplyTo: Flash Coders List Subject: [Flashcoders] event that is not working Sent: Jan 27, 2010 1:39 PM Hi Coders I have this code, apparently it

Re: [Flashcoders] event that is not working

2010-01-27 Thread Gustavo Duenas
not working! the gotoAndPlay event is on the main timeline, I don't know how can't I been able to use it, I did before...any other ideas Gustavo On Jan 27, 2010, at 2:52 PM, Nathan Mynarcik wrote: Try e.target.gotoAndPlay(2); --Original Message-- From: Gustavo Duenas Sender:

Re: [Flashcoders] event that is not working

2010-01-27 Thread Karl DeSaulniers
Sorry to revert to AS2, but would this.gotoAndPlay work? or mcName.gotoAndPlay? Karl On Jan 27, 2010, at 2:52 PM, Gustavo Duenas wrote: not working! the gotoAndPlay event is on the main timeline, I don't know how can't I been able to use it, I did before...any other ideas Gustavo On Jan

Re: [Flashcoders] event that is not working

2010-01-27 Thread Gustavo Duenas
I'm using it on as3 and I'm trying to use gotoAndPlay for the main time line gustavo P.s: I know that is don't but why it isn't working? On Jan 27, 2010, at 4:16 PM, Karl DeSaulniers wrote: Sorry to revert to AS2, but would this.gotoAndPlay work? or mcName.gotoAndPlay? Karl On Jan 27,

[Flashcoders] Adobe AIR has bad redraw bugs on Windows

2010-01-27 Thread Steven Sacks
http://www.stevensacks.net/2010/01/27/adobe-air-has-bad-redraw-bugs-on-windows/ Recommended reading if you ever plan on working with non-tranparent windows in AIR and expect to have your window be able to minimize and restore. There are some really nasty surprises waiting for you.

Re: [Flashcoders] event that is not working

2010-01-27 Thread Karl DeSaulniers
then maybe _root.gotoAndPlay or _parent.gotoAndPlay not sure if you need the underscore in as3. Karl On Jan 27, 2010, at 3:55 PM, Gustavo Duenas wrote: I'm using it on as3 and I'm trying to use gotoAndPlay for the main time line gustavo P.s: I know that is don't but why it isn't working?

Re: [Flashcoders] event that is not working

2010-01-27 Thread Henrik Andersson
Karl DeSaulniers wrote: not sure if you need the underscore in as3. You might want to practice a little more. It is required that you don't have any underscore. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] event that is not working

2010-01-27 Thread Nathan Mynarcik
The issue was two instances with the same name. Tween in flash got confused and didn't want to advance. A fixed fla has been sent to Gustavo. --Original Message-- From: Henrik Andersson Sender: flashcoders-boun...@chattyfig.figleaf.com To: Flash Coders List ReplyTo: Flash Coders List

Re: [Flashcoders] event that is not working

2010-01-27 Thread Nathan Mynarcik
Gustavo, I would ditch using the tween engine in flash and use TweenLite for your tweens. Although, this wouldn't have corrected your issue, TweenLite is a lot smaller and more efficient than the tween engine in the Flash IDE. --Original Message-- From: Henrik Andersson Sender:

Re: [Flashcoders] event that is not working

2010-01-27 Thread Gustavo Duenas
solved, Nathan found out that I have two instances with the same name (logoMafle) that were causing the mistake, `I knew that was something very dumb I was missing, thanks Gustavo On Jan 27, 2010, at 5:12 PM, Henrik Andersson wrote: Karl DeSaulniers wrote: not sure if you need the