Re: [Flashcoders] snap to guide AS code?

2008-11-24 Thread Rich Rodecker
kris - no meant snapping ti a line created in the swf.  Same idea as the
IDE, but in a swf.
hans - yeah something like that. I was hoping someone had some code flushed
out already :)







On Sun, Nov 23, 2008 at 1:21 AM, Hans Wichman 
[EMAIL PROTECTED] wrote:

 Hi,

 if you iterate through the guides and you locate the one with the closest
 distance to your object, you got the closest guide.
 Now if your mouse/object is closer than 'x' pixels to the guide, set the
 object x to the guide x, otherwise set the object x to the mouse x.

 Is that what you are looking for?

 greetz
 JC

 On Sun, Nov 23, 2008 at 9:34 AM, kris range [EMAIL PROTECTED] wrote:

  Are you talking about snapping to a guide you have setup in the Flash
 IDE?
 
  As far as I know you can't snap to that through code. You could easily
  take a number though ( from your mouse for ex ) and use the Math class
  to round it to a pixel or to the nearest x pixel if you knew where
  your guide was already placed. You could as well as do some testing if
  you wanted to snap to an invisible movieclip or sprite that was to be
  used as a sort of guide.
 
  On Sat, Nov 22, 2008 at 8:09 AM, Rich Rodecker [EMAIL PROTECTED]
  wrote:
   no, i mean snap to a guide while your dragging an object.
  
   On Sat, Nov 22, 2008 at 7:30 AM, Piers Cowburn [EMAIL PROTECTED]
  wrote:
  
   You can do a bezier tween with something like TweenMax http://
   blog.greensock.com/tweenmaxas3/ , is that what you're after?
  
   Piers
  
  
  
  
   On 22 Nov 2008, at 15:03, Rich Rodecker wrote:
  
I'm looking for some code that can pull of 'snap to guide' in
   actionscript.
I've found some snap to grid code, but all of them are in AS2, so
 I'm
   wondering if there might be a better way to do it in AS 3 as well?
   ___
   Flashcoders mailing list
   Flashcoders@chattyfig.figleaf.com
   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
  
   ___
   Flashcoders mailing list
   Flashcoders@chattyfig.figleaf.com
   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
   ___
   Flashcoders mailing list
   Flashcoders@chattyfig.figleaf.com
   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
 
 
 
  --
  Kris Range
   ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] snap to guide AS code?

2008-11-24 Thread Rich Rodecker
yeah, there's a few little things like that that I'll need to look out for.
 On top of that, I will be dragging rotated objects..yay.

On Mon, Nov 24, 2008 at 12:33 PM, Eric E. Dolecki [EMAIL PROTECTED]wrote:

 You'll need to think of what to do at a corner intersection... a corner
 case, but you may need to weight one rule over another.

 On Mon, Nov 24, 2008 at 3:17 PM, Rich Rodecker [EMAIL PROTECTED]
 wrote:

  kris - no meant snapping ti a line created in the swf.  Same idea as the
  IDE, but in a swf.
  hans - yeah something like that. I was hoping someone had some code
 flushed
  out already :)
 
 
 
 
 
 
 
  On Sun, Nov 23, 2008 at 1:21 AM, Hans Wichman 
  [EMAIL PROTECTED] wrote:
 
   Hi,
  
   if you iterate through the guides and you locate the one with the
 closest
   distance to your object, you got the closest guide.
   Now if your mouse/object is closer than 'x' pixels to the guide, set
 the
   object x to the guide x, otherwise set the object x to the mouse x.
  
   Is that what you are looking for?
  
   greetz
   JC
  
   On Sun, Nov 23, 2008 at 9:34 AM, kris range [EMAIL PROTECTED]
 wrote:
  
Are you talking about snapping to a guide you have setup in the Flash
   IDE?
   
As far as I know you can't snap to that through code. You could
 easily
take a number though ( from your mouse for ex ) and use the Math
 class
to round it to a pixel or to the nearest x pixel if you knew where
your guide was already placed. You could as well as do some testing
 if
you wanted to snap to an invisible movieclip or sprite that was to be
used as a sort of guide.
   
On Sat, Nov 22, 2008 at 8:09 AM, Rich Rodecker [EMAIL PROTECTED]
wrote:
 no, i mean snap to a guide while your dragging an object.

 On Sat, Nov 22, 2008 at 7:30 AM, Piers Cowburn 
 [EMAIL PROTECTED]
wrote:

 You can do a bezier tween with something like TweenMax http://
 blog.greensock.com/tweenmaxas3/ , is that what you're after?

 Piers




 On 22 Nov 2008, at 15:03, Rich Rodecker wrote:

  I'm looking for some code that can pull of 'snap to guide' in
 actionscript.
  I've found some snap to grid code, but all of them are in AS2,
 so
   I'm
 wondering if there might be a better way to do it in AS 3 as
 well?
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

   
   
   
--
Kris Range
 ___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
   
   ___
   Flashcoders mailing list
   Flashcoders@chattyfig.figleaf.com
   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
  ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 



 --
 http://ericd.net
 Interactive design and development
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] snap to guide AS code?

2008-11-22 Thread Rich Rodecker
I'm looking for some code that can pull of 'snap to guide' in actionscript.
 I've found some snap to grid code, but all of them are in AS2, so I'm
wondering if there might be a better way to do it in AS 3 as well?
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] snap to guide AS code?

2008-11-22 Thread Rich Rodecker
no, i mean snap to a guide while your dragging an object.

On Sat, Nov 22, 2008 at 7:30 AM, Piers Cowburn [EMAIL PROTECTED] wrote:

 You can do a bezier tween with something like TweenMax http://
 blog.greensock.com/tweenmaxas3/ , is that what you're after?

 Piers




 On 22 Nov 2008, at 15:03, Rich Rodecker wrote:

  I'm looking for some code that can pull of 'snap to guide' in
 actionscript.
  I've found some snap to grid code, but all of them are in AS2, so I'm
 wondering if there might be a better way to do it in AS 3 as well?
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] as3 class libraries

2008-07-14 Thread Rich Rodecker
'Best' is going to be a relative term :)   You may want to check out
www.actionscriptclasses.com, there's a lot of classes there...though there's
no ranking or anything.


On Mon, Jul 14, 2008 at 1:41 PM, Corban Baxter [EMAIL PROTECTED] wrote:

 I am trying to put together a list of some of the best AS3 and Flex
 Libraries, Classes and Frameworks we have available. I was hoping to
 get as much input form you guys as possible and what you guys use and
 enjoy. Here are some examples I am looking for...

 Frameworks:
 GAIA
 MATE
 pureMVC

 Video:
 flvplayerlite

 Data:
 Flare

 Games:
 as3ds
 ape

 Animation:
 Tweenlite
 Tweener
 Go

 3D:
 Papervision 3D
 Away 3D

 Graphics:
 ActiveWindowBlur
 Reflection

 Utilites:
 QueueLoader
 ASMailer
 bulkLoader

 API:
 youtube
 flickr
 yahoo maps

 Audio:
 ?

 If you guys have any more categories and input for my list I would
 appreciate alot. Thanks for the help!


 --
 cb
 http://blog.projectx4.com
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Why is amfphp cool?

2008-07-14 Thread Rich Rodecker
Just a few off the top of my head:

   - Speed - you're usually sending much less data back and forth with AMF
   then with xml (amf is the data format for flash remoting), so loading times
   are sometimes drastically reduced.
   - Ease of use - you can work with objects in your native languages (such
   as actionscript and php) without having to convert to a middle-man format
   just to transfer the data, which requires serializing and unserializing on
   both ends. (well, technically this does happen but it's a transparent
   process which is taken care of for you).

You should definitely give it a try to get a feel for it.  It's probably
overkill for something like an email form, but for things like a
photogallery application, or wherever you're sending a decent amount of data
back and forth, it would be a good fit.





On Mon, Jul 14, 2008 at 1:37 PM, Dwayne Neckles [EMAIL PROTECTED]
wrote:

 I know where to find info it but I'm more looking beginners info as to the
 Why is it good? Why is better than loading an xml document full of data?

 I get the basic that flash remoting can call methods on the php classes
 like
 its native... But it seems to be adept at handling large amounts of data...
 Is this all? Of course not, so any info u have would be useful...

 I do know that more advanced sites use it...

 Can you tell me if it would be useful for these simple uses?
 Loading text...such events
 Video player with playlist
 Sending email with php
 How is it useful for a photogallery application
 I think its time to step up my knowlegde to create rias...
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] custom map image geocoding service?

2008-06-17 Thread Rich Rodecker
Wow, I didn't think it would be that difficult.  I could have sworn there
were some upload your image, we'll hook it up services out there.


On Tue, Jun 17, 2008 at 1:19 AM, Geografiek [EMAIL PROTECTED]
wrote:

 That is, only if his base map actually is in Mercator projection (which I
 doubt).
 Rich, first you have to find out the actual projection of your base map.
 Only after that you can do the math.
 For more info on map projections: http://www.csiss.org/map-projections
 If you are north american based you might get more info here: http://
 www.nacis.org
 HTH
 Willem van den Goorbergh

 Op 17-jun-2008, om 9:34 heeft Haris KRAJINA het volgende geschreven:


  Hehe

 Google Mercator projection and start doing math . I started working on
 maps
 too and as I can see my employer uses Mercator projection algorithm to
 calculate x,y. So my advice to you is to get started with that if you
 don't
 find service that will help you.


 Greetings


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Rich
 Rodecker
 Sent: Monday, June 16, 2008 10:05 PM
 To: Flash Coders List; [EMAIL PROTECTED]
 Subject: [Flashcoders] custom map image geocoding service?

 I'm building a flash app which requires some mapping functionality.  It's
 relatively simple, so I'm not sure that it needs all the bells and
 whistles
 that come with using google's or yahoo's map services. Basically we have a
 static U.S./Canada map image (no pan or zoom) that has some interactive
 markers overlaid on it...pretty much a heatmap I guess.  We're already set
 up with receiving the latitude and longitude coordinates, now i just need
 to
 translate that into x,y positions on the map.  I know there are services
 out
 there that handle this, but I've been searching for a while and most of
 the
 results reference back to google or yahoo maps, so I'm thinking I'm not
 suing the right search terms.  Does anyone know where I can get this
 done...or any other tips/advice that might help?
 Thanks,

 Rich
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




 =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
 Geografiek is a Dutch, Utrecht-based map and chart design company.
 Willem van den Goorbergh can be contacted by telephone: (+31)30-2719512 or
 cell phone: (+31)6-26372378
 or by fax: (+31)302719687
 snail mail: Hooghiemstraplein 89 3514 AX UTRECHT
 Visit our website at: http://www.geografiek.nl
 =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=



 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] custom map image geocoding service?

2008-06-16 Thread Rich Rodecker
I'm building a flash app which requires some mapping functionality.  It's
relatively simple, so I'm not sure that it needs all the bells and whistles
that come with using google's or yahoo's map services. Basically we have a
static U.S./Canada map image (no pan or zoom) that has some interactive
markers overlaid on it...pretty much a heatmap I guess.  We're already set
up with receiving the latitude and longitude coordinates, now i just need to
translate that into x,y positions on the map.  I know there are services out
there that handle this, but I've been searching for a while and most of the
results reference back to google or yahoo maps, so I'm thinking I'm not
suing the right search terms.  Does anyone know where I can get this
done...or any other tips/advice that might help?
Thanks,

Rich
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] Re: Flash CS3: CellRenderers in loaded swfs don't work if the parent swf exports a cellrenderer?

2008-05-31 Thread Rich Rodecker
ok...i think i was wrong on that.  I wound up having to add the custom cell
renderer to the parent swf's library for now.  I'd still love to figure
thisout if anyone has any ideas.

