Hi,
you might be looking for a bezier thingy, or it might just be as
simple as averaging the control points:
If it's the latter, there's some sample source here for something like that:
http://objectpainters.com/blog/2007/07/18/drawing-using-controlpoints/
greetz
JC
On Sat, Nov 15, 2008 at
Read the article, some good, some bad.
If anyone declares you for a fool if you prefix interfaces with 'I'
and use marker interface, I tend to gloss over the rest of the article
since it no longer comes across trustworthy... Personal preference
aside:)
On Sat, Nov 15, 2008 at 12:05 AM, David
Hi,
depends on whether you are writing it from scratch or not.
Seeing the huge amount of foto galleries already outthere including
open sourced components etc you could save some time by just using one
of those.
Then it's just implementation time x your hourly rate.
greetz
JC
On Fri, Nov 14,
Hi,
maybe a dumb question, but what is wrong with injecting the required
metadata with burak's or something like that?
greetz
JC
On Mon, Nov 10, 2008 at 10:10 PM, Meinte van't Kruis [EMAIL PROTECTED] wrote:
true, actually I've rebuild the app to get its dimensions from XML, which is
safe and
Hi,
no, unless it's a projector or wrapped up.
regards,
Hans
On Fri, Oct 31, 2008 at 10:26 AM, thomas nordahl
[EMAIL PROTECTED] wrote:
Is it possible to open either windows explorer or finder from flash ?
is there maybe an jacascript that in use with Externalinterface does the
trick?
If
Hi,
no, unless it's a projector or wrapped up.
regards,
Hans
On Fri, Oct 31, 2008 at 10:26 AM, thomas nordahl
[EMAIL PROTECTED] wrote:
Is it possible to open either windows explorer or finder from flash ?
is there maybe an jacascript that in use with Externalinterface does the
trick?
If
Hi,
no, unless it's a projector or wrapped up.
regards,
Hans
On Fri, Oct 31, 2008 at 10:26 AM, thomas nordahl
[EMAIL PROTECTED] wrote:
Is it possible to open either windows explorer or finder from flash ?
is there maybe an jacascript that in use with Externalinterface does the
trick?
If
Hi,
its only 60kb?
That shouldn't take too long.
Can you see what is taking up the time? Might be parsing instead of loading.
regards,
JC
On Thu, Oct 30, 2008 at 4:00 PM, Matt S. [EMAIL PROTECTED] wrote:
So I know this is kind of a mammoth XML file to load all at once, but
it doesnt seem
Hi,
I'm guessing the dictionary object allows you to retrieve the size of
the keyset, might be of help.
greetz
JC
On Mon, Oct 27, 2008 at 2:58 PM, Paul Andrews [EMAIL PROTECTED] wrote:
If you want an associative array like that use Object, not Array. The length
of an array is the number of
If ( currentSection[refresh] != null ) {
currentSection[refresh]();
}
?
grtz
JC
On Mon, Oct 27, 2008 at 3:02 PM, Karim Beyrouti [EMAIL PROTECTED] wrote:
Hello Group -
This should be really easy. I am trying to find out how to check if a
function exists
If they want to grab your screen... they will...
http://www.google.com/search?q=screen+grabber
On Thu, Oct 23, 2008 at 5:32 PM, Andrew Murphy [EMAIL PROTECTED] wrote:
Hi. :)
I'm attempting to disable using the Print Screen button for an AS3 movie on
a web page. The stage doesn't appear to
, 2008 at 3:24 PM, Hans Wichman
[EMAIL PROTECTED] wrote:
If they want to grab your screen... they will...
http://www.google.com/search?q=screen+grabber
On Thu, Oct 23, 2008 at 5:32 PM, Andrew Murphy [EMAIL PROTECTED]
wrote:
Hi. :)
I'm attempting to disable using the Print Screen
Hi,
as an alternative you have different options:
- dont use the tween classes, but use the TweenMax series from
greensock. However you are bound to run into other problems using the
mx classes together with FlashDevelop.
I found the following method the easiest, although patching is an option
Hi,
this might help:
http://objectpainters.com/blog/2007/11/30/inverting-the-alpha-of-a-bitmap-image/
It does not half but invert the alpha, but the principle is the same I think.
The problem lies in the premultiplication of the alpha.
greetz
JC
On Tue, Oct 7, 2008 at 4:48 AM, Juan Pablo
Hi,
ps if you are just wanting to half the alpha something along these
lines should work as well:
var newbitmap:BitmapData = new BitmapData (widht, height, true, 0x0);
newbitmap.draw (oldbitmap, new Matrix(), new ColorTransform(1,1,1,0.5,0,0,0,0));
greetz
JC
On Mon, Oct 6, 2008 at 9:17 PM,
Hi,
not sure but I think you are looking for text.embedRanges in jsfl.
greetz
JC
On Tue, Sep 23, 2008 at 9:00 PM, Michael William Ypes
[EMAIL PROTECTED] wrote:
Yet again I find myself dealing with someone elses sh*te.
Basically compile times are like a million years/5 minutes and I believe
Yes,
as2 or as3 ?
greetz
JC
On Thu, Sep 18, 2008 at 9:58 PM, eric e. dolecki [EMAIL PROTECTED] wrote:
Is it possible to have many classes burned into a single SWC and then call
classes out of it?
- linked to SWC
import someClass;
import someOtherClass;
var foo:SomeClass = new SomeClass();
Hi,
here is an as2 method, maybe it's portable:
http://objectpainters.com/blog/2007/07/16/argumentscallee_name/
greetz
JC
On Tue, Sep 16, 2008 at 1:24 PM, Jiri Heitlager
[EMAIL PROTECTED] wrote:
Does somebody now if it is possible to get the name of a function from the
scope of that function.
and a working example on all OS/platform
combos I know of:
http://blog.intuitymedialab.eu/2007/07/13/actionscript-javascript-communication-externalinterface/
seb.
Hans Wichman wrote:
Hi,
I read somewhere that using getUrl for javascript calls while using
externalinterface at the same time
Hi,
I read somewhere that using getUrl for javascript calls while using
externalinterface at the same time will lead to problems (eg when
using swfaddress).
Can anyone tell me if opening an url through getUrl will cause these
problems as well, or just javascript?
Any work arounds? What is the
Hi,
you're not using runtime file sharing right?
greetz
JC
On Wed, Sep 3, 2008 at 11:48 AM, allandt bik-elliott
(thefieldcomic.com) [EMAIL PROTECTED] wrote:
sorry to necro an old thread but i still have a problem
file structure:
one index swf that preloads the main swf
main swf that loads in
Hi,
I don't think pythagoras is involved here.
try:
factor = vectorLength/c;
coordX = startX + (endX-startX)*factor;
coordY = startY + (endY-startY)*factor;
greetz
JC
On Wed, Aug 27, 2008 at 7:00 PM, allandt bik-elliott
(thefieldcomic.com) [EMAIL PROTECTED] wrote:
hi guys
I'm doing
Hi,
I don't think tweening from inner to outer is possible, unless you use
multiple glow filters.
greetz
JC
On Wed, Aug 27, 2008 at 9:43 PM, eric e. dolecki [EMAIL PROTECTED] wrote:
Can tweenfilterlite tween from inner to outer glows elegantly? The server
isn't responding for me to check
Hi,
interfaces are pretty simple in reality and they are everywhere.
Imagine every wall outlet looked different, and not only different, but that
in order to use them, you had to remove the outlet first, take a look at the
wiring and then bolt it back on with you finally knowing how to use it.
Hi,
isnt milliseconds since 1970 easier?
Something like:
date value=103810313 /
new Date ().setTime(103810313))
greetz
JC
On Tue, Aug 26, 2008 at 1:33 PM, allandt bik-elliott (thefieldcomic.com)
[EMAIL PROTECTED] wrote:
The app is designed for people only in the uk - it will show the current
(thefieldcomic.com) [EMAIL PROTECTED] wrote:
would that be the same as the php time() method? because that would be super
On Tue, Aug 26, 2008 at 1:27 PM, Hans Wichman
[EMAIL PROTECTED] wrote:
Hi,
isnt milliseconds since 1970 easier?
Something like:
date value=103810313 /
new Date ().setTime
Hi,
i'm building an app, which loads another app, so lets say main loads sub.
Sub is always the same and is not under my control, and it performs a:
_lockroot = true
ExternalInterface.addCallback (, _root.obj, _root.obj.function);
The first time sub is loaded, its _root points at _level0.a
That is true, although it's hard to see how your live would be if you'd
taken 'that other road' :)
On Sat, Aug 23, 2008 at 12:11 PM, Eamonn Faherty [EMAIL PROTECTED]wrote:
I have a computer science degree and I think it is so valuable.
The things I learnt on my course help me with my
Hi,
I'm currently involved in a project, where webservices are being accessed
from flash, through a 400kb microsoft javascript library.
The developer claims it is webservices through json, which is supposedly
done because of the big performance improvement.
All I see is a 400kb javascript
Hi,
thanks but I forgot to mention its AS2, will I need the additional libraries
there?
(they argue its as2 that has to run in fp9, go figure ;))
regards,
JC
On Fri, Aug 22, 2008 at 4:17 PM, Eduardo Omine [EMAIL PROTECTED]wrote:
On Fri, Aug 22, 2008 at 9:49 AM, Hans Wichman
[EMAIL PROTECTED
HI,
ok formal cs university degree here... would I recommend it? Erm depends on
the work you have to do. I don't believe it's the best education/background
for this kind of work. It has helped me to do the work I have to do, but
it's not helping me getting the work I want to do :). And then again
Hi folks,
I was searching for a fast performing as2 panorama tool, and stumbled into
pano2vr.
Although it's a great tool, the output seems a bit sluggish, but maybe I'm
just spoiled by looking at flash 9 pano's.
Does anybody know of a better as2 panorama tool that outputs fast performing
Hi,
I thought the point of Grant's article was that it's hopelessly bugged in
player 9 even if you are an academic?:)
greetz
JC
On Fri, Aug 15, 2008 at 3:47 PM, Eduardo Omine [EMAIL PROTECTED]wrote:
In gotoPage(), try this:
var loader:Loader = Loader(currentPage.parent);
instead of:
Hi,
here is a simple one usig curveTo's to create a fluid line:
http://objectpainters.com/blog/2007/07/18/drawing-using-controlpoints/
greetz
JC
On Mon, Aug 4, 2008 at 10:03 AM, Ivan Dembicki [EMAIL PROTECTED]
wrote:
Hello Alias,
http://bezier.googlecode.com
you need Bezier.setPoint method
ok ignore that, i misread the question:)
On Mon, Aug 4, 2008 at 11:22 AM, Hans Wichman
[EMAIL PROTECTED] wrote:
Hi,
here is a simple one usig curveTo's to create a fluid line:
http://objectpainters.com/blog/2007/07/18/drawing-using-controlpoints/
greetz
JC
On Mon, Aug 4, 2008 at 10
Hi folks,
1 in a coupe hundred times, my v2 alert box does not appear in the middle of
the screen, but with its center at 0,0 of my stage.
And of course we can roll our own again, but if there is a simple fix, I'd
rather not:)
Any ideas?
regards,
JC
My favourite movie happy tree friends is in there woohoo!
On Fri, Jul 25, 2008 at 6:30 PM, allandt bik-elliott (thefieldcomic.com)
[EMAIL PROTECTED] wrote:
it brings up a serious point tho - can flash survive with the amount of
animosity there is towards it?
On Fri, Jul 25, 2008 at 4:56 PM,
Hi,
might not be your issue, but are you telling the timeline on which the flv
is embedded to go back, or the flv itself?
greetz
JC
On Fri, Jul 25, 2008 at 7:18 PM, Fabio Pinatti [EMAIL PROTECTED] wrote:
Hello all!
I'm doing a kind of navigation application using a flv embedded on
flash.
Hi Jason,
trace (Number(102).toString(16));
hth,
JC
On Thu, Jul 24, 2008 at 8:46 PM, Merrill, Jason
[EMAIL PROTECTED] wrote:
If you're manipulating the number, as opposed to storing or
displaying it,
Thanks, but yeah, the purpose is to display the hex #, the full 6
digits, to the user as
Hi,
just guessing here, but i think converting them to HSB first might work.
Then you only need the B value.
hth
JC
On Thu, Jul 24, 2008 at 8:55 PM, Jim McIntyre [EMAIL PROTECTED] wrote:
Does anyone know a good formula for comparing brightness of RGB color
values?
Obviously, 0xCC is
Hi,
and nowhere near complete:). But it might suffice for most cases.
greetz
JC
On Thu, Jul 17, 2008 at 8:24 AM, Leonardo Scattola - New Vision srl
[EMAIL PROTECTED] wrote:
Thanks everybody for your prompt response.
A dude on the FlashMedia List (on which we crossposted) proposed this
http://objectpainters.com/blog/2007/07/16/argumentscallee_name/
HTH
JC
On Wed, Jul 16, 2008 at 6:06 PM, Leonardo Scattola - New Vision srl
[EMAIL PROTECTED] wrote:
Hi list!
I apologize in advance if this question has already been asked... it is my
little Wednesday puzzle :D
Given this
ps this is a very old article, the new reflection package is done, if you
are interested let me know
On Wed, Jul 16, 2008 at 7:22 PM, Hans Wichman
[EMAIL PROTECTED] wrote:
http://objectpainters.com/blog/2007/07/16/argumentscallee_name/
HTH
JC
On Wed, Jul 16, 2008 at 6:06 PM, Leonardo
Hi,
one of the easiest methods to override/set a logger is to either use mtasc,
which allows you to specify where the traces go, you can specify a class and
method to trace to OR another method is to replace all traces with
_global.log and add
_global.log = function (info:String) { trace (info);
ps where _parent refers to the layer you want to disable clicks for etc
On Mon, Jul 14, 2008 at 1:56 PM, Hans Wichman
[EMAIL PROTECTED] wrote:
Hmm not entirely sure what you mean, but normally a :
_parent.onPress = function(){}
_parent.useHandcursor = false;
does the trick.
greetz
JC
Hmm not entirely sure what you mean, but normally a :
_parent.onPress = function(){}
_parent.useHandcursor = false;
does the trick.
greetz
JC
On Mon, Jul 14, 2008 at 1:37 PM, Rajiv Seth (Pixelated)
[EMAIL PROTECTED] wrote:
Hi,
I want to create an effect like
Hi,
im missing the creating of the listener?
JC
On Mon, Jul 14, 2008 at 9:14 PM, Lehr, Theodore M (N-SGIS)
[EMAIL PROTECTED] wrote:
Trying again
I have:
this.createEmptyMovieClip(img_mc,999);
var my_mcl:MovieClipLoader = new MovieClipLoader();
mclListener.onLoadComplete =
Hi,
function f1(e:MouseEvent):void {
var i:Number = 2 ; //set i to 2
if (i 10) { //if i10 = true, so this always executes
i = i++; //i = now 3
trace(i = + i); //traces 3 not 2?
}
you probably want to declare i as an instance variable, not a local var
sorry i misread it, i thought u needed to double i, but it seems you want to
up it by 2, that's i+=2.
On Sun, Jul 13, 2008 at 1:25 PM, Hans Wichman
[EMAIL PROTECTED] wrote:
Hi,
function f1(e:MouseEvent):void {
var i:Number = 2 ; //set i to 2
if (i 10) { //if i10 = true
Hi,
well there is only one other option I know (assuming that without xml you
mean without any kind of scripting) and that is a consistent naming pattern.
Eg: image1.jpg,image2.jpg,image3.jpg, etc
This way you just keep loading the images until the first one that fails.
HTH
JC
On Tue, Jul 8,
try this:
import mx.utils.Delegate;
TweenFilterLite.to(m, tweenTime, {_y:targetPos, onComplete:Delegate.create
(this, moveShape), onCompleteParams:[_timeline.y1]});
if it works, move the declaration of the delegate into your constructor, so
it isn't recreated every time.
greetz
JC
On Mon, Jul
Really no takers?
I love these things only I run into :)).
oh btw the call was PopUpManager.createPopUp and not Window.createPopup
On Tue, Jul 1, 2008 at 5:27 PM, Hans Wichman [EMAIL PROTECTED]
wrote:
Hi list,
I have a project that uses the v2 window.createPopup functionality.
However now
that loaded the class and not
by the swf using the class.
argghg i just love flash
greetz
JC
On Wed, Jul 2, 2008 at 8:48 AM, Hans Wichman [EMAIL PROTECTED]
wrote:
Really no takers?
I love these things only I run into :)).
oh btw the call was PopUpManager.createPopUp
:
Yes, unfortunately I found pretty early on that most V2 components
require _lockroot _and_ that the component be included in both the
loaded SWF and SWF that's loading it.
So I stopped using V2 components. They're pretty rubbish. :-(
Ian
On Wed, Jul 2, 2008 at 8:13 AM, Hans Wichman
[EMAIL
doesn't need form entry etc.
Anything which _does_ need form entry and complicated stuff we're
doing in AS3 with the Flex components.
Ian
On Wed, Jul 2, 2008 at 9:57 AM, Hans Wichman
[EMAIL PROTECTED] wrote:
Hi,
yep same conclusions here. Add the fact that _lockroot is just plain
buggy
need form entry etc.
Anything which _does_ need form entry and complicated stuff we're
doing in AS3 with the Flex components.
Ian
On Wed, Jul 2, 2008 at 9:57 AM, Hans Wichman
[EMAIL PROTECTED] wrote:
Hi,
yep same conclusions here. Add the fact that _lockroot is just plain
buggy
Hi list,
I have a project that uses the v2 window.createPopup functionality.
However now and then, the window that is opened has only half a title bar,
no content pane (only a very small rectangle), appears momentarily in the
top left corner of the player, and then is centered to where it should
Hi,
not going to work I think. Ran into this some time ago, the Array class is a
beastie in its own right.
The only around it that I found was adding a static createFromArray method
to my subclass (which is slow).
greetz
JC
On Thu, Jun 26, 2008 at 5:02 PM, Morten Barklund [EMAIL PROTECTED]
Hi,
as2 or as3?
In as2 i'd use the verbose option on mtasc.
greetz
JC
On Tue, Jun 17, 2008 at 11:33 AM, Piers Cowburn [EMAIL PROTECTED] wrote:
I'm trying to nail down where a reference to an unwanted class is coming
from, and I need to be able to work out which classes are being compiled
Hi,
read a programming or flash manual, or subscribe to the newbie list.
This is not meant harshly but these questions are so basic that you
are doing yourself (and us) a favor by sharpening your axe before you
set off in the woods.
You do:
resultTxt.text = parseInt(resultTxt.text) +
drop an instance in the main fla as well.
On Tue, May 13, 2008 at 2:30 PM, Lehr, Theodore M (N-SGIS)
[EMAIL PROTECTED] wrote:
The problem seems to be that the alert component is in a mc that is
being loaded into another mc... is this a known issue? Any thought on
how I get it to work?
Hi folks,
I have a clip with a hitarea attached ie:
myClip.hitArea = myHitArea;
works like a charm... but now I want to attach a filter to the hitArea.
Attaching a filter automatically sets cacheAsBitmap to true, and the
hitarea no longer works.
Any ideas why this is happening? It is only
Hi,
further investigation reveals it only happens when myHitArea is drawn
by code :-S and we turn on cacheAsBitmap
greetz
JC
On Wed, Apr 23, 2008 at 10:16 PM, Hans Wichman
[EMAIL PROTECTED] wrote:
Hi folks,
I have a clip with a hitarea attached ie:
myClip.hitArea = myHitArea;
works
Hi,
for n1 who is interested, if I simply attach a dynamically drawn
bitmap as hitarea instead of a dynamically drawn movieclip, it works
just fine. Crappy bug tbh.
greetz
JC
On Wed, Apr 23, 2008 at 10:16 PM, Hans Wichman
[EMAIL PROTECTED] wrote:
Hi folks,
I have a clip with a hitarea
Hi,
does n1 have any experience with running FMS on a 64bit Vista OS?
We are migrating one of our testservers shortly and we are trying to
identify possible bottlenecks.
greetz
JC
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
hmm, as in:
myMovie.unload (false);
which would then be documented as:
Unload unloads your movie except when false is passed
Feels...wrong somehow;)
On Wed, Apr 16, 2008 at 1:40 PM, Piers Cowburn [EMAIL PROTECTED] wrote:
I think any kind of fix they implement now would have to have some
btw new eval(_global.myPackage.MyClass)(); does the trick as well.
If you please add
Assert.assertNotNull (eval(_global.myPackage.MyClass))
etc
On Fri, Apr 4, 2008 at 5:01 PM, Jiri Heitlager
[EMAIL PROTECTED] wrote:
Thanx Alan, using a custom error exception is a nice little added touch :)
hi,
creating a webservice is asynchronous, at least in as2, you will have
to wait for the creation to complete.
That probably doesnt solve your problem ,but is a prerequisite anyway
greetz
JC
On Tue, Apr 1, 2008 at 11:46 AM, Gert-Jan van der Wel
[EMAIL PROTECTED] wrote:
Thanks for your
it only gets worse :)
This is a nice read too:
http://www.moserware.com/2008/03/what-does-it-take-to-become-grandmaster.html
On Thu, Mar 20, 2008 at 11:08 PM, Jiri Heitlager
[EMAIL PROTECTED] wrote:
Steven,
thanks for that helpfull reply. It is funny becuase I was just thinking
about the
i'm betting it's the
sorry couldn't resist;)
On Thu, Mar 20, 2008 at 4:49 PM, Omar Fouad [EMAIL PROTECTED] wrote:
Man Here is what I wrote.
*
public* *class* A_window *extends* MovieClip{
*public* static *const* CLOSE:String = *close*;
*public* *function* A_window() {
Hi Muzak,
i thought trac already offered a wiki, svn, emailnotifications and more,
could you spare some details on what assembla offers over trac?
greetz
JC
On Sat, Mar 15, 2008 at 8:56 PM, Muzak [EMAIL PROTECTED] wrote:
And on a similar note, I use Assembla as an online repository:
Hi list,
I'm trying to find out the difference in webservice results when alternating
myCall.doDecoding between true and false, but no matter what i set it to, my
results are passed as converted xml objects. Any pointers on what the real
difference is? The documentation is very unclear on this
;
myCall.doLazyDecoding = true;
var pend:PendingCall = myWS.system_ExecuteEvent(
Don't mind the bad code it's a quick an dirty test I'm working on.
greetz
JC
On Wed, Mar 12, 2008 at 9:06 AM, Hans Wichman
[EMAIL PROTECTED] wrote:
Hi list,
I'm trying to find out the difference in webservice results when
google for flash mouse x y
On Tue, Mar 11, 2008 at 12:49 PM, Lehr, Theodore M (N-SGIS)
[EMAIL PROTECTED] wrote:
How can I trace the x and y of the mouse? I would want to grab it on a
click
Ted
___
Flashcoders mailing list
On a sidenote, it's pretty easy to implement for as2 too btw, although the
performance is probably not uber.
I gotta admit once you get used to object-to-object mapping ... ;)
On Tue, Mar 11, 2008 at 9:07 PM, Claus Wahlers [EMAIL PROTECTED]
wrote:
Claus Wahlers wrote:
An associative Array
just managed to get it working, and yeh -
it's
really fast.
Thanks for the reminder...
- karim
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Hans
Wichman
Sent: 28 February 2008 19:16
To: Flash Coders List
Subject: Re: [Flashcoders] bitMapData
Hi,
have you tried public draw(source:Object, [matrix:Matrix],
[colorTransform:ColorTransform], [blendMode:Object], [clipRect:Rectangle],
[smooth:Boolean]) : Void using the colortransform?
greetz
JC
On Mon, Feb 25, 2008 at 10:48 AM, Elia Morling [EMAIL PROTECTED] wrote:
How do I make a
Hi,
you can put classes in an swf and use the swf as a dll.
It's a hassle but its doable.
You load the swf in a specific frame, the swf only contains classes and they
become available from that frame onwards.
Again, im not sure if you should do this if the only reason is that you'd
rather write
Hi,
no i don't think so, check out moviecliploader.
greetz
JC
On Sat, Feb 9, 2008 at 4:31 PM, strk [EMAIL PROTECTED] wrote:
Is it safe to assume that as soon as
loaded.getBytesLoaded() == loaded.getBytesTotal()
actions in first frame of the loaded 'loaded' movieclip
were executed ?
Hi,
that is only detectable when the mouse is down (try tracing xmouse and
ymouse while mouse is down, versus when its not).
Another thing you can do is look at how long the mouse hasnt moved.
greetz
JC
On Feb 8, 2008 1:40 PM, Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED] wrote:
hi guys
Hi,
can u put a test online? With fla that is.
greetz
JC
On Feb 3, 2008 3:24 PM, Dave Mennenoh [EMAIL PROTECTED] wrote:
Nobody?
I am still not figuring this out. Using getPixel() on certain clips is
returning #FF when it's cleary not a white pixel. But it makes no
sense.
On one clip it
Hi,
are you loading all images from the same domain?
greetz
JC
On Feb 3, 2008 4:00 PM, Dave Mennenoh [EMAIL PROTECTED] wrote:
OK -it seems to be the BitmapData.draw() method that is failing. On just
certain images (though all are jpeg's imported into Flash and turned into
MC's) draw() is
:-)
On Jan 30, 2008 8:05 PM, Hans Wichman [EMAIL PROTECTED]
wrote:
Hi,
check this out:
http://objectpainters.com/blog/2007/01/03/where-am-i-relative-paths/
The getPath things works in most cases. If you want a more complex
version
that takes more things into account, you can use
Hi,
if it runs from a server you could do exactly that, write some kind of
script that returns the contents of the folder in xml format.
It's not supported in flash to loop through a set of files without such a
script.
greetz
JC
On Fri, Feb 1, 2008 at 3:25 PM, Ted Lehr [EMAIL PROTECTED] wrote:
Hi,
check this out:
http://objectpainters.com/blog/2007/01/03/where-am-i-relative-paths/
The getPath things works in most cases. If you want a more complex version
that takes more things into account, you can use this:
You will need to replace the RuntimeExceptions with your own error mechanism
Hi,
you've answered your own question I'm afraid.
There is one other option, paint bitmaps to a symbol :).
So all the assets for an interactive smiley are stored as bitmaps and you
create a movieclip from that.
greetz
JC
On Tue, Jan 29, 2008 at 5:33 PM, Donald Trump [EMAIL PROTECTED] wrote:
seems like an item for the newbie list tbh:)
On Tue, Jan 29, 2008 at 8:27 PM, Claudio M. E. Bastos Iorio
[EMAIL PROTECTED] wrote:
Thanks for your answer. But how? Where?. I think that
ProgressEvent.bytesLoaded, and ProgressEvent.bytesTotal could help. But
where should I check the status?
Hi,
basically you look at every method in the interface, and write a method in
your own class with the exact same signature and then you declare the class
as an implemenation of that interface.
Say you'd have an interface ISerializable which would allow you to convert
an object to xml , the
Hi,
If you dont like the as3 event mechanism, you can write your own, but
looking at your code, there are a number of things I wouldn't do:
- setting local variables on the activation stack, it leads to memory waste
- executing the asynchronoustask before setting the callback handlers
-
Hi,
not sure but is validating first through normal means using a loadvars
object an option?
loadvarsObj.addRequestHeader(Authorization,BASIC + Base64.Encode
(username:password));
loadvarsObj.sendAndLoad(myUrl, loadvarsObj, POST);
greetz
JC
On Fri, Jan 25, 2008 at 7:38 PM, Glen Pike [EMAIL
Hi,
without going into activation objects or what're called and scope issues,
i'd go with:
for (var j = 0; j5; j++) {
trace(j is+j);
this[clip+j][button+j].myJ = j;
this[clip+j][button+j].onRollOver = function() {
Tweener.addTween(this._parent,{_xscale:100, _yscale:100, delay:0,
http://www.mail-archive.com/flashcoders@chattyfig.figleaf.com/msg37404.html
:)
On Jan 22, 2008 8:54 AM, Latcho [EMAIL PROTECTED] wrote:
Hi list,
Playin with setup strategies, my major hassle was a shared library.
When I load library.swf in main.swf with MCloader,
i noticed there was no
] On Behalf Of Hans
Wichman
Sent: 22 January 2008 11:06
To: [EMAIL PROTECTED]; Flash Coders List
Subject: Re: [Flashcoders] [AS2] bitmapdata from external loaded swf
http://www.mail-archive.com/flashcoders@chattyfig.figleaf.com/msg37404.h
tml
:)
On Jan 22, 2008 8:54 AM, Latcho [EMAIL PROTECTED
Hi,
im trying to attach a bitmap from a childmovie to a parent movie, but to no
avail.
It seems BitmapData.loadBitmap only works in the main movie on linkageid's
from the main movie.
Tricks like trying to attach the bitmap to the childmovie itself dont seem
to work.
Any pointers? Is doesnt
Hi,
ok I fixed it. The only way I found to load bitmap data from an external
child swf was to:
- put an extra clip in the childswf connected to an AS2 clip which attached
a specified bitmap from its own library
- load the childclip, attach the extra clip to it, have it attach the bitmap
data and
Hi,
one of our clients wants us to make a screensaver.
We decided to do it in flash but the CPU isnt allowed to go over 10% usage.
That is absurd in itself since it didnt come with a PC spec, so I could say
well at NASA we didn't even hit 2%! but anyway we're looking for an
option to make
Hi folks,
I cleaned up the mess a bit, and thought this might be interesting to you.
Goal:
- load a child swf with png/jpgs/whatever with linkage id's set in a parent
swf and extract bitmap data from child into parent
I couldn't do this any other way than:
- adding a clip on the root of the
well there ya go:
http://objectpainters.com/blog/2007/12/07/why-you-must-call-super/ :)))
It's as2 , but i can imagine it applies to as3 as well, if anyone happens to
know?
greetz
JC:)
On Jan 13, 2008 5:13 AM, Helmut Granda [EMAIL PROTECTED] wrote:
No, I'm not calling super...
On 1/12/08,
Hi folks,
I was wondering about your personal/professional preference regarding the
following.
Say you have an interface IEvent and a base class Event which implements
IEvent.
Now you are creating an event subclass MyEvent which can:
- implement IEvent
- extend Event
- both
In other words,
Hi,
did you copy and paste that? Since it's full of typo's :)
If u did, i'd try setStyle instead of setSytle and verticalAlign instead
verticalAlign.
If that wasn't it... then well it was a good guess:))
greetz
JC
On Jan 10, 2008 2:23 PM, learner [EMAIL PROTECTED] wrote:
Hi all,
Can I not use
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