[Flashcoders] wmode transparent, FF, no mouseWheel
Can anybody conirm this bug, in FireFox, wmode=transparent, themouseWheel evnet is not fired?? not only for textFields but neither for movieClips... in IE ok, opaque mode, all is ok thanks Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2.0 variable declaration
var foo:MovieClip = createEmptyMovieClip(foo,1) var myVar:String = fooVar foo.myVar=myVar delete myVar //help works foo.myVar. trace(foo.myVar) Martin Jason Ross wrote: Sorry, my AS 1.0 should have looked like this: this.createEmptyMovieClip(foo,1) foo.myVar = foovar so, myVar is a variable declared within the foo MC. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of julien castelain Sent: 11 October 2006 10:44 To: Flashcoders mailing list Subject: Re: [Flashcoders] AS 2.0 variable declaration hi jason, this should'nt return any errors... var foo:MovieClip = createEmptyMovieClip(foo,1) for the other variable foo.myVar = fooVar or var myVar:String = fooVar; On 10/11/06, Jason Ross [EMAIL PROTECTED] wrote: Hi, In migrating some AS 1.0 code to AS 2.0, I have run into a small problem. How do I write the following in AS 2.0: this.createEmptyMovieClip(foo,1) this.myVar = foovar As this returns errors: var foo:MovieClip = createEmptyMovieClip(foo,1) var foo.myVar:String = fooVar Much appreciated, Jason. Legal Disclaimer: This email message (including any attachments) is strictly confidential and is intended only for the person(s) or organisation(s) named above. The unauthorised use, disclosure, distribution and/or copying of the email message, or any information it contains (including any attachments), is strictly prohibited and could in certain circumstances constitute a legal offence. If you are not an intended recipient, please contact the sender immediately by return email and delete the email from your system. Internet email communications are not always secure and may be susceptible to data corruption, interception and unauthorised amendment, and therefore View does not accept legal responsibility for the contents of this message for any such corruption, interception or amendment or the consequences thereof nor any delay in its receipt. Although this email message and any attachments are believed to be free of any virus or other defect that might affect any computer system into which it is received and opened, it is the responsibility of the recipient to ensure that it is virus free. No responsibility is accepted by View for any loss or damage in any way arising from its use. Any views expressed by the sender of this message are not necessarily those of View. _ This message from View has been checked for all known viruses by the MessageLabs Virus Control Centre. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com _ This incoming message has been checked for all known viruses by the MessageLabs Virus Control Centre. Legal Disclaimer: This email message (including any attachments) is strictly confidential and is intended only for the person(s) or organisation(s) named above. The unauthorised use, disclosure, distribution and/or copying of the email message, or any information it contains (including any attachments), is strictly prohibited and could in certain circumstances constitute a legal offence. If you are not an intended recipient, please contact the sender immediately by return email and delete the email from your system. Internet email communications are not always secure and may be susceptible to data corruption, interception and unauthorised amendment, and therefore View does not accept legal responsibility for the contents of this message for any such corruption, interception or amendment or the consequences thereof nor any delay in its receipt. Although this email message and any attachments are believed to be free of any virus or other defect that might affect any computer system into which it is received and opened, it is the responsibility of the recipient to ensure that it is virus free. No responsibility is accepted by View for any loss or damage in any way arising from its use. Any views expressed by the sender of this message are not necessarily those of View. _ This message from View has been checked for all known viruses by the MessageLabs Virus Control Centre. ___
[Flashcoders] Flash comm server version
how can i get version, i updated 1.5 mx sercer, and want to know if correctly, and what is the version thanks martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Simplify
group mc in some array or object, set valu viafunction to all memebers in group var group1=[al_mc,lor_mc,frc_mc,cha_mc,npc_mc,pic_mc] var group2=[ho_mc, pro_mc, bou_mc, lan_mc, auv_mc] var group3=[d_mc, aqu_mc, lim_mc, poi_mc, cen_mc] var group4=[_mc, han_mc, ban_mc, pad_mc, bre_mc] function setPropInGroup (group,prop,val){ for (var i in group){ group[i][prop]=val } } function getScale(mc:MovieClip) { setPropInGroup(group1,_xscale,r) //al_mc._xscale = lor_mc._xscale=frc_mc._xscale=cha_mc._xscale=npc_mc._xscale=pic_mc._xscale=r; setPropInGroup(group2,_xscale,mi) //ho_mc._xscale = pro_mc._xscale=bou_mc._xscale=lan_mc._xscale=auv_mc._xscale=mi; setPropInGroup(group3,_xscale,idf) //d_mc._xscale = aqu_mc._xscale=lim_mc._xscale=poi_mc._xscale=cen_mc._xscale=idf; setPropInGroup(group4,_xscale,100) //_mc._xscale = han_mc._xscale=ban_mc._xscale=pad_mc._xscale=bre_mc._xscale=100; //...etc al_mc._yscale = lor_mc._yscale=frc_mc._yscale=cha_mc._yscale=npc_mc._yscale=pic_mc._yscale=r; ho_mc._yscale = pro_mc._yscale=bou_mc._yscale=lan_mc._yscale=auv_mc._yscale=mi; d_mc._yscale = aqu_mc._yscale=lim_mc._yscale=poi_mc._yscale=cen_mc._yscale=idf; _mc._yscale = han_mc._yscale=ban_mc._yscale=pad_mc._yscale=bre_mc._yscale=100; // al_mc._alpha = lor_mc._alpha=frc_mc._alpha=cha_mc._alpha=npc_mc._alpha=pic_mc._alpha=rho_mc._alpha=pro_mc._alpha=bou_mc._alpha=lan_mc._alpha=auv_mc._alpha=mid_mc._alph; a = aqu_mc._alpha=lim_mc._alpha=poi_mc._alpha=cen_mc._alpha=idf_mc._alpha=han_; mc._alpha = ban_mc._alpha=pad_mc._alpha=bre_mc._alpha=0; // al_mc.enabled = lor_mc.enabled=frc_mc.enabled=cha_mc.enabled=npc_mc.enabled=pic_mc.enabled=r; ho_mc.enabled = pro_mc.enabled=bou_mc.enabled=lan_mc.enabled=auv_mc.enabled=mi; d_mc.enabled = aqu_mc.enabled=lim_mc.enabled=poi_mc.enabled=cen_mc.enabled=idf; _mc.enabled = han_mc.enabled=ban_mc.enabled=pad_mc.enabled=bre_mc.enabled=fals; e; // mc._yscale = 300; mc._xscale = 300; mc._alpha = 100; //mc.enabled = true; mc._x = (550-mc._x)/2; mc._y = 0; } Laurent CUCHET wrote: How can I simplify this ? Thak you function getScale(mc:MovieClip) { al_mc._xscale = lor_mc._xscale=frc_mc._xscale=cha_mc._xscale=npc_mc._xscale=pic_mc._xscale=r ho_mc._xscale=pro_mc._xscale=bou_mc._xscale=lan_mc._xscale=auv_mc._xscale=mi d_mc._xscale=aqu_mc._xscale=lim_mc._xscale=poi_mc._xscale=cen_mc._xscale=idf _mc._xscale=han_mc._xscale=ban_mc._xscale=pad_mc._xscale=bre_mc._xscale=100; // al_mc._yscale = lor_mc._yscale=frc_mc._yscale=cha_mc._yscale=npc_mc._yscale=pic_mc._yscale=r ho_mc._yscale=pro_mc._yscale=bou_mc._yscale=lan_mc._yscale=auv_mc._yscale=mi d_mc._yscale=aqu_mc._yscale=lim_mc._yscale=poi_mc._yscale=cen_mc._yscale=idf _mc._yscale=han_mc._yscale=ban_mc._yscale=pad_mc._yscale=bre_mc._yscale=100; // al_mc._alpha = lor_mc._alpha=frc_mc._alpha=cha_mc._alpha=npc_mc._alpha=pic_mc._alpha=rho_mc ._alpha=pro_mc._alpha=bou_mc._alpha=lan_mc._alpha=auv_mc._alpha=mid_mc._alph a=aqu_mc._alpha=lim_mc._alpha=poi_mc._alpha=cen_mc._alpha=idf_mc._alpha=han_ mc._alpha=ban_mc._alpha=pad_mc._alpha=bre_mc._alpha=0; // al_mc.enabled = lor_mc.enabled=frc_mc.enabled=cha_mc.enabled=npc_mc.enabled=pic_mc.enabled=r ho_mc.enabled=pro_mc.enabled=bou_mc.enabled=lan_mc.enabled=auv_mc.enabled=mi d_mc.enabled=aqu_mc.enabled=lim_mc.enabled=poi_mc.enabled=cen_mc.enabled=idf _mc.enabled=han_mc.enabled=ban_mc.enabled=pad_mc.enabled=bre_mc.enabled=fals e; // mc._yscale = 300; mc._xscale = 300; mc._alpha = 100; //mc.enabled = true; mc._x = (550-mc._x)/2; mc._y = 0; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] rewrite flash.net.Responder source code is where??
Hello, in as2 i have successfully rewritten Relayresponder class, so that it had extra property id, by wich i coukd exactly track my calls and responses from amfphp, i'd like the same for flex applications, i can extent responder and it works, but i would like to rewrite it and need the source, or description and names of all methods, return values, arguments etcplease help thanks in advance Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] printing from context menu
try to swotch off focusRect property ( i think it is global, see in the docs) MW Hans Wichman wrote: Hi list, if i right click my flash content and print it, it prints correctly except for the textfields: they get a green background? A clue anyone? grtz Hans ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] BUG, unloadClip and then instanceof show false for movieClip
Hello, i know loading jpg, to movieClips changes them little bit (well _url changed totally :-) , but i hoped that instanceof should work anyway, it does'nt: var mcl:MovieClipLoader = new MovieClipLoader(); function ff() { mcl.unloadClip(b); //toutputs false after unloadClip or removing clip (removemovieClip) trace(b instanceof MovieClip); mcl.loadClip(http://www.universetoday.com/am/uploads/looking_down_on_earth.jpg;, b); /* MCL.unloadClip(__target); */ } function onMouseDown() { ff(); } \ i think it should work please any comment? Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders]Performance issue
Hello, i neeed urgent help, on this, try these two html pages, one with wmode transparent the other normal? http://flash.dna01.net/sp/tescoBTSmini.html http://flash.dna01.net/sp/tescoBTSmini.htm test it for a while (no mouse needem just let it go for 5 minutes ) plus measure CPU consumption (Ctrl+Alt+Del in Win) see how the transparent takes nore CPUand despite the falling objects are removed, deleted from lists (arrays) the CPU consumption increases, please any help appreciated, how to properly delete MovieCLip (removing from listeners array, othere references, etc...) Thanks a lot in advance Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] strange scope behaviour
Hello, just take a while and try this: function area55() { if (_root) { trace(_root true) function f() { var g; var h; } } //g=0 trace(f +f) function h() { } function jj() { for (var i in this) { trace(i+ : +this[i]); } } jj(); } area55(); and this: function area55() { function f() { var g; var h; } //g=0 trace(f +f) function h() { } function jj() { for (var i in this) { trace(i+ : +this[i]); } } jj(); } area55(); why the function f is not even seen, after for sure the if statement is true MW ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Class Silent
either add geter/setter for alpha prop, changin _alpha value or you just copied value from _alpha to alpha: private var alpha:Number = this._alpha; but in fadeObj you don;t change the _alpha value at all function fadeObj($target:MovieClip, $alphaRate:Number) { target.onEnterFrame = function() { target.alpha -= alphaRate; target._alpha =target.alpha if (mc.alpha=0) { target._visible = false; delete target.onEnterFrame; } Martin Hi, Would you say this is helping to resolve the problem: [code] class FadeAlpha extends MovieClip { private var alpha:Number = this._alpha; private var visible:Boolean = this._visible; public var alphaRate:Number; public var target:MovieClip; //constructor. public function FadeAlpha() { alphaRate=$alphaRate; target=$target; } function fadeObj($target:MovieClip, $alphaRate:Number) { target.onEnterFrame = function() { target.alpha -= alphaRate; if (mc.alpha=0) { target._visible = false; delete target.onEnterFrame; } }; } } /* [/code] On Aug 5, 2006, at 7:12 PM, Paul Venton wrote: Well for starters, your fadeObj method defines a parameter which has the same name as your public variable. Also, it appears that your onEnterFrame contains a reference to mc that doesn't exist in its scope; perhaps using a Delegate helper would solve that, or simply change it to this since the method belongs to your mc anyway. Although this could just be a typo, where you're instantiating your class, you're missing a ( after the class name. Hope that helps get you back on track - good luck! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of CK Sent: 05 August 2006 23:58 To: Flashcoders mailing list Subject: [Flashcoders] Class Silent Hi, The following class I've coded fails to fade the MC on stage. Could someone explain why the code fails? //Class class FadeAlpha extends MovieClip { private var alpha:Number = this._alpha; private var visible:Boolean = this._visible; public var alphaRate:Number; public var mc:MovieClip; //constructor left enpty, can use later. public function FadeAlpha() { fadeObj(); } function fadeObj(mc:MovieClip, alphaRate:Number) { mc.onEnterFrame = function() { mc.alpha -= alphaRate; if (mc.alpha=0) { mc._visible = false; delete mc.onEnterFrame; } }; } } From AS Timeline: import FadeAlpha; var fadeAlpha:FadeAlpha = new FadeAlpha); img01_mc.fadeAlpha(this, 5); On Stage: img1_mc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] amfphp, identify each calling
Thanks, i eventually sachieved that by modifing relayresponder, each call is based on service.method() and its responder, so new RelayResponder2 got every time unique creation here is my new simple relayResponder2 (just added static __num, copyed to each insrance as unique __id: // //Copyright (C) 2004 Macromedia, Inc. All Rights Reserved. //The following is Sample Code and is subject to all restrictions on //such code as contained in the End User License Agreement accompanying //this product. // import mx.rpc.Responder; /** This is a responder object that relays result and fault calls to a corresponding function on the specified object. @tiptext Dispatches results from a method invocation to user defined methods @helpid 4491 */ class mx.rpc.RelayResponder2 extends Object implements Responder { /** Constructs an instance of the relay that will call the specified methods for result or fault on a given object. @param resp Object Object that will handle the fault or result calls @param resultFunc String String containing the name of the function to call, when result is recieved. @param faultFunc String containing the name of the function to call, when a fault is recieved. @tiptext Creates a new RelayResponder @helpid 4492 */ function RelayResponder2(resp:Object, resultFunc:String, faultFunc:String) { super(); __obj = resp; __onFault = faultFunc; __onResult = resultFunc; __id = ++__num; } /* When a fault in recieved, Fault Handler is called. onFault dispatches the fault message. @param fault Object contains information of the fault recieved. This includes specified code, message, and details */ function onFault(fault:mx.rpc.FaultEvent):Void { __obj[__onFault](fault); } /* Result Handler is called when a result is recieved. onResult dispatches the result message @param result reference to the result after successfult method invocation */ function onResult(result:mx.rpc.ResultEvent):Void { __obj[__onResult](result, __id); } private var __obj:Object; private var __onFault:String; private var __onResult:String; private var __id:Number; public static var __num:Number = 0; } ..end Martin - Original Message - From: Martin Wood [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Saturday, August 05, 2006 10:11 AM Subject: Re: [Flashcoders] amfphp, identify each calling [EMAIL PROTECTED] wrote: Yes, I think this library is what you're looking for... http://www.5etdemi.com/blog/archives/2006/03/cinqetdemiremoting-a-tiny-but-useful-remoting-library/ steve nice..id never noticed that... very useful martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] amfphp, many calls at once
hello, this is classical scheme of amf php import mx.remoting.*; import mx.rpc.*; import mx.remoting.debug.NetDebug; var gatewayUrl:String = http://localhost/flashservices/gateway.php; NetDebug.initialize(); var _service:Service = new Service(gatewayUrl, null, 'HelloWorld', null , null); var pc:PendingCall = _service.say(Hello world!); pc.responder = new RelayResponder(this, handleResult, handleError); How do i ensure calls are not lost, when one method calls is repeated before the previous call (the same method), is the result from forst call lost?I thought that is the work of pendingCallis it?Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] strong typing, attachMovie
Hello, i got little hasel, when attaching movie from library linked to some class, into movieclip attached line above, the typing shows error: var myWorld:world = this.attachMovie(worldID, worldMC, 100); var myPlayer:player = myWorld.attachMovie(playerID, playerMC, 10,{_y:220}); not possible with myPlayer:player , why thanks in advance Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] strong typing, attachMovie
thanks, a lot, extending for sure, thsi helped MW - Original Message - From: Janis Radins [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, August 01, 2006 4:08 PM Subject: Re: [Flashcoders] strong typing, attachMovie that is because attachMovie returns MovieClip. First of all dont forghet to extend MovieClip in those classes. A simple workaround would be: var myPlayer:player = player (myWorld.attachMovie(playerID, playerMC, 10,{_y:220})); 2006/8/1, Martin Weiser [EMAIL PROTECTED]: Hello, i got little hasel, when attaching movie from library linked to some class, into movieclip attached line above, the typing shows error: var myWorld:world = this.attachMovie(worldID, worldMC, 100); var myPlayer:player = myWorld.attachMovie(playerID, playerMC, 10,{_y:220}); not possible with myPlayer:player , why thanks in advance Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Repulsion effect
that is exactly what i'am after, http://www.phylotaxis.com/ doeas anyone have source? - Original Message - From: Count Schemula [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Friday, July 07, 2006 6:36 PM Subject: Re: [Flashcoders] Repulsion effect Here's a nice example. http://www.phylotaxis.com/ once i found script with balls repulsed by mouse movement, when mouse was over them they made space around the cursor, and then retrieved back in kind of a elastic manner.. please help ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Repulsion effect
Hello, once i found script with balls repulsed by mouse movement, when mouse was over them they made space around the cursor, and then retrieved back in kind of a elastic manner.. please help Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] createTextField and removeMovieClip
or MoviClip.prototype.removeMoiveClip.apply(textField) MW - Original Message - From: Mendelsohn, Michael [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Friday, July 07, 2006 4:28 PM Subject: [Flashcoders] createTextField and removeMovieClip Hi list... I have some text on the _root that I placed there using createTextField, and now I'd like to remove it using removeMovieClip, but it's not going anywhere. Any suggestions? Thanks, - Michael M. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] MDM Zinc, 2.5, minor 15, 16, exit() error?
well, thanks, i need it very fast, will try the supprot, but it will take some time... M - Original Message - From: Muzak [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, June 19, 2006 8:35 AM Subject: Re: [Flashcoders] MDM Zinc, 2.5, minor 15, 16, exit() error? http://www.multidmedia.com/support/ http://www.mdmforum.com/forum/ - Original Message - From: Martin Weiser [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, June 19, 2006 7:16 AM Subject: [Flashcoders] MDM Zinc, 2.5, minor 15, 16, exit() error? Hello, anybody using Zinc? i got terrible hassel, mdm.Application.exit() doesnt work, it causes flash to stop, and you cannto close the Window also, only by closing the process i tried the mdm.Application.exit() even in an empty swf, with no other code... Got anybody some help, please... Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] MDM Zinc, 2.5, minor 15, 16, exit() error?
Hello, anybody using Zinc? i got terrible hassel, mdm.Application.exit() doesnt work, it causes flash to stop, and you cannto close the Window also, only by closing the process i tried the mdm.Application.exit() even in an empty swf, with no other code... Got anybody some help, please... Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] wmode=transparent, special fonts in input tex, any news?
Hello, client want banner with sliding form for user to fill in some data and send them, problem flash shoyld be transparent and we are in czech so special font characters are needed, is there any aolution, at least helping in this issue JS communication fro hideng/showng layers??? Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wheel on curve game engine
Thanks a lot, it is unbelievable, awesome, superb, he must be genius thatis the best engine for flash i have seen, Martin - Original Message - From: Mick G [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, May 29, 2006 6:28 AM Subject: Re: [Flashcoders] wheel on curve game engine Help vampire messages are more of a waste of *everything* than the original posters - Yawn http://www.cove.org/flade/ if a flash physics engine that might help you. On 5/29/06, Byron Canfield [EMAIL PROTECTED] wrote: Review the archives for the thread entitled: Are you a help vampire? -- Byron Barn Canfield Hello, got anyone idea or even script modellign wheel (bike, car..) on curve, collision but mainly bounces, gravity, etc like in this game: http://www.freeonlinegames.com/play/3286.html ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] wheel on curve game engine
Hello, got anyone idea or even script modellign wheel (bike, car..) on curve, collision but mainly bounces, gravity, etc like in this game: http://www.freeonlinegames.com/play/3286.html cheers martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] active X activation, no blinkinkg
Hello guys, i found soullution for active x object activation by js here: http://therippa.blogspot.com/2006/03/activateactivex.html but, it had that unpleasant blink (http://cigare1.fatcow.com/picture_hosting/web_pages/therippa/stuff/activateActiveX/example.html) i tried to bypass it by hiding in div element: ans you can see it here: http://flash.dna01.net/advertures/banner/tester.htm Do you see it ok, in all browsers? Thanks for help Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Has an SWF file any influence over the file system??????
you mean Zinc. or other swf2exe, like screenweaver MW - Original Message - From: Marcelo de Moraes Serpa [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Friday, May 05, 2006 1:41 PM Subject: Re: [Flashcoders] Has an SWF file any influence over the file system?? Hello, SWF alone is contained into the player space, and the player (neither the default flash projector) hasn´t any functions (and can´t have if you think about it) to handle the file system. However, through fscommand and other techniques (such as the new ExternalInterface API), you can access features (functions and methods) from a external application, that would for instance access the file system for you and return the data to the swf, and you would be doing that if you were using Zing for example. - Marcelo Serpa. On 5/5/06, Serge Jespers [EMAIL PROTECTED] wrote: Not directly from the SWF but if you use something like Zinc (http:// www.multidmedia.com/) you can do a lot with Flash projectors. Serge Hi comunity, i'm looking for an answer. Is there any way to acces to my file system from Flash (an SWF) Thanks anyway. Jorge ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] mp3/flv player, one model, or sound.loadSound and netStream
Hello guys, i'm trying to make unified mp3/flv plaeyr, with one controlling system, play/stop/pause/ff/rw/volume... I already made mo3 player some time ago, based on Sound class, and loadSound method for loading mp3 and streamed... FLV player could be don only by attaching video from netStream instance to videl object on stage so for example preloading is different, sound has getBytesLoaded() method, but netStream got bytesLoaded properrty. also duration property for sound is changing according to load progres, but for netStream is available final duration value after onMEtaData envocation.. all these hassles make it very difficult to unify the coding Do you have any experience or solutions for batter way how to do it? Thanks cheers Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] mp3/flv player, one model, or sound.loadSound and netStream
Hello guys, i'm trying to make unified mp3/flv plaeyr, with one controlling system, play/stop/pause/ff/rw/volume... I already made mo3 player some time ago, based on Sound class, and loadSound method for loading mp3 and streamed... FLV player could be don only by attaching video from netStream instance to videl object on stage so for example preloading is different, sound has getBytesLoaded() method, but netStream got bytesLoaded properrty. also duration property for sound is changing according to load progres, but for netStream is available final duration value after onMEtaData envocation.. all these hassles make it very difficult to unify the coding Do you have any experience or solutions for batter way how to do it? Thanks cheers Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] window.onClose - Flash
onUnload in javascript (and sen message to flash), but it is not working in all browsers MW - Original Message - From: erixtekila [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 25, 2006 1:40 PM Subject: [Flashcoders] window.onClose - Flash Hi, Is there a way to handle a closed window that was owning a flash instance ? I'd like to get an event for ex when someone quit a swf application, by closing it's window. Any idea ? Thanks --- erixtekila http://blog.v-i-a.net/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Saving XML locally from flash
wrap to exe , MDM Zinc or any other swf2exe MW - Original Message - From: Michael Křnig [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 25, 2006 3:06 PM Subject: [Flashcoders] Saving XML locally from flash I have created an swf that can allow the user to configure some movie parts and then represent those parts as XML. Is there a way that I can wrap or export this SWF into an installable EXE that will allow the user who installs it to save this XML doc locally in any folder he wants to? (not as a LSO). That is... where I can put in a button that says save XML and then a browse folders dialogue box pops up and the user can choose which folder he saves to. Once saved the user should be able to go to that folder and view the newly created XML doc in notepad or explorer. Can someone give me a direction with this? Stanford ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] getBytesTotal getBytesLoade, are they working for flash 8 and above????
Hi, i;m desperate, i seem not to get any response from getBytesTotal and loade, for MovieCLip, Sound object??? i cannot preload sound, how come, if it is in manual and was working in 6 and 7 ?? MoveClipLoader class works, but loadProgress returns undefined as well... MW ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] getBytesTotal getBytesLoade, are they working for flash 8 and above????
bpth local from IDE and standalone, and from web, not working now whe loading sound as stream it works M - Original Message - From: JesterXL [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 25, 2006 11:17 PM Subject: Re: [Flashcoders] getBytesTotal getBytesLoade, are they working for flash 8 and above Where is your SWF and where is the Sound it's loading located? - Original Message - From: Martin Weiser [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 25, 2006 5:07 PM Subject: [Flashcoders] getBytesTotal getBytesLoade,are they working for flash 8 and above Hi, i;m desperate, i seem not to get any response from getBytesTotal and loade, for MovieCLip, Sound object??? i cannot preload sound, how come, if it is in manual and was working in 6 and 7 ?? MoveClipLoader class works, but loadProgress returns undefined as well... MW ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] seemless video in flash
Hello, i got 400mb avi, encoding into flv is terrible quality loss, and i need it in flash application, good thing it is in Zinc, can ia detect end of the viedo in mdm.Video? or is there any flv encoder with really low quality loss?? Thanks a lot Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] jpg in flash 7 and 8
Hello, i got problem with jpg image in flash, when publishing to 7 it looks better (if scale is lower then 100) then when published to 8, does anyone have the same experience? Martin] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Focus problem
I got input textField, tabing wotks ok, among many items, so that pressing TAB makes selectino jump from textField to another and back... but after putting instance of radioButton (or any other UI component) the tabbing goes to hell, selection doesn't move, nothing happens is it problem with focus manager, how to solve it? Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] What's different between _alpha=0 and _visible =flase;
same with, hitTest MW - Original Message - From: Ian Thomas [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, April 06, 2006 9:10 AM Subject: Re: [Flashcoders] What's different between _alpha=0 and _visible =flase; The other major difference is easily shown: Place a movieClip on stage. Give it an onRelease handler: clip.onRelease=function(){trace(Release!);} Test your movie - click on it, and Release! is traced. Set clip._alpha to 0 Test the movie - click on where the clip should be, and Release! is traced. Set clip._visible=false Test the movie - click on where the clip should be, and nothing happens. The clip has effectively been removed from the drawing heirarchy completely. Cheers, Ian On 4/6/06, zikey Han [EMAIL PROTECTED] wrote: I kown that one different between _alpha=0 and _visible =flase. when we load a picture or swf ,like this: this.createEmptyMovieClip(container_mc,0); container_mc.loadMovie(test.jpg); container_mc._alpha =0 ; you can see nothing in the scene.because of ._alpha =0; but if you container_mc_visible=false ; you can see the test.jpg on the scene._visible = false do nothing. i want to kown ,what the other different between them. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] What's different between _alpha=0 and _visible =flase;
when only setting _visible to flase., all other belongings are accessible, all properties methods if it is forinstance subClass of MovieClip if on frame where the MovieClip is not present, nothing of its property is accessible so big difference, visualy almost none, though MW - Original Message - From: Kalle Thyselius, Inlovewith [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, April 06, 2006 10:20 AM Subject: Re: [Flashcoders] What's different between _alpha=0 and _visible =flase; i have a related question what is the difference between - setting _visible = false on a clip and - structuring the flash movie so i go to a frame where that same movieclip is removed. see what i mean? i always have a pretty massice _root.content_mc with, say, intro_mc, section1_mc, section2_mc inside it. i always set _visible = false on all the clips i'm not currently using, but it's sometimes tempting to have multiple frames in _root.content_mc, one frame for intro_mc, one for section1_mc etc. to save cpu. does anyone know the difference between _visible = false and going to a frame that hasn't got the clip. ps. i have noticed how intro_mc._y = - 2000 together with intro_mc._visible = false often gives better performance when showing for instance section1_mc. but probably attachMovie and removeMovieClip is the best way to go at this problem, in order to get the best performance? thanks, kalle On 4/6/06, Ian Thomas [EMAIL PROTECTED] wrote: The other major difference is easily shown: Place a movieClip on stage. Give it an onRelease handler: clip.onRelease=function(){trace(Release!);} Test your movie - click on it, and Release! is traced. Set clip._alpha to 0 Test the movie - click on where the clip should be, and Release! is traced. Set clip._visible=false Test the movie - click on where the clip should be, and nothing happens. The clip has effectively been removed from the drawing heirarchy completely. Cheers, Ian On 4/6/06, zikey Han [EMAIL PROTECTED] wrote: I kown that one different between _alpha=0 and _visible =flase. when we load a picture or swf ,like this: this.createEmptyMovieClip(container_mc,0); container_mc.loadMovie(test.jpg); container_mc._alpha =0 ; you can see nothing in the scene.because of ._alpha =0; but if you container_mc_visible=false ; you can see the test.jpg on the scene._visible = false do nothing. i want to kown ,what the other different between them. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- inlovewith.com inlovewith ltd. kalle thyselius linnégatan 76, stockholm, sweden + 46 707 602 600 inlovewith you ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Rich Text Editor, visibl image in textFormat mode
Hello, i'm building text editor, and rushed into big problem, if i want to insert image, it is not possible unless text is in html mode? all other stuff, font, colors, url, size is visible, because of editing thru textFormat, but img tag has no equivalent, has it ? thanks much in advance MartinW ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] loading updated XML
are you preventing loding from cache?? for example: xmlUrl=xmlFile.xml?v=+getTimer() - Original Message - From: Sibrand Hoekstra [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 05, 2006 9:38 AM Subject: [Flashcoders] loading updated XML Hello list, First off, hi all. I subscribed to this list yesterday and ive seen alot of good posts already, so there's little doubt that anyone can help me out ;) A little introduction: Since a few weeks i'm hired at an Internet Development company in town, and my job is primarily xhtml/css development. Yet, the very first project I am doing requires a jpg-viewer flash app. Last week ive been studying books, and code of friends to build what i am building right now, and one of the final steps has got me stuck. so, here we are: [actionscript is in the bottom of this email] I am making a flash movie that loads 10 jpeg files from a xml feed, generated by a phpfile. Its purpose is to act as a carrousel that loops the jpegs over the screen. The feed shows the last 10 uploaded jpegs if no parameters are set. If you pass it a parameter called PictureID, it'll give you the jpeg with the given ID plus the 9 jpegs uploaded prior to that. (ie. feed.php?PictureID=20) i am having php echo the given PictureID to html as in this: params name=flashvars value=PictureID=20 in the actionscript i am retrieving that with _root.PictureID. Next step is to load the 10 jpegs that come before(10-1) the curently(20-11) loaded jpegs. And here i am having trouble, please checkout the function attached to the button, in the bottom of the script. First i'm emptying the arrays and unloading currently loaded jpegs. I then want to reset the PictureID to 10 lower than the current value and 'start all over again' with the new range of jpegs. Except, at 'loadXML' nothing happens. So can anyone please help me, or give any insights on how this should be solved? [p.s. i could also do a getURL() to the page itself and pass the feed.php a new parameter, but we dont want to make it look smooth.. ] Many thanks in advance, Sibrand Hoekstra var speed:Number = 1.5; var picSpace:Number = 120; var xmlfeed:String = 'feed.php'; var picturePath:String = 'path/to/picturefolders/; var picHeight = 90; var picWidth = 108; if(_root.PictureID){ xmlfeed = xmlfeed + '?PictureID=' + _root.PictureID; } var currentPic = -1; var xml:XML = new XML(); var pictures:Array = new Array(); var picFileNames:Array = new Array(); var picIds:Array = new Array(); function pictureScroll() { for (i in pictures) { pictures[i]._x += speed; if (pictures[i]._x-1((pictures.length-1)*picSpace)) { pictures[i]._x -= ((pictures.length)*picSpace); } if (pictures[i]._x 260 and pictures[i]._x 360 and currentPic!=i) { currentPic = i; var listener:Object = new Object(); var mcLoader = new MovieClipLoader(); listener.onLoadInit = middlePicLoaded; mcLoader.addListener(listener); mcLoader.loadClip(picFileNames[i], lePicture_mc.middlePic_mc); } } } function loadXML() { xml.load(xmlfeed); xmlObj.ignoreWhite = true; xml.onLoad = xmlLoaded; } function picLoaded(mc) { mc._width = picWidth; mc._height = picHeight; } function middlePicLoaded(mc) { mc._width = 196; mc._height = 153; } function xmlLoaded(success:Boolean) { import mx.xpath.XPathAPI; if (success) { nodes = XPathAPI.selectNodeList(xml.lastChild, 'feed/picture/file/*'); ids = XPathAPI.selectNodeList(xml.lastChild, 'feed/picture/id/*'); for (i in nodes) { var listener:Object = new Object(); listener.onLoadInit = picLoaded; var mcLoader = new MovieClipLoader(); mcLoader.addListener(listener); newPic = pictureScrollContainer.picture_mc.duplicateMovieClip('node'+i, pictureScrollContainer.getNextHighestDepth()); mcLoader.loadClip(picturePath + nodes[i].toString(), newPic); newPic._alpha = 100; id = pictures.push(newPic); picFileNames.push(picturePath + nodes[i].toString()); newPic._x = id * picSpace; } _root.onEnterFrame = pictureScroll; } } pictureScrollContainer.picture_mc._alpha = 0; loadXML(); _root.prev_btn.onRelease = function(){ _level0.pictureScrollContainer.unloadMovie(); _level0.middlePicture_mc.unloadMovie(); for(i in pictures){ pictures.shift(); picFileNames.shift(); } trace(_root.PictureID); set(_root.PictureID, (_root.PictureID - 10)); trace(_root.PictureID); loadXML(); trace('hmm'); } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive:
Re: [Flashcoders] loading updated XML
some variable issue, either overwritten or not deleted etc, if you want to repeat some state, you have to provide the same conditions better show us code. MW - Original Message - From: Ben Smeets [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 05, 2006 1:48 PM Subject: RE: [Flashcoders] loading updated XML It's probably the onLoad handler that is missing some sort of context. Make sure everything you reference in the onLoad handler isn't undefined (check by tracing). Without seeing code, this is all I can think of. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sibrand Hoekstra | Buyways B.V. Sent: woensdag 5 april 2006 11:29 To: Flashcoders mailing list Subject: Re: [Flashcoders] loading updated XML no, its not about the cache.. the point is that i want the movie to load the feed again, except this time with the parameter ?PictureID=XX [where XX is a number] so the feed will provide a list of 10 older jpegs, so eventually I can scroll trough the whole set of jpgs uploaded by users. Just like it does initially with loading the feed... However, when i invoke loadXML when hitting the button, nothing happens, not even loading the 'existing' xml. the movie does trace the message that is after the loadXML() statement. i had thought it would work this way, as the movie first consults the php file for the list of 10 latest jpegs. var xmlfeed:String = 'feed.php'; then, when the button is pressed, i want to alter the variable xmlfeed, so the movie would have to look for something like var xmlfeed:String = 'feed.php' + '?PictureID=' + PictureID; I hope i am making this clear ;) Siep Ben Smeets schreef: Lot's of issues possible here, I believe some code might be needed to pinpoint the exact problem? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] loading updated XML
so i had to rewrite the button's attached function. Problem solved, but now i can't come up with a decent explanation for why it didnt work in the first place. state changed, the function could work for the first time, show us the code better MW - Original Message - From: Sibrand Hoekstra | Buyways B.V. [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 05, 2006 2:19 PM Subject: Re: [Flashcoders] loading updated XML Thanks everybody for taking the time, i have been able to fix the problem after the lunch. =) I was lucky to have written a bad loop, crashing my flash IDE and therefore not saving my unsaved work, so i had to rewrite the button's attached function. Problem solved, but now i can't come up with a decent explanation for why it didnt work in the first place. Yes, Eric, the php file was written pretty well, except my actionscript wasn't ;) Siep Éric Thibault schreef: I you call your php page directly from your browser does it return the desired XML file? And with your ID parameter? A+ Sibrand Hoekstra wrote: Hello list, First off, hi all. I subscribed to this list yesterday and ive seen alot of good posts already, so there's little doubt that anyone can help me out ;) A little introduction: Since a few weeks i'm hired at an Internet Development company in town, and my job is primarily xhtml/css development. Yet, the very first project I am doing requires a jpg-viewer flash app. Last week ive been studying books, and code of friends to build what i am building right now, and one of the final steps has got me stuck. so, here we are: [actionscript is in the bottom of this email] I am making a flash movie that loads 10 jpeg files from a xml feed, generated by a phpfile. Its purpose is to act as a carrousel that loops the jpegs over the screen. The feed shows the last 10 uploaded jpegs if no parameters are set. If you pass it a parameter called PictureID, it'll give you the jpeg with the given ID plus the 9 jpegs uploaded prior to that. (ie. feed.php?PictureID=20) i am having php echo the given PictureID to html as in this: params name=flashvars value=PictureID=20 in the actionscript i am retrieving that with _root.PictureID. Next step is to load the 10 jpegs that come before(10-1) the curently(20-11) loaded jpegs. And here i am having trouble, please checkout the function attached to the button, in the bottom of the script. First i'm emptying the arrays and unloading currently loaded jpegs. I then want to reset the PictureID to 10 lower than the current value and 'start all over again' with the new range of jpegs. Except, at 'loadXML' nothing happens. So can anyone please help me, or give any insights on how this should be solved? [p.s. i could also do a getURL() to the page itself and pass the feed.php a new parameter, but we dont want to make it look smooth.. ] Many thanks in advance, Sibrand Hoekstra var speed:Number = 1.5; var picSpace:Number = 120; var xmlfeed:String = 'feed.php'; var picturePath:String = 'path/to/picturefolders/; var picHeight = 90; var picWidth = 108; if(_root.PictureID){ xmlfeed = xmlfeed + '?PictureID=' + _root.PictureID; } var currentPic = -1; var xml:XML = new XML(); var pictures:Array = new Array(); var picFileNames:Array = new Array(); var picIds:Array = new Array(); function pictureScroll() { for (i in pictures) { pictures[i]._x += speed; if (pictures[i]._x-1((pictures.length-1)*picSpace)) { pictures[i]._x -= ((pictures.length)*picSpace); } if (pictures[i]._x 260 and pictures[i]._x 360 and currentPic!=i) { currentPic = i; var listener:Object = new Object(); var mcLoader = new MovieClipLoader(); listener.onLoadInit = middlePicLoaded; mcLoader.addListener(listener); mcLoader.loadClip(picFileNames[i], re_mc.middlePic_mc); } } } function loadXML() { xml.load(xmlfeed); xmlObj.ignoreWhite = true; xml.onLoad = xmlLoaded; } function picLoaded(mc) { mc._width = picWidth; mc._height = picHeight; } function middlePicLoaded(mc) { mc._width = 196; mc._height = 153; } function xmlLoaded(success:Boolean) { import mx.xpath.XPathAPI; if (success) { nodes = XPathAPI.selectNodeList(xml.lastChild, 'feed/picture/file/*'); ids = XPathAPI.selectNodeList(xml.lastChild, 'feed/picture/id/*'); for (i in nodes) { var listener:Object = new Object(); listener.onLoadInit = picLoaded; var mcLoader = new MovieClipLoader(); mcLoader.addListener(listener); newPic = pictureScrollContainer.picture_mc.duplicateMovieClip('node'+i, pictureScrollContainer.getNextHighestDepth());
Re: [Flashcoders] MovieClipLoader - Crash in player 7, fine in player 8
i got similar problem, not possible to access MovieClip.getBytes...() methods, and also affecting progress value of movieClipLoader onProgress event . Maybe show more of your script Martin - Original Message - From: Roman Blöth [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 04, 2006 12:03 PM Subject: [Flashcoders] MovieClipLoader - Crash in player 7, fine in player 8 Hello folks, once again flash strikes my mind: I've made a small test movie to test my ClipLoader-class, which stores and handles loading queues using a MovieClipLoader. To make a stress test I queue 5 larger swf files for loading on button press (made another button for testing a stop-function). When trying it out using flash player 8 everithing works just fine, when I try the same using player 7 (as browser plugin, that is), then the whole thing crashes. When using my ClipLoader-class in an actual project, everithing works fine when only one file is added to the queue, but even the Flash IDE crashes completely when adding several files for loading. We've been through all of the code and debugging output for two days with two programmers now, but we can not find any clue on about what the problem is. Anyone out there ever has made experience like this? MovieClipLoader.loadClip crashing flash ide/flash plugin under certain conditions?! Any comment welcome, regards, roman. -- --- gosub communications gmbh | fredersdorfer str. 10 | 10243 berlin t [030] 29 36 39 1 - 43 | f [030] 29 66 88 84 | http://www.gosub.de --- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Zinc, NSIS, how to uninstall created folders
Hello, i'm developping applications with Zinc, and making install packages with Nullsoft scriptable install system, how to remove dynamicaly created folders? Folders that are created by the application, with names made up of user codes, so unpredictable for the nsis script? RMDir $INSTDIR\_data\savedData\*.* or RMDir $INSTDIR\_data\savedData\* dosn't help (the folders are under saveData) thanks much cheers Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] createEmptyMovieClip for individual MovieClip-class
how about this one: function makeClassInstance(mc:Object, _class:Function, args:Array):Void { //trace(Making Subclass Instance mc +mc+ _class +_class); mc.__proto__ = _class.prototype; mc.__constructor__ = _class; mc.constructor = _class.prototype.constructor; mc[__constructor__].apply(mc, args); } cheers Martin - Original Message - From: Robert Clochard [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, March 27, 2006 9:11 PM Subject: [Flashcoders] createEmptyMovieClip for individual MovieClip-class Hello everyone, I've searched a while for the following problem but didn't get an answer. I'd like to create a movieclip with my individual mc-class, that is to say, a createEmptyMovieClip() function but with getting my individal MC - createEmptyMyIndividualMC(). I tried the following, but like you guess, myIndMC is a MovieClip so I get type-problems.. Is there a way to get this working, to register a Class to a MC (registerClass() hasn't done it, too) and maybe call its constructor? private function createEmptyMyIndividualMC():MyIndividualMC var myIndMC:MovieClip = this.createEmptyMovieClip(example_mc,4); myIndMC.__proto__ = MyIndividualMC.prototype; return myIndMC; } class MyIndividualMC extends MovieClip { } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] OT: need turkish translation for some expressions
Thank you so much, i really need it, thanks Best Martin - Original Message - From: Kevin Bowers [EMAIL PROTECTED] To: 'Flashcoders mailing list' flashcoders@chattyfig.figleaf.com Sent: Sunday, March 26, 2006 1:49 PM Subject: RE: [Flashcoders] OT: need turkish translation for some expressions Hi, My other half is just involved in an on-line chat with a Turkish friend so I have managed to get some translations for you. Incomplete input data = Tamamlanmamis giris verisi Incorrect data = Hatali veri Slide time= Iki slayt syfasi arasida gecen zaman Total time = Toplam zaman Sound on / off = Ses acik/kapali Kevin Bowers [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Martin Weiser Sent: 25 March 2006 21:42 To: Flashcoders mailing list Subject: [Flashcoders] OT: need turkish translation for some expressions Hello, anybody turkish here? need soem help. urgent. Could you help me this night with several turkich expressions for application i'm working on? first is: Incomplete input data, or Incorrect data slide time total time sound On/Off help needed/used answers results slide start time slide start time thanks Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using Flash with Ruby on Rails
?? czech neck? what the heck is that? Kodicek sounds to me as czech surname, are you oriignaly from Czech Rep ? cheers Martin.cz - Original Message - From: Danny Kodicek [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Friday, March 24, 2006 12:52 PM Subject: Re: [Flashcoders] Using Flash with Ruby on Rails I used to use GammaHydroxyButyrate back in my bodybuilding days (don't laugh, it's true). Used to double the effects of some of the other supplements I used. It's safe to take, but some people found it enhanced the effects of hardcore drugs, so it was taken off the market... Well, made illegal. Yes, but did you ever take Cake? Ever suffer the horrors of Czech Neck? Sorry, way OT - I'll stop now. Danny 'It influences a part of the brain called Shatner's Bassoon' ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] while
var dtd; var spa; var spa1; var dt = 0; while (dt=9) { dtd = var+dt; spa = dt*5; spa1 = (dt*15)+45; var t = _root.createTextField(dtd, dt, 0, spa1, 100, 15); trace(t); dtd=eval(dtd) //or use t var, t.text= dtd.text = spa1; dtd.border = true; dtd.selectable = false; dt++; } you were trying to reference the textField vi 'dtd' variable which is string, name for textField not evaluated as variable yet Martin Original Message - From: Laurent CUCHET [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 22, 2006 4:37 PM Subject: [Flashcoders] while Good morning, 1) I create dynamic textfield with while option I try to create dynamic border and content without success Have you got a tips to done it Thank you / var dtd; var spa; var spa1; var dt = 0; while (dt=99) { dtd = var+dt; spa = dt*5; spa1 = (dt*15)+45; _root.createTextField(dtd, dt, 0, spa1, 100, 15); dtd.text=spa1; dtd.border=true; dtd.selectable=false; dt++; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Alphabetize XML
just parse it in mode: item to object: {name:Alice,title:foo} and push to array the use array.sortOn(property), much more is in livedocs, on flags like asc,desc, numerical etc M - Original Message - From: eric dolecki [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, March 20, 2006 7:27 PM Subject: [Flashcoders] Alphabetize XML Quick question... I have XML coming in with nodes something like this: xml item nameAlice/name titleFoo/title /item item nameJohn/name titleBar/title /item /xml I'd like to be able to sort the item chunks alphabetically on the name nodes. Whats the best approach to do this? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Alphabetize XML
that;s not always appropriate, for some languaes you have to use CDATA.so extra nodes aore needed M - Original Message - From: Merrill, Jason [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, March 20, 2006 8:32 PM Subject: RE: [Flashcoders] Alphabetize XML You could also save some file space and processing time by structuring it like this instead: xml item name=Alice title=Foo/ item name=John title=Bar/ /xml Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of eric dolecki Sent: Monday, March 20, 2006 2:28 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Alphabetize XML Ahh - thats right. Forgot about sortOn - thanks :) On 3/20/06, Martin Weiser [EMAIL PROTECTED] wrote: just parse it in mode: item to object: {name:Alice,title:foo} and push to array the use array.sortOn(property), much more is in livedocs, on flags like asc,desc, numerical etc M - Original Message - From: eric dolecki [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, March 20, 2006 7:27 PM Subject: [Flashcoders] Alphabetize XML Quick question... I have XML coming in with nodes something like this: xml item nameAlice/name titleFoo/title /item item nameJohn/name titleBar/title /item /xml I'd like to be able to sort the item chunks alphabetically on the name nodes. Whats the best approach to do this? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] asking book opinion-OOP with AS2, Jeff Taper et al.
Hello , anyone have read this book, could recommen or not, i'm as 2 programmer for long time, alreade got moock's esential as2, but still want more oop approaches and techniques to learn. thanks in advance martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] FP8 AS2 color picker and comboBox
Hello everyone, i seek for color picker component (tried many, Illogiz, not working in as2), please doeas anyone have some really good? And custom combobox. simple as possible, thanks in advance Martin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] dynamic text field width
tf._width=tf.textWidth+4 tf._height=tf.textHeight+6 my apporach MW - Original Message - From: Corban Baxter [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, February 07, 2006 7:19 PM Subject: [Flashcoders] dynamic text field width Hey guys just a quick question about creating dynamic text fields. I am working on a horizontal scrolling menu that uses xml to store url's and website titles that will be used to create a menu. Below is example XML. websites link title=Google url=http://www.google.com / link title =MSN url=http://www.msn.com / link title =Yahoo url=http://www.yahoo.com / etc /websites What I want to do is place the title in a dynamic text field and create a button around that text field. Problem is I need to determine the width of the text field by the length of the string so the buttons can vary in size. Cause google is a lot longer than MSN etc.. |___|_title_|___| - Example button.. the blank area would be extend area for the hit state. So is there a way to adjust the text field width to the length of the string? I hope this makes enough sense to get the question answered. If you need more help let me know and I will put together some kind of a test to show. I have tried but not really getting the results I want. Thanks all! Corban Baxter | rich media designer | www.funimation.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] LoadMovie Problem?
this is complete nonsesnse, take a look to the manual, first, not sure if loadMovie to _root is proper solution, create new movieClip, and load to it and most important: you have to wait for the movie being loaded, which is the hardCore and basic knowledge for every flash programmer :-) good luck Martin - Original Message - From: Dhiraj Girdhar [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, January 31, 2006 8:35 AM Subject: [Flashcoders] LoadMovie Problem? Hi All, I am trying to load a new SWF file on root movie clip using following action script code, but it is not working properly. It is loading its first frame only. But the SWF file (to be loaded) is having more than one pages. loadMovie(C:\\ pages.swf, _root); _root.gotoAndStop(3); Any solution? Regards: Dhiraj ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] FLash 8, standAlone shows getBytesTotal undefined, IDE ok
Hello guys, strange thing, I use my own loader class, not MovieClipLoader in flash 8 IDE it works ok, because it is controled by the getBytesLoaded/getBytesTotal ratio, but in standAlone and in webpage it doesn;t work, it shows getbytesloaded and getbytestotal as undefined, When i used movieCLipLoader class it loads ok, even can determine the end of loading, how come?. Why i cannot see bytes methods output, and how can MovieCLipLoader work if these are not working in standAlone? thanks Martin W ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FLash 8, standAlone shows getBytesTotal undefined, IDE ok
loadMovie for MovieClips, loadSound for sounds, load for loadVars/XML Martin - Original Message - From: Ramon Tayag [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, January 26, 2006 10:47 AM Subject: Re: [Flashcoders] FLash 8, standAlone shows getBytesTotal undefined, IDE ok How does your own loader load? What does it use to load? Thanks, On 1/26/06, Martin Weiser [EMAIL PROTECTED] wrote: Hello guys, strange thing, I use my own loader class, not MovieClipLoader in flash 8 IDE it works ok, because it is controled by the getBytesLoaded/getBytesTotal ratio, but in standAlone and in webpage it doesn;t work, it shows getbytesloaded and getbytestotal as undefined, When i used movieCLipLoader class it loads ok, even can determine the end of loading, how come?. Why i cannot see bytes methods output, and how can MovieCLipLoader work if these are not working in standAlone? thanks Martin W ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Ramon Miguel M. Tayag ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] SEO, flash site, url and text in this movie tags
Hello, does these tags really work for search bots? !-- URL's used in the movie-- !-- text used in the movie-- even if not generated by flash, because links and texts are mostly dynamic, so i suggested to put these links to the tags by some server site, php for example. will it work for indexing? thanks Martin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Text not showing up in Flash Player 7 with Flash 8 SWF
default font, was in flash 7, unde font tag, in flash 8 i cannot see it anymore, so always have to add face=*fontName* to font MW - Original Message - From: Miles Thompson [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, January 11, 2006 6:36 PM Subject: Re: [Flashcoders] Text not showing up in Flash Player 7 with Flash 8 SWF Is the .swf compiled as a Flash 7 movie? If not, I think you have your answer. Miles At 12:39 PM 1/11/2006, Steven Sacks wrote: Hey, Any reason why the static and dynamic text in my Flash 8 movie aren't showing up in the Flash 7 player on Windows or Linux? Nothing Flash 8 about the text. It just doesn't show up on Flash Player 7.0r14. -s ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.1.371 / Virus Database: 267.14.17/226 - Release Date: 1/10/2006 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Disabling Buttons / Actions - FLASH 6
myButton.enabled=false not enable MW - Original Message - From: Jay Lepore [EMAIL PROTECTED] To: 'Flashcoders Mailing List' flashcoders@chattyfig.figleaf.com Sent: Saturday, December 03, 2005 7:26 PM Subject: [Flashcoders] Disabling Buttons / Actions - FLASH 6 Hello, Here is my need. I have a rectangular clip (clipA) on the stage that does not move. I have a scrollable mc (clipB) that lays underneath clipA but is much longer and scrolls up and down underneath clipA. When someone clicks on clipA, I do not want ANY button or mc actions beneath it to be activated. However, if they click on clipB outside the clipA bounds, such actions should occur. I have tried many combinations of enable=false, fake shields beneath and so on to no avail. Anybody got a good suggestion on this? What sayeth the group? Jay FlashBOMB.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders