RE: [Flashcoders] Panorama creation

2011-05-23 Thread Cor
PTGui


-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Randy Tinfow
Sent: zondag 22 mei 2011 23:07
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Panorama creation

Any applications recommended for creating panoramas for Flash?  I've seen
software like Panoweaver and FlashVR, but have not been able to get much
information from the publishers, such as Actionscript version supported.  I
need
AS3 to be supported so we can create a multi-touch UI.

TIA,

Randy Tinfow
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Re: [Flashcoders] Re: Flushing Socket data when TCP-connection suspends and then resumes

2011-05-23 Thread allandt bik-elliott (thefieldcomic.com)
What was the issue?
On May 19, 2011 2:07 PM, Alexander Farber alexander.far...@gmail.com
wrote:
 Nevermind, found 1 issue in my server...
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Re: [Flashcoders] stageListeners in as2.0

2011-05-23 Thread allandt bik-elliott (thefieldcomic.com)
Hi

I take it this is as2

Usually to center a clip, I would use the following :
clip.x = Stage.width / 2 - clip.width / 2;
clip.y = Stage.height / 2 - clip.height / 2;

Other than that I would start looking at how you're scoping your code by
using trace(this) within your functions to see if you're scoped to the same
place as the item you're trying to move

Best
A
On May 16, 2011 8:27 AM, a...@yonearth.com wrote:
 hi to all,

 I have a main.swf movie LT 100% 100% settings for the main.swf file
etc

 i added a another movie called as

 loadMovieNum(slide1.swf,2 )

 but the slide1.swf doesn't stay centered when the browser is resized..

 i used the code given below


 loadMovieNum(slide1.swf,2 )

 import gs.TweenMax;
 import gs.easing.*;
 var main1_mc= this;
 var aaa:Number = Stage.width/100;
 var bbb:Number = Stage.height/100;

 TweenMax.to(_level2, 1.5, {_x: aaa * 3, _y:bbb *-4, ease:Expo.easeOut});

 var stageListeners1:Object = new Object();

 stageListeners1.onResize = function():Void {
 var aaa:Number =Stage.width/100;
 var bbb:Number =Stage.height/100;

 TweenMax.to(_level2, 1.5, {_x: aaa * 3, _y:bbb *-4, ease:Expo.easeOut});

 };

 Stage.addListener(stageListeners1);


 Any additional code would be greatfull!!

 Thanks
 amol
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