[Flashcoders] TextField width bizarrenesss
Okay teddy bears, I may be doing something really dumb here, but I have checked my code through thoroughly and can't find any stupid mistakes, maybe you can spot the deliberate one?? I have a button with a background and a text field. The button is resized dynamically according to the length of time it represents and the resolution. The size is applied to both the background and the text field. For some reason, my text field width always ends up 1.5 x the width of the background Here is some code below - as you can see the _renderWidth is calculated and applied to both _text and _bg - the trace always shows the text is 1.5 x the _renderWidth - any ideas??? protected function _styleButton(xmlConf:XML):void { switch(_btnType) { case CLIP_DRAG_TYPE: case TIMELINE_TYPE: //Button maybe sized according to length and has icon or text label. this._bg.height = TIMELINE_BTN_HEIGHT; this._numText.visible = false; _attachIcon(xmlConf, TIMELINE_BTN_HEIGHT); //resize button! var dur:int = duration; if (_minDuration duration) { dur = _minDuration; } _renderWidth = int(PIX_PER_SEC * int(Math.max((dur / _minDuration), 1))); this._bg.width = _renderWidth; this._text.width = _renderWidth; this._text.x = Math.floor((this._bg.width - this._text.width) / 2); break; } _initialised = true; trace(ComposeButton::_styleButton + this.name + type + _btnType + width + this.width + _numText width + this._numText.width + _text width + this._text.width + _renderWidth + _renderWidth); } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] TextField width bizarrenesss
StupuidQuestionSoPleaseDon'tHitMeI'mTryingToHelpEvenThoughThisIsLame... Has there been a scaleX applied to any of the items (_bg, _text, this). That's the only way I could reproduce your results. Jer ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] TextField width bizarrenesss
Thanks - I don't think so - I have checked through the code for scaling, but not apparent. I even resized my graphics for the clips so the children are not scaled at all in the IDE... Jer Brand wrote: StupuidQuestionSoPleaseDon'tHitMeI'mTryingToHelpEvenThoughThisIsLame... Has there been a scaleX applied to any of the items (_bg, _text, this). That's the only way I could reproduce your results. Jer ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] TextField width bizarrenesss
Yeah, I tried different ways of scaling the mc's in the IDE and couldn't reproduce the results -- scaling in the IDE is just adjusting width/height not scalex/y. Nother stupid question, but this is a MovieClip instance type or an actual Button instance type? I assumed MC, just because I haven't used Buttons in years. Don't know if it helps, but your code does exactly what it's supposed to do for me. Jer ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] TextField width bizarrenesss
It's a subclass of a subclass of Sprite, both of which are handrolled. I thought it was possibly to do with 9slice scaling or something, but no. It's bizarre - I might clear out my FLA and see.. Sprite-SimpleButton-ComposeButton Jer Brand wrote: Yeah, I tried different ways of scaling the mc's in the IDE and couldn't reproduce the results -- scaling in the IDE is just adjusting width/height not scalex/y. Nother stupid question, but this is a MovieClip instance type or an actual Button instance type? I assumed MC, just because I haven't used Buttons in years. Don't know if it helps, but your code does exactly what it's supposed to do for me. Jer ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] TextField width bizarrenesss
Glen Pike wrote: It's a subclass of a subclass of Sprite, both of which are handrolled. Sprite-SimpleButton-ComposeButton You do realize that flash already has a class called SimpleButton, right? It is far from impossible to make one with the same name, but you are asking for name collisions. I hope that you have a good reason for the name. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Has everyone seen this yet?
Pretty cool. http://mashable.com/2010/02/16/wired-magazine-ipad-demo/ gregb ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Distributable Player Solution (aka: Mobile Packager) (yet again)
Hi. Just wanted to post a follow-up on my previous posts regarding Adobe dropping the beta version of the Distributable Player Solution (aka: Mobile Packages). Today I read an article that Adobe will be bringing AIR to mobile devices along with the v10.1 Flash plugin. http://blog.everythingflex.com/2010/02/15/adobe-air-on-mobile-heres-the-most -important-sentence/?utm_source=feedburnerutm_medium=feedutm_campaign=Feed :+Everythingflex+(EverythingFlex)utm_content=Google+Reader With AIR going mobile, it certainly makes sense to me now that the Mobile Packager probably wouldn't be a sustainable project. Still... AIR Mobile! Woo! :) (ps: Sorry for posting something more Flex related to the Flash Coders list.) -- Andrew Murphy Interactive Media Developer amur...@delvinia.com Delvinia 370 King Street West, 5th Floor, Box 4 Toronto Canada M5V 1J9 P (416) 364-1455 ext. 232 F (416) 364-9830 W www.delvinia.com http://www.delvinia.com/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Distributable Player Solution (aka: Mobile Packager)(yet again)
Check out that link I just posted. Wired Magazine is all over this already. gregb -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Andrew Murphy Sent: Tuesday, February 16, 2010 2:35 PM To: 'Flash Coders List' Subject: [Flashcoders] Distributable Player Solution (aka: Mobile Packager)(yet again) Hi. Just wanted to post a follow-up on my previous posts regarding Adobe dropping the beta version of the Distributable Player Solution (aka: Mobile Packages). Today I read an article that Adobe will be bringing AIR to mobile devices along with the v10.1 Flash plugin. http://blog.everythingflex.com/2010/02/15/adobe-air-on-mobile-heres-the- most -important-sentence/?utm_source=feedburnerutm_medium=feedutm_campaign= Feed :+Everythingflex+(EverythingFlex)utm_content=Google+Reader With AIR going mobile, it certainly makes sense to me now that the Mobile Packager probably wouldn't be a sustainable project. Still... AIR Mobile! Woo! :) (ps: Sorry for posting something more Flex related to the Flash Coders list.) -- Andrew Murphy Interactive Media Developer amur...@delvinia.com Delvinia 370 King Street West, 5th Floor, Box 4 Toronto Canada M5V 1J9 P (416) 364-1455 ext. 232 F (416) 364-9830 W www.delvinia.com http://www.delvinia.com/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Distributable Player Solution (aka: MobilePackager)(yet again)
Ah, I hadn't checked out the link yet. I'm looking at the video now. Thank you. :) -- Andrew Murphy Interactive Media Developer amur...@delvinia.com Delvinia 370 King Street West, 5th Floor, Box 4 Toronto Canada M5V 1J9 P (416) 364-1455 ext. 232 F (416) 364-9830 W www.delvinia.com -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Gregory Boudreaux Sent: Tuesday, February 16, 2010 3:41 PM To: Flash Coders List Subject: RE: [Flashcoders] Distributable Player Solution (aka: MobilePackager)(yet again) Check out that link I just posted. Wired Magazine is all over this already. gregb -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Andrew Murphy Sent: Tuesday, February 16, 2010 2:35 PM To: 'Flash Coders List' Subject: [Flashcoders] Distributable Player Solution (aka: Mobile Packager)(yet again) Hi. Just wanted to post a follow-up on my previous posts regarding Adobe dropping the beta version of the Distributable Player Solution (aka: Mobile Packages). Today I read an article that Adobe will be bringing AIR to mobile devices along with the v10.1 Flash plugin. http://blog.everythingflex.com/2010/02/15/adobe-air-on-mobile- heres-the- most -important-sentence/?utm_source=feedburnerutm_medium=feedutm _campaign= Feed :+Everythingflex+(EverythingFlex)utm_content=Google+Reader With AIR going mobile, it certainly makes sense to me now that the Mobile Packager probably wouldn't be a sustainable project. Still... AIR Mobile! Woo! :) (ps: Sorry for posting something more Flex related to the Flash Coders list.) -- Andrew Murphy Interactive Media Developer amur...@delvinia.com Delvinia 370 King Street West, 5th Floor, Box 4 Toronto Canada M5V 1J9 P (416) 364-1455 ext. 232 F (416) 364-9830 W www.delvinia.com http://www.delvinia.com/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Has everyone seen this yet?
Looks like a great example of how Flash with AIR can create experiences that would otherwise be impossible. Too bad it will be on the iPad. On Tue, Feb 16, 2010 at 3:29 PM, Gregory Boudreaux gjboudre...@fedex.comwrote: Pretty cool. http://mashable.com/2010/02/16/wired-magazine-ipad-demo/ gregb ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Has everyone seen this yet?
It's an Adobe AIR application running on an unknown tablet device. It's not an iPad and has nothing to do with it. Someone made a mistake with the copy for the article. FYI, it's not impossible to do this in other languages or environments. There are other, more powerful frameworks that are robust for UI development and multi-touch systems than Flash. - jon On Feb 16, 2010, at 7:55 PM, Ktu wrote: Looks like a great example of how Flash with AIR can create experiences that would otherwise be impossible. Too bad it will be on the iPad. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Has everyone seen this yet?
It's how printed media might be transformed if people warm up to the whole concept. It doesn't really matter what platform or device it runs on. We saw some AIR and some Cocoa-touch. Looks pretty juicy but also a little confusing and non-standardized (yet). On Tue, Feb 16, 2010 at 8:45 PM, Jon Bradley shiftedpix...@gmail.comwrote: It's an Adobe AIR application running on an unknown tablet device. It's not an iPad and has nothing to do with it. Someone made a mistake with the copy for the article. FYI, it's not impossible to do this in other languages or environments. There are other, more powerful frameworks that are robust for UI development and multi-touch systems than Flash. - jon On Feb 16, 2010, at 7:55 PM, Ktu wrote: Looks like a great example of how Flash with AIR can create experiences that would otherwise be impossible. Too bad it will be on the iPad. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- http://ericd.net Interactive design and development ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Has everyone seen this yet?
My mistake for saying such a strong statement. Of course there are other frameworks available to do the same thing. Glad its not actually an iPad. I think I'm just glad to see Flash being used for more than just flashy websites and games. Flash can do a lot more than I see it get credit for on a day to day basis. (And I know flash is used for more than just websites. I've developed quite a few things outside the website realm) I would like to see it in my hands to evaluate the usability. In theory it could be brilliant but yes, people will have to warm up to it, and it will have to be standardized. Strictly out of curiosity Jon, would anyone actually choose a different framework to develop this type of application? Does it make sense considering development life cycle and platform availability? Ktu On Tue, Feb 16, 2010 at 9:02 PM, Eric E. Dolecki edole...@gmail.com wrote: It's how printed media might be transformed if people warm up to the whole concept. It doesn't really matter what platform or device it runs on. We saw some AIR and some Cocoa-touch. Looks pretty juicy but also a little confusing and non-standardized (yet). On Tue, Feb 16, 2010 at 8:45 PM, Jon Bradley shiftedpix...@gmail.com wrote: It's an Adobe AIR application running on an unknown tablet device. It's not an iPad and has nothing to do with it. Someone made a mistake with the copy for the article. FYI, it's not impossible to do this in other languages or environments. There are other, more powerful frameworks that are robust for UI development and multi-touch systems than Flash. - jon On Feb 16, 2010, at 7:55 PM, Ktu wrote: Looks like a great example of how Flash with AIR can create experiences that would otherwise be impossible. Too bad it will be on the iPad. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- http://ericd.net Interactive design and development ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Has everyone seen this yet?
I think the statement was justified... this is Flashcoders. I just wanted to state that developing UIs like that isn't limited to Flash, that's all. :) After doing more research, it's entirely possible that this is running on an iPad. We just can't tell from the video if that really is, in fact, the case. Whether or not it's an iPad though doesn't mean much in the context of the coolness of the application itself. I think any technology could be used to develop an application like this - from WPF/SL, Flash to more complex environments using Cocoa, openFrameworks and . That last comment though – whether or not it makes sense – is probably the largest unknown. I can see many reasons why choosing Cocoa would be better than choosing Flash, in the case of iPhone development. Or, in the case of a windows platform target, I can see reasons why WPF/SL or Surface would be chosen. I think we're all past the question of 'what framework/kit/language can we do that in?' If given the time, we can do pretty much anything in any language. I like to think that these days, it's the hardware that limits us. - j On Feb 16, 2010, at 9:47 PM, Ktu wrote: My mistake for saying such a strong statement. Of course there are other frameworks available to do the same thing. Glad its not actually an iPad. I think I'm just glad to see Flash being used for more than just flashy websites and games. Flash can do a lot more than I see it get credit for on a day to day basis. (And I know flash is used for more than just websites. I've developed quite a few things outside the website realm) I would like to see it in my hands to evaluate the usability. In theory it could be brilliant but yes, people will have to warm up to it, and it will have to be standardized. Strictly out of curiosity Jon, would anyone actually choose a different framework to develop this type of application? Does it make sense considering development life cycle and platform availability? Ktu ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Has everyone seen this yet?
guys, according to Lee Brimelow who was tweeting from the MWC in Barcelona its a tablet running the Android tablet OS http://mobile.venturebeat.com/2010/02/15/android-tablet-adobe-nvidia/ looks pretty cool greg On Tue, Feb 16, 2010 at 7:45 PM, Jon Bradley shiftedpix...@gmail.comwrote: I think the statement was justified... this is Flashcoders. I just wanted to state that developing UIs like that isn't limited to Flash, that's all. :) After doing more research, it's entirely possible that this is running on an iPad. We just can't tell from the video if that really is, in fact, the case. Whether or not it's an iPad though doesn't mean much in the context of the coolness of the application itself. I think any technology could be used to develop an application like this - from WPF/SL, Flash to more complex environments using Cocoa, openFrameworks and . That last comment though – whether or not it makes sense – is probably the largest unknown. I can see many reasons why choosing Cocoa would be better than choosing Flash, in the case of iPhone development. Or, in the case of a windows platform target, I can see reasons why WPF/SL or Surface would be chosen. I think we're all past the question of 'what framework/kit/language can we do that in?' If given the time, we can do pretty much anything in any language. I like to think that these days, it's the hardware that limits us. - j On Feb 16, 2010, at 9:47 PM, Ktu wrote: My mistake for saying such a strong statement. Of course there are other frameworks available to do the same thing. Glad its not actually an iPad. I think I'm just glad to see Flash being used for more than just flashy websites and games. Flash can do a lot more than I see it get credit for on a day to day basis. (And I know flash is used for more than just websites. I've developed quite a few things outside the website realm) I would like to see it in my hands to evaluate the usability. In theory it could be brilliant but yes, people will have to warm up to it, and it will have to be standardized. Strictly out of curiosity Jon, would anyone actually choose a different framework to develop this type of application? Does it make sense considering development life cycle and platform availability? Ktu ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders