Re: [Flashcoders] Image grid with zoom effect

2012-01-03 Thread natalia Vikhtinskaya
Yes, timer does this magc! Thank you Karim! Thank you Cédric also. Maybe you can give me better idea for calculation when I calculate picture size and column numbers on the start. I want it be in width from 180 to 225. Column number should depends on stage width and I will calculate it after res

Re: [Flashcoders] Image grid with zoom effect

2012-01-03 Thread Cédric Muller
just use a timer (as Karim pointed out) or compare the previous values (stageWidth and stageHeight) with the current ones: if both are equal you could fire your resize code or you could, ultimately, resize your application each time resize is called too (depending on how you are handling your re

Re: [Flashcoders] Image grid with zoom effect

2012-01-03 Thread natalia Vikhtinskaya
Maybe I don't understand your idea. I checked stage.addEventListener(Event.RESIZE, resizeHandler); function resizeHandler(e:Event=null):void { trace("stage "+stage.stageWidth) } That gives me stage 999 stage 967 stage 911 stage 835 stage 790 stage 745 stage 705 stage 679 stage 674

Re: [Flashcoders] FTML ?

2012-01-03 Thread Cédric Muller
No but compiling a page each time it is requested feels somewhat awkward (even though I know how html renders ;) ) I feel that the cross platform compatibility feature (iPhone <-> Flash Player) is a dense fog, plus it certainly has a lot of drawbacks (complex things done in Flash won't be i

[Flashcoders] FTML ?

2012-01-03 Thread Creighton, Gerry
Has anyone else seen this or know anything about it? http://reshapemedia.com/ftml/ -Gerry ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] Image grid with zoom effect

2012-01-03 Thread Cédric Muller
or you could setup a CustomEvent.RESIZED thing that you throw when your resize code has been executed ... but you could also be ok by just calling a method /after/ the resize code/loop private function resizeHandler (e:Event):void { // resize code here (could be long) //

Re: [Flashcoders] Image grid with zoom effect

2012-01-03 Thread Karim Beyrouti
Or, if you really need to, you can do something like this: import flash.utils.setTimeout; import flash.utils.clearTimeout; var timeOutID : uint; stage.addEventListener(Event.RESIZE, resizeHandler, false, 0, true) function resizeHandler( e : Event = null ) : void { clearTimeout( ti

Re: [Flashcoders] AW: Flashcoders Digest, Vol 52, Issue 2

2012-01-03 Thread Ross Sclafani
On this note, all as3 developers would be remiss not to read 'JavaScript: the good parts' for some of the modern JavaScript coding techniques born of necessity that will improve your understanding of ActionScript's possibilities and likely improve your practices. Side effect could be a more tol

[Flashcoders] AW: Flashcoders Digest, Vol 52, Issue 2

2012-01-03 Thread Wenzler, Thomas
Quadrupling. Anything but JS would be a giant leap! >>> I'll settle for actionscript 3 replacing JavaScript in the browser >>> :) > > Second that! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listi

Re: [Flashcoders] Image grid with zoom effect

2012-01-03 Thread Cédric Muller
Yes, I know, but I interpreted what was needed, and I /think/ RESIZE does the job: RESIZE occurs your 'resize' code is executed when your code has been executed, it is RESIZEd. :) Ok, ok, I know > Cédric Muller skriver: >> stage.addEventListener(Event.RESIZE, resizeHandler, false, 0, true) >>