[Flashcoders] flash as 3 component bug?
Hi list, running into a strange issue here: - I've got two textfields in clip a on stage, I enter text, tab through them, and they respond ok - now i add clip b with a TextArea component. The textfields in clip a are now broken (text is no longer selected on tab and the tab order is messed up). n1 got ne ideas on how to fix this? I've been reading about focusmanager and diving into it, but so far no luck! regards, Hans ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Converting a flash game to facebook app
I am a bit of a dinosaur when it comes to facebook and have been asked to turn a flash game into a facebook app. Before I make a decision on whether I can take on this job I wanted a quick heads up on how complex a process is to do this? Thanks in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Converting a flash game to facebook app
Hi Paul, The process is't that complex, the api's are pretty strait forward. You can check out: http://code.google.com/p/facebook-actionscript-api/ From here you also have some links to the dev center from adobe, they dedicated an whole section to Facebook. The docs and tuts will get you up to speed in no time. Last week i implemented Facebook oAuth in a mobile AIR app with this API and it cost me about 3 hours to go from start to finish. (Up until last week i was also a dinosaur in the Facebook arena ;-) ) Hope this helps you :) Sidney -- Sidney de Koning - Be a geek, rockstar style! Read my blog: http://www.funky-monkey.nl (http://www.funky-monkey.nl/blog/) On Wednesday 30 May 2012 Week 22 at 18:17, Paul Steven wrote: I am a bit of a dinosaur when it comes to facebook and have been asked to turn a flash game into a facebook app. Before I make a decision on whether I can take on this job I wanted a quick heads up on how complex a process is to do this? Thanks in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com (mailto:Flashcoders@chattyfig.figleaf.com) http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Converting a flash game to facebook app
Hi Paul, I faced the same problem a while ago and found the whole facebook mumbojumbo pretty hard to wrap my head around, opengraphs, graph api etc. The project was cancelled so I was off the hook, but I spent about a week reading facebook's docs none the wiser, so I don't exactly share Sidney's experience. I didn't have a specific goal they wanted me to complete so that made it harder as well, but still. I did find some very good books specifically on flash games on facebook at amazon. regards H On 30-5-2012 18:17, Paul Steven wrote: I am a bit of a dinosaur when it comes to facebook and have been asked to turn a flash game into a facebook app. Before I make a decision on whether I can take on this job I wanted a quick heads up on how complex a process is to do this? Thanks in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Converting a flash game to facebook app
If by dinosaur you mean you haven't done Facebook since the REST API was retired, transitioning to Graph isn't a big deal if you're not rolling your own but using one of the SDKs - https://developers.facebook.com/docs/sdks/ or the AS3 SDK Sydney pointed to. If you mean you're completely new to Facebook development it can be a huge pain, but you'll save at least a few days if you go into it ignoring all documentation Facebook provides other than the reference: https://developers.facebook.com/docs/reference/api/ Google will find blog posts by people who give step by step instructions for registering your account as a developer, setting up an app, setting up a SDK and giving you source code of a functioning app to look at. On 5/30/12 1:43 PM, Hans Wichman hans.wich...@gmail.com wrote: Hi Paul, I faced the same problem a while ago and found the whole facebook mumbojumbo pretty hard to wrap my head around, opengraphs, graph api etc. The project was cancelled so I was off the hook, but I spent about a week reading facebook's docs none the wiser, so I don't exactly share Sidney's experience. I didn't have a specific goal they wanted me to complete so that made it harder as well, but still. I did find some very good books specifically on flash games on facebook at amazon. regards H On 30-5-2012 18:17, Paul Steven wrote: I am a bit of a dinosaur when it comes to facebook and have been asked to turn a flash game into a facebook app. Before I make a decision on whether I can take on this job I wanted a quick heads up on how complex a process is to do this? Thanks in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _ _ _ Erik Mattheis | Weber Shandwick P: (952) 346.6610 M: (612) 377.2272 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Converting a flash game to facebook app
hey, the graph api isn't such a hard thing to get your head around, it would be absolutely fantastic if it only worked how it was documented ;) the new(ish) as3 api that has been linked on here is a lot easier to use than the OAuth ports that were around before. this is really handy http://developers.facebook.com/tools/explorer?method=GETpath=591961122 as is setting up test users etc (details in the tools bit). now, as i hinted at before the graph api doesn't always behave how you would expect, but it's quirks are quirks for everyone, not just as3 devs. that said, stackoverflow has some great information on where the graph api goes offroad, it could be that the answers are php or js related but the graph api is always the same so you can work it out from there. hth, tom. On 30 May 2012 21:44, Mattheis, Erik (MIN-WSW) ematth...@webershandwick.com wrote: If by dinosaur you mean you haven't done Facebook since the REST API was retired, transitioning to Graph isn't a big deal if you're not rolling your own but using one of the SDKs - https://developers.facebook.com/docs/sdks/or the AS3 SDK Sydney pointed to. If you mean you're completely new to Facebook development it can be a huge pain, but you'll save at least a few days if you go into it ignoring all documentation Facebook provides other than the reference: https://developers.facebook.com/docs/reference/api/ Google will find blog posts by people who give step by step instructions for registering your account as a developer, setting up an app, setting up a SDK and giving you source code of a functioning app to look at. On 5/30/12 1:43 PM, Hans Wichman hans.wich...@gmail.com wrote: Hi Paul, I faced the same problem a while ago and found the whole facebook mumbojumbo pretty hard to wrap my head around, opengraphs, graph api etc. The project was cancelled so I was off the hook, but I spent about a week reading facebook's docs none the wiser, so I don't exactly share Sidney's experience. I didn't have a specific goal they wanted me to complete so that made it harder as well, but still. I did find some very good books specifically on flash games on facebook at amazon. regards H On 30-5-2012 18:17, Paul Steven wrote: I am a bit of a dinosaur when it comes to facebook and have been asked to turn a flash game into a facebook app. Before I make a decision on whether I can take on this job I wanted a quick heads up on how complex a process is to do this? Thanks in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _ _ _ Erik Mattheis | Weber Shandwick P: (952) 346.6610 M: (612) 377.2272 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Converting a flash game to facebook app
Hi, What Sidney pointed out is right. The facebook-adobe-actionscript-api coupled with Adobe dev tutorials is a good way to initiate the task. Later on, once you get the hang of it, you can start looking at the Javascript SDK and how the AS3 sdk wraps all its functionality. -Rohit On Thu, May 31, 2012 at 2:53 AM, tom rhodes tom.rho...@gmail.com wrote: hey, the graph api isn't such a hard thing to get your head around, it would be absolutely fantastic if it only worked how it was documented ;) the new(ish) as3 api that has been linked on here is a lot easier to use than the OAuth ports that were around before. this is really handy http://developers.facebook.com/tools/explorer?method=GETpath=591961122 as is setting up test users etc (details in the tools bit). now, as i hinted at before the graph api doesn't always behave how you would expect, but it's quirks are quirks for everyone, not just as3 devs. that said, stackoverflow has some great information on where the graph api goes offroad, it could be that the answers are php or js related but the graph api is always the same so you can work it out from there. hth, tom. On 30 May 2012 21:44, Mattheis, Erik (MIN-WSW) ematth...@webershandwick.com wrote: If by dinosaur you mean you haven't done Facebook since the REST API was retired, transitioning to Graph isn't a big deal if you're not rolling your own but using one of the SDKs - https://developers.facebook.com/docs/sdks/or the AS3 SDK Sydney pointed to. If you mean you're completely new to Facebook development it can be a huge pain, but you'll save at least a few days if you go into it ignoring all documentation Facebook provides other than the reference: https://developers.facebook.com/docs/reference/api/ Google will find blog posts by people who give step by step instructions for registering your account as a developer, setting up an app, setting up a SDK and giving you source code of a functioning app to look at. On 5/30/12 1:43 PM, Hans Wichman hans.wich...@gmail.com wrote: Hi Paul, I faced the same problem a while ago and found the whole facebook mumbojumbo pretty hard to wrap my head around, opengraphs, graph api etc. The project was cancelled so I was off the hook, but I spent about a week reading facebook's docs none the wiser, so I don't exactly share Sidney's experience. I didn't have a specific goal they wanted me to complete so that made it harder as well, but still. I did find some very good books specifically on flash games on facebook at amazon. regards H On 30-5-2012 18:17, Paul Steven wrote: I am a bit of a dinosaur when it comes to facebook and have been asked to turn a flash game into a facebook app. Before I make a decision on whether I can take on this job I wanted a quick heads up on how complex a process is to do this? Thanks in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _ _ _ Erik Mattheis | Weber Shandwick P: (952) 346.6610 M: (612) 377.2272 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders