Re: [Flashcoders] Array Limit
you should consider to use a linked list -- Pedro Taranto On Thu, Aug 4, 2011 at 4:26 AM, Kerry Thompson al...@cyberiantiger.bizwrote: Deepak Sahu wrote: consider a vector..its faster than array. It is. There are a couple of essential differences you should know of. Primarily, all the elements of the vector need to be of the same type. I think it will work with objects. The other difference is that you can't have empty elements in a vector. This is perfectly legal for an array: arr[0] = 0; arr[1] = 1; arr[100] = 100; You have 99 empty elements in that array--that is, there is nothing in arr[2]...arr[99]. You can't do that with a vector. I think the compiler will throw an error. If not, you'll get an error at runtime. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash On The Beach 2010
Me too -- Pedro Taranto On 20/09/2010 08:13, Cor wrote: Yes, I am. Groeten, Cor van Dooren www.codobyte.com -- There are only 10 types of people in the world: Those who understand binary and those who don't. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of David Hunter Sent: maandag 20 september 2010 12:58 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Flash On The Beach 2010 Anyone going to Flash On The Beach next week in Brighton? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Geen virus gevonden in het binnenkomende-bericht. Gecontroleerd door AVG - www.avg.com Versie: 9.0.851 / Virusdatabase: 271.1.1/3142 - datum van uitgifte: 09/17/10 20:34:00 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Sprite alpha
if you are using AS3, the alpha value range is 0-1 in AS2 its 0-100 -- Pedro Taranto Paul Andrews wrote: I have a bit of an oddity with a sprite alpha. At alpha=0.0 - invisible At any other alpha it's full on. Anyone else seen this? Things are a bit frantic just now, so I have little time to experiment to see what the problem is. Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Duplicate multiple lines in FlashDevelop?
don't know about multiple lines, but to duplicate a simple line just use CTRL+D -- Pedro Taranto Joel Stransky wrote: Anyone know how? Like if I want to dupe an entire function sig. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Disabling Print Screen key
Thanks for remember that Jim, I forgot to say that it just worked on windows in my tests it didnt work on linux nor mac, but it was OK for the project I developed but you have to remember that the user wont be able to copy anything while your flash is running, even in the background -- Pedro Taranto On Fri, Oct 24, 2008 at 1:37 PM, Jim McIntyre [EMAIL PROTECTED] wrote: If you have any Macs in your target audience, remember that the OS's screen capture routine doesn't involve the clipboard, but creates a PNG file directly on the desktop. Remember too that there is a variety of screen grab utilities out there on either platform... this might be a losing battle. -Jim Pedro Taranto wrote: In AS2 I used to create an onEnterFrame loop to overwrite the clipboard content using the System.setClipboard(string) function, it still works in AS3 Bests, -- Pedro Taranto Andrew Murphy wrote: Hi. :) I'm attempting to disable using the Print Screen button for an AS3 movie on a web page. The stage doesn't appear to fire a KeyboardEvent.KEY_DOWN when the Print Screen key is pressed. Is there a way to detect the Print Screen key? Or another method for disabling the user's ability to do a Print Screen screen cap of a Flash movie? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Disabling Print Screen key
In AS2 I used to create an onEnterFrame loop to overwrite the clipboard content using the System.setClipboard(string) function, it still works in AS3 Bests, -- Pedro Taranto Andrew Murphy wrote: Hi. :) I'm attempting to disable using the Print Screen button for an AS3 movie on a web page. The stage doesn't appear to fire a KeyboardEvent.KEY_DOWN when the Print Screen key is pressed. Is there a way to detect the Print Screen key? Or another method for disabling the user's ability to do a Print Screen screen cap of a Flash movie? Andrew Murphy Interactive Media Specialist [EMAIL PROTECTED] Delvinia 214 King Street West, Suite 214 Toronto Canada M5H 3S6 P 416.364.1455 ext. 232 F 416.364.9830 W www.delvinia.com CONFIDENTIALITY NOTICE This email message may contain privileged or confidential information. If you are not the intended recipient or received this communication by error, please notify the sender and delete the message without copying or disclosing it. AVIS DE CONFIDENTIALITÉ Ce message peut contenir de l'information légalement privilégiée ou confidentielle. Si vous n'êtes pas le destinataire ou croyez avoir reçu par erreur ce message, nous vous saurions gré d'en aviser l'émetteur et d'en détruire le contenu sans le communiquer a d'autres ou le reproduire. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Tutorials for AS3 for beginners
The Learning ActionScript 3.0 by Rich Shupe and Zevan Rosser is a very good book http://www.learningactionscript3.com/ -- Pedro Taranto On Fri, Jul 18, 2008 at 12:18 PM, Cor [EMAIL PROTECTED] wrote: I think AS2 is not compairable with AS3. But I can surely recommend Essential Actionscript 3.0 of Moock and Actionscript Cookbook of Lott, Schall Peters. Both can be find ar O Reilly HTH -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Jinks Sent: vrijdag 18 juli 2008 17:08 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Tutorials for AS3 for beginners I'm looking for a tutorial/book on AS3. I have some knowledge of AS2 and rather more of JavaScript and would like to set about learning AS3 in a fairly systematic way. Any recommendations? TIA Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3 Frameworks for Game Development
- GameDataStructure: http://code.google.com/p/as3ds/ - Lowra: http://code.google.com/p/lowra/ -- Pedro Taranto On Mon, Jun 23, 2008 at 1:59 PM, August Gresens [EMAIL PROTECTED] wrote: Hello Wondering what is out there as far as open source (or otherwise) AS3 frameworks for Game Development. Looking for something that works for desktop and web based apps. I'm looking for something like AS-HIVE (which doesn't seem too active right now), with support for: * state/navigation management * asset management * IOC container for object initialization (ideally) * modality (dialogs) * patterns for event handling What are peeps using for this type of thing? I want to make sure nothing exists before I write my own thing. Note: PureMVC looks interesting but seems more geared toward a data driven/server integrated project - RIA. Am I right about that or do people also use that for games? Thanks, August -- - August Gresens Technical Director Black Hammer Productions, NYC [EMAIL PROTECTED] - ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] random char
you can download the code, why dont you port it to AS2? -- Pedro Taranto On Tue, Apr 29, 2008 at 5:53 PM, Corban Baxter [EMAIL PROTECTED] wrote: hey guys I'm looking for a little help with doing something similar to this: http://www.zeuslabs.us/2008/01/17/source-code-for-custom-textfields-with-cool-effects/. .. but in AS2. Can someone point me in the right direction? thanks! -- Corban Baxter http://www.projectx4.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Moock TileMap/TileSet/TileMapRenderer
there is a as3 version, but its not completed: http://www.tonypa.pri.ee/tbw/as3/index.html -- Pedro Taranto ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash8 Question
laurent wrote: If I remember right you must create a Color object for your mac, then use color method setRGB to change the mc's tint to the hexadecimal you want: var c:Color = new Color( yourMC ); c.setRGB( 0xff ); L Ibrahim Y a écrit : Hello folks, I have the following case, I have a lot of movie clips, they have a lot of effect separately (i.e. each movieclip has it's own effect on hover, on press ...etc) most effect implemented in design not in code. what I want to ask about, most movie clips have on hover effect that change it's color to orange, is there a way in code that can change this property to red for example instead change this effect for each movie clip. Thanks. Ibrahim Color class is deprecated, you should use ColorTransform and Tranform classes ex: var myTransform : Transform = new Transform(myMc); var myColor : ColorTransform = new ColorTransform(); myColor.rgb = 0x262626; //apply the color myMc.colorTransform = myColor; -- Pedro Taranto ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash8 Question - contrast transform
laurent wrote: Hm...I should play with colors again. How do we change the contrast or brightness of a color ? using HSV ?? or is there a straight way using colorTransformin AS3 or AS2. thx L you should apply some BitmapFilter -- Pedro Taranto ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] L'index indiqué sort des limites....something like, index out of range or out of limit
laurent wrote: What does it means ? I add a movieClip to another one using addChildAt. I specify the level 10 to keep some space if I want to easily add another mc between 0 and 10. But perhpas I must add a child to next highest depth that there's always a displayObject at any depth between 0 an 10. Or is it coming from something else ? thx L ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders in AS3 you cant have spaces between depths, only in as2 http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/ -- Pedro Taranto ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] frameworks and classes for flash cs3
look at osflash.org and code.google.com -- Pedro Taranto On Sun, Mar 16, 2008 at 7:36 PM, Pedro Kostelec [EMAIL PROTECTED] wrote: Hi coders I want to start coding with frameworks and classes like TweenLite. I would be pretty new at it, so i'd like you to recommend me some of them that makes flash coding easier or faster and improving performence. Thanks -- Pedro D.K. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] frameworks and classes for flash cs3
what are the 'best' framework/classes is very subjective, there isnt an UNIQUE framework that will solve all your problems you have to choose and use the ones that speed up your workflow In most of my projects I use pixlib (as2) and lowra (as3), but there are a lot of frameworks that is better in each case you should try all of them and use the one you feel more confortable to use, maybe try to do the same thing using differents frameworks that have the same purpose/focus: for example: Tweener vs TweenLite vs Papervision3D vs Sandy vs Away3D .. -- Pedro Taranto On Sun, Mar 16, 2008 at 8:57 PM, Pedro Kostelec [EMAIL PROTECTED] wrote: If I start searching this two sites (which i did once) i will fill my computer with stuff i will surely never use. I just want to get the best ones, the most used...which for a curious person like me is impossible. So, can't you just tell which one are the best? I mean i am mostly using fLASH for as3 motion. On Sun, Mar 16, 2008 at 11:58 PM, Pedro Taranto [EMAIL PROTECTED] wrote: look at osflash.org and code.google.com -- Pedro Taranto On Sun, Mar 16, 2008 at 7:36 PM, Pedro Kostelec [EMAIL PROTECTED] wrote: Hi coders I want to start coding with frameworks and classes like TweenLite. I would be pretty new at it, so i'd like you to recommend me some of them that makes flash coding easier or faster and improving performence. Thanks -- Pedro D.K. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Pedro D.K. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] exit screen button script
fscommand(quit); //to close the projector -- Pedro Taranto ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS3 version of the ol' dynamically-created constructor trick?
you can use: var classRef:Class = getDefinitionByName(MyClassNmae) as Class; var myInstance:* = new classRef(); -- Pedro Taranto ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] accessing super fields
I think you should use composition in this case, not inheritance. -- Pedro Taranto ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [FP8, AS2] Rules of thumb: Coding tips?
if you want to return diferent types in one function you dont specify any return data type function foo () {...} if you wanna use an auxiliary 'object' to use as a reference to another, try to use the same data type ... var auxVideo : Video = myVideo; ... -- Pedro Taranto ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Returning a String fails
you forgot to put a 'return' statement where you call eliminateSpaces(phrase) -- Pedro Taranto ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [Job] YouTube is hiring experienced Flash engineers
caso alguem queira trabalhar no YouTube -- Pedro Taranto John Harding wrote: If interested, please send your resume to [EMAIL PROTECTED] with YouTube/Flash Resume in the subject. *Flash Engineer, Monetization - San Bruno* http://www.google.com/support/jobs/bin/answer.py?answer=47251 *This position is available in San Bruno, CA.* Working closely with product management, UI designers, visual designers and engineering the Senior Flash Developer will be responsible for the architecture and development of all of YouTube's flash based feature expansion. Although interactive design experience is preferred, the primary responsibility of this role is flash development. Requirements: - BS or MS in Computer Science or equivalent. - 3+ years experience. - Flash/ActionScript/JavaScript/HTML/CSS experience. - Experience with Flash Media Server. - Deep experience designing modular, object-oriented ActionScript. - Experience with Flash communication server and/or Flash remoting a bonus, but not required. - Experience with server-side web frameworks. - Development experience in Python, C/C++ or Java a strong plus. - Experience developing features for website: HTML, XML, Ajax, Javascript a strong plus. - Approaches Flash solution as a software engineering project. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [Job] YouTube is hiring experienced Flash engineers
sorry about last message, it should be fowarded, not replyed sorry again -- Pedro Taranto ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Another Flash 3D Engine
Realtime 3D Engine for Flash in Actionscript 3 http://away3d.com/ Away3D is a realtime 3d engine for flash in actionscript 3, originally derived from Papervision3D. it looks really nice -- Pedro Taranto ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flipping Effect...
http://pixelfumes.blogspot.com/2006/07/business-card-flip-effect-class-with.html -- Pedro Taranto ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Tips and advice for online bugtracking
using FlashInspector with PixLib is very easy http://osflash.org/luminicbox.log http://osflash.org/projects/pixlib -- Pedro Taranto ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Turn image around effect?
Card Flip Effect: http://pixelfumes.blogspot.com/2006/07/business-card-flip-effect-class-with.html --Pedro Taranto Peter Geller escreveu: Hi list, can somebody give me an answer how this turn around effect was made when you click on the speech bubble? http://www.ja-ik-doe-mee.be/ Or is it done with a visual flatted 3D Image made with http://www.flashsandy.org/ ? Another nice technique which interests me is used on this side: http://lab.mathieu-badimon.com/ same technique? Maybe some of you have a link for me how this is done? Thanks a lot Peter ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] loading xml into flash in spanish(desperate)
if you trace it, do you see the especials characters in the output panel?? if the problem is only in the text field you have to embed the font and the especials characters in the textfield? here is the list that I always use when i have to embed fonts: UPPERCASE LOWERCASE NUMERALS PUNCTUATION BASICLATIN include these characters: ºª¹²³£¢¬°°§ºçàáâãèéêìíîòóôõùúûüÀÁÇÂÃÈÉÊÌÍÎÒÓÔÕÙÚÛÜñÑ flash does not understand the html entities like acetilde, because the '' is used to separete variables hope it helps --Pedro Taranto Jesse Graupmann escreveu: Using Macromedia Flash MX as a multilingual authoring tool http://www.adobe.com/support/flash/languages/flashlocalization/ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gustavo Duenas Sent: Monday, June 25, 2007 11:50 AM To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] loading xml into flash in spanish(desperate) I'm still stuck on this... would somebody help me, I don't know why this flash apparently doesn't want to read the xml from the attributes, I changed the xml into utf-8 and nothing, I also set up _sans in the css and nothing, does anyone knows how can I finally convince this flash to show my spanish characters as ñ and the é(tildes)...thanks Everyhting is ok, but the spanish characters. this is quite disturbing because I speak spanish. Gustavo this is my code: stop(); menus = new XML(); menus.ignoreWhite = true; menus.onLoad = function(success) { var target = _root.screenTxt.myText_txt1; var holder = _root.menu; var titleMenus = this.firstChild.childNodes.length; var menuContent = this.firstChild; for (var i = 0; i titleMenus; ++i ) { var depth = holder.getNextHighestDepth(); var btn = holder.attachMovie( buttons, 'btn_' + i , depth ); btn._x = 0; btn._y = -10 * i * 4; btn.data = { text: menuContent.childNodes[i].attributes.text, title: menuContent.childNodes[i].attributes.title }; btn.poa.text = btn.data.title; btn.onRelease = function(){ target.html=true; target.htmlText =title+ this.data.title+/title +br + text+this.data.text+/text; } } } menus.load(txt/poa.xml); this is the xml ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] AS to UML tool
which tools do you use/recommend to generate a diagram classes FROM AS2 code ??? --Pedro Taranto ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site structure with classes
you also can use Pixlib framework www.osflash.org/projects/pixlib --Pedro Taranto Hans Wichman escreveu: have a look at guggaf too, might be applicable here as well i think, it goes further then an application framework, it present a website-application framework. greetz JC On 5/29/07, Muzak [EMAIL PROTECTED] wrote: Have a look at ARP http://osflash.org/projects/arp With ARP you don't use the main timeline at all. A base MovieClip/Class acts as the root (because of the lack of being able to assign a class to the main stage - without hacks). The base Class is usually called Application and all the content goes in there. The Application MovieClip is the only thing on stage. Content inside the Application is made visible/invisible as needed. This comes close to using the Form fla document type (which you can also use with ARP by the way), but without actually using the v2 component framework. Here's what an Application looks like in the IDE, including the Project Panel. http://muzakdeezign.com/arp/arp_application.jpg There's no ActionScript in the FLA (part from some stop actions here and there). Everything goes in Classes, assigned to MovieClips. This kind of approach easily 'translates' into Flex as well, using a ViewStack container with custom MXML Components. Oh, and classes should be named after their purpose.. - Application, Home, Products, Contact, etc.. for Form/View type classes. - ScrollBar, MenuButton, Preloader, etc.. for control type classes. regards, Muzak - Original Message - From: misa [EMAIL PROTECTED] To: Flashcoders@chattyfig.figleaf.com Sent: Tuesday, May 29, 2007 5:02 PM Subject: [Flashcoders] Site structure with classes Hello group, I'm wondering is there something like 'the best way to structure a flash site'. How should the classes be named, should we use frames in the root timeline and should we use frames at all (expect for animations)? Any advice or help is welcome! Thanks, Mihajlo Nikolic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] (no subject)
for desktop you must use Apollo, the alpha version is avaiable http://labs.adobe.com/wiki/index.php/Apollo --Pedro Taranto Gustavo Duenas escreveu: Hi coders , Does anyone know a tutorial about how can I do desktop applications using flex builder? Because I googled and I wasn't much successful in my search... Maybe I don't know where I can find it? Regards. Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 W. Beaver St. Suite 119 Jacksonville, Fl. 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] (no subject)
Apollo SDK is free like Flex SDK --Pedro Taranto Gustavo Duenas escreveu: is this an open source or is program that cost something?...I mean Apollo. On May 29, 2007, at 3:58 PM, Steven Sacks wrote: Apollo Gustavo Duenas wrote: Hi coders , Does anyone know a tutorial about how can I do desktop applications using flex builder? Because I googled and I wasn't much successful in my search... Maybe I don't know where I can find it? Regards. Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 W. Beaver St. Suite 119 Jacksonville, Fl. 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 W. Beaver St. Suite 119 Jacksonville, Fl. 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] amfphp.org?
http://www.5etdemi.com/blog/archives/2007/05/amfphporg-domain-name-debacle/ --Pedro Taranto dnk escreveu: looks like the domain has expired (May 7th). I am assuming the project is not dead, but it is rather just an over site by the owner. Does anyone have any info on this? How about a spot to download the latest? d ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re: textarea component not scrollable.
it looks like you have an invisible button on top of it, that way it dont allow to bubbling the events to lower depths --Pedro Taranto Jonathan Berry escreveu: Sorry, did want to at least give the site I have under construction so you can see what I am talking about. Code is also available: http://www.fjroadtrip.com - click on Interactive map. On 4/14/07, Jonathan Berry [EMAIL PROTECTED] wrote: Hello all, Did a search on Google for this, but really didn't know what to search for. I have a series of textarea components that are dynamically generated through createClassObject as children of movieclips and at runtime they are not scrollable or selectable. Hope this is not too easy, but I had this problem before when I had a movie wherein I generated list components as children of a scrollPane and I had to mess with the DepthManager, which I tried again-but I would just like a definitive answer, O noble Flash wizards. A tutorial or anything you have to help my search would be great. Thank you in advance. -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] www.mindarc.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. --- ___ [EMAIL PROTECTED] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re: textarea component not scrollable.
so it should be the movieclip you are using to detect the rollover and rollout to show or hide the container if you use the mouse scroll the text scroll, so it is not the component --Pedro Taranto Jonathan Berry escreveu: No, no button. On 4/14/07, Pedro Taranto [EMAIL PROTECTED] wrote: it looks like you have an invisible button on top of it, that way it dont allow to bubbling the events to lower depths --Pedro Taranto ___ [EMAIL PROTECTED] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re: textarea component not scrollable.
sorry about my english :( try to use the mouse wheel on the text area, i will notice that the text moves as the rollver/out is on the circle and the container is a child of the circle, the container inherits the parent behavior and it is problem in flash to bubbling events to child movieclips/buttons you could try to put the container outside the circle as an independent mc, using the rollover on the circle to show the container, and use the rollout on the container to hide it, and hide it when you rollover the other circle too hope you understand --Pedro Taranto Jonathan Berry escreveu: so it should be the movieclip you are using to detect the rollover and rollout to show or hide the container The rollover/out is on the city circle. Don't know if this is correct, but the container is child of each city circle and the TA component a child of the container. if you use the mouse scroll the text scroll, so it is not the component I do not understand this. On 4/14/07, Pedro Taranto [EMAIL PROTECTED] wrote: so it should be the movieclip you are using to detect the rollover and rollout to show or hide the container if you use the mouse scroll the text scroll, so it is not the component --Pedro Taranto ___ [EMAIL PROTECTED] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] about depth
you are changing the depth between the same mc, thats the error in your code --Pedro Taranto Gustavo Duenas escreveu: ok ,I did it but stills is loading the image above the other layers (the layers of the code is the layer 1, there is 10 more above it) this is the code I'm using but something else you advice me. _root.createEmptyMovieClip('empty',0); this.empty.loadMovie('newBack.jpg'); this.empty.swapDepths(this.empty); I've tried the getNextHighestDepth() and nothing so far. The images which is loading have to be as background for everyone, I know that I can use a movie clip or a loader in that layer, but writing code is more exiting for a newbie like me. Regards On Mar 30, 2007, at 4:08 PM, Merrill, Jason wrote: Objects added to the stage manually have negative depths. Objects loaded with code have positive depths, which thus are above all other clips. You can use mc.swapDepths() to move things in negative depths to be positive if they have a depth value that is higher. Use getNextHighestDepth() to swap something above something else. i.e. myPictureFrame.swapDepths(_level0.getNextHighestDepth()); Jason Merrill Bank of America GTO Learning Leadership Development eTools Multimedia Team -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gustavo Duenas Sent: Friday, March 30, 2007 3:58 PM To: Flashcoders mailing list Subject: [Flashcoders] about depth Hi My idea is to set a dinamyc background in the layer 1 of my flash (so far it has 10 layers) the code is as: _root.createEmptyMovieClip(myClip, 0); myclip.loadMovie(back1.jpg); but when It loads the jpg, the jpg is above all the other layers, when I really needed this underneath. Someone knows what should I do? Regards Gustavo Duenas p.S: I don't know much about this depth thing, but I'm really stuck with this problem. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] scope in AS3
in flash8 the propertie is _visible, check it in the flash9 help --Pedro Taranto Dennis Asher escreveu: I've managed to avoid OOP till now but AS3 is here and no choice now. What's wrong in the class below? The code in the mouseover/mouseout functions do not reference the textfield correctly. I've tried adding: event.hello.visible = true; and event.target.hello.visible = true; without success. May be a general OOP issue rather than specific to AS3. - package { import flash.display.MovieClip; import flash.events.MouseEvent; import flash.display.DisplayObjectContainer; import flash.text.TextField; public class Location extends MovieClip { public function Location() { this.addEventListener(MouseEvent.MOUSE_OVER, mouseOverListener); this.addEventListener(MouseEvent.ROLL_OUT, mouseOutListener); var hello:TextField = new TextField(); addChild(hello); hello.text = this.name; hello.visible = false; } private function mouseOverListener(event:MouseEvent):void { hello.visible = true; } private function mouseOutListener(event:MouseEvent):void { hello.visible = true; } } } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash CS3 Announced
April 20th --Pedro Taranto Omar Fouad escreveu: but when the Flash CS3 Full version (not update) will be available?? On 3/28/07, Jason Cordial [EMAIL PROTECTED] wrote: I used to make jokes about Fireworks, but after I studies up and got my Dreamweaver 8 cert, I realized what it was and what it was for, and now I'm really pretty glad it's still around. It'll never replace Photoshop, and that's not what it's there for. The beautiful integration with Dreamweaver and features designed largely for buttons and web graphics make it a whole other beast. Now, as to Freehand/Illustrator, I personally only used Illustrator, because that's what they have where I work. So long as there still is a product like that, I'm fine. I'm just kind of peeved that what I've been calling Flash 9 isn't called that anymore. I just don't like the sound of flash cs3... On 3/27/07, Paul Andrews [EMAIL PROTECTED] wrote: - Original Message - From: Merrill, Jason [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, March 27, 2007 8:52 PM Subject: RE: [Flashcoders] Flash CS3 Announced My experience is that most people who don't like Freehand never actually gave it a proper chance or were content because they already knew Illustrator and couldn't motivate to learn something new that does the same thing. Well, if you're generalizing me as one of those people, you're wrong. I've used both Illustrator and Freehand, and found Freehand to be vastly more buggy hard to use. Jason Merrill Bank of America GTO Learning Leadership Development eTools Multimedia Team LOL am I the only person here that uses this: http://www.xara.com/products/xtreme/?v=prot= ? Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Jason Cordial VIA 2 Lab Grunt - Waist deep beneath the borderline... Life is a euhemerism... http://bsu.edu/blogcaster2/jason/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Accessing all properties in an object ...
if I understand what you want, replace your trace with this one: trace('prop: '+ props +'\tvalue: '+oObject[props]); --Pedro Taranto Stephen Ford escreveu: Anyone have a small script they use when they want to trace out both the name and values of all properties in an object. I'm sure I've done this before, but can't recall at the moment (I'm half asleep this morning). Something building on:var oObject:Object = {};for (var props in oObject) { trace(oObject[props]); }Thanks.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash and levels
the movielicps placed on the stage have negative depths --Pedro Taranto Gustavo Duenas escreveu: I have a questionthe level 20 is over or under the other movie clips the flash movie would have? Regards Gustavo Duenas P.s: the idea about a movie clip is very useful, because I'm looking for something like that for a project of mine. On Mar 27, 2007, at 7:30 PM, Omar Fouad wrote: If you need to create a movieClip on level 20 for example : var myClip:MovieClip = createEmtpyMovieClip(myClipInstance, 20) Note that the secont parameter (20), is the level number you wish the movieClip is created, in this case therefore will not get into _level0.. if you Need to get a movieClip nasted into another so: var myClip:MovieClip = containerClip.createEmptyMovieClip(otherMcInstance, containerClip.getNextHighestDepth); The second Parameter specifies the next Free Level inside the containerClip where the myClip will be nasted... Hope it helps On 3/28/07, James Tu [EMAIL PROTECTED] wrote: Is there a way to createEmptyMovieClip on a level other than _level0? I tried doing this: var tmc = _level5.createEmptyMovieClip(foo, 10); trace(tmc); //gives me undefined I also tried to load a blank .swf into _level5 and then creating a movieclip on _level5 and that didn't work either. -James ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com --Omar Fouad - Digital Emotions... Love is always patient and kind. It is never jealous. Love is never boastful nor conceited It is never rude or selfish. It does not take offense and is not resentful. Love takes no pleasure in other people's sins...but delights in the truth. It is always ready to excuse, to trust, to hope... and to endure... whatever comes. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] setting a timer in flash 8
var intervalID:Number = setInterval(timer, 1000, this); var timeLimit:Number = 20; var timeCounter:number = 0; function timer( mc:MovieClip ) { if( mc.timeCounter == mc.timeLimit ) { mc.timeLimit = 0; clearInterval(mc.IntervalID); trace(time LIMIT); } else { mc.timeCounter++; trace(time: +mc.timeCounter); } } --Pedro Taranto Gustavo Duenas escreveu: Hi, I'm trying to set a timer to trigger a event after 20 seconds or less, but so far i have this code, but with no results someone help me? . I don't know how could I got into but some help might be needed this is the code: is inside the first frame of a movie clip and the 4 frame has: gotoAndPlay(1); var now = getTimer(); var seconds:Number = now/1000; var later:Number = seconds+20; this.onEnterFrame= function (){ if(seconds == later){ trace(llegamos); } } trace(seconds); Regards Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] timer question
you should use setInterval, see it in documentation --Pedro Taranto Gustavo Duenas escreveu: Hi, I'm trying to launch an event using a timer so far the code for trace something is this: var now = new Date(); var seconds:Number = now.getSeconds(); trace(seconds); var newSeconds: Number = seconds+10; if ( seconds == newSeconds){ trace(plus 10); } var seconds:Number = seconds; the problem is that this ones doesn't trace plus 10, instead just traces the var seconds. Do you know what is wrong here? Regards. Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Enhancing the Flash Cursor
you can put an invisible button at each side of your photo, and use onRollOver and onRollOut to change the mouse cursor --Pedro Taranto Perdue, Blake escreveu: I am building a photo slideshow and I want to add a next/back button to the mouse cursor. If the mouse is on the right half of the screen, it displays a right arrow (indicating that onclick, it will load the next photo). When on the left half, it displays a left arrow (onclick loads the previous photo). My question is this: is there a better way to do this than using onMouseMove and onMouseDown event handlers? My code is below. Adding these event handlers is making my SWF eat up 20% more of the CPU resources. Is there a less processor intensive method of achieving this? A Group94 site seems to do a good job of this without hogging CPU cycles: http://www.schierke.com/home.php?p= // w=screenWidth onMouseMove=function() { arrowL._x=_xmouse-14; arrowL._y=_ymouse+4; arrowR._x=_xmouse+14; arrowR._y=_ymouse+4; if (_xmousew/2) {arrowL._visible=true; arrowR._visible=false;} else {arrowR._visible=true; arrowL._visible=false;} } onMouseDown=function() { if (_xmousew/2) {loadImage(current-1);} else { loadImage(current+1);} } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Test
yes --Pedro Taranto Omar Fouad escreveu: Is this delivered??? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Trouble getting _x position
what is the problem ?? you expect to receive the top-left corner _x position of the drawed box ? --Pedro Taranto Lee Marshall escreveu: Hi all Just trying to create a box in actionscript into an empty movieclip. I then wanted to reurn the _x postion of the box, but it's just not happening for me. Here is my code. Any ideas? Cheers all Stage.scaleMode = scale; Create a box to encapsulate the loader indicator var bW:Number = 200;//Width of loader var bH:Number = 8;//Height of loader var bLC:Number = 0x77;//Colour of loader box var bFC:Number = 0xFF;//Fill colour of loader box var inC:Number = 0x4654FF;//Fill colour of indicator var loaderBox_mc:MovieClip = this.createEmptyMovieClip(loaderBox_mc, this.getNextHighestDepth()); loaderBox_mc.beginFill(bFC, 100); loaderBox_mc.lineStyle(1, bLC, 100); loaderBox_mc.moveTo((Stage.width/2)-bW/2, (Stage.height/2)-bH/2); loaderBox_mc.lineTo((Stage.width/2)+bW/2, (Stage.height/2)-bH/2); loaderBox_mc.lineTo((Stage.width/2)+bW/2, (Stage.height/2)+bH/2); loaderBox_mc.lineTo((Stage.width/2)-bW/2, (Stage.height/2)+bH/2); loaderBox_mc.moveTo((Stage.width/2)-bW/2, (Stage.height/2)-bH/2); loaderBox_mc.endFill(); trace(loaderBox_mc._x) Lee Marshall. Senior Media Designer/Developer Transart Educational Marketing Systems Clare Hall Parsons Green St Ives Business Park St Ives Cambridgeshire PE27 4WY Tel Direct Dial: +44(0)1480 499213 Tel General Enquiries: +44(0)1480 499200 Fax: +44(0)1480 499201 email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] web: www.transart.co.uk http://www.transart.co.uk/ Confidentiality notice: Please note that the information contained herein is highly confidential and may also be privileged and is for the named recipient(s) only, on no account should any part or details be disclosed to any third party without the prior written consent of Transart. In the event that you are not the intended recipient then please delete it and any copies that you have made and contact me on the above number. General statement: Any statements made, or intentions expressed in this communication may not necessarily reflect the view of Transart. Be advised that no content herein may be held binding upon Transart or any associated company unless confirmed by the issuance of a formal contractual document or purchase order. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] html vars and flash vars
show your xml file with the link and the code you are using to load --Pedro Taranto Gustavo Duenas escreveu: sounds good, how could I do it? Regards Gustavo On Mar 20, 2007, at 2:32 PM, Pedro Taranto wrote: you wanto to load a swf from a xml and pass a parameter by the url in the xml ?? why dont you put these variables in the same node and when you load it you pass to your swf? --Pedro Taranto Gustavo Duenas escreveu: ok, how can i do it using swf? link in xml file: 1.swf?id=something action script this is what I don't know, how can I send it. Regards Gustavo Duenas On Mar 20, 2007, at 1:15 PM, Pedro Taranto wrote: you have to pass the variables to the swf, if you are passing by html you have to use some script language to pass it swf --Pedro Taranto Gustavo Duenas escreveu: ok Pedro, let me see if I can get it: on the xml link. 1.swf?id=something or should be the html where this one is embedded like 1.html?id=something var id = _root.id; if ( id==something){ tellTarget(_root.mc){ do something;} } is the right thing? or myText.txt = _root.id; if (_root.id==something){ tellTarget(_root.mc){ do something;} tell me if the first is right, or the second or both are wrong, I have a few ideas on mind and I'd like to resolve this matter before going forward. Regards Gustavo Duenas on the action script. On Mar 20, 2007, at 12:36 PM, Pedro Taranto wrote: it is loaded on the _root you use like this == yourTxt.text = _root.userId --Pedro Taranto Gustavo Duenas escreveu: Hi, I have a curiosity...or an itch about something (I'm full of it). The thing is that I'm loading a xml page into my flash and I'd like to know how can I handle the links, I know I can trigger external events (in a browser window), but there is a way that this particular xml link, can trigger an event inside the flash , like using the regular buttons. I've tried in the past with html variables: mypage.html?userId=something but not good results, maybe I was wrong in the written. but how can I make the flash read it? I'd appreciate your help. Regards. Gustavo Duenas P.s: how the flash vars works and how ca I use it. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http
Re: [Flashcoders] html vars and flash vars
it is loaded on the _root you use like this == yourTxt.text = _root.userId --Pedro Taranto Gustavo Duenas escreveu: Hi, I have a curiosity...or an itch about something (I'm full of it). The thing is that I'm loading a xml page into my flash and I'd like to know how can I handle the links, I know I can trigger external events (in a browser window), but there is a way that this particular xml link, can trigger an event inside the flash , like using the regular buttons. I've tried in the past with html variables: mypage.html?userId=something but not good results, maybe I was wrong in the written. but how can I make the flash read it? I'd appreciate your help. Regards. Gustavo Duenas P.s: how the flash vars works and how ca I use it. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] html vars and flash vars
you have to pass the variables to the swf, if you are passing by html you have to use some script language to pass it swf --Pedro Taranto Gustavo Duenas escreveu: ok Pedro, let me see if I can get it: on the xml link. 1.swf?id=something or should be the html where this one is embedded like 1.html?id=something var id = _root.id; if ( id==something){ tellTarget(_root.mc){ do something;} } is the right thing? or myText.txt = _root.id; if (_root.id==something){ tellTarget(_root.mc){ do something;} tell me if the first is right, or the second or both are wrong, I have a few ideas on mind and I'd like to resolve this matter before going forward. Regards Gustavo Duenas on the action script. On Mar 20, 2007, at 12:36 PM, Pedro Taranto wrote: it is loaded on the _root you use like this == yourTxt.text = _root.userId --Pedro Taranto Gustavo Duenas escreveu: Hi, I have a curiosity...or an itch about something (I'm full of it). The thing is that I'm loading a xml page into my flash and I'd like to know how can I handle the links, I know I can trigger external events (in a browser window), but there is a way that this particular xml link, can trigger an event inside the flash , like using the regular buttons. I've tried in the past with html variables: mypage.html?userId=something but not good results, maybe I was wrong in the written. but how can I make the flash read it? I'd appreciate your help. Regards. Gustavo Duenas P.s: how the flash vars works and how ca I use it. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] html vars and flash vars
you wanto to load a swf from a xml and pass a parameter by the url in the xml ?? why dont you put these variables in the same node and when you load it you pass to your swf? --Pedro Taranto Gustavo Duenas escreveu: ok, how can i do it using swf? link in xml file: 1.swf?id=something action script this is what I don't know, how can I send it. Regards Gustavo Duenas On Mar 20, 2007, at 1:15 PM, Pedro Taranto wrote: you have to pass the variables to the swf, if you are passing by html you have to use some script language to pass it swf --Pedro Taranto Gustavo Duenas escreveu: ok Pedro, let me see if I can get it: on the xml link. 1.swf?id=something or should be the html where this one is embedded like 1.html?id=something var id = _root.id; if ( id==something){ tellTarget(_root.mc){ do something;} } is the right thing? or myText.txt = _root.id; if (_root.id==something){ tellTarget(_root.mc){ do something;} tell me if the first is right, or the second or both are wrong, I have a few ideas on mind and I'd like to resolve this matter before going forward. Regards Gustavo Duenas on the action script. On Mar 20, 2007, at 12:36 PM, Pedro Taranto wrote: it is loaded on the _root you use like this == yourTxt.text = _root.userId --Pedro Taranto Gustavo Duenas escreveu: Hi, I have a curiosity...or an itch about something (I'm full of it). The thing is that I'm loading a xml page into my flash and I'd like to know how can I handle the links, I know I can trigger external events (in a browser window), but there is a way that this particular xml link, can trigger an event inside the flash , like using the regular buttons. I've tried in the past with html variables: mypage.html?userId=something but not good results, maybe I was wrong in the written. but how can I make the flash read it? I'd appreciate your help. Regards. Gustavo Duenas P.s: how the flash vars works and how ca I use it. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Help: test EventDispatcher speed please
the results in the IE is faster than at FF on my PC: IE: EventBroadcaster: 3906 EventDispatcher: 2615 WIN 9,0,28,0 FF: EventBroadcaster: 4232 EventDispatcher: 3958 WIN 9,0,28,0 sorry but i dont have a mac to compare --Pedro Taranto Francis Bourre escreveu: Hello list ! I noticed something weird about EventDispatcher execution speed in my mac player. EventDispatcher.dispatchEvent execution is slow compared to a custom dispatcher implementation (named EventBroadcaster). On Mac, EventDispatcher is slow: EventBroadcaster: 2925 EventDispatcher: 12438 On Pc, EventDispatcher is faster. EventBroadcaster: 3908 EventDispatcher: 3407 Can you please report the values you got (displayed on screen) when you open the url below and the browser you used for testing. It takes few seconds to initialize (bench with iterations) http://www.tweenpix.net/TestEventBroadcaster.swf Any clue is welcome. ;) Thanks in advance guys ! francis Content of the test: var tf1 : TextField = new TextField(); var tf2 : TextField = new TextField(); var tf3 : TextField = new TextField(); tf2.y += 30; tf3.y += 60; tf1.width = tf2.width = tf3.width = 150; this.addChild( tf1 ); this.addChild( tf2 ); this.addChild( tf3 ); var holder : Array = new Array(); var l1 : Number = 1; var l2 : Number = 1; var lNum : Number = 500; var eb : EventBroadcaster = new EventBroadcaster ( this ); var ed : EventDispatcher = new EventDispatcher (); while( --lNum -(-1) ) { var tg : Object = {foo:function( e : Event ):void{ this.e = e.type; }}; ed.addEventListener( foo, tg.foo ); eb.addEventListener( foo, tg ); holder.push( tg ); } var t : Number = 0; var e : Event = new Event( foo ); // t = getTimer(); while( --l2 -(-1)) eb.broadcastEvent( e ); t = getTimer() - t; trace( EventBroadcaster: , t ); tf1.text = EventBroadcaster: + t; // t = getTimer(); while( --l1 -(-1)) ed.dispatchEvent( e ); t = getTimer() - t; trace( EventDispatcher: , t ); tf2.text = EventDispatcher: + t; tf3.text = flash.system.Capabilities.version; ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] stopDrag question
your function control, just run 1 time, only when you release, you should put it on the mc.onEnterFrame, or start an interval when you startdrag it --Pedro Taranto Gustavo Duenas escreveu: Hi, I'm trying to stop the drag of a movie click when its x value equals the x value of other movie clip. The code is in the other object not in the drag-object. stop(); var movieClip1Pos: Number = this._x; var movieClip2Pos: Number = this._parent.MC2._x; ///here start the drag. this.OnRelease = function(){ this._parent.MC2.startDrag(true); this.control(); } var control = function(){ if( movieClip1Pos == movieClip2Pos){ this._parent.MC2.stopDrag(); } } so far it doesn't work, but I don't know why? looks good in paper but when I'm trying to use it on the flash I don't get it... the code is in the frame one of the movieClip MC1. I hope you guys can help me out. Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] flash / ajax
i havent use but there it is: http://www.aflax.org/ --Pedro Taranto John Dowdell escreveu: bruce wrote: looking at implementing an ajax widget and wanted to know if anybody's combined ajax and flash to be able to implement a cross-domain solution? I don't know of any, but I do know that this would be of interest to many: http://ajaxian.com/archives/current-concerns-with-ajax Firefox is currently specifying a similar method of server consent to foreign requests, but a small invisible SWF with a JavaScript API seems like it would be very attractive to many developers for quite awhile ahead. Feeding dynamic text from JavaScript to SWF to text-to-speech screenreaders is another utility that seems like it would have high demand. Dojo already uses invisible SWF for local storage, so there's a model people have already been taught to accept. I don't have a lead on an implementation, but if one is developed, I suspect it may be advantageous to many. jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] math.round question
loadProgressOutput = Math.round(this.getBytesLoaded()*100/this.getBytesTotal()); --Pedro Taranto Gustavo Duenas escreveu: hi, this is the code of my loader. if(_framesloaded 0 _framesloaded == _totalframes){ gotoAndPlay(beginMovie); } else{ loadProgressOutput = this.getBytesLoaded()*100/getBytesTotal(); } in order to have the percentage without the decimals...Adrian Lynch told me that I need the Mat.round() but I don't know where should I put in...would you help me? I was trying this.loadProgressOutput.Math.round(); and Also I tried Math.round(this.loadProgressOutput); I know that maybe the problem is that i don't know what should be into the parenthesis. Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Addressing functions in frame script from class script
if you are using classes, why do you have code in the movieclip timeline ??? --Pedro Taranto Danny Kodicek escreveu: If I have a class that extends MovieClip, and various movieClips that use that class, is there a way for a function in the class to speak to a function that's on the first frame of the clip? Or is it not possible to mix and match scripting styles like that? (leaving aside the question of whether it's wise or advisable...) Otherwise, I guess I'll need to use #include instead of classes. Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash - using the back button
http://www.asual.com/swfaddress/ --Pedro Taranto Karim Beyrouti escreveu: Hi All, I was just wondering what the best way to activate the browser's back button for a Flash(8) app?... are there any up to date resources / tutorial about this?... Kind regards Karim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] TextField variable and arrays - please help!
you have to use the .text propertie mc.txt.text = _root[winner+i+PercentPayout]; --Pedro Taranto Johan Nyberg escreveu: I tried to get help here a couple of days ago, but alas to no avail. Please give me a hand with this if you can: How do I make a connection between a TextField and an array with the variable property when creating TextFields dynamically? Now I'm doing a work around where I create a variables on the fly, fill it with values from the array (winnerPercentPayout), and then connect the variable with the TextField. for(var i:Number=0; i=100; i++){ mc = settings_mc.winner_mc.container_mc.attachMovie(txt30DynDark,col0_+i+_mc,100+i); _root[winner+i+PercentPayout] = winnerPercentPayout[i]; mc.txt.variable = _root.winner+i+PercentPayout; } mc.txt is the instance name of the textfield. What I would like to do is to connect the TextFields with the array directly, like this (which doesn't work): for(var i:Number=0; i=100; i++){ mc = settings_mc.winner_mc.container_mc.attachMovie(txt30DynDark,col0_+i+_mc,100+i); _root[winner+i+PercentPayout] = _root.winnerPercentPayout[+i+]; } Grateful for help with this. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Urgent: flash detection error with swf object and query string
you should use |so.addVariable(variable1, value1); --Pedro Taranto | [EMAIL PROTECTED] escreveu: Came across something that has me baffled. When appending a query string to a URL, certain query string values give me an arror, ie , i'm prompted for a plugin download. for instance ?ecard=21key=a9a08 gives me an error but if I change the last 8 to any other number, or the previous '0' to any other number everytghing works fine! Help please! [e] jbach at bitstream.ca [c] 416.668.0034 [w] www.bitstream.ca ...all improvisation is life in search of a style. - Bruce Mau,'LifeStyle' ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] xml parse question
use pixlib == http://osflash.org/projects/pixlib and use the Config, ConfigLoader and ConfigLoaderEvent it convert an xml file to a object here is 2 good tutorials about it http://relivethefuture.com/choronzon/2006/11/14/getting-to-know-pixlib/ http://relivethefuture.com/choronzon/2006/11/15/pixlib-part-2-more-configuration-features-and-a-hidden-gem/ --Pedro Taranto John laPlante escreveu: The xml that you've shown consists of all attributes, that is value pairs inside a tag. Each node has a attributes property. Here is a small snippet that demonstrates accessing attributes. private function loadProblems(xFileName:String):Void { var sLessonPath = this.theLessonPath;// _root.lesson_path; var pathedFileName:String = sLessonPath + xFileName xmlFile = new XML(); xmlFile.ignoreWhite = true; xmlFile.onLoad = mx.utils.Delegate.create(this, fetchLessonFiles); xmlFile.load( pathedFileName );return; } public function fetchLessonFiles():Void { var cFileNum:Number = 1;// counter var cFileID:String; cFileID = unescape(xmlFile[cFileNum].attributes.fileName); } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ISOMETRIC GAME ENGINE
well, sandy is just an API to work with 3D in flash and pixlib is not a game engine, it is a generic as2 framework with a lot of classes and design patterns that you can use to develop your own isometric engine --Pedro Taranto Anggie Bratadinata escreveu: have you tried www.flashsandy.org ? -- Anggie Bratadinata www.masputih.com I N D O N E S I A gilles wrote: Hi all, we are currently looking for a tile iso game engine for one of our projects. Does anybody knows some good engine with the new flash 8 enhancement even commercial we are interessed. Don't hesitate to contact me. It doesn't need to be multi-player but we must have the source to adapt it to our use. PS: maybe pixlib but we didn't find much over the iso game BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM PHONE +32 499 529229 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ISOMETRIC GAME ENGINE
http://www.theoworlds.com/ == this is a commercial one --Pedro Taranto Mike Mountain escreveu: http://oos.moxiecode.com/ You may find something here... M ECM Systems Ltd, Ellifoot Park, Burstwick, East Yorkshire HU12 9DZ Tel: 01964 672000 Fax: 01964 671102 Registered in England no. 01646471 The information contained within this email expresses the views of the sender and not necessarily those of the company. It is private and confidential and may be legally privileged. It is intended solely for those authorised to receive it. If you are not the intended recipient you are hereby notified that any disclosure, copying, distribution or action taken in reliance on its contents is strictly prohibited and may be unlawful. If you have received this email in error, please telephone us immediately on 01964 672000 or email a reply to highlight the error and then delete it from your system. This email may contain links to web-sites, the contents of which ECM Systems Ltd have no control over and can accept no responsibility for. Any attachments have been virus-checked before transmission; however, recipients are strongly advised to carry out their own virus checking as ECM Systems Ltd do not warrant that such attachments are virus-free. Please note that this email has been created in the knowledge that Internet email is not a secure communications medium. We advise that you understand and observe this lack of security when emailing us. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ISOMETRIC GAME ENGINE
its a nice work, do you pretend to share the as2 code too ?? --Pedro Taranto matt zb escreveu: Hi, I've been working on an AS3 isometric game engine for a few months now. http://www.zenbullets.com/isometric/ It's not finished, and it's not open source (yet), but may be of interest if you are developing along similar lines. matt gilles wrote: Hi all, we are currently looking for a tile iso game engine for one of our projects. Does anybody knows some good engine with the new flash 8 enhancement even commercial we are interessed. Don't hesitate to contact me. It doesn't need to be multi-player but we must have the source to adapt it to our use. PS: maybe pixlib but we didn't find much over the iso game BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] question about txt files and flash
if you are reading a xml file, you shold use the XML API loadVariables is deprecated --Pedro Taranto Gustavo Duenas escreveu: Hi, there is a limit height that flash can process or read from a text file?, because I have something with xml tags, the file reads well till the item4, so far i didn't read anything...there is a way to tell flash that there is something way beyond that ...? I'm using loadVariables(url, this.content(the name of the dinamic text)); Regards Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] MovieClip Instance _x and _y
you can build the absolute position adding the _parent nested positions --Pedro Taranto Jason Lutes escreveu: Is there a way determine clip position that doesn't presume the location of the registration point relative to clip content, or doesn't care where nested clip content is positioned relative to the registration point? For example, if I need to programmatically position a clip along the left edge of the stage, without a guarantee that all items nested within the clip are registered at positive x and y coordinates, I need to be able to identify the top and leftmost edges of the clip. Apparently, I've taken positioning for granted for a while now, since I always register clip content at 0,0 for the upper left corner. I have a situation now that violates my convention. Thanks. - Jason ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com