Re: [Flashcoders] Re: Blurry TextField Issue

2008-11-10 Thread Johnny Zen
sure someone knows a simple answer.

The only things I can think off the top of my head is:

What font are you using ? have you tried with a standard font such as aerial ?

Have you tried creating a new flash movie just using a dynamic
textfield inside a blank movieclip and tween using the timeline ? same
problem ?

regards

johnny

On Mon, Nov 10, 2008 at 1:01 PM, Omar Fouad [EMAIL PROTECTED] wrote:
 I'm also placing the textField into whole pixel coordinates and the pixel
 font is in it's default size.
 Cordially

 On Mon, Nov 10, 2008 at 3:00 PM, Omar Fouad [EMAIL PROTECTED] wrote:

 Hi,I have a Sprite that contains some MovieClips and a Dynamic Text Field.
 I am using a simple transition where I tween Both the alpha and the
 rotationY property (flash Player 10).
 I noticed that when using rotationX(), rotationY and rotationZ(), the
 TextField font that is inside the sprite tweened becomes blurry and it
 becomes bold. I used Pixel fonts and non pixel fonts, checked and unchecked
 Auto Kerning, used all types of Anti-aliasing, bitmap text and device font,
 but in vain!!!
 It definitively works and fonts look great without using any 3d property as
 in when i use tween alpha only.

 Is there a solution to use those properties without loosing the font
 quality?

 Thanks

 --
 Omar M. Fouad - www.omar-fouad.net
 Cellular: (+20) 1011.88.534
 Mail: [EMAIL PROTECTED]

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[Flashcoders] AS3 / PHP Freelancer Reqd - small job

2008-07-01 Thread Johnny Zen
Hi all

I am currently behind in a project and need some help with AS3 image
upload to server / resize image / download (to display in flash app)

If anyone has some spare time, paid of course, please email [EMAIL PROTECTED]

Thanks all

Johnny
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[Flashcoders] Help! Webcam + lineTo on mousemove = webcam freeze

2008-06-29 Thread Johnny Zen
Hi all

I am writing an application where I have  a whiteboard and webcam.

When I freehand draw a lot using lineTo (sprite), the webcam freezes.

(Drawing.graphics.lineTo(sourcePt.xPos, sourcePt.yPos);) - on mousemove

Any idea why this would happen ?

When I am drawing like crazy, I can see my webcam start to slow down
and then it gives up. - almost like a processing bottleneck ?

Any help would be cool.


Thanks
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[Flashcoders] Re: [SOLVED] Help! Webcam + lineTo on mousemove = webcam freeze

2008-06-29 Thread Johnny Zen
The problem seems to be only in CS3 flash Test Movie - when
published in flash player in browser, there is no problem. I guess the
flash player within flash professional is not so optimised.
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[Flashcoders] as3 classes var query

2008-06-12 Thread Johnny Zen
Hi all

I am currently learning AS3, and I seem to be a bit confused on
understanding accessing variables outside of the class it resides in.


for example:

package test {

public class test extends Sprite {

 public var hello = hello;

}

}

I thought this var will be available to access from within another
class like this:

package test {

public class test2 extends Sprite {

 hello = hello from another class;

}

}
---

But I get :

1120: Access of undefined property hello.

Is anyone kind enough to put me right ?

Thanks


Johnny
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Re: [Flashcoders] as3 classes var query

2008-06-12 Thread Johnny Zen
Ah thanks for all the help everyone.

I'm slowly coming around to classes, as has been confused about when
and when not to use classes and how to access the information from
each other. interesting.

Thanks again :)

On Thu, Jun 12, 2008 at 3:38 PM, Merrill, Jason
[EMAIL PROTECTED] wrote:
You'd need to instantiate the other class and then access it,
like this:

 That's one way, the other way is to use static variables:

 package com
 {
class MyClass
{
public static var name:String = Johnny;

//or declare as a public constant:
public static const FRUIT:String = apple;
}
 }


 import com.MyClass

 trace(MyClass.name);
 trace(MyClass.FRUIT);


 Jason Merrill
 Bank of America
 Global Technology  Operations  Global Risk LLD
 eTools  Multimedia

 Join the Bank of America Flash Platform Developer Community

 Are you a Bank of America associate interested in innovative learning
 ideas and technologies?
 Check out our internal  GTO Innovative Learning Blog  subscribe.


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[Flashcoders] MC height/width with mask problem

2007-07-09 Thread Johnny Zen

Hi all

Sure this is a easy one but cant find the answer

I have a container MC and within I have a MC and mask MC to contain
contents within.
eg. _root.container_mc
_root.container_mc.contents_mc
_root.container_mc.contentsMask_mc

The problem I have is that if for example the container height is 100px
and the contents_mc height is 200px, the mask works fine but if I
align another movieClip underneath or above the container, there is a
invisible gap of 100px. How can I ignore the contents height?

At the moment i am aligning by saying somthing like this:

containerA._height
containerB._y = containerA._height + 10

I could have fixed the Y properties but I need the containers height
to be dynamic.
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Re: [Flashcoders] MC height/width with mask problem

2007-07-09 Thread Johnny Zen

ha! good point!



On 7/9/07, Dave Mennenoh [EMAIL PROTECTED] wrote:

Why not use the height of the mask?

Dave -
Head Developer
http://www.blurredistinction.com
Adobe Community Expert
http://www.adobe.com/communities/experts/
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[Flashcoders] onRelease, onPress missing with attachmovie and DoubleClick class

2007-06-17 Thread Johnny Zen

Hi all

Forgive me, i'm learning here :)

If i use attachmovie to add a mc to he stage which has a doubleclick
class attached to the mc in the library, i cant use onRelease or
onPress.

If I remove the class, attachmovie works with onRelease etc

Why is this?

Is there a simple answer?


Kind regards


Johnny
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Re: [Flashcoders] Extract and use numbers from string

2007-05-22 Thread Johnny Zen

Thanks Hans

That really helped me :)

Best wishes


Johnny
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[Flashcoders] Extract and use numbers from string

2007-05-19 Thread Johnny Zen

Can anyone help me with this one.

i have movie clips named

location_0_0_mc

location_0_1_mc

location_1_0_mc

location_1_1_mc

set up in a grid style, so the number represent x and y or columns and rows
// location_x_y_mc

I need to a formula to work out if for example

var current_location = location_0_1_mc
var possible_location = location_1_1_mc


if (current_location X = possible_location X) {
//do this
}

if (current_location Y = possible_location Y) {
 //do this
}

etc etc

Can anyone help?


Thanks
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[Flashcoders] Urgent help !!! Please :)

2007-02-27 Thread Johnny Zen

Hi all

Finishing a project and came to a hurdle.

1. User clicks on link in browser. Opens a new smaller browser window!
(Out of interest, what do people think about opening new browser
windows?, I cant decide whether this is a bad idea to begin with!)

2. Within new window, there is my flash application, which at some
stage requires another flash application! Which is bigger. So I try
the resize window method within body tag, which isnt 100 - i.e doesnt
work in IE7. (ok in firefox)

Whats the best thing to do here?

Does anyone know a 100% working method for resizing windows from within Flash?

Am I doing something totally stupid by even thinking about window resizing?

Any help would be cool!


Love you all



Johnny
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[Flashcoders] attachbitmap and copy pixels.

2006-10-19 Thread Johnny Zen

Hi all

Can anyone give me a super simple example on using copypixels to take
a snapshot of a jpg within a movie clip. I'm having trouble
understanding the examples of bitmapdata and copypixels.

It would be a great help for me.


Best wishes


Johnny
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Re: [Flashcoders] attachbitmap and copy pixels.

2006-10-19 Thread Johnny Zen

Thanks the help everyone.

Ok i'm slowly getting my head around this bitdata.

If I wanted to mask a bg pic using setmask.

Can i then copy the visible area using copypixels? and use this a
fixed image (snapshot) ? Seem to be stuck a little

here is my code as far:-

import flash.display.BitmapData;
import flash.geom.Point;
import flash.geom.Rectangle;

//create blank movieclip, create bd object. put pic into bd object,
then put object into movieclip.
var picture:BitmapData = BitmapData.loadBitmap(rawbg);
_root.createEmptyMovieClip(pictureMc,this.getNextHighestDepth());
pictureMc.attachBitmap(picture,1);
///

//create blank mc, attach piecepic to mc.
piece_mc = this.createEmptyMovieClip(orig, this.getNextHighestDepth());
piece_mc.attachMovie(piece0,piece0,this.getNextHighestDepth());
//
// create bd for peice. draw the piece into the bd object.
piece_bd = new BitmapData (this.piece_mc.width, 
this.piece_mc.height, true);
piece_bd.draw (this.piece_mc, this.matrix);

//apply mask
pictureMc.setMask(_root.piece_mc)

//HELP HERE - I dont understand this section, althougj think i'm on
the right lines.
piece_bd.copyPixels(piece_mc,new
Rectangle(xPos,yPos,subPicture.width-borderSize*2,subPicture.height-borderSize*2),new
Point(borderSize,borderSize));


//drag the fixed snapshot piece around
piece_mc.onRelease = function() {

this.startDrag();
}
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Re: [Flashcoders] attachbitmap and copy pixels.

2006-10-19 Thread Johnny Zen

any help on this anyone?

thanks


Johnny
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[Flashcoders] flash0.png

2006-09-04 Thread Johnny Zen

Hi all

I'm confused.

I was importing graphics from fireworks into flash, and they appeared
in flash as flash0.png.

It turns out. this file format flash0.png is the best for me, but now
I cant work out how I did it, as whatever I import its either a bitmap
or fireworks folder. (when i'm looking at flash assetts).


Can anyone help?


Thanks


Johnny
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Re: [Flashcoders] flash0.png

2006-09-04 Thread Johnny Zen

Hey Ramon

Your right, OT mail. Just looking for quick help, as woke up early
today to get on with some work, and now I face searching for 2 hours
looking for this answer, and i'm sure its a simple one I've missed.

Typical situation I find myself in, simple problem = waste 2 hours
looking for simple solution.

If you knew the answer, I would have virtually brought you a drink, as
you responded very quickly. :)

Thanks for the info.

regards


Johnny
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Re: [Flashcoders] flash0.png

2006-09-04 Thread Johnny Zen

Hi all fireworks and flash people


If anyone is interested in this strange one and has 5 minutes, could
you try this?

1. Open fireworks and create two rectangle layers - save as test.png
(keep this file open in fireworks)

2. Start Flash with empty document

3. In fireworks, select one rectangle and clipboard copy (edit-copy)

4. In Flash, right click on stage and paste

This should paste the rectangle and also create fireworks folder in
flash library.

I assume this is normal behaviour??

OK, now create new empty document in flash.

1. In flash, File-Import-import to stage and select test.png which
you saved earlier. click OPEN, when the dialog box  Fireworks PNG
Import Settings appears, CLICK CANCEL.

2. Now back to fireworks, and select a rectangle, copy to clipboard
again using Edit-Copy

3. In flash, right click on stage and choose paste.

This time, it will paste the rectangle, but in the flash library, it
appears as flash0.png with no fireworks folder.

Well, this flash0.png seems to retain all effects that you do in
fireworks and seems a better image to work with in flash, if someone
can copy this behaviour, I can confirm my thoughts.

regards



Johnny
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[Flashcoders] Quiz Website Test - All welcome

2006-05-22 Thread Johnny Zen

HI all

If anyone has 5 minutes to spare, I would love some people to play a
competition on my quiz website  www.quwiz.co.uk

You need to register first as a member, then register for a
competition which I have entitled:

** Feel free to use dummy details to register an account.

(you still need a valid email address for member registration)

F COMM


I need to test the following.

1 - FlashComm Server responses and game engine.

2 - Whether you find it easy to understand the competition process and
play the competition without any probelms

3. Any other problems you may encounter.

All Suggestions/Opinions/Slagging welcome :)



See you there and many thanks



Johnny Zen
www.quwiz.co.uk
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[Flashcoders] Loadvars and www prefixed in web address

2006-05-17 Thread Johnny Zen

Hi all

I've been at war with my flash movie and loadvars

The loadvars sometimes worked and I couldnt find out why, it was
driving me crazy.

Then I  discovered that the loadvars worked if the website address had
the www prefixed

example


www.example.com = loadvars worked

example.com = loadvars failed.


Can anyone advise to why this happens and where this is controlled
either in object tags or in flash itself ??


Any help would be cool.


Regards



Johnny
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Re: [Flashcoders] Loadvars and www prefixed in web address

2006-05-17 Thread Johnny Zen

Thanks all for help.

Sorted with the crossdomain file which I read about it ages ago but
did nothing. Stupid mind.


Best wishes


Johnny
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[Flashcoders] recent issues/bugs? help needed

2006-05-06 Thread Johnny Zen

Hi all

I've just tried a flash movie published on my website which has been
working fine.

Now its not loading, just timing out - i.e browser bar slowly moving,
blank screen.

Are there any recent issues from flash player that might cause the
movie to not load.

I cant think of anything else, tried local copy - that works fine,
reupped it no joy.

Movie is published as flash 7, my player on firefox is 8.0.24.0 and same on i.e.

Any help would be cool.


Regards



Johnny
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Re: [Flashcoders] recent issues/bugs? help needed

2006-05-06 Thread Johnny Zen

Hi Tom

Thanks for the help.

Yes, I already tried those things you mentioned. Just to recap what i've done.

Created another webpage using dreamweaver and added the flash movie. -
No joy there.
Checked object tags in webpage. - there is nothing wrong there.
All other flash movies work. they are published as flash 6.
Tried IE and firefox browsers. - no joy there

Data services.

The movie uses flashcomm, but if there is a problem with this, I have
written error codes to tell me the problem (no connection to server
etc)

Preloader

I use a preloader, so preloader should start before any other problems
with data services are considered.

Object tag used.


object classid=clsid:D27CDB6E-AE6D-11cf-96B8-44455354
codebase=http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0;
width=800 height=600
param name=movie value=movie1.swf /
param name=quality value=high /
embed src=movie1.swf quality=high
pluginspage=http://www.macromedia.com/go/getflashplayer;
type=application/x-shockwave-flash width=800 height=600/embed
/object


MIME

Checked server, and this looks fine.



Any other ideas?

Regards


Johnny
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Re: [Flashcoders] Publish my swf direct to server

2006-04-03 Thread Johnny Zen
Looks like i'm sticking with using dreamweaver ftp.

Dont want to use 3rd party ftp because its another window i have to use.

Using dreamweaver is ok I suppose, and Dave, I do it the same way you
do currently.

Its a shame studio doesnt have project management that combines
flash/dreamweaver etc, unless I'm missing something.

Regards

Johnny
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[Flashcoders] Publish my swf direct to server

2006-04-02 Thread Johnny Zen
Hi all

Is there any methods to publish and upload  my flash files directly to
my webserver. Tried network places but doesnt work. I now know.

At the moment I'm exporting movie, then using dreamweaver ftp to
upload files to server, seems a long winded way of doing a simple
task, and slightly annoying considering i'm a type of guy that makes
changes and want to see the results from my website rather then
locally.

Any suggestions or tips on this??


Any help would be cool.



Kind regards


Johnny
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Re: [Flashcoders] LOADVARS not working IE

2006-03-21 Thread Johnny Zen
capturephp = new LoadVars();



nr = nr + 0;
ticker = null;

setInterval (refresh_loadvars_timer,5000);

//rotate timer//
var crt_comp = 0;
function rotate_timer() {
i = current_comp;
comp_name = eval(comp_name+i);
comp_date = eval(date_from_php+i);
reg_players = eval(reg_players+i);
comp_status = eval(comp_status+i);
//rotate fields
current_comp = (current_comp + 1) % nr;
};


refresh loadvars
function refresh_loadvars_timer() {
rotate_timer();
capturephp.load(https://secure.*.co.uk/***/infoflash.php;);
test.text = (output + capturephp);
registered_comp.text = comp_name;
date_time_starting.text = comp_date;
players_registered.text = reg_players;
current_status.text = status;

};

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[Flashcoders] LOADVARS not working IE

2006-03-21 Thread Johnny Zen
HI all

My flash using Loadvars within a secure webpage works in FIREFOX but not in IE.

I've tried to find the reasons why, and have got lost in headers, web
server configs, dummy variables and IE settings.

Can someone please explain, if possible, a simple answer (so I can
understand) the reason or reasons why there is a problem with flash
using Loadvars in IE on a secure webpage(if it makes a diference)


Many thanks



Johnny
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Re: [Flashcoders] LOADVARS not working IE

2006-03-21 Thread Johnny Zen
Success at last !!!

Thanks all for info. I came across cache issues, but was so confused
by it all, I lost the plot.

Robert, you reply made me look again at this cache issue, and after
reading a comment at the main php website, the answer was so simple...
just typical.

Again for info that might help someone: ( I hope it makes sense, as
still a novice)

I used charles - very usual (although seemed buggy to me) web
development tool that monitors http requests and such live in your
browser window (firefox extension available)
I noticed that the pragma: no cache header with other headers were
being sent from the phpfile to the flash. This caused internet
explorer to not get the data, although works fine in Firefox.

So, it seems that these headers (sent auto. from apache server) were
causing the problem.
(as roberts link he provided)

so, by adding this line at the start of the php file i'm calling from flash:

session_cache_limiter(must-revalidate);

immediately stopped the headers and solved the problem.

Here below is the headers sent before and after I added the line above:

/BEFORE//

HTTP/1.1 200 OK
Date: Wed, 22 Mar 2006 01:02:36 GMT
Server: Apache/2.0.49 (Fedora)
X-Powered-By: PHP/4.3.10
Expires: Thu, 19 Nov 1981 08:52:00 GMT
Cache-Control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0
Pragma: no-cache
Content-Length: 124
Connection: close
Content-Type: text/html; charset=UTF-8

///AFTER

HTTP/1.1 200 OK
Date: Wed, 22 Mar 2006 01:03:56 GMT
Server: Apache/2.0.49 (Fedora)
X-Powered-By: PHP/4.3.10
Content-Length: 124
Connection: close
Content-Type: text/html; charset=UTF-8

//

As you can see, the Pragma: no-cache, Expires: Thu, 19 Nov 1981
08:52:00 GMT and
Cache-Control: no-store, no-cache, must-revalidate, post-check=0,
pre-check=0 are removed thus fixing the problem.


You can find the tool Charles the tool at http://www.xk72.com/charles/


Its been an emotional journey finding the answer, full of hopes and
failures. I dont really understand it, just hope this is the end of
the problem.

Also I hope this is handy info for someone in a similar situation.

Oh the credit goes to the person who added the first comment at :

http://de3.php.net/manual/en/function.session-cache-limiter.php



Thanks all for help :)


Regards


Johnny-needs-a-big-cup-of-tea-now
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[Flashcoders] Anyone help me with this?

2006-01-19 Thread Johnny Zen
Hi all

I have a preloader displays ok in Firefox but not in IE

In IE I just get a red X frame which stays until the flashmovie has
completly loaded.

Can anyone suggest why it does this?

Johnny
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[Flashcoders] Preloader not working in IE

2006-01-17 Thread Johnny Zen
Hi all

I have a preloader displays ok in Firefox but not in IE

In IE I just get a red X frame which stays until the flashmovie has
completly loaded.

Can anyone suggest why it does this?

Johnny
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