Re: [Flashcoders] You Tube + Progressive download of flvs

2007-04-10 Thread Cay Garrido H.
Its progressive download, Google Video uses streaming... You can check it by jumping forward to a certain point in an unloaded clip and check if it loads from the start of the video till that point, or if it loads from that point on... the latter is streaming ;) How YouTube is handling the

Re: [Flashcoders] The great CS3 Swindle

2007-03-30 Thread Cay Garrido H.
Of the top of my head a possible reason is that higher prices respond to the amount of illegal software used in Europe in comparison to the US... I could be wrong, but the system seems far more controlled over there, and there are less companies using pirated copies... now, I don't see how

Re: [Flashcoders] Image Caching Problem

2007-03-25 Thread Cay Garrido H.
Hi, By default cache I think you refer to the local storage setting in the Flash Player configuration... AFAIK, that's the amount of info you can store with SharedObjects, and has nothing to do with the cache used for storing loaded assets... the later depends exclusively on the browser's

Re: [Flashcoders] Append variables to SWF server-side

2007-02-27 Thread Cay Garrido H.
search FlashVars ;) Mick G escribió: Does anyone know if there is a way to add data to a SWF file server-side? Eg. I have a swf that site on my server. I want users to be able to select an option from a dropdown such as Select a color: BLUE. This would then send them a SWF to download that

Re: [Flashcoders] load jpg/gif to player 6 AS1?

2007-02-19 Thread Cay Garrido H.
Before Flash 8 you cant load anything but non-progressive JPEG, and SWFs. Flash MX loadMovie documentation will tell you exactly that ;) Cheers, Arseniy Shklyaev escribió: loadMovie(../widegames/scrnshots/bladeofinnocence.gif, screenshot);flashcoders@chattyfig.figleaf.com When I publish it to

Re: [Flashcoders] problem with fl9 beta

2007-02-18 Thread Cay Garrido H.
The error is weird, 'cause it says line 5 and you showed only 4 lines of code check that... About the code, it's not AS3... you need to use something like this: miButton.addEventListener ( rollOver, miFunction); function miFunction (event) { miButton.rotation--; } See that the event

Re: [Flashcoders] Detecting Rollover w/o onRollOver

2007-02-06 Thread Cay Garrido H.
I usually delete the rollOver handler while I'm over it, detecting the rollOut event through hitTest instead of onRollOut... its something like this: myFunction clip.onRollOver delete clip.onRollOver clip.onMouseMove if(!clip.hitTest(_xmouse,_ymouse)) delete

Re: [Flashcoders] SVG format

2007-02-05 Thread Cay Garrido H.
You could try printing (with printJob) through a virtual printer and generate some kind of File... I know Adobe PDF virtual printer will generate a vector based document that you could import to Illustrator and then create the SVG file. Maybe there is even a SVG virtual printer out there...

Re: [Flashcoders] fullscreen javascript

2007-02-01 Thread Cay Garrido H.
man, I hate that... ^^ Hairy Dog Digital escribió: Gustavo, You could write a Javascript function that resizes the browser window to screen size. it's not exactly the same and maximizing, but it would fill the screen. ...Rob -Original Message- From: [EMAIL PROTECTED]

Re: [Flashcoders] Q:Hittest and transparent PNG's

2007-02-01 Thread Cay Garrido H.
You could convert it to a bitmapData and check the transparency level with getPixel32... [EMAIL PROTECTED] escribió: Hi Does anyone know if there is a way to get hitTest to ignore transparent areas in dynamically loaded PNG's? [e] jbach at bitstream.ca [c] 416.668.0034 [w] www.bitstream.ca

Re: [Flashcoders] Progresivly track upload speed

2007-01-31 Thread Cay Garrido H.
onProgress(file, bytesLoaded, bytesTotal); Chase Brammer escribió: Is there any way to progressively track upload speed in flash? Cheers, Chase ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: