Awesome! Thank you Juan - that worked perfectly! I did get caught out for a
while by not adding
require_once "HttpClient.class.php"
But once I realised I had omitted this, it worked a treat.
Many thanks!
Paul
On 26 Nov 2010, at 02:25, Juan Pablo Califano
wrote:
> I think the easiest op
Yep AIR for android is very much alive and kicking... I recently released a
simple quiz game called JeresySure? You can find it on the marketplace.
Anywho, CS5 pro allows devs to not only build but deploy the app locally as
to debug over wifi. Tracing and what not. It even includes a simple way
I think the easiest option would be creating some sort of proxy in php, if
that's what's available to you on your server.
The only potential problem is (your) server configuration. Sometimes,
external connections are not allowed, so calling functions like
file_get_contents() with an external url w
No problem Paul,
As a rough guide, I'm suggesting that the form data submission is
handled by a javascript function in your containing HTML page.
Your SWF would then use the ExternalInterface class to call that
function directly (and pass arguments if you need to), rather than the
SWF sending the
Thanks Chris
I have never used externalinterface before but will google it now and give it
a go.
Thank you for your help - it is really appreciated.
Thanks
Paul
On 25 Nov 2010, at 21:09, "Chris Foster"
wrote:
> Thanks Paul,
>
> I assume by 'client' you mean your Flash game, right?
>
>
Thanks Paul,
I assume by 'client' you mean your Flash game, right?
If that's so then I think you have a crossdomain issue, but a workaround
'may' be to still use your containing HTML page to send and verify the
data, and only use your SWF to trigger the submission of the form using
the ExternalIn
Hi Chris
I simply need to send the new subscriber information to the distant server
I was given an html form by my client that had to be converted to Flash for
the game. The form has 2 hidden variables and then 3 other variables, name,
email and telephone. The flash form submitted the data to the
Hi Paul,
Are you relying on the other server to return information for you to use
in your game? Or are you simply required to send new subscriber
information to the distant server?
C:
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyf
Thanks for all your help Henrik
I will ask the site in question in the morning. I was under the impression
it would be like every person who used Microsoft Office asking Microsoft to
add a cross domain file for their particular scenario. To be honest I just
panicked when the client reported tonigh
Paul Steven skriver:
Thought I could get some help here not labelled lazy!
You do realize that it takes just as long to simply ask the site in
question right?
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Unfortunately the game goes live in 3 hours time so not a case of being lazy as
I have just wrote a backup plan in php to save data to a database on client
server. My client reported the functionality worked fine a week ago and only
reported at the last hour today that it wasn't working. Thought
Paul Steven skriver:
Therefore [I] doubt...
Quit being so lazy and contact them already.
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The other server is something similar to mailchimp or campaignmonitor where
they have hundreds of thousands of people using their services. Therefore doubt
they would add crossdomain.xml for me. They basically offer api to update my
subscriber list
Sent from my iPhone
On 25 Nov 2010, at 19:11,
Paul Steven skriver:
I realise this is probably something that requires a crossdomain.xml file on
the other server but this is not possible.
Why not? Did you even ask the people responsible for the server? Either
they are going to fix it quickly or they are going to turn you down.
And if the
My flash game needs to call a script on another server to update a
subscriber list with a name and and email address. I thought all was working
fine while testing from the IDE but have just realised it doesn't work when
testing in a browser.
I realise this is probably something that requires a cro
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