Re: [Flashcoders] getURL

2005-12-12 Thread Mick G
This is a new security setting in Flash 8 - drives me crazy. I rolled back
to Flash 7 in one of my browsers. If you have Flash 8, there are
workarounds.

http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager.html

The settings manager being an online app is so weird. Makes no sense to me.


On 12/12/05, Hans Wichman [EMAIL PROTECTED] wrote:

 Hi list,

 it seems when playing content in Flash 8, using getUrl(myFIle.html,
 _blank, GET) does no longer append variables to the given file when
 run
 locally.
 Can anyone confirm this and does anyone have a workaround?

 greetz
 Hans

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Re: [Flashcoders] Re: AMFPHP for commercial projects

2006-01-26 Thread Mick G
I'm curious why Macromedia (oops, adobe) don't pick up PHP as a remoting
technology. It's a huge audience and they support PHP in their other
products (ie. dreamweaver).



On 1/27/06, Miles Thompson [EMAIL PROTECTED] wrote:


 But exactly what *is* the legal issue? That AMFPHP reverse-engineered
 Flash
 Remoting's binary file format?

 The MacroMedia web site has a tutorial on using it:
 http://www.macromedia.com/devnet/flash/articles/amfphp.html . I wouldn't
 think they're t erribly concerned, making the plumbing available
 encourages
 more use of Flash with a variety of back ends.

 Miles


 At 10:44 AM 1/26/2006, Mike Britton wrote:

 It's the legal issue -- this implies risk where other options don't.
 Personally I love AMFPHP and have never observed it blowing up; it's
 far faster than ColdFusion remoting in my experience.  Legal issues
 aside, I'd go with it for enterprise-scale projects.
 
 Mike
 
 
 On 1/26/06, Simen Brekken [EMAIL PROTECTED] wrote:
Hello Flashcoders,

Question:
What's your opinion and/or practice of using AMFPHP for client's
project?

  
   AMFPHP is production ready (we run 20+ pretty big sites on it) but
  there's no
   warranty that it won't blow up and you'll have someone to call when it
  does.
  
   Regards,
   Simen Brekken
  
  
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Re: [Flashcoders] getURL not working

2006-03-07 Thread Mick G
seems obvious, but you are adding a GET or POST to the getURL?

On 3/8/06, Bob Leisle [EMAIL PROTECTED] wrote:

 getURL() is the wrong way to go for sending data. The Flash XML object
 has methods specifically for sending and receiving data. Read up on the
 XML.load(), XML.send() and XML.sendAndLoad() methods. They'll do you
 right.


 hth

 hidayath q wrote:

 Hi all,
 
 I have doubt in getURL method.Im using a XML in a file which is more than
 500 nodes.
 i will be creating new nodes dynamically in XML and i want to write it to
 a
 text file using PHP.
 im using the getURL method inside press of a button component to transfer
 the data from flash to PHP.but i cant get.can anyone of pls tell me what
 wrong in it.
 
 Regards,
 S.Hidayath
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[Flashcoders] Web service call not working on network

2006-03-14 Thread Mick G
Does anyone have any tips why a site i'm using that is connecting to Web
Services works fine in the IDE, and works fine outside my work network but
not from my work network. At first I thought perhaps the port number was
blocked at work but it is working within the Flash IDE and when I view the
swf on my local PC.

Anyone come across this before?
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Re: [Flashcoders] Web service call not working on network

2006-03-14 Thread Mick G
Thanks, was a cluster issue... 2 of the servers had the crossdomain file,
one did not (which is why it was working sometimes, and not others.

On 3/15/06, Johannes Nel [EMAIL PROTECTED] wrote:

 sound like a crossdomain policy issue. run a http sniffer and see if there
 is a request for a crossdomain.xml file

 On 3/12/06, Mick G [EMAIL PROTECTED] wrote:
 
  Does anyone have any tips why a site i'm using that is connecting to Web
  Services works fine in the IDE, and works fine outside my work network
 but
  not from my work network. At first I thought perhaps the port number was
  blocked at work but it is working within the Flash IDE and when I view
 the
  swf on my local PC.
 
  Anyone come across this before?
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Re: [Flashcoders] Loading several images with one progressbar?

2006-03-14 Thread Mick G
If your images are generally similar file sizes and you have 5 images, just
make each one equal to 20% and do it that way. It won't be perfect but how
perfect does a progress bar have to be? It's an indication of how much has /
is loaded.



On 3/12/06, Sascha Balkau [EMAIL PROTECTED] wrote:

 Hi Adrian,

 thanks for the idea but this approach will not work in my case because the
 images are loaded sequencially. If one image is finished loading, my class
 starts loading the next and so on, one after one. And the amount of images
 varies (the image filenames are fetched from a XML file).
 I'm now defining a segmentWidth by dividing the full progressbar width by
 the amount of images that are going to be loaded. That gives me the 100%
 for
 one image on the whol bar. I just haven't figured out yet how to make it
 work so that the bar doesn't start from 0 at every image. Any other idea?

 Sascha





 - Original Message -
 From: Adrian Park [EMAIL PROTECTED]
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Sent: Sunday, March 12, 2006 3:24 AM
 Subject: Re: [Flashcoders] Loading several images with one progressbar?


 Say you have 3 images loading, use something like this:

 var bytesLoaded:Number = 0;
 var bytesTotal:Number = 0;

 bytesLoaded += image1.getBytesLoaded();
 bytesTotal += image1.getBytesTotal();
 bytesLoaded += image2.getBytesLoaded();
 bytesTotal += image2.getBytesTotal();
 bytesLoaded += image3.getBytesLoaded();
 bytesTotal += image3.getBytesTotal();

 var percentageLoaded:Number = (bytesLoaded/bytesTotal) * 100;

 There may be ways to optimise this code depending on your circumstances
 (e.g.
 just calculate bytesTotal once and reuse it) but this shows the basic
 idea.

 Adrian P.


 On 3/11/06, Sascha Balkau [EMAIL PROTECTED] wrote:
 
  Hi,
  this is probably an old hat but I can't get it right. I want to display
  the
  load progress of several images with one progress bar. How do I
 calculate
  the percentage of the bar?
 
  Thanks alot,
  Sascha
 
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Re: [Flashcoders] percent loaded?

2006-03-16 Thread Mick G
In your publish settings try export your classes in frame 2 (with your
preloader on frame 1) - has worked for me when using some beefy components
before.

On 3/17/06, Weyert de Boer [EMAIL PROTECTED] wrote:

 It's probably the AS2 classes you import these are loaded before first
 frame one, meaning before your stuff gets executed. You could consider
 when you don't use these classes in frame 1 to be loaded ona different
 frame i.e. frame 2. File - Publish Settings - Action Script 2 button
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Re: [Flashcoders] Convert swf to exe

2006-03-31 Thread Mick G
If you open the SWF in the Flash Player (version on your computer, not
browser), just go File  Create Projector from the menu in the player. I'm
not familiar with MTASC to know what it will effect.

On 4/1/06, David Rorex [EMAIL PROTECTED] wrote:

 On 3/31/06, Lieven Cardoen [EMAIL PROTECTED] wrote:
 
 
  When I compile with flash, the swf has different behaviour than compiled
  with mtasc. But I need the exe so...
 
 
 You should report this to the author of mtasc, he tries to make his
 compiler
 as compatible as possible. Anything that compiles in mtasc, should be able
 to compile in MMC with the same results.

 -David R
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Re: [Flashcoders] yet another screwing from micrsoft

2006-04-01 Thread Mick G
The discussion on this seems to be broken into 3 groups

1. Microsoft - how could they do this to us
2. Look at all the money you can make charging clients to implement the
fix
3. Such a nightmare to implement - panic stations!

My thoughts/responses...

1. Microsoft didn't WANT this to happen, it's the result of trying to comply
with a law suit. As much as all you anti-microsoft people like to not
beleive this, I'm sure they're very aware of what effect this will have on
the Flash audience and are just trying to keep everyone on both sides happy

2. That's like being a funeral director and getting excited when people pass
on - not a good mentality at all.

3. 6 months from now we'll all be complaining about the next technical
issues that comes before us - probably Flash/Adodbe player issues or the
google browser not rendering flash properly ;)


Despite all the panic - Flash will live on.




On 4/2/06, Jim Kremens [EMAIL PROTECTED] wrote:

 Well, anyone who's disabled Javascript is going to miss out on half of
 the web at this point...

 Jim Kremens


 On 4/1/06, Byron Canfield [EMAIL PROTECTED] wrote:
  Additionally, the proposed solutions, whether embedded JavaScript or
  external JavaScript files are entirely ineffectual for those who have
  changed the browser settings to disallow JavaScript execution -- not all
  that uncommon in this, the age of the pop-ups.
 
  --
  Byron Barn Canfield
 
 
   I couldnt give a stuff about the lost lawsuit, 0.001% revenue loss
   for MS compared to all legacy flash sites that I will have to dig up
 log
   in details for and fix, much bigger impact for me personally than bill
   will fell personally
 
 
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Re: [Flashcoders] Active X and Microsoft IE ...

2006-04-10 Thread Mick G
I don't know if this falls in line with the whole law suit or not, but it
just seems so obvious to me that MS should implement a checkbox next to the
dialog when you're allow ActiveX content that says [x] Always allow this
Active X type or [x] Always allow flash content (the same way you get
that checkbox when you first ever use IE and it tells you about submitting
information across the internet).

Would make life much easier for everyone if this were an option.



On 4/11/06, Bill Lane [EMAIL PROTECTED] wrote:

 I actually think that the problem was that Adobe was too quick to
 respond.  They've had a solution up since the first round of worry hit
 this forum.  But I think it was so long ago that most forgot about it.
 Then when it hit the press again they didn't remind people firmly
 enough.  They treated like the old news it was.  Rather than the new
 news that most still think it is.

 Bill Lane


  Related question: Do you see reasons why so much of this
 conversation
  about ActiveX changes in the Microsoft browser has avoided the
 source
  material on the Adobe site?

 Andrew Lucking wrote:
 Good question. My perception is that this time around Adobe was slower
 to
 get *solutions* available. For whatever reasons it was only late last
 week
 that I was able to point folks to some workaround samples from Adobe.
 With
 the browser update already circulating as an optional download and
 rumours
 of it being included in this week's security patch from MS maybe folks
 started without Adobe's guidance?

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[Flashcoders] optimize lineTo algorithm

2006-04-13 Thread Mick G
Does anyone know of any way to optimize a whole bunch of lineTo points? Say
I have 500 points all fairly close that I'd like to reduce to fewer points.

I guess what I'm really after is an algorithm similar to the Modify  Shape
 Optimize command in the Flash API. Has anyone seen what type of math
formula is used for this type of command that is quite common in most
drawing apps.
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[Flashcoders] Pushing content from DB to Flash widget

2006-04-23 Thread Mick G
Does anyone know if it's possible to push content from a database to a list
of flash clients (or widgets running on a desktop).

I can have a flash app that checks every X seconds for new content from a
database, but wondering if there's a way to do it in the other direction and
push the content from a database to the flash clients without them having to
poll the database. Are XML SocetServers the key here? Is there an issues
with server strain on such things if say 1000 clients are connected to the
server?

Any info, ideas or experiences would be appreciated.

- Mick
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Re: [Flashcoders] General question about placement of code

2006-04-26 Thread Mick G
If your button has been removed from the stage at any point on the timeline
or there is a new instance name of the button then you will need to re-apply
the button actions.

If your button is moving around or you need to assign it actions several
times you may be better creating a function to assign the buttons then call
that function when needed.

eg. buttonName.assignMyButFunct();


On 4/27/06, Jonathan Berry [EMAIL PROTECTED] wrote:

 My apologies for the message with the incorrect subject.

 From the prior e-mail: Why wouldn't function assignments on the main
 timeline applicable to a button/clip, etc., placed on the same frame (in
 an
 actions layer of course) not be applicable in subsequent keyframes of the
 button/clip? What I had was an ad sent to us by a client wherein the
 previous coder had used on() handlers on the clips and I was trying to
 rewrite it to include anonymous functions. However, when a new keyframe in
 the button layer came up, I had to re-enter the code there as well. This
 seemed like repetitive work. Can someone explain this basic functionality
 to
 me?

 --
 Jonathan Berry, M.A.
 IT Consultant
 619.306.1712(m)
 [EMAIL PROTECTED]
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Re: [Flashcoders] ads inside a SWF

2006-05-07 Thread Mick G

You're supposed to use the google supplied code for google ads. Not modified
in any way.

The things people do for an extra few cents ;)

On 5/8/06, Peter Hall [EMAIL PROTECTED] wrote:


I think the bare fact of rendering the ads in Flash is not a legal concern
(though I am no lawyer either). But, it might depend more on exactly what
you mean by end up on other sites. That's the part where I'd be most
concerned about breaking their agreement (though I don't use google ads,
and
have never read their terms and conditions).

Peter


On 5/7/06, Mike Lyda [EMAIL PROTECTED] wrote:


 well.. anything is possible with a little magic.  I'm wondering if
someone
 has
 already done it, if it's legal, etc..   in all seriousness, I think I've
 figured out how to do it, but I'm kind of lazy like and not wanting to
get
 a
 reprimand from the big Google man.


 --- Rajat Paharia [EMAIL PROTECTED] wrote:

  With Adsense they give you a chunk of javascript code. I don't know of
 any
  way to convert that into something renderable by Flash. Do you?
 
  best, - rajat

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Re: [Flashcoders] Fitting squares into an area

2006-05-09 Thread Mick G

Handy TILE component...
http://chq.emehmedovic.com/?id=2



On 5/9/06, Bernard Poulin [EMAIL PROTECTED] wrote:


Wow!
I just tried your algorithm with my previous example numbers and it does
output the correct square size (100) - also, internally it has the right
number of columns/lines: e.g. 3x4 (p=3, q=4)  As for performance, it took
6
iterations: Since the output was 3x4, the number of iterations was (3 + 4
-
1) = 6. (it started at 1x1 and did 6 iterations: something like:  1x1,
1x2,
2x2, 2x3, 3x3, 3x4)

For N = 100, the number of iteration depends on the ratio: it could be
anywhere from 19 (10x10-1) to 100 iterations (worst case happens if the
output is a single line or a single column).  So that would make N
iterations (in worst cases) and ~2*SQRT(N)-1 best case.

I took the liberty of optimizing the method a little bit and renaming a
few
internal variables to my personal liking. ;-)  -- I did not do any real
life testing on this. But it seems to work on paper.

/**
* computes the largest N square size (and layout) that can fit an area
(width,height).
*
* @return an Object containing 'squareSize' and the number of 'cols' and
'rows'.
*
* 98% of the credits goes to Danny Kodicek
*/
function computeLargestSquareSizeAndLayout(width:Number, height:Number,
Nsquares:Number): Object
{
   var cols:Number = 1;
   var rows:Number = 1;
   var swidth:Number = width;
   var sheight:Number = height;
   var next_swidth:Number = width/(cols+1);
   var next_sheight:Number = height/(rows+1);
   while (true)
   {
if (cols*rows = Nsquares)
{
var squareSize:Number = Math.min(swidth, sheight);
return { squareSize:squareSize, cols:cols, rows:rows };
}

if (next_swidth  next_sheight)
{
cols++;
swidth = next_swidth;
next_swidth = width/(cols+1);
}
else
{
rows++;
sheight = next_sheight;
next_sheight = height/(rows+1);
   }
}
}


B.

2006/5/8, Danny Kodicek [EMAIL PROTECTED]:

 Danny:  I do not understand your algorithm - could you shed some more
 (high-level) light on what it is doing?

 Sure. The idea is that the optimal size will always be an exact fraction
 of
 either the width or the height. So what we do is drop down by multiples
of
 these until we get to the first size that will contain N or more
squares.
 At
 any particular width, we keep track of the two 'next-smallest' widths
and
 drop down to the largest of these. Run through the algorithm with a few
 sample numbers and it should make sense.

 It may be that there's a more algebraic approach. The problem is,
though,
 that there is no simple relationship between floor(x), floor(y) and
 floor(xy), which would be needed to come up with any truly useful
 solution.
 In the end, it turns into quite a complex optimisation problem, and
given
 that the brute force algorithm is actually pretty fast, it hardly seems
 worth the effort :)

 Danny

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Re: [Flashcoders] Fitting squares into an area

2006-05-09 Thread Mick G

Sorry wrong link, I'm sure there is a component on the site somewhere that
does what you need (I think) ;)

On 5/9/06, Mick G [EMAIL PROTECTED] wrote:


Handy TILE component...
http://chq.emehmedovic.com/?id=2




On 5/9/06, Bernard Poulin  [EMAIL PROTECTED] wrote:

 Wow!
 I just tried your algorithm with my previous example numbers and it does

 output the correct square size (100) - also, internally it has the right
 number of columns/lines: e.g. 3x4 (p=3, q=4)  As for performance, it
 took 6
 iterations: Since the output was 3x4, the number of iterations was (3 +
 4 -
 1) = 6. (it started at 1x1 and did 6 iterations: something like:  1x1,
 1x2,
 2x2, 2x3, 3x3, 3x4)

 For N = 100, the number of iteration depends on the ratio: it could be
 anywhere from 19 (10x10-1) to 100 iterations (worst case happens if the
 output is a single line or a single column).  So that would make N
 iterations (in worst cases) and ~2*SQRT(N)-1 best case.

 I took the liberty of optimizing the method a little bit and renaming a
 few
 internal variables to my personal liking. ;-)  -- I did not do any real

 life testing on this. But it seems to work on paper.

 /**
 * computes the largest N square size (and layout) that can fit an area
 (width,height).
 *
 * @return an Object containing 'squareSize' and the number of 'cols' and

 'rows'.
 *
 * 98% of the credits goes to Danny Kodicek
 */
 function computeLargestSquareSizeAndLayout(width:Number, height:Number,
 Nsquares:Number): Object
 {
var cols:Number = 1;
var rows:Number = 1;
var swidth:Number = width;
var sheight:Number = height;
var next_swidth:Number = width/(cols+1);
var next_sheight:Number = height/(rows+1);
while (true)
{
 if (cols*rows = Nsquares)
 {
 var squareSize:Number = Math.min(swidth, sheight);
 return { squareSize:squareSize, cols:cols, rows:rows };
 }

 if (next_swidth  next_sheight)
 {
 cols++;
 swidth = next_swidth;
 next_swidth = width/(cols+1);
 }
 else
 {
 rows++;
 sheight = next_sheight;
 next_sheight = height/(rows+1);
}
 }
 }


 B.

 2006/5/8, Danny Kodicek [EMAIL PROTECTED]:
 
  Danny:  I do not understand your algorithm - could you shed some more

  (high-level) light on what it is doing?
 
  Sure. The idea is that the optimal size will always be an exact
 fraction
  of
  either the width or the height. So what we do is drop down by
 multiples of
  these until we get to the first size that will contain N or more
 squares.
  At
  any particular width, we keep track of the two 'next-smallest' widths
 and
  drop down to the largest of these. Run through the algorithm with a
 few
  sample numbers and it should make sense.
 
  It may be that there's a more algebraic approach. The problem is,
 though,
  that there is no simple relationship between floor(x), floor(y) and
  floor(xy), which would be needed to come up with any truly useful
  solution.
  In the end, it turns into quite a complex optimisation problem, and
 given
  that the brute force algorithm is actually pretty fast, it hardly
 seems
  worth the effort :)
 
  Danny
 
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Re: [Flashcoders] \r

2006-05-15 Thread Mick G

You could always wrap CDATA around it.

On 5/16/06, Fumio Nonaka [EMAIL PROTECTED] wrote:


Even if you manipulate newline only with string, you might get annoying
result:

// Frame action
var my_str:String = newline;
my_str += +newline;

// [Debug]  [List Variables]:
Variable _level0.my_str = ¥n¥r

Tested on Flash 8.0/Mac OS X.4.6  Windows XP (SP1)
_
Derek Vadneau wrote:
 The bugger is using \n or newline in a string and setting the text of a
 textfield to that string converts \n to \r when you read the text again.
 It's why I never use \n or newline.

Good luck,

Fumio Nonaka
mailto:[EMAIL PROTECTED]
http://www.FumioNonaka.com/
My bookshttp://www.FumioNonaka.com/Books/index.html
Flash communityhttp://F-site.org/

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Re: [Flashcoders] load data from txt file above root directory

2006-05-17 Thread Mick G

../ should give you the parent relative directory.

If needed, you may like to try using the BASE attribute in your object/embed
tag...
http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_04157


On 5/18/06, Flashgrrl [EMAIL PROTECTED] wrote:


Hi Flashcoders!

I am attempting to load data from a text file(located
above the root diretory) into a dynamic text box using
LoadVars.  When the .swf and .txt files are in the
same directory it works fine.  However I would like
to
place the text document above the root directory.  I
believe this is merely a matter of typing in the
correct location.  What is the absolute location?

I've tried using:
A. ../../sometext.txt
B. /home/username/sometext.txt
C. http://www.mywebsite.com/sometext.txt;

..and other variations on this theme.

What am I missing?

Oh, and I've also looked into the possibility that
the text document is seen as outside the domain and
added a crossdomain.xml document to address possible
security restrictions for data loading.  Didn't have
a visible impact.

Thank you in advance!

-Flashgrrl




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Re: [Flashcoders] CD ROM dimensions?

2006-05-18 Thread Mick G

I think target audience is more about the type of users (eg. some
corporations still have a % of 800x600, or older age groups).
On stats of a few sites I run, there is still a 15% 800x600 audience (one of
these sites is a gaming site).
On the flipside - the new yahoo.com is by default 1024x768 (but you can
change this is the page options).


On 5/19/06, Flashgrrl [EMAIL PROTECTED] wrote:


I'm sure a majority of your audience is in N. America
so 1024 x 768 would work fine. If you are sending the
cd's overseas I'd stick to 800x600 as there is alot of
variety out there. :-)

Cheers,
   Flashgrrl

--- Robin Burrer [EMAIL PROTECTED] wrote:

 I'd say pretty much everybody runs at least a 1024 X
 768 resolution
 these days. Most of the times I use 800x600 though,
 because of
 performance issues.
 It all depends on the kind of application you want
 to build.

 Also keep in mind that your performance can decrease
 up to 20% if you
 use a wrapper such as SWF studio or zinc (compared
 to the adobe
 projector).

 Robin


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]
 On Behalf Of Fernando
 Castillo
 Sent: Friday, 19 May 2006 5:18 AM
 To: 'Flashcoders mailing list'
 Subject: RE: [Flashcoders] CD ROM dimensions?

 Sure and 800x600 in some cases yet, all depends on
 the target users.

 -Mensaje original-


 Anyone building interactive cd roms at 1024 x 768
 yet?
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[Flashcoders] Test CPU/performance/rendering

2006-05-24 Thread Mick G

I'm building a fairly demanding site that has a fair bit of animation and
rather than aiming for an average performance level of animation for my
users, I'd like to turn off/on some features of the site depending on
rendering capabilities of the users computer.

Does anyone have any recommendations on the best way to achieve this? Off
the top of my head I guess finding out the highest FPS the current viewer
can achieve and flagging them as high or low performance depending on
the results. Any other suggestions?
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Re: [Flashcoders] Test CPU/performance/rendering

2006-05-24 Thread Mick G

Some good points Robin. I'd like to try automate the process as much as I
can but will keep that in mind - it may be a better solution.

Your timer would work for CPU speed, but I think I'd have to combine it with
some rendering of some kind to test the capabilities of the graphics card
also. eg. I have a fast computer at work with lots of ram that processes
things like thing quicker than my PC at home, but has an old graphics card
and is much slower at rendering.



On 5/25/06, Robin Burrer [EMAIL PROTECTED] wrote:


Hey Mick,

Maybe it is better to give the user the option to select the processor
speed rather than detecting it automatically. (that would be similar to
picking your connection speed for a QuickTime movie). Some users may
want to see all the effects even though they have a slow computer.

If you want to determine the performance you could just measure the time
it takes to perform some task.

e.g.

var t1:Number = getTimer();

for (var i = 0 ; i  10; i ++)
{

}

var t2:Number = getTimer();

var timeToDoThis = (t2 -t1);
trace (timeToDoThis)



Don't know how accurate this is though :-)


Robin



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mick G
Sent: Thursday, 25 May 2006 9:27 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Test CPU/performance/rendering

I'm building a fairly demanding site that has a fair bit of animation
and
rather than aiming for an average performance level of animation for my
users, I'd like to turn off/on some features of the site depending on
rendering capabilities of the users computer.

Does anyone have any recommendations on the best way to achieve this?
Off
the top of my head I guess finding out the highest FPS the current
viewer
can achieve and flagging them as high or low performance depending
on
the results. Any other suggestions?
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Re: [Flashcoders] Disable all buttons

2006-05-26 Thread Mick G

One dirty way is to place a one blank button over all your other buttons -
set the btn to usehandCursor to false. This may or may not suit your needs.

On 5/27/06, Éric Thibault [EMAIL PROTECTED] wrote:


Hi all

Is there a rapid way to disable all the buttons present in my movie at
once or do I have to iterate through them all?

like Button.enabled = false;

A+

:-)

--
===

Éric Thibault
Programmeur analyste
Réseau de valorisation de l'enseignement
Université Laval, pavillon Félix-Antoine Savard
Québec, Canada
Tel.: 656-2131 poste 18015
Courriel : [EMAIL PROTECTED]

===

Avis relatif à la confidentialité / Notice of Confidentiality /
Advertencia de confidencialidad 
http://www.rec.ulaval.ca/lce/securite/confidentialite.htm

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Re: [Flashcoders] wheel on curve game engine

2006-05-28 Thread Mick G

Help vampire messages are more of a waste of *everything* than the original
posters - Yawn

http://www.cove.org/flade/ if a flash physics engine that might help you.




On 5/29/06, Byron Canfield [EMAIL PROTECTED] wrote:


Review the archives for the thread entitled: Are you a help vampire?

--
Byron Barn Canfield


 Hello,

 got anyone idea or even script modellign wheel (bike, car..) on curve,
 collision but mainly bounces, gravity, etc

 like in this game: http://www.freeonlinegames.com/play/3286.html


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Re: [Flashcoders] OT: Anyone got a good CSS book to recommend?

2006-06-01 Thread Mick G

http://www.amazon.com/gp/product/0321346939/002-5233719-8129618?v=glancen=283155

It's probably the worst title for the type of book it is, but an excellent
front to back book. It speaks plain english and leads by example with real
world case study scenarios rather than trying the explain each CSS property
one at a time.


On 6/2/06, David Brunswick [EMAIL PROTECTED] wrote:


More Eric Meyer on CSS ISBN0-7357-1425-8 Published by New Riders

David Brunswick
Multimedia Developer
FedEx Express
Customer Service Organizational Learning
901-434-6605


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mark
Deaney
Sent: Thursday, June 01, 2006 3:50 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] OT: Anyone got a good CSS book to recommend?


Hi,

I recently bought the following book :

http://www.digital-web.com/articles/css_mastery/

got from amazon

http://www.amazon.com/gp/product/1590596145/002-2615236-0834407?v=glancen=2
83155

It's been a good read and I've picked up alot of useful info and tips -
worth a look and a good reference guide for future projects.


Mark


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tom
Haschenburger
Sent: 01 June 2006 18:40
To: Flashcoders mailing list
Subject: [Flashcoders] OT: Anyone got a good CSS book to recommend?


