Re: [Flashcoders] Reusing an Image
Kevin Holleran skriver: then do something like this? Good start, but I suggest using a vector here to make the code simpler. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Reusing an Image
I would agree with Henrik. Using the Vector class would be better in this case (or if Vector is confusing even just Array - Vector is just a typed array where you declare the data type and enforce it). And doesn't seem to me you need to separate hour digits from minunte digits - you're just dealing with numbers 0-9. Here is an example. Instead of this: hours_digit1[1] = new Bitmap(number_1_image); hours_digit2[1] = new Bitmap(number_1_image); hours_digit3[1] = new Bitmap(number_1_image); min_digit1[1] = new Bitmap(number_1_image); Do this: var digitBitmaps:Vector.Bitmap = new Vector.Bitmap(); for (var i:int = 0; i9; i++) { digitBitmaps.push(new Bitmap(number_+i+_image)); } Then, to get the image you want do the following. Say you wanted to get the number 7: var image7:Bitmap = digitBitmaps[7]; Jason Merrill Instructional Technology Architect Bank of America Global Learning ___ -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Holleran Sent: Monday, March 28, 2011 9:05 PM To: Flash Coders List Subject: Re: [Flashcoders] Reusing an Image On Mon, Mar 28, 2011 at 1:11 PM, Henrik Andersson he...@henke37.cjb.netwrote: You might want to have a look at the Bitmap.bitmapData property. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Ok, so forgive me as I have never used this before and am new to AS. I want to load a series of 10 images, these will be numbers in a countdown. Its possible for an image to be used 7 times at once (111:11:11). If I want to use the same image would I load the image into BitmapData, the turn around and have a series of Bitmap objects for every digit? clock_image_loader.addEventListener(Event.COMPLETE, images_loaded); private function images_loaded(event:Event): void { number_1_image = Bitmap(LoaderInfo(event.target).content).bitmapData; } then do something like this? hours_digit1[1] = new Bitmap(number_1_image); hours_digit2[1] = new Bitmap(number_1_image); hours_digit3[1] = new Bitmap(number_1_image); min_digit1[1] = new Bitmap(number_1_image); and so on? this would mean I would need a declaration for all seven digits for 0-9. (This is tossed together but I think you get the idea.) Again, I am new to this and I would think there would be a better way to get what I need that is more efficient Thanks for your help as always Kevin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- This message w/attachments (message) is intended solely for the use of the intended recipient(s) and may contain information that is privileged, confidential or proprietary. If you are not an intended recipient, please notify the sender, and then please delete and destroy all copies and attachments, and be advised that any review or dissemination of, or the taking of any action in reliance on, the information contained in or attached to this message is prohibited. Unless specifically indicated, this message is not an offer to sell or a solicitation of any investment products or other financial product or service, an official confirmation of any transaction, or an official statement of Sender. Subject to applicable law, Sender may intercept, monitor, review and retain e-communications (EC) traveling through its networks/systems and may produce any such EC to regulators, law enforcement, in litigation and as required by law. The laws of the country of each sender/recipient may impact the handling of EC, and EC may be archived, supervised and produced in countries other than the country in which you are located. This message cannot be guaranteed to be secure or free of errors or viruses. References to Sender are references to any subsidiary of Bank of America Corporation. Securities and Insurance Products: * Are Not FDIC Insured * Are Not Bank Guaranteed * May Lose Value * Are Not a Bank Deposit * Are Not a Condition to Any Banking Service or Activity * Are Not Insured by Any Federal Government Agency. Attachments that are part of this EC may have additional important disclosures and disclaimers, which you should read. This message is subject to terms available at the following link: http://www.bankofamerica.com/emaildisclaimer. By messaging with Sender you consent to the foregoing. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Reusing an Image
On Tue, Mar 29, 2011 at 10:23 AM, Merrill, Jason jason.merr...@bankofamerica.com wrote: I would agree with Henrik. Using the Vector class would be better in this case (or if Vector is confusing even just Array - Vector is just a typed array where you declare the data type and enforce it). And doesn't seem to me you need to separate hour digits from minunte digits - you're just dealing with numbers 0-9. Here is an example. Instead of this: hours_digit1[1] = new Bitmap(number_1_image); hours_digit2[1] = new Bitmap(number_1_image); hours_digit3[1] = new Bitmap(number_1_image); min_digit1[1] = new Bitmap(number_1_image); Do this: var digitBitmaps:Vector.Bitmap = new Vector.Bitmap(); for (var i:int = 0; i9; i++) { digitBitmaps.push(new Bitmap(number_+i+_image)); } Then, to get the image you want do the following. Say you wanted to get the number 7: var image7:Bitmap = digitBitmaps[7]; Jason Merrill Instructional Technology Architect Bank of America Global Learning ___ -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto: flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Holleran Sent: Monday, March 28, 2011 9:05 PM To: Flash Coders List Subject: Re: [Flashcoders] Reusing an Image On Mon, Mar 28, 2011 at 1:11 PM, Henrik Andersson he...@henke37.cjb.net wrote: You might want to have a look at the Bitmap.bitmapData property. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Ok, so forgive me as I have never used this before and am new to AS. I want to load a series of 10 images, these will be numbers in a countdown. Its possible for an image to be used 7 times at once (111:11:11). If I want to use the same image would I load the image into BitmapData, the turn around and have a series of Bitmap objects for every digit? clock_image_loader.addEventListener(Event.COMPLETE, images_loaded); private function images_loaded(event:Event): void { number_1_image = Bitmap(LoaderInfo(event.target).content).bitmapData; } then do something like this? hours_digit1[1] = new Bitmap(number_1_image); hours_digit2[1] = new Bitmap(number_1_image); hours_digit3[1] = new Bitmap(number_1_image); min_digit1[1] = new Bitmap(number_1_image); and so on? this would mean I would need a declaration for all seven digits for 0-9. (This is tossed together but I think you get the idea.) Again, I am new to this and I would think there would be a better way to get what I need that is more efficient Thanks for your help as always Kevin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- This message w/attachments (message) is intended solely for the use of the intended recipient(s) and may contain information that is privileged, confidential or proprietary. If you are not an intended recipient, please notify the sender, and then please delete and destroy all copies and attachments, and be advised that any review or dissemination of, or the taking of any action in reliance on, the information contained in or attached to this message is prohibited. Unless specifically indicated, this message is not an offer to sell or a solicitation of any investment products or other financial product or service, an official confirmation of any transaction, or an official statement of Sender. Subject to applicable law, Sender may intercept, monitor, review and retain e-communications (EC) traveling through its networks/systems and may produce any such EC to regulators, law enforcement, in litigation and as required by law. The laws of the country of each sender/recipient may impact the handling of EC, and EC may be archived, supervised and produced in countries other than the country in which you are located. This message cannot be guaranteed to be secure or free of errors or viruses. References to Sender are references to any subsidiary of Bank of America Corporation. Securities and Insurance Products: * Are Not FDIC Insured * Are Not Bank Guaranteed * May Lose Value * Are Not a Bank Deposit * Are Not a Condition to Any Banking Service or Activity * Are Not Insured by Any Federal Government Agency. Attachments that are part of this EC may have additional important disclosures and disclaimers, which you should read. This message is subject to terms available at the following link: http://www.bankofamerica.com/emaildisclaimer. By messaging with Sender you consent to the foregoing. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Thanks to