Re: [Flashcoders] TweenMax EndArrayPlugin();

2010-06-24 Thread Ryan P
Nice Steven! I went back to 3.1.5, been trying to figure this dang thing out pretty much all day. I had to make a quick text edit for http://www.babyblueswh.com/ so I updated the text in nav.fla everything looked ok. Then i tried to test it, and nothing loaded, or it loaded but I could not see

[Flashcoders] Tweener still in development

2010-06-24 Thread allandt bik-elliott (thefieldcomic.com)
hi guys does anyone know if tweener is still being developed as the updates seem to have gone quiet for the last year(ish)? thanks a ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] Tweener still in development

2010-06-24 Thread Cedric Muller
hi a! I am afraid no :( http://zehfernando.com/2009/tweener-4-years-later-a-post-mortem/ hth hi guys does anyone know if tweener is still being developed as the updates seem to have gone quiet for the last year(ish)? thanks a ___ Flashcoders

Re: [Flashcoders] Tweener still in development

2010-06-24 Thread Paul Andrews
On 24/06/2010 11:58, allandt bik-elliott (thefieldcomic.com) wrote: hi guys does anyone know if tweener is still being developed as the updates seem to have gone quiet for the last year(ish)? I used to use Tweener, but have jumped to TweenLite and family thanks a

Re: [Flashcoders] Tweener still in development

2010-06-24 Thread allandt bik-elliott (thefieldcomic.com)
ah wow tweener was the first engine i used and while i jumped to tweenmax, i've been using tweener for the last year or so because the team i'm in is using it. I'm quite sad to see development stop really thanks for the info - good luck zeh best a On 24 June 2010 12:15, Paul Andrews

Re: [Flashcoders] Tweener still in development

2010-06-24 Thread Zeh Fernando
Development stopped because, quite frankly, some of the internal design of the engine didn't fit that well anymore - it did too many internal checks for the validity of objects and properties, and performance suffered. Coming from an AS2 frame of mind, if you will. Rather than radically changing

RE: [Flashcoders] Tweener still in development

2010-06-24 Thread Merrill, Jason
Second for TweenLite and TweenMax from greensock - I would guess the most popular tweening engine right now. Jason Merrill Instructional Technology Architect Bank of America Global Learning Join the Bank of America Flash Platform Community and visit our Instructional Technology Design

Re: [Flashcoders] Tweener still in development

2010-06-24 Thread Ktu
If you like stricter more OO code, you can try GTween from Grant Skinner. Not quite as fast in performance as the TweenLite family. http://www.gskinner.com/libraries/gtween/ Ktu; On Thu, Jun 24, 2010 at 9:51 AM, Merrill, Jason jason.merr...@bankofamerica.com wrote: Second for TweenLite and

Re: [Flashcoders] Tweener still in development

2010-06-24 Thread allandt bik-elliott (thefieldcomic.com)
That between as3 demo literally tore my face off - i didn't think it was possible to get faster than tweenlite On 24 Jun 2010 17:27, Ktu ktu_fl...@cataclysmicrewind.com wrote: If you like stricter more OO code, you can try GTween from Grant Skinner. Not quite as fast in performance as the

Re: [Flashcoders] Tweener still in development

2010-06-24 Thread Steven Sacks
Jack, author of Greensock, has said that the Between AS3 demo is unfair because they purposefully used an inefficient way to tween in Greensock and a specifically optimized but not real world example of tweening with Between. You can ask him for more details. This is not in any way meant to

[Flashcoders] fullscreen exe not working!

2010-06-24 Thread David Hunter
Hi all, I have made a calculator application that must be deployed as a projector .app and .exe files. When the application launches it goes fullscreen using fscommand. The .app version has worked fine throughout development (i'm working on a mac using CS3 and it is programmed in AS3) but the

Re: [Flashcoders] Tweener still in development

2010-06-24 Thread Ktu
sorry guys I'm missing something, where is this 'between as3 demo' ? Ktu; On Thu, Jun 24, 2010 at 3:35 PM, Steven Sacks flash...@stevensacks.netwrote: Jack, author of Greensock, has said that the Between AS3 demo is unfair because they purposefully used an inefficient way to tween in

Re: [Flashcoders] Tweener still in development

2010-06-24 Thread Steven Sacks
If I recall correctly, one of his points was that they used Vectors in 10 for theirs and Arrays in 9 for Greensock's for their comparison, which is obviously biased. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] fullscreen exe not working!

2010-06-24 Thread Henrik Andersson
Use the Stage class instead of those fscommand things. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

RE: [Flashcoders] fullscreen exe not working!

2010-06-24 Thread David Hunter
Thanks Henrik you are a lifesaver. I thought those were only useable within a browser container, but looks like they work for projectors too. Well it works on my mac, we'll have to wait and see it works ok on PC. I have my fingers crossed. Thank you very much. David Date: Thu, 24 Jun 2010

[Flashcoders] custom flv controls

2010-06-24 Thread Jim Andrews
i've created a couple of nice flv files in premier. i tried all sorts of options, mp4, avi, and so on. flv seems to be the best option for the web. ok i've got the flv files. but the controls you can choose in flash pro are ugly. and there's no fullscreen option. yeesh. i've seen some

[Flashcoders] Loading external fonts into a CS4 Component LivePreview

2010-06-24 Thread Chris Foster
I've made a TextArea-style component that connects to external text (HTML CDATA tags in XML), external CSS, and external fonts (load a SWF, register the contained fonts). It displays the loaded, styled text in the IDE and at runtime, but unless I explicitly embed the fonts in the component