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[Flashcoders] Performance of Flash 8 filters

2006-06-02 Thread Mick G

Just curious if many of you have done performance test on the Flash 8
filters and if they're much of a hit on the CPU or strain on rendering in
anyway...

eg.
- A MC doing _x++; with and without a blur filter (much difference in
performance?)
- 50 instances of above?
- FIlter values changing while it animates - much CPU strain?

I know the filters are built in to the player, but does this mean there
really isn't much performance issues at all? Has anyone seen any online test
results from such things?

- Mick
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Re: [Flashcoders] onResize (when done)

2006-06-05 Thread Mick G

My question is two-fold:  Is it possible to determine if the stage is
resizing larger?  smaller?  only height?  only width?

If you don't want to use onEnterFrame, just do the same process by checking
the Stage.width and Stage.height with a setInterval and compare the current
values with the last.



On 6/6/06, Flash Mel [EMAIL PROTECTED] wrote:


I had a question about this.  There is a solution in the archives
(
http://chattyfig.figleaf.com/mailman/htdig/flashcoders/2002-December/056558.html
)
where someone used onEnterFrame.  That solution was back in 2002.  Is
there a better alternative now?

My question is two-fold:  Is it possible to determine if the stage is
resizing larger?  smaller?  only height?  only width?


Ah, my mind is boggled!

Cheers,

fM
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[Flashcoders] convert FLA to mx2004 utility

2006-06-06 Thread Mick G

Does anyone know if there is any batch utility out there to convert/downsave
Flash 8 FLAs to Flash MX2004. This is for someone without Flash 8. I googled
and had a look on the Adobe site with no luck.
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Re: [Flashcoders] convert FLA to mx2004 utility

2006-06-06 Thread Mick G

Bing-bong Error - try again!
Re-read my email :)
- No Flash 8
- Batch utility to convert multiple files

On 6/7/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:


open the fla in flash 8 then

File-saveAs

Filetype- select Flash MX 2004.

hope that is what you are looking for.

regards
tom

- Original Message -
From: Mick G [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Wednesday, June 07, 2006 2:36 AM
Subject: [Flashcoders] convert FLA to mx2004 utility


 Does anyone know if there is any batch utility out there to
 convert/downsave
 Flash 8 FLAs to Flash MX2004. This is for someone without Flash 8. I
 googled
 and had a look on the Adobe site with no luck.
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Re: [Flashcoders] convert FLA to mx2004 utility

2006-06-06 Thread Mick G

I have options of using Flash 8 - just thought someone might have built a
util. I have about 20 files to convert, not a huge amount but It's just
something I get asked to do regularly and it would be handy to point clients
to it that don't have Flash 8.



On 6/7/06, Marc Hoffman [EMAIL PROTECTED] wrote:


I know you don't have Flash 8, but if this is a limited-time project
you might use the 30-day trial version. You might be able to find or
develop an extension to batch save to Flash MX 2004. When you do it
manually from Flash 8, there's a dialog that alerts you to any
functionality that will be lost in saving to the lower version. You'd
have to automatically bypass the dialog somehow. How many files are
you talking about? -Marc

At 05:36 PM 6/6/2006, you wrote:

Does anyone know if there is any batch utility out there to
convert/downsave
Flash 8 FLAs to Flash MX2004. This is for someone without Flash 8. I
googled
and had a look on the Adobe site with no luck.

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Re: [Flashcoders] tabIndex on embedded swf

2006-06-07 Thread Mick G

I havn't tried this but you could try adding a _lockroot to the swf.

On 6/8/06, Ryan Sabir [EMAIL PROTECTED] wrote:



Heya,

I have an swf with form components on it, that is embedded inside another
swf. I want to be able to tab between the form elements, but when I hit tab,
the focus jumps to an element in the outer movie, rather than the embedded
movie. The focus doesn't ever return to my form, it stays on this one button
in the main nav.

How can I make it tab between the elements just in the embedded movie?
I've tried manually setting the tabIndex on the components, but it's not
working.

thanks.



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Re: [Flashcoders] Is it possible to change Stage background color at runtime?

2006-06-07 Thread Mick G

You could also set your wmode to transparent in the object/embed tag and
use javascript to change the background of a containing DIV (Not that this
is elegant but should work).

On 6/8/06, Fernando Castillo [EMAIL PROTECTED] wrote:


I would like to know if I can change the stage background color at runtime
by code.

I have solved by using a movieclip with an opaque background but I'm
curious
about this due now I need to use a real big mc.

Thanks!

- F


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Re: [Flashcoders] Is it possible to change Stage background color atruntime?

2006-06-07 Thread Mick G

Doh!

If you're having trouble managing the size of the MC you're using as a
'fake' background, you could always just use a manageable size and use:

MC._width = Stage.width;
MC._width = Stage.height;

Make sure you run that onResize if you're allowing people to resize the
window of the projector.


On 6/8/06, Fernando Castillo [EMAIL PROTECTED] wrote:



Oops! I did forget to specify that this question is about EXE files.

Thanks!

On 6/8/06, [EMAIL PROTECTED] wrote:

You could also set your wmode to transparent in the object/embed tag and
use javascript to change the background of a containing DIV (Not that this
is elegant but should work).

On 6/8/06, Fernando Castillo [EMAIL PROTECTED] wrote:

 I would like to know if I can change the stage background color at
runtime
 by code.

 I have solved by using a movieclip with an opaque background but I'm
 curious
 about this due now I need to use a real big mc.

 Thanks!

 - F


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Re: [Flashcoders] Text link on hover

2006-06-08 Thread Mick G

Yes, you'll need to set up style in Flash...
A:hover is supported in Flash.

http://www.actionscript.org/tutorials/beginner/css_in_flash/index.shtml



On 6/9/06, elibol [EMAIL PROTECTED] wrote:


Does anyone know if it's possible to trigger an event with a text link
hover
state?
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Re: [Flashcoders] color tracking w/webcam

2006-06-09 Thread Mick G

http://www.adobe.com/devnet/flash/articles/webcam_motion.html


On 6/9/06, Ian Tilley [EMAIL PROTECTED] wrote:




Hi Weyert

I did something a year or so ago using webcamxtra Xtra for Director and
Flash 7. I'd like to do it again in Flash 8 at some point as I think
bitmap caching would improve performance, for what I needed, greatly.
JMyron is another solution but I didn't get near that.

t.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Weyert
de Boer
Sent: Friday, 9 June 2006 3:08 AM
To: Flashcoders mailing list
Subject: [Flashcoders]  color tracking w/webcam

Anyone aware of any kind of color tracking for Flahs 8 using the
BitmapData stuff? with source is apperciated ;-)
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Re: [Flashcoders] Stretching Designs - Coded?

2006-06-11 Thread Mick G

How is that kind of thing done? I know you can achieve some interestin
gthings
with scaleMode and Stage.align but I'm guessing something more complex is
going on here.

No - that's about it really. Just make sure your flash is embedded with 100%
width so the stage does actually change size with the browser.

//Set your movie up like:
Stage.align = TL;
Stage.scaleMode = noScale;

//Add a listener so things get adjusted when the stage is resized
var stageListener = new Object();
stageListener.onResize = function(){
   alignContent();
}
Stage.addListener(stageListener);

//Use Stage.width to get the width of your stage (and Stage.height if
needed).
//When you want to align movieclips use:

function alignContent(){
myMC._x = Stage.width;
}

Depending on how your MCs are set up, you may have to do some adjusting
like:
myMC._x = Stage.width - myMC._width - 50;

Left aligned items don't really need anything.


On 6/11/06, Kevin Cannon [EMAIL PROTECTED] wrote:


Hi there,

I've seen a couple of design occasionally (like thefwa.com) that
dynamically
stretch and adjust with the width of the browser and the content.

How is that kind of thing done? I know you can achieve some interestin
gthings
with scaleMode and Stage.align but I'm guessing something more complex is
going on here.

I want to create a header banner, that fits into a flexible width site, so
it
needs to stretch with the page. The height will stay the same, and there's
some design elements that should be locked left, and some locked right.

Could anyone point me in the right direction. I've not had much trouble
with
google since i'm not entirely sure what the correct terms for this are.

Thanks!

- Kevin
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Re: [Flashcoders] cake decorating app

2006-06-21 Thread Mick G

www.ratemydrawings.com might give you a good example of some of the things
that can be done with the flash drawing API.

On 6/22/06, David Rorex [EMAIL PROTECTED] wrote:


On 6/21/06, Weldon MacDonald [EMAIL PROTECTED] wrote:

 A cake decorater is asking about a web based app for designing cakes.
It's
 a
 drawing app with a twist. He's found a desktop app in C# that he wants
to
 port to Java for the web. I'm trying to convince him that Java for this
is
 overkill and he should Actionscript. Am I right, or would it be
relatively
 easy to port C# to Java. Are there any examples of this type of drawing
 app
 he could look over?

 Weldon MacDonald


You're probably going to write from scratch either way, it wont be a
'port'.
You can look at the source code to the C# for ideas on how to do things,
but
the architechure is different enough that you aren't really going to be
able
to reuse anything.

Most types of drawing are pretty easy to do in Flash, and the user
experience tends to be better as well -- (more people have flash installed
already, no 10 second hang while the JVM loads up, etc etc).

-David R
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Re: [Flashcoders] brp won't render

2006-06-22 Thread Mick G

The Bold and Italic versions of the fonts will need to be embedded. This is
usually the problem I forget :)

On 6/22/06, Mike Mountain [EMAIL PROTECTED] wrote:


OK this sounds really daft and I'm sure you've probably checked - but
your text field isn't set to single line is it? Or no wrapping?

M

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Sam
 Sent: 21 June 2006 19:04
 To: Flashcoders mailing list
 Subject: [Flashcoders] brp won't render

 I have a htmlText field that won't seem to recognize breaks
 or paragraph tags, however renders b, i, etc.
 Any Idea what I could be doing wrong?
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Re: [Flashcoders] brp won't render

2006-06-22 Thread Mick G

My answer was so very off subject ;) sorry.
The only way I can replicate that problem is if the textfield is single line
instead of double - otherwise your first code works fine for me.


On 6/22/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:


Why not use br/ tags to keep things consistent?

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kenneth
Kawamoto
Sent: 22 June 2006 11:47
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] brp won't render

 I have a htmlText field that won't seem to recognize breaks or
 paragraph tags, however renders b, i, etc.
 Any Idea what I could be doing wrong?

If you do:

htmlText = pLine 1/ppLine 2/ppLine 3/p;

The TextField will render like this:

Line 1Line 2Line 3

And the actual htmlText would be:

P ALIGN=LEFTFONT FACE=Times New Roman SIZE=12 COLOR=#00
LETTERSPACING=0 KERNING=0Line 1Line 2Line 3/FONT/P

There are no paragraph tags.

But if you do:

htmlText = pLine 1/p\npLine 2/p\npLine 3/p;

The TextField will render like this:

Line 1
Line 2
Line 3

And the actual htmlText would be:

P ALIGN=LEFTFONT FACE=Times New Roman SIZE=12 COLOR=#00
LETTERSPACING=0 KERNING=0Line 1/FONT/PP ALIGN=LEFTFONT
FACE=Times New Roman SIZE=12 COLOR=#00 LETTERSPACING=0
KERNING=0Line 2/FONT/PP ALIGN=LEFTFONT FACE=Times New
Roman SIZE=12 COLOR=#00 LETTERSPACING=0 KERNING=0Line
3/FONT/P

I'm not sure why, but this is the way it is. May be someone on the list
can answer the reason behind this.

Kenneth Kawamoto
http://www.materiaprima.co.uk


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Re: [Flashcoders] Best Flash data access way opinions

2006-06-22 Thread Mick G

Macromedia doesn't support free technologies that are in direct
competition with their technologies.  Why would they? 

I always wondered why MM support PHP in Dreamweaver but refuse to do so for
Flash with a PHP remoting.
You can build a fully blown database driven site in Dreamweaver (allbeit not
perfect code) using their PHP/MySQL support without writing a line of code
and without paying for a CF server, .Net server, etc.


On 6/23/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


 But unless I am totally wrong, AMFPHP wasn't out of beta
 until recently.
 And it isn't officially supported by Adobe/MM, or if it is,
 it wasn't until recently. CF is.

Macromedia doesn't support free technologies that are in direct
competition with their technologies.  Why would they?  If you only used
Macromedia supported technologies, you would have paid gobs of cash
(tens of thousands of dollars) for Generator instead of using the free
alternative, JGenerator, which, by the way, had more features than MM's
version.

MM didn't much care for the fact that nobody was buying their overpriced
technology anymore, so when they moved from Flash 5 to Flash MX, they
removed the ability to make Generator Templates, effectively ending
support for it.  This was a big f**k you! to the development community
who had been building Jgenerator based sites for their clients, but
couldn't offer the improvements in Flash MX and beyond to them because
Macromedia decided to attack their own consumers.

ColdFusion is a way for inexperienced coders to code middleware.  CF is
nowhere near as good as .NET, PHP, Java or Ruby.  If you know how to
code, don't waste your time with CF and dive right in to one of the far
better middleware solutions (Ruby on Rails anyone?).

AMFPHP has worked great for years, for free.  Beta or not, it's a solid,
reliable, free solution that many companies have used in production on
projects large and small.  I could care less if MM approves or not.  :)

-Steven
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Re: [Flashcoders] Export frame option disabled

2006-06-23 Thread Mick G

This is one of the reasons I avoid MM components unless I totally have to.

Most of the components will only work if you export in first frame so the
only option I''ve found is:
- Put your content in an external SWF (which also causes problems because of
a bug with the components needing an instance in the root library if they're
loaded into target MCs). So, you now need to create a Shared Library for the
components and preload them (or if you don't want the hassle of a shared
library, some components get around this bug if you put a _lockroot in the
SWF containing them).

