Thanks everybody for your prompt response.
A dude on the FlashMedia List (on which we crossposted) proposed this
solution:
setFunctionNames = function (pObjContainer) {
// Description:
// Sets the property name for every Function
// that was found in pObjContainer
// Arguments:
//
Hi list!
I apologize in advance if this question has already been asked... it is
my little Wednesday puzzle :D
Given this sample code (AS2):
myFunction=function() {
// call the second one:
trace(Now calling secondFunction);
secondFunction();
trace(End.);
}
Claudio M. E. Bastos Iorio ha scritto:
Hi guys, hope you can help me on this one.
I have a class to load an XML file. I'm trying this:
As Eric said, remember that the Event class is your friend.
You will want to manage any asynchronous procedure (such as Remoting,
XML parsing,
Hello everyone!
I wrote a little class extending the AS3 Loader class.
In my new loader I've added a reference to the clip to which attach my
content, so that I can write
myLoader.loadImage(url, clip:MovieClip)
where loadImage is a static method; in an ideal world myLoader will
always load
http://www.appleinsider.com/articles/07/07/05/mossberg_apple_working_on_adobe_flash_support_for_iphone.html
It would be a very nice thing... but if the iPhone could support the
NetStream and NetConnection classes natively, thus permitting us to
download / upload a live video stream, it would
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