Re: [Flashcoders] as3 sound and swf overriding one another

2008-05-06 Thread Folkert Hielema
the completeHandler is only to re dispatch the channels SOUND_COMPLETE private function completeHandler(event: Event): void { dispatchEvent(new Event(Event.SOUND_COMPLETE)); } The Application (the mp3 player in this case) listens to the SOUND_COMPLETE and then starts a

Re: [Flashcoders] Some CS3 observations; library and sound

2007-08-12 Thread Folkert Hielema
snip SoundChannel: gives playback and level information and an event when sound playback ends. Contains another method to stop sound, which DOESN'T work for streamed sound, You really can do ;) not like channel.stop() but like if(channel){ channel.stop(); } -- mvh Andreas Rønning

Re: [Flashcoders] [AMFPHP] return; - Feature / bug ?

2006-08-16 Thread Folkert Hielema
how about: function test1() { return Hello .test2(); } in you setting the returned world makes no sence since it's not printed or put in a variable or anything (amasing that is does not give an error that way. hth, Folkert Jeroen Beckers wrote: Hi, This is the situation: Flash