I'd love to hear other peoples solutions to component preloading.


On 6/24/06, Mike Boutin [EMAIL PROTECTED] wrote:


Here is an example of the preloader used placed on the first frame of
the movie.

this.onEnterFrame = function(){
var loaded:Number = this.getBytesLoaded();
var total:Number = this.getBytesTotal();
var percent:Number = Math.floor((loaded/total)*100);
load_txt.text = Loading... +percent+%;
loadBar._xscale = percent;
if (percent == 100){
gotoAndPlay(2);
delete this.onEnterFrame;
}
}
stop();


Mike


Mike wrote:
 Are you basing the percentage on the frames loaded (100 * _framesloaded
 / _totalframes) or bytes loaded (100 * getBytesLoaded() /
 getBytesTotal())? You should be doing the latter. If you are then ... um
  *tags someone else*

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Mike
 Boutin
 Sent: Thursday, June 22, 2006 1:52 PM
 To: Flashcoders mailing list
 Subject: [Flashcoders] Export frame option disabled

 Hey everyone,

 Im creating a preloader and I notice that it doesnt start until about
 90% done loading the file.  I believe this is because my ui components
 are exported to the first frame.  I tried unchecking export to first
 frame with no difference.  I also tried changing the actionscript
 setting to export it to frame 2 rather than 1, but it is unavailable to
 change (the field is disabled).  Am I missing something here? ;) Thanks!



 Mike
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Re: [Flashcoders] Best Flash data access way opinions

2006-06-23 Thread Mick G

Hey no laughing - my point was that they support PHP, nothing more :P


On 6/23/06, Michael Stuhr [EMAIL PROTECTED] wrote:


Mick G schrieb:

 You can build a fully blown database driven site in Dreamweaver (allbeit
not
 perfect code)

LOL


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Re: [Flashcoders] Flash for forums

2006-06-26 Thread Mick G

The highly important and common feature for Forums is the ability to  paste
HTML, perform clean and efficient searches, insert images from other
sites/URLs, embed flash animations, right-click to open links posted links
in new tabs/windows, paste code, harcore forum users even cherish their
custom footers. Most of these functions wouldn't be as effective in a flash
front-end.

On 6/25/06, Count Schemula [EMAIL PROTECTED] wrote:


I'm on a few vBulletin powered forums and they work very well.

Bulletin boards are far superior to e-mail lists in almost everyway.
I've been on e-mail lists since before there was a web, and, really,
there is no comparison to how much more useful 100,000 threaded
conversations are in a bulletin board compared to an e-mail list.

On 6/24/06, Josh Santangelo [EMAIL PROTECTED] wrote:
 vBulletin's current version has many AJAXy features which enable
 interactions similar to what you describe. It's not free, but it's
 not expensive either.

 http://vbulletin.com/
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Re: [Flashcoders] optimizing an animation?

2006-06-26 Thread Mick G

I've seen this mostly when the MC being tweened either has a lot of vector
information or large (physically) bitmaps.

- If it's all vector being zoomed, either optimize and cut down on the
vectors or, create a new frame in the MC with 'some elements' only, goto
that frame while zooming, do a callback function on the MC_tween to then go
back to the frame you want once the tween is complete
- If it's bitmaps being zoomed, they may have too much information to render
quickly - try reducing the amount of pixels in the bitmap (like 50% scale)
then stretch it 200% when it's dynamically attached - this will lower the
quality but speed up the zoom (you can try this just to test if it is the
bitmap causing the problem).
- In general, disable elements one at a time and keep testing the movie to
find the offending elements that are causing the chugging.


On 6/27/06, michal jaworski [EMAIL PROTECTED] wrote:


hi!

i have a performance problems with a site.
the site has four content areas with navigation between them, so that
when you click on an icon the section zooms in from and icon size to
full screen and the current sections zooms out at the same time.
zooming and positioning is done with zeh fernando's mc_tween.
the problem here is simple: the animation chokes. it almost looks as
if there was a start frame, an end one and two or three frames
displayed in between (it takes around a second).
also there is a section with a news. news are diplsayed as list of
titles. when clicked an item expands pushing the list down and the
news copy shows in this space. textfields are created dynamically as
the news are read form an xml file. backgound and buttons are attached
dynamically too.
the problem: it chokes too. this is weirded as tweening is very bad
for the first time but then i smooths.
any hints about how to address this? how to optmimize animation? what
to use and what to avoid?
thanks,
michal
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Re: [Flashcoders] Panning and Sliding, using Tweens possible?

2006-06-27 Thread Mick G

MC Tween has a panTo command which does what you need (along with all the
other standard tweens)...
http://hosted.zeh.com.br/mctween/doc_panto.html



On 6/27/06, Weyert de Boer [EMAIL PROTECTED] wrote:


Yes, I have looked a bit at the Tween-classes, but I have some bad days
in Flash at the moment. Looks like nothing want to work, and the IDE
ain't helping either. Going nuts here. Things like when you press
space the IDE give focus to the Output palette, or windows who
disappear, weird responding document tabbar etc.

Anyway I have worked on some old code which will do something like I want:

function LORB( target ) {
target._x = slideWidth - target._width;
target._y = 0;
unitX = ( slideWidth - target._width ) / totalFrames;
unitY = ( slideHeight - target._height ) / totalFrames;

target.onEnterFrame = function() {
if ( currentFrame  totalFrames ) {
target._x = target._x - unitX;
target._y = target._y + unitY;
} else {
delete target.onEnterFrame;
}
}
}

I am only clueless how you wrap something like into a equation for use
with the Tween classes?

Yours,
Weyert de Boer
 I must admit I haven't looked at the Macromedia Tween classes, but
 surely this is very simple, just tween the _x and _y attribute of your
 clip.

 If not, look at any of the number of tween classes and managers out
 there (I recommend Fuse http://www.mosessupposes.com/Fuse or Zigo's
 Tween Manager http://laco.wz.cz/tween/ ), as they all have this
 functionality.

 Regards,
 Grant Cox


 Weyert de Boer wrote:
 I am curious if it's possible to use the Tween or TweenExtended class
 to make pan/slide animation. I mean something like you move a picture
 from the left bottom corner to the right top corner within the
 dimensions of the container movieclip.

 Yours,
 Weyert de Boer
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Re: [Flashcoders] Panning and Sliding, using Tweens possible?

2006-06-27 Thread Mick G

Sorry - wrong one ;)  One of the tween classes has a pan feature... will
post if I find it.

On 6/27/06, Mick G [EMAIL PROTECTED] wrote:


MC Tween has a panTo command which does what you need (along with all the
other standard tweens)...
http://hosted.zeh.com.br/mctween/doc_panto.html




On 6/27/06, Weyert de Boer [EMAIL PROTECTED] wrote:

 Yes, I have looked a bit at the Tween-classes, but I have some bad days
 in Flash at the moment. Looks like nothing want to work, and the IDE
 ain't helping either. Going nuts here. Things like when you press
 space the IDE give focus to the Output palette, or windows who
 disappear, weird responding document tabbar etc.

 Anyway I have worked on some old code which will do something like I
 want:

 function LORB( target ) {
 target._x = slideWidth - target._width;
 target._y = 0;
 unitX = ( slideWidth - target._width ) / totalFrames;
 unitY = ( slideHeight - target._height ) / totalFrames;

 target.onEnterFrame = function() {
 if ( currentFrame  totalFrames ) {
 target._x = target._x - unitX;
 target._y = target._y + unitY;
 } else {
 delete target.onEnterFrame;
 }
 }
 }

 I am only clueless how you wrap something like into a equation for use
 with the Tween classes?

 Yours,
 Weyert de Boer
  I must admit I haven't looked at the Macromedia Tween classes, but
  surely this is very simple, just tween the _x and _y attribute of your
  clip.
 
  If not, look at any of the number of tween classes and managers out
  there (I recommend Fuse http://www.mosessupposes.com/Fuse or Zigo's
  Tween Manager http://laco.wz.cz/tween/ ), as they all have this
  functionality.
 
  Regards,
  Grant Cox
 
 
  Weyert de Boer wrote:
  I am curious if it's possible to use the Tween or TweenExtended class
  to make pan/slide animation. I mean something like you move a picture
  from the left bottom corner to the right top corner within the
  dimensions of the container movieclip.
 
  Yours,
  Weyert de Boer
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Re: [Flashcoders] very basic question: Help?

2006-06-30 Thread Mick G

This is the perfect scenario for using any of the many tweening classes...
It might seem a bit confusing at first, but once you get familiar with them
you'll wonder how you ever lived without them.

I like...
http://hosted.zeh.com.br/mctween/
(has filter tweens which are nice, and I like the way the callback functions
work)

otherwise...
http://laco.wz.cz/tween/
(quite popular)

or Macromedia actually have some built in to Flash
(Search Flash help for About the Tween class).


On 6/30/06, jcarlos [EMAIL PROTECTED] wrote:


I want to understand which is the best/right way to concatenate movies
which are dependent on serInterval to finish their execution,

example

this is part of a very simple image slice movement, I can have n slices,
but just after the finish of the last one I´d like to know that it has
finished and then start another animation


for (var i = 0; i  nTarjas; i++)
{
 tarja[i] = this.attachMovie (mcTarjas, tarja + i,
this.getNextHighestDepth ());
 tarja[i]._x = posXInicial + i * deltaX;
 tarja[i]._y = 0;
 tarja[i]._alpha = (100 - deltaX) + i;
 intervalo[i] = setInterval (moveTarja, deltaTime, i, deltaX);
}

function moveTarja (atual, deltaX)
{
 tarja[atual]._x -= deltaX;
if (tarja[atual]._x  deltaX * atual)
{

clearInterval (intervalo[atual]);
}
}


stop ();


this code is on the timeline, is not attached to any AS 2 external class

I understand the callBack function concept but I don´t realize how to
implement it in this situation , like

myAnimation.onFinished = function()
{
 //  do another thing
}


thanks for any help

João Carlos
Brazil
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Re: [Flashcoders] Progressivelly download (and show) a jpg image

2006-07-02 Thread Mick G

You can 'fake' something by downloading a very small version of the image
(like 3K) and scale it to the final size, once that has loaded, display,
then start loading the full size version. I've done this before with very
large file sized images. You could even use a PHP script using the GD
library to generate your small version from the final image on the fly so
you don't need 2 versions of each image.



On 7/3/06, Michael Bedar [EMAIL PROTECTED] wrote:


It's possible.. but not using loadMovie.. you'd have to make
something serverside that read the image and sent it byte by byte..
kinda like a reverse on those samples that saved images to the server
using bitmapdata.  definitely not an optimal way to load an image.

maybe there is a better way in as3 with bytearrays, but i don't know
enough about that yet :)

--
Michael



On Jul 2, 2006, at 11:50 AM, Marc Hoffman wrote:

 I might be wrong, but I don't think you can download progressive
 jpgs, therefore you won't have anything to display until the jpg is
 completely loaded. If the jpgs are huge, you might consider
 downloading a lower-res image first, perhaps a .gif with fewer
 colors and/or a grayscale image. That should load very quickly.
 Once that's loaded, you could load the hi-res jpg and then, using
 masking, show it progressively from top to bottom.

 Marc

 At 08:03 AM 7/2/2006, you wrote:
 Hi Cor, thanks for the reply.

 Yes, I would use a mask. But the question is, how could I
 progressively show
 only the image while it is being downloaded?

 Marcelo

 On 7/2/06, Cor [EMAIL PROTECTED] wrote:

 You could use a mask

 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Namens Marcelo de
 Moraes
 Serpa
 Verzonden: zaterdag 1 juli 2006 13:48
 Aan: Flashcoders mailing list
 Onderwerp: [Flashcoders] Progressivelly download (and show) a jpg
 image

 Is it possible somehow to progressivelly show a jpg being loaded via
 loadMovie()? The topdown effect that is native in images loaded
 via
 html... as far as I know, It´s only possible to show the image in
 the
 flash
 player after it has been completely loaded, but I remember seeing an
 example
 of such thing on flashkit once...

 Cheers,

 Marcelo.
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Re: [Flashcoders] Issue with reapeat test publish

2006-07-02 Thread Mick G

I've had this problem before Joseph - ignore the ego's on here that like to
asume everyone else is a newbie ;)

I've found this problem usually when components are involved and it's not a
preloding issue. I even did a Flash dev class once and it was happening to
people in the class, I asked the teacher and she had no answer either.

Unforunately my response doesn't come with an answer - just a 'been there
too' pat on the back.



On 7/3/06, Michael Bedar [EMAIL PROTECTED] wrote:


Sorry, not to be mean, but this was kinda funny:)

Try opening the bandwidth profiler and you can see what it's doing.


On Jul 2, 2006, at 3:21 PM, js wrote:

 When I test publish a file the first time, everything works as
 expected. However when I press ctl-enter again (while the window is
 still open), absolutely nothing works. If I close the window, and
 then test-publish again from within the IDE, the file works again.
 Has anyone else experienced this? How can I fix this?

 Joseph
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Re: [Flashcoders] Php Host

2006-07-12 Thread Mick G

Usually all the mediatemple fans come running out for this one ;) I'd
recommend MediaTemple if you have high traffic or high demand site. I've had
2 sites that other various hosting companies complained I was using too much
of their shared server resources - Media Temple server specs are VERY good
for shared servers. On the downside, their features are only average but
good enough.

On 7/12/06, Mike Britton [EMAIL PROTECTED] wrote:


I use FutureQuest (http://www.futurequest.net/) and love their service.
I've never had a problem for over four years.  They have PHP, MySQL and
Ruby; shared and dedicated hosting; I can't say enough good things about
them quite honestly.

hth,

Mike
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Re: [Flashcoders] png load queue

2006-08-09 Thread Mick G

Have you tried using JPGs instead of PNGs just to see if there's a
difference there? I had an animation that was almost twice as fast when I
used JPGs instead of PNGs. Either way, it sounds like a lot of data you're
loading - perhaps it's just on your local machine it's slow because it's
loading the PNGs instantly compared to via a web connection where you'll
have X seconds between each image loading.

On 8/9/06, Howard Nager [EMAIL PROTECTED] wrote:


Slow was sloow. But it turned out more to do with my debug window than
anything else. However, I have 24 frames of a 360 spin of a product (x 4+
png each)...and as each frame loads I draw it to the screen. That seems to
be the issue now. Drawing each multilayed frame causes a hicup in whatever
other animation I have going on.

What's odd is that as soon as it has shown a frame on screen it never
slows down again when showing that same frame again. Any suggestions on
this? seems as if it chokes when it has to draw overlapped png files?


-Original Message-
From: [EMAIL PROTECTED] on behalf of Merrill,
Jason
Sent: Wed 8/9/2006 8:40 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] png load queue

the load it is super choppy (especially on a mac).

I am loading in sequence up to 100 png files - if that makes a
difference.

Well, that's a lot of data - how large is each file?  It seems even a
regular HTML page will slow down on 100 image files...

or how slow is slow?

Jason Merrill
Bank of America
Learning  Organization Effectiveness - Technology Solutions






-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Howard Nager
Sent: Tuesday, August 08, 2006 6:02 PM
To: Flashcoders mailing list; Flashcoders mailing list
Subject: [Flashcoders] png load queue

I'm having a weird issue where my flash player is performing very very
slowly wile
loading a queue of png files. Everything is smooth before and after,
but during
the load it is super choppy (especially on a mac).

I am loading in sequence up to 100 png files - if that makes a
difference.

Any idea why this may be happenening?

Help!
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Re: [Flashcoders] Calling functions in sequence

2006-08-09 Thread Mick G

You could call the second function from the first (and have a paramater so
it only runs the second function if you send the paramater).

function funct1(runNext){
//do something
 if(runNext){
   funct2();
 }
}

function funct2(){
//do whatever
}

to call only the first function:
funct1();

to call both:
funct1(true);





On 8/9/06, Matt Comstock [EMAIL PROTECTED] wrote:


Thank you.  What would I have to change to make is AS2 compatible?

On 8/9/06, eric dolecki [EMAIL PROTECTED] wrote:

 this is AS3:


http://www.senocular.com/flash/actionscript.php?file=ActionScript_3.0/com/senocular/events/Sequence.as


 On 8/9/06, Matt Comstock [EMAIL PROTECTED] wrote:
 
  I am a newbie to flash and I did search flashcoders prior to asking
this
  question.  My issue is that I have two function that I am trying to
call
  when a user selects a cell in a datagrid. One function loads a flv
file
  and
  the other loads an associated XML file.  These functions work
perfectly
 if
  I
  create two separate buttons to execute the function in the UI. I would
  like
  to be able to have the user select a value in a datagrid and after
they
  select/cellpress the value execute function one, then after function
one
  complete execute function two.
 
  Any help is greatly appreciated.
 
  Matt
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Re: [Flashcoders] Site Check Please

2006-09-12 Thread Mick G

Working OK here - FF / PC.

On 9/12/06, Aaron Roberson [EMAIL PROTECTED] wrote:


I have a flash banner on my site that is parsing xml and displaying a
navigation menu. I have recieved a couple of reports that some users
are unable to click through to the pages linked in the navigation.

Could as many as possible take a look at the site and tell me if the
navigation works. If not, does anyone have any ideas what could be
causing the links to not work?

Site to check:
http://whitehorsemedia.com

Thanks in advance,
Aaron
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Re: [Flashcoders] Site Check Please

2006-09-12 Thread Mick G

Yeh, it might be overkill to publish as Flash 9 just for a navigation
system.

On 9/12/06, Ryan Potter [EMAIL PROTECTED] wrote:


Once I installed flash 9 it worked fine.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron
Roberson
Sent: Tuesday, September 12, 2006 11:02 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Site Check Please

I have a flash banner on my site that is parsing xml and displaying a
navigation menu. I have recieved a couple of reports that some users
are unable to click through to the pages linked in the navigation.

Could as many as possible take a look at the site and tell me if the
navigation works. If not, does anyone have any ideas what could be
causing the links to not work?

Site to check:
http://whitehorsemedia.com

Thanks in advance,
Aaron
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Re: [Flashcoders] Webcam color tracking

2006-09-12 Thread Mick G

http://www.adobe.com/devnet/flash/articles/webcam_motion.html


On 9/12/06, Serge Jespers [EMAIL PROTECTED] wrote:


So... euhm.. no one?


 Hey guys,

 I was wondering if anyone has already tried webcam color tracking
 inside Flash 8 or 9...? So not the difference motion tracking that
 you see everywhere but tracking one particular color. Or I should
 say range of colors...

 I started out with getColorBoundsRect but that doesn't seem to be
 accurate enough or I just picked the wrong color...

 So...

 1) Has anyone done it before? And if so, do you have a source
 laying around that could get me on the right track?
 2) How does one select the correct color?

 Thanks in advance for your massive replies ;-)

 Serge
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Re: [Flashcoders] masking a clip which uses the drawing api

2006-09-22 Thread Mick G

Try placing your API elements in a holder clip and masking that. Some people
create new clips each time they draw an element and you may be masking only
one element - not really sure what your API is doing but worth a try.



On 9/22/06, Helen Triolo [EMAIL PROTECTED] wrote:


sounds like
http://flash-creations.com/notes/dynamic_drawingapi.php#cutoutmask

Helen

Josh Santangelo wrote:

 I have a clip that I'm drawing into. That clip is masked by a shape
 or another clip, set in the IDE or at runtime. The clip which is
 drawn into does not appear masked.

 Making a mask from a clip which you draw into does seem to work, but
 I couldn't make it work if the mask I drew had a hole in it.

 -josh

 On Sep 18, 2006, at 12:53a, Janis Radins wrote:

 Masking with elements made up by drawing API works 100%, ive done  it
 many
 times.
 What is it that doesnt work for you?

 2006/9/15, Merrill, Jason [EMAIL PROTECTED]:


 Is it not possible to mask a clip into which you draw things using
 the drawing API?

 I'm not totally sure about masking, but in general, I think there are
 some bugs or conflicts with a movie clip drawn upon with the draw API
 and other elements of the movie.  I'm not sure this is as related
 as you
 would like, but for example, I had an issue with one of
those  drawn-on
 movie clips which had another movie clip as a child, which had a
 textfield on it.  It worked fine until the textfield was updated with
 new data - then the old text still showed, and the new text was also
 drawn over the top - so it looked like there were two overlapping
 textfields.  If I separated the textfield from the clip being  drawn
 on,
 it worked fine.  I never could figure out the behavior, but I
 assumed it
 had to do with the clips and children of clips drawn on by the  draw
 API
 and the way the player renders them/redraws them.  In another case,
 portions of v2 components always displayed below clips which were
 drawn
 upon - the drawn on clips were always on top.

 Post again if you figure it out.

 Jason Merrill
 Bank of America
 Learning  Organization Effectiveness - Technology Solutions




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[Flashcoders] btn action function with params

2006-09-29 Thread Mick G

Just a small thing that I've always wondered...

When you assign a function name to a button action, is there a way to send
parameters to this function?

eg.
function doStuff(mc){
trace(mc);
}

//Option1. this is a short way of targeting the above function
my_btn.onRelease = doStuff;

//Option2. but you can't send parameters
my_btn.onRelease = doStuff(mc); //does not work

//Option 3. Usually I have to do this...
my_btn.onRelease = function(){
doStuff(mc); //does not work
}

I know it's no biggie, but it would be nice to do option 2 somehow

- Mick
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Re: [Flashcoders] btn action function with params

2006-09-29 Thread Mick G

I'm not sure that's really what I was after...

Put simply, I just wanted to be able to call a function from a button action
in one line of code without having to add a new function() action after
the button.

So just this (but sending a param to a function called doStuff)...
my_btn.onRelease = doStuff;

Withough having to go:
my_btn.onRelease = function(){
 doStuff(myParam);
}




On 9/29/06, Merrill, Jason [EMAIL PROTECTED] wrote:


One way:

function doStuff(mc){
trace(mc);
}

my_btn.clip = mc
my_btn.onRelease = function(){
   doStuff(this.clip);
}

Might also be a preferred to do with Delegate.create()

Jason Merrill
Bank of America
Learning  Organization Effectiveness - Technology Solutions






-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Mick G
Sent: Friday, September 29, 2006 2:29 PM
To: Flashcoders mailing list
Subject: [Flashcoders] btn action function with params

Just a small thing that I've always wondered...

When you assign a function name to a button action, is there a way to
send
parameters to this function?

eg.
function doStuff(mc){
 trace(mc);
}

//Option1. this is a short way of targeting the above function
my_btn.onRelease = doStuff;

//Option2. but you can't send parameters
my_btn.onRelease = doStuff(mc); //does not work

//Option 3. Usually I have to do this...
my_btn.onRelease = function(){
 doStuff(mc); //does not work
}

I know it's no biggie, but it would be nice to do option 2 somehow

- Mick
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[Flashcoders] Flash transparent on top of Windows Media Player

2006-10-09 Thread Mick G

Does anyone know if there is a way to embed flash transparent
(wmode=transparent) on a layer above an embedded Windows Media Player
active-x control?

So it's like this...

--Flash (wmode transparency)
---Windows Media play playing video
-HTML page

I've made a demo to achieve this and the Media Player itself is below the
flash - the video playing is on top of the flash.
Any ideas/workarounds?

- Mick
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Re: [Flashcoders] Allow smoothing on imported jpeg:s

2006-10-10 Thread Mick G

Foce a:  _quality=best on your timeline and see if it helps (Not sure if it
will for imported JPGs, but I've done this before to fix rotated jagged
stage JPGs)

On 10/10/06, Johan Karlsson [EMAIL PROTECTED] wrote:


... Which works as long as the project is a flash 8 project. ;)

But I guess most projects these days are just that.

-Ursprungligt meddelande-
Från: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] För ???
Skickat: den 10 oktober 2006 12:53
Till: Flashcoders mailing list
Ämne: Re: [Flashcoders] Allow smoothing on imported jpeg:s

use the BitmapData Object to draw the jpg


- Original Message -
From: Johan Karlsson [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, October 10, 2006 4:54 PM
Subject: SV: [Flashcoders] Allow smoothing on imported jpeg:s


Not sure if there is any other way but the only way I know to make
transformations of external pictures to look good is to keep the main
timeline of the level only a single frame long.

However since a main timeline with a single frame doesn't wor that well
with preloaders this requires you to have a movie with the sole purpose of
loading the main movie...


-Ursprungligt meddelande-
Från: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] För Johan Nyberg
Skickat: den 10 oktober 2006 10:24
Till: flashcoders@chattyfig.figleaf.com
Ämne: [Flashcoders] Allow smoothing on imported jpeg:s

Hi everybody, anybody know if there is a way to use the allow
smoothing functionality on imported jpeg:s? I want to be able to rotate
imported jpeg:s, but they look awful, and there doesn't seem to be a way
to switch on allow smoothing with action script.

Is there a work-around?

--
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128 34 Skarpnäck
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08 - 37 16 73

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Re: [Flashcoders] Flash transparent on top of Windows Media Player

2006-10-11 Thread Mick G

if the answers is: hey dude, this is not
going to work properly, ever, then please just completely remove
wmode. It is getting people mad.


It's not broken - people use it, look at the advertising industry using it
on millions of pages/sites every day with their wonderful over the page
transparent advertising...

If you don't like it and it's not meeting your project's requirements of
being consistent/stable enough then don't use it.

...and I don't think anyone could answer the ever remark.

Now, if only there were a way to close a thread ;) My original subject seems
to have steered a little off course.
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Re: [Flashcoders] Flash transparent on top of Windows Media Player

2006-10-11 Thread Mick G

Sorry - I should have italicized my sarcasm :)

On 10/11/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


 It's not broken - people use it, look at the advertising industry
using it
 on millions of pages/sites every day with their wonderful over the
page
 transparent advertising...

Wonderful?
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[Flashcoders] WinXP style skin for components

2006-10-25 Thread Mick G

Has anyone seen skins for Flash UI Components that look like WinXP skins. I
recall seeing some once that detected if you were on Windows or MacOS and it
displayed the appropriate skin but can't find it.
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Re: [Flashcoders] Easy to learn and use 3d program

2006-10-27 Thread Mick G

swift3D - used in many design agencies I've worked for, not for it's
features - just easy to use and create simple flash 3D content.

On 10/27/06, Mike Mountain [EMAIL PROTECTED] wrote:


Cinema 4D by Maxon is both simple to use and very powerful

M

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of Johan Nyberg
 Sent: 27 October 2006 08:50
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] Easy to learn and use 3d program

 Hi, I'm looking for an easy to learn and use 3d program to
 create content for Flash. What are your suggestions? I want
 to do fairly simple animations, but I need something that are
 a bit more complex than say, Xara3d.

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 08 - 37 16 73

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Re: [Flashcoders] swf and domains, what domain made the call?

2006-10-29 Thread Mick G

Perhaps when you instruct with what EMBED code to use on myspace, do it like
this...

EMBED src=mydomain.com/myfile.swf?id=123
That ID could be a unique ID to a certain account. In flash you can do
whatever database calls you need and check if that userID has the access you
need. If the swf is called without the ID, then don't allow it.

OR...

I'm not sure if this will work, but you could use...
EMBED src=mydomain.com/myfile.php - your php could check who the referrer
is, and do whatever checking you need, then load your SWF and spit out a
SWF-file type.

- Mick


On 10/28/06, Diversity [EMAIL PROTECTED] wrote:


Not quite what I am looking for. Here is my situation.

I have a swf on my server. This swf will be allowed to be posted on
other sites such as myspace (if the user that created the account has a
certain account type). Since it can be posted on myspace the actual swf
will be in an embed tag on myspace with an src pointing to my server.
What I need to do is once this swf gets called is see what the referring
domain is and see if the creator of that content has an account that
allows embedding on external sites.

if(domain == myserver || domain == www.myserver){
// serve up content this is on our server no account check needed
}
else{
// WAIT!!! check if this content creator can embed outside of our
domain
}


I hope I got my point across and I hope what i am trying to accomplish
is actually doable. I tried localConnections domain function but that
gave me the domain of the swf which was on my server not the domain of
the html file that called/embedded the swf.


Jim Berkey wrote:
 Would this do what you are looking for?
 http://www.mochibot.com


 jimbo

 *** REPLY SEPARATOR  ***

 On 10/28/2006 at 6:24 PM Diversity wrote:


 Anyone with any suggestions?


 Diversity wrote:

 With flash and its cross domain security is there anyway for me to
 read what the calling domain is of the swf?

 Example

 swf located on my server, being called from domain.com. How can I see
 that its domain.com calling the swf and not myserver.com making the
 call? _url gives me the swf location not the calling domain.

 Thanks,
 Diversity
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Re: [Flashcoders] Stage Height Bug?

2006-11-17 Thread Mick G

It works OK for me without the onEnterFrame...
I think what's happening is your Flash IDE SWF preview window is being
cropped for display. Is the bandwidth profiler open and cropping your SWF?
Have you tried outputting your trace to the stage and previewing it in a
HTML file?



On 11/17/06, Helmut Granda [EMAIL PROTECTED] wrote:


I am sure this has come up before but I couldnt find any specific answer
to
this bug.

If i create a blank movie and post this scrit trace(Stage.height); it will
give 100 less than the actual size. but if you do this:

this.onEnterFrame = function() {
trace(Stage.height);
}

it will trace the true size after the first enterFrame.

Ideas?

TIA

--
...helmut
helmutgranda.com
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Re: [Flashcoders] Searching for Generator-like utility

2006-11-17 Thread Mick G

Most solutions I've seen (such as the one Jim posted) only support
converting Drawing API content to images. I've heard talk of people using
ImageMagick or some type of screencapture software to convert what is
displayed in the SWF to an image but am yet to see any examples.

Let me know if you come across a solution - I've been looking into this for
a while.



On 11/17/06, Jim Robson [EMAIL PROTECTED] wrote:


I located a methodology for generating PNGs from Flash at runtime here:
http://jerryscript.hostrocket.com/flash/draw/SWFDrawing2JPEG.html

It makes use of the GD and Ming libraries. Has anyone on the list used
this
method, or something similar? I'd be interested in any lessons you learned
through your experience - advantages, disadvantages, gotcha's, etc.

Thanks
-Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jim Robson
Sent: Thursday, November 16, 2006 10:04 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Searching for Generator-like utility

Remember Macromedia Generator? With the Generator extensions in the Flash
authoring environment, you could create .swt files with placeholders for
dynamic data and images. The Generator Server could then render these at
runtime into .swf, .jpg, .gif, or .png files. With the advent of Flash MX,
Generator was phased out. Does anyone know of a way to implement the
functionality of Generator today? Specifically, I'm looking to convert
Flashs file to .png files at runtime.

Any thoughts / suggestions?

-Jim

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Re: [Flashcoders] swf and referring domain

2006-11-17 Thread Mick G

Two lines...

*import* flash.*external*.*ExternalInterface
*var thisDomain:String = flash.external.ExternalInterface(eval, 
location.href);

I always forget that damn import and it kills me wasting time debugging it
;)





On 11/17/06, Tyler Wright [EMAIL PROTECTED] wrote:


Dave,

If you were just using Flash8 ... it's beautiful.

var thisDomain:String = flash.external.ExternalInterface(eval, 
location.href);

one line, so sweet.

Tyler

On 11/15/06, Dave Segal [EMAIL PROTECTED] wrote:

 Is there a way to find the domain of the page that loads my swf. For
 example, someone embeds an swf served from my server on their
 www.myspace.com http://www.myspace.com/  page. Is there is way for me
to
 determine that the request is coming from myspace.com at runtime?

 A search of the archive revealed this thread that describes exactly the
 problem that I am facing but I didn't see any solution.


http://chattyfig.figleaf.com/pipermail/flashcoders/2006-October/175064.html

 I have the option of using AS 3 if it provides a solution.

 Thanks.

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Re: [Flashcoders] RE: setInterval and IE

2006-11-30 Thread Mick G

I'm sure I've used setInterval at least a dozen times in eyeblaster
OTP/banners and don't recall ever having an issue. As for eyeblaster in
general, I'm so glad I don't have to touch that damn thing any more ;)


On 11/30/06, Stephen Ford [EMAIL PROTECTED] wrote:


Using setInterval in a flashmovie that is loaded into an eyeblaster
content management system.

The movie is an over the page advertisement and apparently causes issues
with IE (if using setInterval) because eyeblaster puts the ad onto the web
page with a transparent window mode.
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Re: [Flashcoders] setRGB question

2006-11-30 Thread Mick G

Even easier...

mymc.setRGB(0x00); //set to black

mymc.setRGB(undefined); //remove black





On 11/30/06, eka [EMAIL PROTECTED] wrote:


Hello :)

use Color.setTransform method to clear the color effect :)

var c:Color = new Color(mc) ;
c.setRGB(0x00) ;
c.setTransform ({ra:100, ga:100, ba:100, rb:0, gb:0, bb:0}) ;

EKA+ :)




2006/11/30, dan [EMAIL PROTECTED]:

 Hi guys
 Im using the setRGB command to change a color of a  movieclip to black
 Now...
 How do I change it back to its orig color?

 10x d
 dan


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Re: [Flashcoders] setRGB question

2006-11-30 Thread Mick G

Ooops I think that syntax is wrong :) I was thinking of the tweening classes
colorTo :)


On 11/30/06, Mick G [EMAIL PROTECTED] wrote:


Even easier...

mymc.setRGB(0x00); //set to black

mymc.setRGB(undefined); //remove black





On 11/30/06, eka  [EMAIL PROTECTED] wrote:

 Hello :)

 use Color.setTransform method to clear the color effect :)

 var c:Color = new Color(mc) ;
 c.setRGB(0x00) ;
 c.setTransform ({ra:100, ga:100, ba:100, rb:0, gb:0, bb:0}) ;

 EKA+ :)




 2006/11/30, dan [EMAIL PROTECTED] :
 
  Hi guys
  Im using the setRGB command to change a color of a  movieclip to black
  Now...
  How do I change it back to its orig color?
 
  10x d
  dan
 
 
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Re: [Flashcoders] xml thumbnail gallery reverse order problem

2006-12-01 Thread Mick G

Does this help?

for(var i=Array.length; i=0; i--){
  //loop backwards
 }




On 12/1/06, Scott Morgan [EMAIL PROTECTED] wrote:


You could also use the reverse method which reverse's the order of your
array:

myArray.reverse();

and then loop through it like you normally would. Six of one, half-dozen
of the other.

Scott
---
http://blog.socttgmorgan.com




-

Date: Fri, 01 Dec 2006 09:04:31 -0500
From: Merrill, Jason [EMAIL PROTECTED]
Subject: RE: [Flashcoders] xml thumbnail gallery reverse order problem
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID:

[EMAIL PROTECTED]
Content-Type: text/plain; charset=us-ascii

i'm kind of a noob, so there is probably a really simple solution i'm
overlooking.  i was thinking: how would one reverse the order in which
flash is processing/placing the thumbs?  or maybe instead of using my
script, there's some kind of for loop that might work?

Note that a loop like this:

for(var i=0; iArray.length; i++){
}

Will go through forward through the array.  However, a loop like this:

for(var i in Array){
}

Will do the exact same thing, only backwards through the array.  Take
this for example - paste this into a frame script and run it:

myArray = [2,43,200,4776,0,68];

for(var i=0; imyArray.length; i++){
trace(position: +i+ value: +myArray[i])
}

trace(==)

for(var i in myArray){
trace(position: +i+ value: +myArray[i])
}

Note in your code where you are calling this:  function thumbnails_fn(k)
- At a quick glance I could finds the function definition, but not where
you called it from - I'm lazy - you posted a lot of code to mull over.
But I suspect the value of k is going down, not up - check into the way
you are calling it.

for some reason flash does things in reverse order

Flash only does what you tell it to do. :)

Hope that's useful to you.

Jason Merrill
Bank of America
Learning  Organizational Effectiveness







The information contained in this message is confidential. It is intended
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Re: [Flashcoders] componets below mask

2006-12-04 Thread Mick G

I believe this is because components use system fonts and system fonts
do not show up in masks - if the components allow you to embed fonts,
this should fix the problem.

On 12/3/06, learner [EMAIL PROTECTED] wrote:

Hello all,

I have kept few components on the stage, like buttons, label etc.

And have assigned a label text and button label to them.

But when I keep a mask on them, I can not see the labels there.

Also the datagrid's content which is populated with the dataprovider is not
visible.
I know that for dynamic text filed we need to embed the font to display them
under the mask but what would be the solution in case of component.

Regards,
PS
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[Flashcoders] File-name operand bug workaround

2006-12-06 Thread Mick G

Does anyone know of a work-around to this bug:
http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=4b687833

I'm getting javascript errors in IE using externalInterface and SWF
file names that have a hyphen in them. Unfortunately I'm working with
a content management system that renames SWF's to files with hypens in
them.

This is not a well known bug but I've seen many threads with people
getting these JS errors in IE using externalInterface. It's caused me
grief quite a few times. Usually renaming my SWF without a hypen works
except in this case when I can't.

- Mick
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Re: [Flashcoders] File-name operand bug workaround

2006-12-06 Thread Mick G

This bug is actually more weird than you would think - it's not the
passing of a string with a hypen that is causing the problem - it's
simply a SWF with a hyphen calling any externalInterface call.

Try this test:

create a new Flash file - make sure you name it with a hypen in it eg.
test-1.swf
Then put this code in it...

import flash.external.*
ExternalInterface.call(alert,Hello);

Run it in IE embedded in a HTML page. You will get a javascript error.
Firefox no error.
(I think only Flash Player 9 causes this error but unsure)

Now re-publish your file without a hypen in it and run it again from
IE and it will work fine.






On 12/6/06, T. Michael Keesey [EMAIL PROTECTED] wrote:

Well, one idea that comes to mind is that you could escape the
filename (using the escape() function) before sending it through
ExternalInterface, and then unescape it in JavaScript. Hyphens do not
get converted by ActionScript's escape() function, but you can force
it like so:

ExternalInterface.call(myJSFunc, escape(s).replace(-, %2D));

Then, in JavaScript:

function myJSFunc(filename) {
filename = unescape(filename);
// Continue
}

On 12/6/06, Mick G [EMAIL PROTECTED] wrote:
 Does anyone know of a work-around to this bug:
 http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=4b687833

 I'm getting javascript errors in IE using externalInterface and SWF
 file names that have a hyphen in them. Unfortunately I'm working with
 a content management system that renames SWF's to files with hypens in
 them.

 This is not a well known bug but I've seen many threads with people
 getting these JS errors in IE using externalInterface. It's caused me
 grief quite a few times. Usually renaming my SWF without a hypen works
 except in this case when I can't.

 - Mick
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--
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Director of Technology
Exopolis, Inc.
2894 Rowena Avenue Ste. B
Los Angeles, California 90039
--
The Dinosauricon: http://dino.lm.com
Parry  Carney: http://parryandcarney.com
ISPN Forum: http://www.phylonames.org/forum/
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Re: [Flashcoders] Need to reload page ads on Flash event clicks.

2006-12-07 Thread Mick G

I'm not sure how 247realmedia works but I know eyeblaster have some
custom code that lets you communicate from one banner to another via
their extension. You might want to check with them.

Otherwise look into localconnection...
http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_16243
http://www.adobe.com/support/flash/action_scripts/local_connection_objects/




On 12/7/06, Marlon Harrison [EMAIL PROTECTED] wrote:

Hi again

Sorry for omitting that info.  The ads are served through 247realmedia's
OAS. The ads are typically swfs or jpegs, but they're not loaded into the
flash area. The ad units exist in the page; a banner, leaderboard, and
island.  I have complete control over the coding of the page. I just need to
make the ads to refresh at certain events in the flash area. I've seen some
of the output from OAS, and typically its a document.write statement that
puts the ad in the page.

Does that help?

Thanks again

On 12/7/06, Alias™ [EMAIL PROTECTED] wrote:

 If you could provide more info about how the ads are served, that would
 help
 people to answer your question. Are you serving these ads from
 doubleclick/tangozebra/atlas/eyeblaster/other? Are they
 swfs/gifs/jpegs/all
 of the above? Do you have full control of the page?

 HTH,
 Alias

 On 07/12/06, Marlon Harrison [EMAIL PROTECTED] wrote:
 
  I have a page with a fairly detailed Flash app embedded. There are also
 3
  ad
  units on this page.  I'd like to setup the swf to force the three ad
 units
  to refresh when a user navigates through to a new section of the flash
  app.
  I assumed I'd need to setup iframes around the adds, then call some js
  function from Flash which performs a document.location action on the
  iframes, and it seems to be working in Firefox, but not IE.  Has anyone
  needed to do something similar and maybe offer some insight?
 
 
  Thanks
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Re: [Flashcoders] Need to reload page ads on Flash event clicks.

2006-12-07 Thread Mick G

Sorry - I was assuming all banners were SWFs - in which case you could
use localconnection to run a loadMovie in the banners you want to
change (loading another SWF to the root level of each swf).


