Re: [Flashcoders] oop question kind of...

2006-08-21 Thread [b) a d i
ot; Sent: Monday, August 21, 2006 8:50 AM Subject: Re: [Flashcoders] oop question kind of... > Have you tried mc.removeMovieClip() ? > > On 8/21/06, [b) a d i <[EMAIL PROTECTED]> wrote: > > Hi, > > i've noticed that just because you call delete on a movie clip or even an >

[Flashcoders] oop question kind of...

2006-08-21 Thread [b) a d i
Hi, i've noticed that just because you call delete on a movie clip or even an object doesn't mean that it totally goes away. Does anyone know how to destroy and object and really have it go away since there are no destructors in as2? thanks b ___ Flas

Re: [Flashcoders] fuse kit and events

2006-08-15 Thread [b) a d i
level control over your > > animation, where the mx Tween class would be a better choice. > > > > Hope that helps... > > > > -Danro > > > > On Aug 15, 2006, at 7:49 AM, [b) a d i <[EMAIL PROTECTED]> wrote: > > > >> since you're ment

Re: [Flashcoders] fuse kit and events

2006-08-15 Thread [b) a d i
since you're mentioning it, i'd like to know what benefits you sought by using thisi've yet to find a reason to use this over the tween class but i know several people who swear by it and i'm not convinced... thanks - Original Message - From: <[EMAIL PROTECTED]> To: "Flashcoders mailing

Re: [Flashcoders] Flash Lite - what's happening

2006-08-06 Thread [b) a d i
Hello... I feel your pain...are you in the u.s.? i think mobile development in the u.s. on whole has long way to go. i read somewhere that flash lite is far more popular in Japan, but i haven't been there so i don't know for sure, but i have been to europe where mobile development is miles (or kil