thx for help,
im using one class that check if more than one .swf of the same app is
running using local connection, but in IE the local connection didnt work
well with the activeX blocker, but using your ObjectSwap it works =P
my class - CheckFlashInstances (
Well if r u using 2 swf at same time u can use LocalConnection to transfer
data.
right??
(sorry if im wrong )
MauricioMassaia
On 5/17/06, Jason Saelhof [EMAIL PROTECTED] wrote:
I did try getting a reference to the Shared Object again using...
myVar = SharedObject.getLocal( ... );
look this site, its launch many external flvs.
http://www.hangingtestdummy.com/
On 12/12/06, Christopher Whiteford [EMAIL PROTECTED] wrote:
Thanks, this looks like what I was looking for
On 12/12/06, Vishal Kapur [EMAIL PROTECTED] wrote:
Check out ExternalInterface in Flash8 for
I always use mx.effects.Tween and i never use mx.transitions.Tween
example :
import mx.effects.Tween;
import mx.transitions.easing.*;
this.createEmptyMovieClip( mc , this.getNextHighestDepth() );
mc.beginFill( 0x00 , 100 );
mc.lineTo( 10 , 0 );
mc.lineTo( 10 , 10 );
mc.lineTo( 0 , 10 );
I use Sepy Editor ( http://www.sepy.it/ ) i think its good..
just try it =)
On 2/18/07, Chris Mitchell [EMAIL PROTECTED] wrote:
Sorry, I thought FD was mac also. Sepy is also great. I used it for quite
sometime. FD is just so easy to set up. I run multiple instances one for AS2
and another
Paul,
I dont know why it happens but if u change the order of the attach the
object1.onEnterFrame will work first :
object2 = attachMovie(ball_mc,ball_mc2,2);
object1 = attachMovie(ball_mc,ball_mc,1);
object1.onEnterFrame = function() {
trace (Object1 enter frame);
}
Andrew,
try this :
function GiveAnswer( id:Number ):Void
{
trace( answer id: + id );
}
for( var aNum = 1 ; aNum = 5 ; aNum++ )
{
var answerButton = questionInterface[button_+aNum];
answerButton.id = aNum;
answerButton.onRelease = function(){GiveAnswer(this.id); }
}
i hope it
Hi,
Check this site , it has a pretty nice water effect that you can write and
save XD
http://www.wagnerpaula.com/water/
Hugs
MauricioMassaia
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! I'd love
to see how it was done.
cheers,
lincoln
On Mar 20, 2007, at 5:42 AM, Adrian MacTaggart wrote:
Charming!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Mauricio
Furtado Massaia
Sent: 20 March 2007 12:11
To: Flashcoders mailing list
Hi guys,
Wagner Paula and I have worked on DM9DDB´s WebSite and we are really proud
of this job.
The navigation and design are a little bit oldskool. In fact everything on
this site was made by OOP Classes and Standard code what really makes me
happy about that.
I would like to get some
Thx Wag.
[]s
On 3/26/07, Wagner Amaral [EMAIL PROTECTED] wrote:
Just a tip?
http://blog.deconcept.com/swfobject/
It's nice, anyway
(e vai brasil! =P)
On 3/26/07, Mauricio Furtado Massaia [EMAIL PROTECTED] wrote:
Hi guys,
Wagner Paula and I have worked on DM9DDB´s WebSite and we
See how it how it was built at : http://www.h4che.com/Milko/
=P
On 3/23/07, laurent untereiner [EMAIL PROTECTED] wrote:
Selon Matthias Dittgen [EMAIL PROTECTED]:
The big plus for this game is the idea.
It's the key! sure it's technicaly trop fort, but I think the first
parameter for a
Or u can use a setTimeout in Flash 8.
example:
function aaa():Void
{
trace( aaa called!);
}
setTimeout( this , aaa , 1000); // 1000 milli = 1sec
or use setInterval :
var myInterval;
function aaa()
{
trace( aaa called! )
clearInterval( myInterval );
}
myInterval =
Juan,
You can also check the metadata of the FLV video (
http://livedocs.adobe.com/flash/8/main/2562.html
).
i hope it helps.
MauricioMassaia
On 3/26/07, Juan Anzaldo [EMAIL PROTECTED] wrote:
I am doing a Video Gallery in flash, Im loading the FLV files dynamically,
I want to know the
i think so , like this :
var intervalID;
function initInterva()
{
intervalID = setInterval( this , nextScene , 5000 );
}
function stopInterval()
{
clearInterval( intervalID );
}
// onRollOver will stop the interval
my_mc.onRollOver = function (){
stopInterval();
}
// onRollOut
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