Hi,
I am guessing that might work, but you would possibly have problems
with www. vs non-www. urls.
Also, my email/text seems to have been formatted funny from pasting
- it should read:
param name=allowscriptaccess value=always / (or samedomain, etc.)
Glen
Karl DeSaulniers
On Tue, Jan 26, 2010 at 9:07 PM, Karl DeSaulniers k...@designdrumm.comwrote:
I second that. If you need to make money off of Flash to eat.
Keep it SIMPLE! Don't make it harder for you to finish.
Try any animations as a timeline animation before you go into classes on
how to tween bezer paths
Hi;
I have two graphics. I want to explode one and then immediately thereafter
reverse explode the other. I can do the reverse with TweenLite or Max, that
should be easy. But what about the explosion itself? Can y'all just point me
in the right direction, tutorials, what to search? Searching
On Tue, Jan 26, 2010 at 9:07 PM, Karl DeSaulniers k...@designdrumm.comwrote:
I second that. If you need to make money off of Flash to eat.
Keep it SIMPLE! Don't make it harder for you to finish.
Try any animations as a timeline animation before you go into classes on
how to tween bezer paths
You should be looking for Bitmap copyPixels or setPixel32 (andre michelle
example link below)
I made something similar to what you want but want to make a newer version
with images.
http://blog.thespikeranch.com/2008/12/22/as3-bitmap-manipulation/
Andre Michelle does some cool stuff along the
That is the book I was going to get you.
You should be good with that one.
One last thing, no one is saying not to do what is in your head or to
stray from your ideas.
Its just that everyone can see that your not qualified to do the
projects your seeking out except you.
Trust me, I have been
Google as3 explosion
http://www.google.com/search?hl=ensource=hpq=as3+explosionaq=faql=aqi=g2oq=
first result:
http://active.tutsplus.com/tutorials/effects/create-your-own-pixel-explosion-effect/
Includes explosion and implosion (reversal)
___
http://tinyurl.com/yexsdsd
--Original Message--
From: beno -
Sender: flashcoders-boun...@chattyfig.figleaf.com
To: Flash Coders List
ReplyTo: Flash Coders List
Subject: [Flashcoders] Ideas, Please
Sent: Jan 27, 2010 8:59 AM
Hi;
I have two graphics. I want to explode one and then
Hi Jason,
I did that on my site, you can see it here: http://www.pierscowburn.com/ (click
on the thumbnails on the right when it loads).
You can have the code if you like.
Piers
On 27 Jan 2010, at 15:28, Merrill, Jason wrote:
It would be cool to do this with copyPixels and drawing those as
Hi Jason,
I did that on my site, you can see it here: http://www.pierscowburn.com/ (click
on the thumbnails on the right when it loads).
You can have the code if you like :)
Piers
On 27 Jan 2010, at 15:28, Merrill, Jason wrote:
It would be cool to do this with copyPixels and drawing those
On Wed, Jan 27, 2010 at 11:17 AM, Karl DeSaulniers k...@designdrumm.comwrote:
That is the book I was going to get you.
You should be good with that one.
One last thing, no one is saying not to do what is in your head or to stray
from your ideas.
Its just that everyone can see that your not
On Wed, Jan 27, 2010 at 11:28 AM, Merrill, Jason
jason.merr...@bankofamerica.com wrote:
It would be cool to do this with copyPixels and drawing those as
materials of many planes in Papervision3D - you could explode (animate)
each plane in 3D space however you like, and easily animate them
Hey - nice work!
Jason Merrill
Bank of America Global Learning
Learning Performance Soluions
Join the Bank of America Flash Platform Community and visit our
Instructional Technology Design Blog
(note: these are for Bank of America employees only)
-Original Message-
From:
On Wed, Jan 27, 2010 at 11:29 AM, Matt S. mattsp...@gmail.com wrote:
Google as3 explosion
http://www.google.com/search?hl=ensource=hpq=as3+explosionaq=faql=aqi=g2oq=
first result:
http://active.tutsplus.com/tutorials/effects/create-your-own-pixel-explosion-effect/
Includes explosion and
Hi! I'm the list admin (again).
Yeah, that's what they told me when I set out to build what became my 12,000
line fully automated python shopping cart ...
I'm not trying to be a dick here, but discussing your Python
programming, your constant struggles against whatever, etc, is all
very
On Wed, Jan 27, 2010 at 11:29 AM, Nathan Mynarcik nat...@mynarcik.comwrote:
http://tinyurl.com/yexsdsd
You and your little tinyurl thingies LOL. Yeah, I went through 2 pages of
that google too, and the same thing, they all stink. I googled this a couple
months back and was disappointed with
Lol. Ok beno.
.m
On Wed, Jan 27, 2010 at 10:42 AM, beno - flashmeb...@gmail.com wrote:
The problem is they all look like crap :(
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On Wed, Jan 27, 2010 at 11:15 AM, Gerry noentour...@gmail.com wrote:
You should be looking for Bitmap copyPixels or setPixel32 (andre michelle
example link below)
I made something similar to what you want but want to make a newer version
with images.
Thanks :) I've posted the code, but it was over the list's size limit for a
message, so it might take a while.
Piers
On 27 Jan 2010, at 15:41, Merrill, Jason wrote:
Hey - nice work!
Jason Merrill
Bank of America Global Learning
Learning Performance Soluions
Join the Bank of
On Wed, Jan 27, 2010 at 11:36 AM, Piers Cowburn m...@pierscowburn.com wrote:
Hi Jason,
I did that on my site, you can see it here:
http://www.pierscowburn.com/(click on the thumbnails on the right when it
loads).
You can have the code if you like :)
That site's nuts! I love it! Yeah,
On Wed, Jan 27, 2010 at 11:49 AM, Dave Watts dwa...@figleaf.com wrote:
Hi! I'm the list admin (again).
Yeah, that's what they told me when I set out to build what became my
12,000
line fully automated python shopping cart ...
I'm not trying to be a dick here, but discussing your Python
Hi Beno,
It's on the way over to the list, but I've just posted the part that does the
actual explosion, it assumes you've got your plane set up in PV3D already, so
I'd get that bit done first if you want to try integrating my code with it. I'd
give more than just the explosion part, but it's
Hi,
See if I can sneak this in under the 40k limit...
// Initialise the shards array
shards = [];
// Clear the current background plane geometery
clearGeometery();
// Make the background plane more complex (so there are more shards)
background.segmentsH = 8;
background.segmentsW =
I'm just waiting to see if something better comes along.
Yeah we know. Just wait and let us send you stuff for you to approve.
--Original Message--
From: beno -
Sender: flashcoders-boun...@chattyfig.figleaf.com
To: Flash Coders List
ReplyTo: Flash Coders List
Subject: Re: [Flashcoders]
See that's where you come in. YOU take that code and make it work for your use
then
you can turn around and post it here to say Hey thanks for leading me to the
water, I drank it
and for helping me out here is my code
Or something along those lines.
I taught myself everything to this point
try filming a real explosion with a videocamera. KISS!
if even excellent coders work doesn't fit your needs, how can you
think to be able to code something better on your own?
and don't think that integrating complex code in your project is
matter of a copy-paste.
using complex code requires
On Wed, Jan 27, 2010 at 12:05 PM, Nathan Mynarcik nat...@mynarcik.comwrote:
I'm just waiting to see if something better comes along.
Yeah we know. Just wait and let us send you stuff for you to approve.
Low blow. No. What would you do? Exactly what I'm doing, no?
beno
On Wed, Jan 27, 2010 at 12:08 PM, Gerry noentour...@gmail.com wrote:
See that's where you come in. YOU take that code and make it work for your
use then
you can turn around and post it here to say Hey thanks for leading me to
the water, I drank it
and for helping me out here is my code
Or
On Wed, Jan 27, 2010 at 12:41 PM, gamera gam...@detuner.org wrote:
try filming a real explosion with a videocamera. KISS!
if even excellent coders work doesn't fit your needs, how can you think to
be able to code something better on your own?
and don't think that integrating complex code in
Funny.
12,000 lines of code isn't necessarily a good thing.
If you can't deliver your concept then maybe it's a really bad concept!
Know your limitations.
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf
Use your brain, thats what i would suggest!
beno - schrieb:
On Wed, Jan 27, 2010 at 12:05 PM, Nathan Mynarcik nat...@mynarcik.comwrote:
I'm just waiting to see if something better comes along.
Yeah we know. Just wait and let us send you stuff for you to approve.
Low blow. No. What
I am not contributing to helping beno now, but i would kindly ask him to
stop replying every single post with not-important phrases. Beno, you're
just filling up my inbox, and you are ruining the list. You've reveiced
plenty of help, now go and code your thing and come back only when you're
done.
On Wed, Jan 27, 2010 at 1:01 PM, Boerner, Brian J
brian.j.boer...@lmco.comwrote:
Funny.
12,000 lines of code isn't necessarily a good thing.
If you can't deliver your concept then maybe it's a really bad concept!
Know your limitations.
This is OT and the list manager has already jumped on
Can we stop making this list into a chatroom.. plz.. thx.
- Original Message -
From: beno - flashmeb...@gmail.com
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Wednesday, January 27, 2010 6:26 PM
Subject: Re: [Flashcoders] Ideas, Please
On Wed, Jan 27, 2010 at 1:01
On Wed, Jan 27, 2010 at 12:04 PM, Piers Cowburn m...@pierscowburn.com wrote:
Hi Beno,
It's on the way over to the list, but I've just posted the part that does
the actual explosion, it assumes you've got your plane set up in PV3D
already, so I'd get that bit done first if you want to try
Hi Coders I have this code, apparently it triggers the trace but it
doesn't move with the next frame in the time line, any ideas, I will
appreciate your input
here is my code
var ballXTween:Tween = new Tween(logoMafle, y,Bounce.easeInOut,
logoMafle.y,
216, 1.5, true);
Try e.target.gotoAndPlay(2);
--Original Message--
From: Gustavo Duenas
Sender: flashcoders-boun...@chattyfig.figleaf.com
To: Flash Coders List
ReplyTo: Flash Coders List
Subject: [Flashcoders] event that is not working
Sent: Jan 27, 2010 1:39 PM
Hi Coders I have this code, apparently it
not working! the gotoAndPlay event is on the main timeline, I don't
know how can't I been able to use it, I did before...any other ideas
Gustavo
On Jan 27, 2010, at 2:52 PM, Nathan Mynarcik wrote:
Try e.target.gotoAndPlay(2);
--Original Message--
From: Gustavo Duenas
Sender:
Sorry to revert to AS2, but would this.gotoAndPlay work?
or mcName.gotoAndPlay?
Karl
On Jan 27, 2010, at 2:52 PM, Gustavo Duenas wrote:
not working! the gotoAndPlay event is on the main timeline, I don't
know how can't I been able to use it, I did before...any other ideas
Gustavo
On Jan
I'm using it on as3 and I'm trying to use gotoAndPlay for the main
time line
gustavo
P.s: I know that is don't but why it isn't working?
On Jan 27, 2010, at 4:16 PM, Karl DeSaulniers wrote:
Sorry to revert to AS2, but would this.gotoAndPlay work?
or mcName.gotoAndPlay?
Karl
On Jan 27,
http://www.stevensacks.net/2010/01/27/adobe-air-has-bad-redraw-bugs-on-windows/
Recommended reading if you ever plan on working with non-tranparent windows in
AIR and expect to have your window be able to minimize and restore. There are
some really nasty surprises waiting for you.
then maybe _root.gotoAndPlay or _parent.gotoAndPlay
not sure if you need the underscore in as3.
Karl
On Jan 27, 2010, at 3:55 PM, Gustavo Duenas wrote:
I'm using it on as3 and I'm trying to use gotoAndPlay for the main
time line
gustavo
P.s: I know that is don't but why it isn't working?
Karl DeSaulniers wrote:
not sure if you need the underscore in as3.
You might want to practice a little more. It is required that you don't
have any underscore.
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The issue was two instances with the same name. Tween in flash got confused and
didn't want to advance.
A fixed fla has been sent to Gustavo.
--Original Message--
From: Henrik Andersson
Sender: flashcoders-boun...@chattyfig.figleaf.com
To: Flash Coders List
ReplyTo: Flash Coders List
Gustavo, I would ditch using the tween engine in flash and use TweenLite for
your tweens. Although, this wouldn't have corrected your issue, TweenLite is a
lot smaller and more efficient than the tween engine in the Flash IDE.
--Original Message--
From: Henrik Andersson
Sender:
solved, Nathan found out that I have two instances with the same name
(logoMafle) that were causing the mistake, `I knew that was
something very dumb I was missing, thanks
Gustavo
On Jan 27, 2010, at 5:12 PM, Henrik Andersson wrote:
Karl DeSaulniers wrote:
not sure if you need the
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