On 12/7/06, Seth Vanbooven [EMAIL PROTECTED] wrote:

As you've stated, set up your ads as IFRAME's and give them unique ID's.

Then, create a JavaScript like below to change the SRC of the IFRAME's
and call that function from your FLA.

function reloadAds() {
document.getElementById('adframe1').src = uri1;
document.getElementById('adframe2').src = uri2;
document.getElementById('adframe3').src = uri3;
}



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Marlon
Harrison
Sent: Thursday, December 07, 2006 10:11 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Need to reload page ads on Flash event
clicks.

I'm sorry I guess I'm not explaining things clearly. I don't need the
banners to communitcate with each other.  I need to setup some solution,
I'm
sure with the help of javascript, that will trigger the defined ad units
on
teh page to refresh, independent of the entire page reloading. For
example,
assume I have a page called page.html, which has a FlashApp embedded. If
I'm
moving some section A to section B in my flash app, I'd like to force
the
ads on page.html to all refresh without reloading the whole page again.

Is that clearer?

On 12/7/06, Mick G [EMAIL PROTECTED] wrote:

 I'm not sure how 247realmedia works but I know eyeblaster have some
 custom code that lets you communicate from one banner to another via
 their extension. You might want to check with them.

 Otherwise look into localconnection...
 http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_16243


http://www.adobe.com/support/flash/action_scripts/local_connection_objec
ts/




 On 12/7/06, Marlon Harrison [EMAIL PROTECTED] wrote:
  Hi again
 
  Sorry for omitting that info.  The ads are served through
247realmedia's
  OAS. The ads are typically swfs or jpegs, but they're not loaded
into
 the
  flash area. The ad units exist in the page; a banner, leaderboard,
and
  island.  I have complete control over the coding of the page. I just
 need to
  make the ads to refresh at certain events in the flash area. I've
seen
 some
  of the output from OAS, and typically its a document.write statement
 that
  puts the ad in the page.
 
  Does that help?
 
  Thanks again
 
  On 12/7/06, Alias(tm) [EMAIL PROTECTED] wrote:
  
   If you could provide more info about how the ads are served, that
 would
   help
   people to answer your question. Are you serving these ads from
   doubleclick/tangozebra/atlas/eyeblaster/other? Are they
   swfs/gifs/jpegs/all
   of the above? Do you have full control of the page?
  
   HTH,
   Alias
  
   On 07/12/06, Marlon Harrison [EMAIL PROTECTED] wrote:
   
I have a page with a fairly detailed Flash app embedded. There
are
 also
   3
ad
units on this page.  I'd like to setup the swf to force the
three ad
   units
to refresh when a user navigates through to a new section of the
 flash
app.
I assumed I'd need to setup iframes around the adds, then call
some
 js
function from Flash which performs a document.location action on
the
iframes, and it seems to be working in Firefox, but not IE.  Has
 anyone
needed to do something similar and maybe offer some insight?
   
   
Thanks
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Re: [Flashcoders] Extracting SWF height and width from php

2006-12-11 Thread Mick G

On idea...
You could use Stage.width and Stage.height in Flash - send those
variables via Javscript/externalInterface and use a javascript
function to adjust the height/width of the table.



On 12/11/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:

Is it possible to extract the height and width of a swf file with a
command in php?

Or is there another way to do this.  it's because we want to make a
table height dynamic to the size of the swf file.  Just curious?

Thanks,
patrick

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Re: [Flashcoders] frame 1 - stop() not working with simulate download

2006-12-12 Thread Mick G

I've seen this behavior when using if(bytesLoaded==bytesTotal) and not
checking if the bytesLoaded is  1K (or some small file size) to be
sure it has started loading.

So... use--  if(bytesLoaded==bytesTotal  bytesLoaded1024)



On 12/12/06, John Olson [EMAIL PROTECTED] wrote:

I'm not sure why I never noticed this after so many years, but I was doing a
demo for someone the other day and Flash was doing some weird things.   It
was an old school preloader demo with a stop() and an onEnterFrame loop on
frame 1 that checked the bytes loaded and bytes total.   I was bandwidth
testing and it kept ignoring my stop() on frame 1.  It worked fine if I was
testing the movie normally, but would run right past the stop() on frame 1
when I did the Simulate Download.

For my demo, I just moved everything to frame 2 and it worked fine, but it
was extremely odd. I was more puzzled because I'm not sure how I didn't see
this before (or don't recall it happening before).

Is this a known issue with Simulate Download?  I know there are issues that
Simulate Download doesn't clear out all variables and objects from memory,
but I found it odd that it was skipping/ignoring the stop() action.

- John
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Re: [Flashcoders] Flash Game - Post Encrypted Score to server side script

2006-12-22 Thread Mick G

You can also try checking the HTTP referrer in PHP to make sure people
can only post data to your PHP script from your page on your site.


On 12/22/06, JulianG [EMAIL PROTECTED] wrote:

Thanks John!

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Re: [Flashcoders] export images from flash

2007-01-08 Thread Mick G

http://www.quasimondo.com/archives/000572.php



On 1/8/07, badi malik [EMAIL PROTECTED] wrote:


hi all,
i'm wondering if it's possible to export a jpg from flash and post it to a
server for an application like Image Magick to composite...?

thanks much
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Re: [Flashcoders] importing large string into Flash

2007-01-10 Thread Mick G

And how will this solve my question and...

to import this data into Flash to improve download times


Importing an XML or TXT file into flash would be the same download time
right? They're both text files.

I know how to import the data. I'm just looking to see if there's ways to
compress the data to 1)save bandwidth/file size 2)speed up download times

Although as Zeh mentioned - the standard download protocols will compress
the data anyway so it may not be an issue.



On 1/10/07, baskar subramanian [EMAIL PROTECTED] wrote:


hi

use xml. when u call a php that php will echo the datas as xml content
then
u can read as normal xml.


bye

regards
palanivel subramanian


On 1/10/07, Mick G [EMAIL PROTECTED] wrote:

 I have external texts file that I'm loading into Flash containing
strings
 like this

 content=1243,24,2423423,4235436,64564,64,45,6767867,8768,76... etc.

 Many of these text files I'm importing are over 100K. Can anyone things
of
 a
 way to import this data into Flash to improve download times (ie, some
 type
 of compression that decompresses in Flash, etc.).

 I originally had this data in a database and called this data via AMFPHP
 and
 the data transfer was fast but for various hosting reasons I have to
keep
 this data as text files.

 any ideas?

 - Mick
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Re: [Flashcoders] hell with swapDepths

2007-01-15 Thread Mick G

Keep all the clips that you want to perform swap depths inside a holder MC,
that way when you're swapping depths it will only swap depths with elements
inside that holder MC, not other elements.


On 1/12/07, sam rolfe [EMAIL PROTECTED] wrote:


Ok, so i thought I could use swapDepth in my class files with a heap of
clips on stage, apparantly not. Does anyone have any tips on getting this
going ?
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[Flashcoders] Loading international language XML into Flash

2007-01-16 Thread Mick G

I have a file that needs to be able to load various languages into the Flash
via XML (Chinese, Japanese, Russian, etc.)
Any tips?
- Is this as simple as using system fonts for all dynamic text fields
- If I want smooth fonts, do I just need to find a font to embed for each
language (in which case I would need a seperate SWF for each language)
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Re: [Flashcoders] crossdomain issues -- do they exist?

2007-01-16 Thread Mick G

I thought the crossdomain policy file wasn't supported in Flash player 6??

You have to use:
System.security.allowDomain

http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_14213

or if you have control of both servers, use a proxy file (or the shim
method) to load the file on the external domain into the same domain as the
SWF.
See here...
http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_16520



On 1/16/07, Thomas Fowler [EMAIL PROTECTED] wrote:


Is the server environment for sportsillustrated.cnn.com clustered/load
balanced? Maybe the crossdomain.xml file doesn't exist on one or more
machines in the cluster?

- Original Message -
From: Perdue, Blake [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, January 16, 2007 4:01 PM
Subject: RE: [Flashcoders] crossdomain issues -- do they exist?

I added it after David's email -- it didn't work with or without it.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Thomas
Fowler
Sent: Tuesday, January 16, 2007 4:51 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] crossdomain issues -- do they exist?

You don't seem to be calling anything from the secure link on
i.a.cnn.net but your crossdomain.xml file has secure set to true for
that domain. Could that be the issue?

- Original Message -
From: Perdue, Blake [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, January 16, 2007 3:43 PM
Subject: RE: [Flashcoders] crossdomain issues -- do they exist?

Hmm, we have that file in place, and I still get the error message:

http://sportsillustrated.cnn.com/crossdomain.xml


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David
Brunswick
Sent: Tuesday, January 16, 2007 4:35 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] crossdomain issues -- do they exist?

You need to have a crossdomain.xml file at the root of the server
hosting the swf

The file looks like so

?xml version=1.0 ?
  !DOCTYPE cross-domain-policy
- cross-domain-policy
  allow-access-from domain=your domain secure=true /
  /cross-domain-policy

David Brunswick
Senior Multimedia Developer/OLP Administrator FedEx Customer Information
Services Customer Service Organizational Learning
901-434-6605


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Perdue,
Blake
Sent: Tuesday, January 16, 2007 3:22 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] crossdomain issues -- do they exist?

So, this is the error message I get in Flash 6. Is there anyway around
this issue?

*** Security Sandbox Violation ***
Connection to
http://sportsillustrated.cnn.com/.element/swf/3.0/sect/MAIN/t1.xml?c=0.6
83000534772873 halted - not permitted from
http://i.a.cnn.net/si/.element/swf/3.0/sect/MAIN/t1_tall_v6.swf

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Perdue,
Blake
Sent: Tuesday, January 16, 2007 4:03 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] crossdomain issues -- do they exist?

We want to have this scenario for a homepage flash piece:

- SWF is loaded off server A
- SWF loads an XML config file off of server B
- SWF loads images off of server C

I have built this scenario and tested and it works fine. Some have said
that this will not work due to crossdomain issues with Flash Player 6.
Is this true? Does anyone know what these issues may be?
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Re: [Flashcoders] Loading .html as a String variable

2007-01-16 Thread Mick G

If you had a server-side language like PHP you could create a script to add
myString= to the start of the file then load it with loadvars.



On 1/16/07, Andrew Murphy [EMAIL PROTECTED] wrote:


Hi.

Does anyone know of a way to load an .html document as a simple String
variable, so it can be parsed rather than displayed like a
webpage?  There's
the good-ol-XML object, but if the webpage you're loading isn't exactly
XML
compliant, it won't load, correct..?

Thanks. :)

-[a]-

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Re: [Flashcoders] ExternalInterface.call - javascript error

2007-01-23 Thread Mick G

Try looking into this JS/Flash bug - it's a strange one but gets me once and
a while...

http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=4b687833



On 1/23/07, Nick Zotta [EMAIL PROTECTED] wrote:


I created my own swfobject kind of javascript class that uses
document.write() to put my SWF object into web page. IDs and NAMEs are
unique.



On 1/23/07, John VanHorn [EMAIL PROTECTED] wrote:
 also, make sure that the id/name of the object/embed tag is unique in
the
 dom. id conflicts between two elements will give you this error, too.
how
 are you embedding your swf? object/embed tags? swfobject?

 On 1/23/07, Nick Zotta [EMAIL PROTECTED] wrote:
 
  Hello flashcoders,
 
  Does anyone know the cause of the javascript error: Object doesn't
  support this property or method when using ExternalInterface.call()
  to comunicate between Flash and Javascript?  My javascript function is
  triggered, but before executing its actions, a javascript error popup
  appears with the message :Object doesn't support this property or
  method. Even if the javascript function is blank (nothing to
  execute), the javascript error still appears.
  No javascript error in Firefox or Opera, but only in IE (6 and 7).
  I get this error both locally and on the webserver.
  All the tests were made with FlashPlayer 9.
 
  Thanks a lot,
 
  Nick
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Re: [Flashcoders] ExternalInterface.call - javascript error

2007-01-23 Thread Mick G

My swf filename only contains small capital letters.

Yes but how do you get small caps into a filename??? ;)



On 1/23/07, Zeh Fernando [EMAIL PROTECTED] wrote:


But they have. There are capital glyphs, and small capital glyphs
(smallcaps). They're not capital glyphs with a different size, mind you,
as there's change in shape size but not in weight.

http://en.wikipedia.org/wiki/Smallcaps

The more you learn...



Zeh


 small capital letters?  I didn't know capital letters had sizes! =P
 Sorry, couldn't resist.  Intelligent discussion may now continue. :)

   -Andy

 On 1/23/07, Nick Zotta [EMAIL PROTECTED] wrote:
 Thanks for the link, I've already seen this bug on the net, but it is
 not my case. My swf filename only contains small capital letters.




 On 1/23/07, Mick G [EMAIL PROTECTED] wrote:
  Try looking into this JS/Flash bug - it's a strange one but gets me
 once and
  a while...
 
  http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=4b687833
 
 
 
  On 1/23/07, Nick Zotta [EMAIL PROTECTED] wrote:
  
   I created my own swfobject kind of javascript class that uses
   document.write() to put my SWF object into web page. IDs and NAMEs
 are
   unique.
  
  
  
   On 1/23/07, John VanHorn [EMAIL PROTECTED] wrote:
also, make sure that the id/name of the object/embed tag is
 unique in
   the
dom. id conflicts between two elements will give you this error,
 too.
   how
are you embedding your swf? object/embed tags? swfobject?
   
On 1/23/07, Nick Zotta [EMAIL PROTECTED] wrote:

 Hello flashcoders,

 Does anyone know the cause of the javascript error: Object
 doesn't
 support this property or method when using
 ExternalInterface.call()
 to comunicate between Flash and Javascript?  My javascript
 function is
 triggered, but before executing its actions, a javascript
 error popup
 appears with the message :Object doesn't support this
 property or
 method. Even if the javascript function is blank (nothing to
 execute), the javascript error still appears.
 No javascript error in Firefox or Opera, but only in IE (6 and
 7).
 I get this error both locally and on the webserver.
 All the tests were made with FlashPlayer 9.

 Thanks a lot,

 Nick
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[Flashcoders] Flash wish: Omit comments on publish

2007-01-25 Thread Mick G

I've always wondered why there is no option to omit comments when publishing
a SWF. We all try comment our code as much as possible and at times it can
double (or more) the number of lines of code in an application.

This would especially make sense when using other people's classes or
extensions (which are normally highly commented for everyone to understand).

Am I wrong in thinking that comments are included in a SWF when it's
published?
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Re: [Flashcoders] Flash wish: Omit comments on publish

2007-01-25 Thread Mick G

When you decompile a SWF, you can see the comments right?


On 1/25/07, Hans Wichman [EMAIL PROTECTED] wrote:


Hi,
I don't think the comments are included in the swf.

greetz
JC


On 1/25/07, ben gomez farrell [EMAIL PROTECTED] wrote:

 U.I could be wrong, but doesn't omit trace actions in the
 publish settings do this?
 ben

 Mick G wrote:
  I've always wondered why there is no option to omit comments when
  publishing
  a SWF. We all try comment our code as much as possible and at times it
  can
  double (or more) the number of lines of code in an application.
 
  This would especially make sense when using other people's classes or
  extensions (which are normally highly commented for everyone to
  understand).
 
  Am I wrong in thinking that comments are included in a SWF when it's
  published?
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Re: [Flashcoders] Flash wish: Omit comments on publish

2007-01-25 Thread Mick G

OK - thanks for clarification, I must be going a little mad :)



On 1/25/07, Martin Wood-Mitrovski [EMAIL PROTECTED] wrote:


comments arent compiled. dont worry about it. :)

Mick G wrote:
 Am I wrong in thinking that comments are included in a SWF when it's
 published?
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Re: [Flashcoders] Invisible re-draw

2007-01-25 Thread Mick G

Will updateafterevent() help?

http://www.webpronews.com/webdevelopment/webapplications/wpn-27-20040521updateAfterEventExplained.html



On 1/25/07, Micky Hulse [EMAIL PROTECTED] wrote:


Hello.

True or false: A Flash banner will not re-draw on the screen, via
browser for example, if there is no animation happening?

If above is true, is it possible to make flash re-draw even without
animation happening?

Sorry if silly question... just trying to trouble-shoot some web probs. :)

TIA,
Cheers,
Micky

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Re: [Flashcoders] ExternalInterface with multiple swfs

2007-01-29 Thread Mick G

I've had this working fine - just make sure you use different IDs for each
Flash module.


On 1/29/07, Thomas Fowler [EMAIL PROTECTED] wrote:


All-

A recent post spurred my memory of an issue I had a while back. Has anyone
experienced any issues with having two SEPARATE SWFs in an HTML page
(using
SWFObject) calling JavaScript methods via ExternalInterface? I ran into
this
last November and didn't find a solution. What was happening is the first
swf loaded was able to call the JS methods, but the second was unable.

Thanks,

Thomas

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Re: [Flashcoders] Remove / Hide a video component

2007-01-30 Thread Mick G

I just did a quick test and dragged a component on stage and set
myvid._visible = false;  and it seemed to hide the component just fine

Failing that you could always change it's x or y position to somewhere off
stage like
myvid._x = -1000



On 1/30/07, Paul Steven [EMAIL PROTECTED] wrote:


I have a flash 8 movie that is composed of 60 sections and hence there are
60 labels.

Some of these sections include a video clip playing and I have used the
Flash 8 FLVPlybk component.

What I would like to do is have this on stage in the correct position and
then hide or remove it for sections that do not have an associated video
clip.

I have tried the following with no joy where my_FLVPlybk is the instance
name:

my_FLVPlybk._visible = false;
my_FLVPlybk.contentPath = ;

I would appreciate any advice on how to remove the video for sections that
do not have video.

For sections that do have a video I am setting the content path as
follows:

my_FLVPlybk.contentPath = media/video/1_0.flv;

Thanks in advance

Paul

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Re: [Flashcoders] Need a volunteer Flash Programmer

2007-01-30 Thread Mick G

This is very small and non-profit. I cannot pay you

Classic! You may wish to read this...
http://positionrelative.wordpress.com/2007/01/23/craigs-pissed/



On 1/30/07, Swivelgames Support [EMAIL PROTECTED] wrote:


Hey, I am looking for some US based or English speaking Flash
Programmers to help out with me on a small project. This is very small
and non-profit. I cannot pay you, but if you have a website and
information then I can add you to my contact page as a member in the
project and add your website to the affiliates list.Heres what I need...I
need a Flash Media Player with the following features:
- A watermark that cannot be covered up in any mode (probably just a
20height x 300width area at the bottom of the program so I can add
alogo at the bottom using an external file)- 3 modes:-
Music mode: Mode with just the basic controls for music player and the list
of songs on the playlist - Preferable height x width would
be 115-130 x 300-350- Video mode: Just the video on bottom with the
basic controls on top. - Preferable height x width would be
450-500 x 450-500
- Fullscreen mode: Music and Video, it will have the controls in
the top left corner, small, and the playlist or the video in the rest
of the screen - Preferable height x width would be...
erm... Fullscreen? 100% x 100% xD- Compatible with M4A, MP3, WMA, M4V,
AVI, and WMV audio and video files.- Compatible with M3U,
XML(preferably), PLS, and any a short list of other common playlist files.
- The text in the flash variable f should be used to load the audio,
video, or playlist file using, say, ./load.php?file=$f or something.
- This will give me the possibility of using a PHP to my advantage
so I can use a MySQL DB to save video and music files and not worry
aboutthe downloading and distributing of songs and videos
illegally.- And a few others.I
may or may not pay you, give me a wanted salary and I may give you
commission, but I do not have money atm to give away. It would be great
if someone could help me though, and I am looking for someone who can
voluntarily help me through out the project when I need help.Thanks for
your time, if this is possilbe thanks ALOT!And if I do end up getting money
off this I might be able to try and find a way to pay you.Of course, as I
said, all credit goes to you. You will be added to my Contacts page as a
member of the projecteven if you will have nothing to do with me after this.
You can add any info you want on the contacts page,including, email, name,
location, job, resume, etc...
_
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Re: [Flashcoders] to get last browsed web page before current

2007-02-07 Thread Mick G

If you have access to PHP you can use http referrer (which isn't 100%
effective, but one of the better solutions)
$ENV{'HTTP_REFERER'}

I'm not sure how well that will work with a Flash application but
potentially you could send that to flash via a flashvar in PHP from your
page.



On 2/7/07, Jason Boyd [EMAIL PROTECTED] wrote:


This has disadvantage that if the user has javascript disabled, might fail
silently. Though I know of no other way to do this.


On 2/7/07, Jim Berkey [EMAIL PROTECTED] wrote:

 I've used this on a flash button embedded in an html page with success:

 on (release) {
 getURL(javascript:window.history.go(-1));
 }

 jimbo

 *** REPLY SEPARATOR  ***

 On 2/7/2007 at 9:11 PM mac wrote:

 Hello,
 Do you know how to get last browsed web page before current ? Is it
 possible to request it from web browser or it should be used any trick.
 Do
 you have any idea ?
 
 best regards
 Maciek
 
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Re: [Flashcoders] clickTags and sending variables to aspx

2007-02-13 Thread Mick G

You're probably better off appending them manually so you can defined
exactly which vars to send...

on (release) {
 var1 = append=this_to_be_appended_to_URL;
 getURL(clickTag+var1, _blank, GET);
 trace (var1);
}

if you need the var names as part of the URL string you may need...
on (release) {
 var1 = append=this_to_be_appended_to_URL;
  getURL(clickTag+?var1=+var1, _blank);
 trace (var1);
}



On 2/13/07, Toby Morey [EMAIL PROTECTED] wrote:


Hey there

Does anyone know how to append variables to an .aspx URL via a clickTag
button on a banner ad?
I haven't a clue (just a designer pretending to be a coder ;)

At the moment the script I have on the button is:

on (release) {
var1 = append=this_to_be_appended_to_URL;
getURL(clickTag, _blank, GET);
trace (var1);
}

And then of course I'm letting whoever's hosting the banner ad know what
the
base default.aspx URL is...

cheers
T
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Re: [Flashcoders] clickTags and sending variables to aspx

2007-02-13 Thread Mick G

I didn't see the append=. Let me try again...

on (release) {
 var1 = append=this_to_be_appended_to_URL;
  getURL(clickTag+?+var1, _blank);
 trace (var1);
}



On 2/13/07, Mick G [EMAIL PROTECTED] wrote:


You're probably better off appending them manually so you can defined
exactly which vars to send...

on (release) {
  var1 = append=this_to_be_appended_to_URL;
  getURL(clickTag+var1, _blank, GET);
  trace (var1);
}

if you need the var names as part of the URL string you may need...
on (release) {
  var1 = append=this_to_be_appended_to_URL;
   getURL(clickTag+?var1=+var1, _blank);
  trace (var1);
}



On 2/13/07, Toby Morey [EMAIL PROTECTED] wrote:

 Hey there

 Does anyone know how to append variables to an .aspx URL via a clickTag
 button on a banner ad?
 I haven't a clue (just a designer pretending to be a coder ;)

 At the moment the script I have on the button is:

 on (release) {
 var1 = append=this_to_be_appended_to_URL;
 getURL(clickTag, _blank, GET);
 trace (var1);
 }

 And then of course I'm letting whoever's hosting the banner ad know what
 the
 base default.aspx URL is...

 cheers
 T
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 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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Re: [Flashcoders] Art oriented uses/examples of Flash

2007-02-14 Thread Mick G

Web cam expirements (I consider these art)
http://incomplet.gskinner.com/

3D simulated art experiments
http://www.levitated.net/



On 2/14/07, Iv [EMAIL PROTECTED] wrote:


Hello Roy,

http://www.conclave.ru

RP Nice to see the links that people are sharing @ best Flash projects.
If
RP it's not too much OT, I'd be very interested in links that folks may
have
RP to specifically art-oriented projects (e.g fine
RP art/conceptual/performance/installation type stuff).


--
Ivan Dembicki
__
[EMAIL PROTECTED] | http://www.artlebedev.ru | http://www.sharedfonts.com

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Re: [Flashcoders] handling non-western characters in Flash

2007-02-15 Thread Mick G

I did this for a project recently...
- Used XML files (different one for each language)
- Use device fonts (embedding fonts for most languages is not an option...
eg. Japanese font files would add massive file size)

On 2/15/07, Michael Mudge [EMAIL PROTECTED] wrote:


It'll take a ton of space, but try embedding a font that supports all
the characters you need.  Bitstream Cyberbit is a unicode TTF that has
practically everything.  As far as I can tell, Flash supports UTF8,
which is an 8-bit unicode format...  Files, variables, etc should all be
in this format.  Or, you can paste the non-western charaters straight in
to Flash and they'll work fine... You can even save files this way;
they'll be in the UTF-8 format.

I have all manner of oriental characters working on my chat program
without any extra work, except that the viewing machine needs to have
the right font installed.

- Kipp

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of Donald Desloge
 Sent: Thursday, February 15, 2007 10:48 AM
 To: Flashcoders mailing list
 Subject: [Flashcoders] handling non-western characters in Flash


 I've got a client who wants to have multiple language
 support. I was wondering if there is a preferred way, for
 those who have done this before, for handling non-western
 characters in Flash? Any advice?




 __
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Re: [Flashcoders] handling non-western characters in Flash

2007-02-15 Thread Mick G

The problem is that some other asian language fonts for example could be
200K. There's lots of characters in some languages ;)



On 2/15/07, Donald Desloge [EMAIL PROTECTED] wrote:


I like the XML idea, have one for every language. You mentioned using
device fonts instead of embedding them, have you ever tried this with shared
fonts? Maybe have on font per shared library and load on demand the font
that you need?

Donald
- Original Message 
From: Mick G [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Thursday, February 15, 2007 2:20:20 PM
Subject: Re: [Flashcoders] handling non-western characters in Flash

I did this for a project recently...
- Used XML files (different one for each language)
- Use device fonts (embedding fonts for most languages is not an option...
eg. Japanese font files would add massive file size)

On 2/15/07, Michael Mudge [EMAIL PROTECTED] wrote:

 It'll take a ton of space, but try embedding a font that supports all
 the characters you need.  Bitstream Cyberbit is a unicode TTF that has
 practically everything.  As far as I can tell, Flash supports UTF8,
 which is an 8-bit unicode format...  Files, variables, etc should all be
 in this format.  Or, you can paste the non-western charaters straight in
 to Flash and they'll work fine... You can even save files this way;
 they'll be in the UTF-8 format.

 I have all manner of oriental characters working on my chat program
 without any extra work, except that the viewing machine needs to have
 the right font installed.

 - Kipp

  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf
  Of Donald Desloge
  Sent: Thursday, February 15, 2007 10:48 AM
  To: Flashcoders mailing list
  Subject: [Flashcoders] handling non-western characters in Flash
 
 
  I've got a client who wants to have multiple language
  support. I was wondering if there is a preferred way, for
  those who have done this before, for handling non-western
  characters in Flash? Any advice?
 
 
 
 
  __
  __
  Don't get soaked.  Take a quick peak at the forecast
  with the Yahoo! Search weather shortcut.
  http://tools.search.yahoo.com/shortcuts/ #loc_weather
 
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  http://chattyfig.figleaf.com/mailman/listinfo/ flashcoders
 
 
  Brought to you by Fig Leaf Software
  Premier
  Authorized Adobe Consulting and Training
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