Since the Tween ends with y=645, the test is superfluous and also a bit mad
since the easing is set to Bounce, so it may reach 645 more than once during
the course of the motion.
Paul
- Original Message -
From: Taka Kojima t...@gigafied.com
To: Flash Coders List flashcoders
I'm pretty confused by your requested, so I've probably got this wrong.
You're trying to slow down a playing movie because it's not streaming it's
content fast enough to play at the true frame rate?
Paul
- Original Message -
From: Karl DeSaulniers k...@designdrumm.com
To: Flash
Apart from anything else, AS3 MovieClips don't have a _width property - it's
now width.
Paul
- Original Message -
From: TS sunnrun...@gmail.com
To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com
Sent: Sunday, March 29, 2009 2:09 AM
Subject: [Flashcoders] AS3 Object reference
to leave that be
for a first introduction.
Paul
I'm looking for some nice shape tween effect. I would like them to
practice on cool stuff.
So I'm asking you guys what are your favorite shape tween effect ?
Thanks
Laurent
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Can't see a tween either, however the site looks a pretty desolate after a
page refresh! Might want to check the SWFs loadInfo (bytesLoaded against
bytesTotal).
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On
I can't say, but it wouldn't harm to leave it there..
- Original Message -
From: allandt bik-elliott (thefieldcomic.com) alla...@gmail.com
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Tuesday, March 24, 2009 4:03 PM
Subject: [Flashcoders] do we still have to check to
Yes indeed. I had my mind on onProgress. Doh!
Doing too much AS2 perhaps..
Paul
- Original Message -
From: Muzak p.ginnebe...@telenet.be
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Tuesday, March 24, 2009 4:41 PM
Subject: Re: [Flashcoders] do we still have to check
Maybe Adobe will make their own A-Phone.
Research has shown that customers should have substantial space in their
pocket once the money has been removed from their wallet to buy it.
Naturally, to get the optimum feature set you will need to buy the whole
A-Phone suite, A-SatNav,
There's a great tutorial at
http://www.kirupa.com/developer/flashcs3/using_xml_as3_pg1.htm
Pretty easy to follow and I found it useful for getting my head around E4X.
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On
- Original Message -
From: Adam Duston a...@langolab.com
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Cc: Jennifer Ede jenni...@langolab.com
Sent: Saturday, March 14, 2009 4:43 PM
Subject: Re: [Flashcoders] Playing Flash video in slow-motion
Hi Paul,
Thank you for your
- Original Message -
From: Adam Duston a...@langolab.com
To: flashcoders@chattyfig.figleaf.com
Cc: Jennifer Ede jenni...@langolab.com
Sent: Friday, March 13, 2009 10:37 PM
Subject: [Flashcoders] Playing Flash video in slow-motion
Dear Flashcoders,
I must play an FLV in slow motion.
clear paths to create the
remainder of the grid.
I would really appreciate any help cracking this function.
Thanks
Paul
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but I wouldn't have thought so.
Any advice much appreciated!
Thanks
Paul
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Anthony Pace
Sent: 11 March 2009 16:31
To: Flash Coders List
Subject: Re
Thanks David for your suggested solution - it looks very promising. I am not
sure what 4-connected means? But I think I understand the general idea
I am just wondering if your solution would guarantee that there will always
be a matching tile within a clear path?
For example if the random
.
Dave
On Wed, Mar 11, 2009 at 10:43 AM, jonathan howe
jonathangh...@gmail.comwrote:
Hi, Paul,
Can you explain what you mean by a clear path.
For example, when I look at this example below:
1,2,1
2,0,3
4,4,3
In this simple example, a user could clear all tiles by matching
and shortcuts.
I think you meant manage your lightweight interconnected architecture
optimised for the smaller project and desparate client.. ;-)
LOL
Paul
snip
regards
JC
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- if
you have an example in Java, you can imagine how that would work in
actionscript.
Paul
- Original Message -
From: Pedro Kostelec pedrok...@gmail.com
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, March 05, 2009 7:15 PM
Subject: Re: [Flashcoders] OOP AS3
Well, somewhere you're trying to access a non-existent object.. Possibly
it's related to removing an object from the display list via removeChild()
then trying to access other objects via it's parent (which no longer
exists). With so little to go on it's hard to guess.
Paul
- Original
going on.
I rarely use the include directive. Better to use classes.
Paul
- Original Message -
From: SJF sjf...@gmail.com
To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, March 05, 2009 2:37 AM
Subject: [Flashcoders] include directive ...
Looking for clarity on the include
. Then
when one is clicked you can go through the array and make the others
dissappear.
Naturally there are many ways to do this, but that's a basic technique.
Paul
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constructor coupled with a parameterised init() method. Nothing stopping you
having the same architecture for stage components and actionscript created
class instances. In many ways, the parameterised init() is preferable to a
parameterised constructor.
Paul
Any feedback is appreciated.
- Michael M
- Original Message -
From: Mendelsohn, Michael michael.mendels...@fmglobal.com
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Wednesday, February 18, 2009 9:12 PM
Subject: RE: [Flashcoders] component def doesn't pass params to constructor?
Thanks for responding Paul
this using some tween class? My first trials
of using 1/30 * 3=0.09s as a delay wasn't successful.
That's a bit vague. In which way wasn't it successful?
Presumably you're getting rid of the timeline animation to try and save a
few K.
Paul
Thanks in advance.
Yours,
Weyert de Boer
, it would work very well.
Paul
Presumably you're getting rid of the timeline animation to try and save a
few K.
Mainly moving it to ActionScript to make it more dynamic to support more
or less menu items in the animation/design instead of hard-coded elements.
Now I could also make it all
Thanks Allan, I have sent off my CV TO Major Players so hopefully something
will come of it.
Cheers
Paul
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of allandt
bik-elliott (thefieldcomic.com)
Sent: 09
The economic downturn has finally taken its toll on my work load after many
years of keeping the wolves at bay.
If anyone can point me in the right direction of the best sites, agencies to
offer me assistance looking for new projects it would be much appreciated.
Cheers
Paul
http
I think the word for this is SPAM. Don't waste your time.
- Original Message -
From: Steve Mathews
To: azf...@googlegroups.com ; flexcod...@yahoogroups.com ; Flash Coders List
Sent: Monday, February 02, 2009 3:57 PM
Subject: [flexcoders] This is kind of Wonderfl
Don't worry, I'll repost my flash mailbox back to the list.. ;-)
- Original Message -
From: Dave Watts dwa...@figleaf.com
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, January 29, 2009 5:00 PM
Subject: Re: [Flashcoders] Missing Flashcoder archives?
Is
the good habits of AS3 ( explicit
classes, inheritance, etc.).
Dynamically adding attributes like this makes you open to runtime failure,
something that extending classes helps to protect you from.
I know - I get tempted by the dark side myself..
Paul
- Original Message -
From: Cor c
It's not a criticism of you Cor.
The OP may not really understand why people do things in a particular and
why AS3 seems to make things difficullt when in practice it makes their life
easier.
Anyway, when needs must, I'm as bad as the next man or woman.
Paul
- Original Message
If all else fails you can always use an animated mask for the reveal..
- Original Message -
From: Todd Kerpelman t...@kerp.net
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Monday, January 12, 2009 11:53 PM
Subject: [Flashcoders] Partially drawing a graphic?
Hey,
- Original Message -
From: SJF sjf...@gmail.com
To: flashcoders@chattyfig.figleaf.com
Sent: Friday, January 09, 2009 5:04 AM
Subject: [Flashcoders] Flex UI ...
I'm using Flex 3 when working on pure actionscript projects.
I often have issues with numerous dialog boxes and parts of the
I am developing a word based game and need a dictionary of all the words in
the English language to create the data for the game. Can anyone point me in
the direction of where to acquire an electronic version of the English
dictionary that is easily incorporated into my game?
Thanks
Paul
you just need a list of words or do you need their definitions too?
Mark Winterhalder wrote:
On Fri, Jan 9, 2009 at 11:25 AM, Paul Steven paul_ste...@btinternet.com
wrote:
Can anyone point me in
the direction of where to acquire an electronic version of the English
dictionary that is easily
Thanks Ed - that is really useful!!
And thanks for all the other replies so far - I will follow up all the
links.
Paul
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Edward Kelly
Sent: 09 January 2009 14
- Original Message -
From: Joel Stransky stranskydes...@gmail.com
To: p...@jankun.org; Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Wednesday, January 07, 2009 4:01 PM
Subject: Re: [Flashcoders] Patrick Jakub Jankun added you as a connection
onPlaxo
Sorry I have to
Thanks Jim
I did look into the disk image option but it appears to create huge files.
My game is self contained and approx 7 mb in size however it seems to create
a disk image that is about 40mb.
Any advice on how to create the disk image much appreciated.
Thanks
Paul
-Original Message
file on the Mac
Paul,
Simplest route: If your app is self-contained, just place it in a
folder, then drag the folder onto the Disk Utility application
(installed in /Applications/Utilities). Choose compressed for the
format - which will also make the volume read-only, and choose a location
it really simple for
users.
Thanks and a happy new year to everyone!!
Paul
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] Distributing packaged file on the Mac
Why not go with AIR?
- Original Message -
From: Paul Steven paul_ste...@btinternet.com
To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com
Sent: Wednesday, December 31, 2008 11:40 AM
Subject: [Flashcoders] Distributing packaged file on the Mac
According to my kids it's for children..
- Original Message -
From: Scott Janousek sc...@scottjanousek.com
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Tuesday, December 30, 2008 8:29 PM
Subject: Re: [Flashcoders] Join me on Bebo
bebo must be crapp-o with invites.
dispatch the CardSelectedEvent.CARD_SELECTED event.
In general try and avoid using generic handlers for controlling game logic.
Paul
Thank you
Alex
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and can give me a nudge toward
where I might find it/them, I'd be deeply grateful.
Apparently, it wasn't Mr. Moock, by the way. I've rooted all the way through
his sandbox. Lots of fun; no dice. Besides, I don't just want to enjoy them,
I'd like to use them, if they're available.
Thanks,
Paul
@chattyfig.figleaf.com
Sent: Monday, December 29, 2008 6:43 PM
Subject: Re: [Flashcoders] a historical question
http://www.gskinner.com/blog/archives/2005/01/varicoseg_exper.html
is that what you're looking for? i just googled flash growing vines and
followed some links.
On Mon, Dec 29, 2008 at 4:27 PM, Paul
.
The other languages wouldn't complain here
No, they wouldn't.
Paul
Regards
Alex
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have yet to encounter a project that needs 90FPS and if you do have one
then Flash is probably the wrong technology for you.
Paul
-e
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Does what you expect to appear appear when you just run the code? if not
maybe it's your code. Could you make a small example of adding something to
the stage and test that?
Paul
- Original Message -
From: Mendelsohn, Michael michael.mendels...@fmglobal.com
To: Flash Coders List
I have a client with a flash site - targets FP 8, and works fine. I have
FP10 installed.
If I make a copy of the html wrapper and then try and access the site using
the copy, the detection of the player fails.
The html uses swfobject for player detection.
Paul
the flash player detection is baulking if I
just copy the html wrapper (content untouched), but working fine in the
original html file.
Paul
Sid
On Dec 10, 2008, at 3:31 PM, Paul Andrews wrote:
I have a client with a flash site - targets FP 8, and works fine. I
have FP10 installed.
If I make
by swfobject,
then this is good read:
http://onflash.org/ted/2008/10/flash-player-10-update-your-detection.php
Good luck paul,
Thanks Sid - I'd taken a look but was trying to be lazy. I'm already using
swfobject. It's the fact that copying the working html file into the same
directory fails while
nothing as you get all your costs paid for
by the customer if you win.
I would be reluctant to take the site down as doing so will then mean the
customer has nothing to pay for. By leaving the site up and running, you
have fulfilled your obligations.
Anyway good luck!!
Paul
-Original
JavaFX is very much at a disadvantage
compared with flash in the wider world, but in a corporate environment with
an existing java development culture, it would be seen as a very useful
tool.
Paul
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Flashcoders
/Singleton_pattern#Actionscript_3.0
Paul
Thanks,
- Michael M.
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Would rather compromise quality and filesize, I think.
- Original Message -
From: mike cann [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, November 27, 2008 1:45 PM
Subject: Re: [Flashcoders] online .swf generator
You can render the output
a data file?
Paul
- Original Message -
From: Michael Stocke [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Wednesday, November 26, 2008 4:37 PM
Subject: [Flashcoders] online .swf generator
Good morning group.
I am looking for an online .swf generation tool
'
be one pixel to the left and two higher, plus the fade in needs to happen a
few frames earlier..
Interesting idea.
Good luck.
Paul
- Original Message -
From: Michael Stocke [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Wednesday, November 26, 2008 7
-to-avm1/#more-29
Paul
Hope someone can help.
Gert-Jan
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Fabio,
It would be better to sort out what is happening. If you can post the
singleton class code that you are using, together with your simple test
case, that would be good. Ricky's advice should be correct.
Paul
- Original Message -
From: Fabio Pinatti [EMAIL PROTECTED
- Original Message -
From: poste9 [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Saturday, November 22, 2008 5:14 AM
Subject: [Flashcoders] synchronous app
someone discovered some way to make synchronous app?
something like that:
foo = doSomeHttpRequest();
and the
you want to achieve.
Paul
- Original Message -
From: Merrill, Jason [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, November 20, 2008 4:14 PM
Subject: RE: [Flashcoders] Flex vs. Flash
Sure - I mean again, it just comes down to what KIND
in
FlexBuilder.
Paul
*Pedro Damian Kostelec*
[EMAIL PROTECTED]
snip
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is something else again.
Paul
Thanks!!
Ross
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Flashcoders
projects
that use the same or similar framework more easily and maybe pick up some
coding guidelines/shortcuts and understand the strategies followed by
others.
In tiny projects frameworks aren't too important. In larger co-operative
projects it is important for the reasons above.
Paul
Works for me exactly as you describe in both FF2.0 and IE 7.0
- Original Message -
From: FlashDev [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, November 13, 2008 2:26 PM
Subject: [Flashcoders] AS3 - Cross Browser Issues
Hi Guys,
Im having
Maybe a Flash 10 issue? I'm still using FP9.
Paul
- Original Message -
From: Glen Pike [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, November 13, 2008 3:23 PM
Subject: Re: [Flashcoders] AS3 - Cross Browser Issues
I was okay too - I would
All good for FP 9,0,124,0
Paul
- Original Message -
From: FlashDev [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, November 13, 2008 4:37 PM
Subject: Re: [Flashcoders] AS3 - Cross Browser Issues
The white image is directly underneath the blue
LOL - it took me a few goes.. ;-)
- Original Message -
From: FlashDev [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, November 06, 2008 4:15 PM
Subject: Re: [Flashcoders] AS2 - Code not working in FP10
haha! some how you both managed to get
the event payload.
If you can write a tiny snippet of code to show how you attempt to load and
access your components, then I'm sure we'd find the problem straight away.
Paul
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- Original Message -
From: Steven Sacks [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Wednesday, October 29, 2008 2:20 AM
Subject: Re: [Flashcoders] AS3 - Checking if a Function Exists
Do not call return in a try catch.
Are you suggesting that as
If you want an associative array like that use Object, not Array. The length
of an array is the number of elements in the array, so it's 0. obj[name]
is referring to an attribute of an object not an element of an Array..
Do you really have to store values like that?
Paul
- Original
need a dictionary.
A lot of people try and write AS3 code using AS1/AS2 habits, so that's why
I asked.
Paul
- Original Message -
From: laurent [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Monday, October 27, 2008 2:25 PM
Subject: Re: [Flashcoders
. What it wants is a class
that is based on MovieClip, so:
public class RTE2124BuserName extends MovieClip {
would base your class on MovieClip and then it would be a subclass of
MovieClip ..
Paul
- Original Message -
From: Cor [EMAIL PROTECTED]
To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com
Sent: Saturday, October 25, 2008 11:22 AM
Subject: RE: [Flashcoders] Printing filters from the Flash Player
And how does this look in AS3??
That's for us to check after you've
Another option is to use MDM Zinc to wrap your flash movie in. This is
really simple and offers a cross-platform solution. It is fairly expensive
though if that is the only reason you need to use the third party wrapper. I
have also used a bat file from a bloke called Northcode - do a search on
Oh and he'll feel pretty stupid once the goverment institutions roll over to
Flash 10 just after he's spent a load of money going back to AS2.
That'll be interesting to explain to his boss..
- Original Message -
From: Merrill, Jason [EMAIL PROTECTED]
To: Flash Coders List
I'm surprised if it compiles.
First look: trace(EnterFrame+(frame+)); should at least be
trace(EnterFrame+(frame++));
Try that. I'd be tempted not to use enterframe at all and validate on
submit.
Paul
- Original Message -
From: FlashDev [EMAIL PROTECTED]
To: Flash Coders List
client that it's a huge amount of work and one day they'll still want to go
forward to AS3.
Paul
- Original Message -
From: Lord, Susan, CTR, DSS [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Wednesday, October 22, 2008 10:11 PM
Subject: [Flashcoders
the next couple
of weeks too so I can't wait too long. My budget is £1000 maximum but less
would be better as I don't know if I will get any more jobs that require
development on a Mac or not.
Any advice much appreciated..
Paul
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with a wireless
keyboard to surf the net in the living room.
Cheers
Paul
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian Thomas
Sent: 17 October 2008 13:25
To: Flash Coders List
Subject: Re: [Flashcoders] Recommendation for budget development mac
I suspect
too old to be of any use for my needs.
Cheers
Paul
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian Thomas
Sent: 17 October 2008 15:17
To: Flash Coders List
Subject: Re: [Flashcoders] Recommendation for budget development mac
On Fri, Oct 17, 2008 at 2
- Original Message -
From: Weyert de Boer [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, October 09, 2008 1:21 PM
Subject: Re: [Flashcoders] RESUME: Senior Flash Developer (2)
I am still waiting for that job offer on the list that requires me
Would be really easy to find out by adding two identical event listeners to
a button. I'd expect it to be called twice.
- Original Message -
From: ben gomez farrell [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Tuesday, September 30, 2008 6:23 PM
...
This is also best asked on flexcoders..
Paul
Any suggestions appreciated!
Thanks,
Steve
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It's a nice site.
I don't know what the issue is that makes you want to give it up, but if
there's enough revenue coming in why not employ someone part time to take
over the admin?
Paul
- Original Message -
From: Gert-Jan van der Wel [EMAIL PROTECTED]
To: Flash Coders List
- Original Message -
From: Allandt Bik-Elliott (Receptacle) [EMAIL PROTECTED]
To: flashcoders flashcoders@chattyfig.figleaf.com
Sent: Friday, September 26, 2008 3:38 PM
Subject: [Flashcoders] favourite programming environment
I'm sure it's been asked before but as these things change
- Original Message -
From: Michael William Ypes [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, September 25, 2008 11:10 AM
Subject: Re: [Flashcoders] AS3 additions/changes in CS4?
I am curious. Why does the Adobe suite not come with Flex. It
- Original Message -
From: Mendelsohn, Michael [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Wednesday, September 24, 2008 8:44 PM
Subject: RE: [Flashcoders] AS3 additions/changes in CS4?
Not sure what strongly typed arrays are. What are the
Apologies if this has already been posted but I was searching for the minimum
playback specification for Flash CS3 and came across this page:
http://www.adobe.com/products/flash/features/?view=topnewpromoid=DRHWS
p
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- Original Message -
From: Charles Parcell [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Monday, September 22, 2008 8:08 PM
Subject: [Flashcoders] Error#1065
Having read numerous past posts on this list, I am still not clear on how
to
fix the issue I
). You'll just save a bit of memory in the
class description, that's all.
Paul
Cheers. SJF.
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- Original Message -
From: Paul Andrews [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Friday, September 19, 2008 4:34 PM
Subject: Re: [Flashcoders] RE: Optimising file size - stripping down
- Original Message -
From: SJF [EMAIL PROTECTED
way to get a solution (such as dynamically loading swfs and other assets on
demand).
What is the scenario that you are facing? Just why must you do this?
Paul
- Original Message -
From: SJF [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Wednesday, September 17, 2008 2
- Original Message -
From: SJF [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, September 18, 2008 12:12 AM
Subject: [Flashcoders] RE: Optimising file size - stripping down
intrinsics...
Paul - I once worked with a guy who was building components for a large
required.
Paul
- Original Message -
From: Andy Andersson [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Saturday, September 13, 2008 12:11 AM
Subject: [Flashcoders] Problem with ExternalInterface.call in AS2
Hi List,
New to the list so this is my first post!
Seem
This exact same post was also crossposted on flash_tiger..
- Original Message -
From: Andy Andersson [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Saturday, September 13, 2008 12:11 AM
Subject: [Flashcoders] Problem with ExternalInterface.call in AS2
Hi List,
New to
no effect. Is there any restrictions on that?
I tried to resize it using the properties panel dimensions didn't change.
How about scaling the MovieClip?
Check out the MovieClip properties.
Paul
thanks in advance for your help
--
Eng. Omar Abouzied Eltonoby
Computer Engineer
Cairo University
is.
Zeh
Thanks to everyone in the thread who took a look.
Paul
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that - it rotates at any angle.
Lastly, I can only imagine custom 3D routines transforming a 3D dataset to
2D on the fly.
So the question is, how do you think the globe effect is done?
However it's done - great job BBH.
Paul
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classes/singletons are accessible
without having to access an instance created elsewhere?
Paul
Cheers.
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at reducing it.
Paul
Any help or tips would be greatly appreciated!
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