Hi,
Because your timer resolution is 1ms - so you will hold up the AVM
with your 1000 loop traces and your timer resolution will suffer. If
you set flag_loop=true somewhere else, you maybe okay, but your logic in
timer3 currently means the testTimer theoretically gets called 2 times
betw
There are a couple of issues I see. One, as Glen just said, is that
your timer interval is too short. The other is that you're not ending
your lines with semicolons. I'm not sure what effect that would have.
I've rewritten the code with a timer interval of 100, and traces so
you can see a history
Hi,
Your Timer delay is possibly too small to be reliable - in the
documentation it says that a timer delay lower than 20ms is not recommented:
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/utils/Timer.html#Timer%28%29
If you then start a loop to trace
Hi
I am student , I’m new in flash .In My Project I need to
have timer that work correctly with out
depending on other process in my project
. Please look at the attachment , one
timer worl alone another work and have condition , when we get the condition
the timers work slowly , I don’t kn
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