On Fri, May 30, 2008 at 6:15 PM, Rich Rodecker [EMAIL PROTECTED] wrote:

 Figured it out...it was due to hacking UIComponent:
 http://www.visible-form.com/blog/one-note-about-hacking-cs3s-uicomponent-to-fix-eventrender/


 On Fri, May 30, 2008 at 11:09 AM, Rich Rodecker [EMAIL PROTECTED]
 wrote:

 I have a situation where I have a swf, let's call it child.swf, contains a
 List component which makes use of a custom cell renderer,
 CustomCellRenderer, which extends CellRenderer.  On it's own, everything
 works fine.
 My problem is trying to load it into Main.swf, which also has a List in
 it's library, and thus the CellRenderer and CellRendererSkins component
 assets exported with it.  When i load child.swf into Main.swf, it finds the
 CustomCellRenderer class fine, but that class is throwing errors saying that
 the assets which are supposed to be on stage are not found, which sounds
 like it can no longer pull the library symbol for CustomCellRenderer.  I
 have custom skins for the scrollbar in the List though that work fine.

 I have narrowed it down to the CellRenderer symbol being exported in
 Main.swf.  Right now, I am setting LoaderContext.applicationDomain =
 ApplicationDomain.currentDomain for the Loader which is loading child.swf,
 but I've tried every combo of application/security domain and it's still a
 no go.

 It does work if I export the CustomCellRenderer symbol in Main.swf's
 library, but that is not ideal.

 Any ideas?






___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Re: Flash CS3: CellRenderers in loaded swfs don't work if the parent swf exports a cellrenderer?

2008-05-31 Thread Rich Rodecker
yeah, putting the renderer in the parent swf works for now, but I know it's
going to come back to bite me later.

On Sat, May 31, 2008 at 10:25 AM, Ian Thomas [EMAIL PROTECTED] wrote:

 Not terribly helpful, I know, but I've had a bunch of problems where
 mx Flex components in loaded child .swfs don't render properly (and/or
 throw exceptions) unless the same Flex component is compiled into the
 parent movie.

 I've never figured out why; when it's happened, so far I've been in a
 rush trying to get things finished and adding the component to the
 parent movie is an easy solution.

 I'd love to track down an answer to this one, too...

 Ian

 On Sat, May 31, 2008 at 5:31 PM, Rich Rodecker [EMAIL PROTECTED]
 wrote:
  ok...i think i was wrong on that.  I wound up having to add the custom
 cell
  renderer to the parent swf's library for now.  I'd still love to figure
  thisout if anyone has any ideas.
 
  On Fri, May 30, 2008 at 6:15 PM, Rich Rodecker [EMAIL PROTECTED]
 wrote:
 
  Figured it out...it was due to hacking UIComponent:
 
 http://www.visible-form.com/blog/one-note-about-hacking-cs3s-uicomponent-to-fix-eventrender/
 
 
  On Fri, May 30, 2008 at 11:09 AM, Rich Rodecker [EMAIL PROTECTED]
  wrote:
 
  I have a situation where I have a swf, let's call it child.swf,
 contains a
  List component which makes use of a custom cell renderer,
  CustomCellRenderer, which extends CellRenderer.  On it's own,
 everything
  works fine.
  My problem is trying to load it into Main.swf, which also has a List in
  it's library, and thus the CellRenderer and CellRendererSkins component
  assets exported with it.  When i load child.swf into Main.swf, it finds
 the
  CustomCellRenderer class fine, but that class is throwing errors saying
 that
  the assets which are supposed to be on stage are not found, which
 sounds
  like it can no longer pull the library symbol for CustomCellRenderer.
  I
  have custom skins for the scrollbar in the List though that work fine.
 
  I have narrowed it down to the CellRenderer symbol being exported in
  Main.swf.  Right now, I am setting LoaderContext.applicationDomain =
  ApplicationDomain.currentDomain for the Loader which is loading
 child.swf,
  but I've tried every combo of application/security domain and it's
 still a
  no go.
 
  It does work if I export the CustomCellRenderer symbol in Main.swf's
  library, but that is not ideal.
 
  Any ideas?
 
 
 
 
 
 
  ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] Flash CS3: CellRenderers in loaded swfs don't work if the parent swf exports a cellrenderer?

2008-05-30 Thread Rich Rodecker
I have a situation where I have a swf, let's call it child.swf, contains a
List component which makes use of a custom cell renderer,
CustomCellRenderer, which extends CellRenderer.  On it's own, everything
works fine.
My problem is trying to load it into Main.swf, which also has a List in it's
library, and thus the CellRenderer and CellRendererSkins component assets
exported with it.  When i load child.swf into Main.swf, it finds the
CustomCellRenderer class fine, but that class is throwing errors saying that
the assets which are supposed to be on stage are not found, which sounds
like it can no longer pull the library symbol for CustomCellRenderer.  I
have custom skins for the scrollbar in the List though that work fine.

I have narrowed it down to the CellRenderer symbol being exported in
Main.swf.  Right now, I am setting LoaderContext.applicationDomain =
ApplicationDomain.currentDomain for the Loader which is loading child.swf,
but I've tried every combo of application/security domain and it's still a
no go.

It does work if I export the CustomCellRenderer symbol in Main.swf's
library, but that is not ideal.

Any ideas?
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] Re: Flash CS3: CellRenderers in loaded swfs don't work if the parent swf exports a cellrenderer?

2008-05-30 Thread Rich Rodecker
Figured it out...it was due to hacking UIComponent:
http://www.visible-form.com/blog/one-note-about-hacking-cs3s-uicomponent-to-fix-eventrender/

On Fri, May 30, 2008 at 11:09 AM, Rich Rodecker [EMAIL PROTECTED] wrote:

 I have a situation where I have a swf, let's call it child.swf, contains a
 List component which makes use of a custom cell renderer,
 CustomCellRenderer, which extends CellRenderer.  On it's own, everything
 works fine.
 My problem is trying to load it into Main.swf, which also has a List in
 it's library, and thus the CellRenderer and CellRendererSkins component
 assets exported with it.  When i load child.swf into Main.swf, it finds the
 CustomCellRenderer class fine, but that class is throwing errors saying that
 the assets which are supposed to be on stage are not found, which sounds
 like it can no longer pull the library symbol for CustomCellRenderer.  I
 have custom skins for the scrollbar in the List though that work fine.

 I have narrowed it down to the CellRenderer symbol being exported in
 Main.swf.  Right now, I am setting LoaderContext.applicationDomain =
 ApplicationDomain.currentDomain for the Loader which is loading child.swf,
 but I've tried every combo of application/security domain and it's still a
 no go.

 It does work if I export the CustomCellRenderer symbol in Main.swf's
 library, but that is not ideal.

 Any ideas?





___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] flash cs3 - getting button's current mouseState?

2008-05-03 Thread Rich Rodecker
Hello,
I'm creating some UIScrollbar  skins, and i'm trying to find a way to have
one skin for the up/down arrows, and just draw them differently depending on
which mouse state they represent.  I know that the states are just the
backgrounds of a BaseButton, and BaseButton has a 'mouseState' property
that's perfect for my needs, but it's protected and you can't access it from
the skin itself.  I was trying to avoid subclassing BaseButton and hacking
together a new version of the scrollbar for this, but it seems that's really
the only way to get what I want to do done.  Anyone know anything different?

Thanks,

Rich
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] Re: flash cs3 - getting button's current mouseState?

2008-05-03 Thread Rich Rodecker
i wound up just making a BaseScrollArrow class and putting all of the logic
in that.  Then i created a subclass for each state that just sets parameters
to help decide how to draw the skins.

On Sat, May 3, 2008 at 11:52 AM, Rich Rodecker [EMAIL PROTECTED] wrote:

 Hello,
 I'm creating some UIScrollbar  skins, and i'm trying to find a way to have
 one skin for the up/down arrows, and just draw them differently depending on
 which mouse state they represent.  I know that the states are just the
 backgrounds of a BaseButton, and BaseButton has a 'mouseState' property
 that's perfect for my needs, but it's protected and you can't access it from
 the skin itself.  I was trying to avoid subclassing BaseButton and hacking
 together a new version of the scrollbar for this, but it seems that's really
 the only way to get what I want to do done.  Anyone know anything different?

 Thanks,

 Rich


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] getting point size of text field within a scaled movieclip

2007-03-20 Thread Rich Rodecker

Anyone have any idea on how to get the actual point size of a
textfield within a movieclip that has been scaled?

Example:  my_txt is insidec textFieldHolder_mc, with a point size of
12pt.  textFieldHolder_mc is scaled to 300%.  How would i figure out
the actual new point size inside the text field?  Flash obviously will
still tell me that it is 12pt.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] ActionScript switch/default syntax and interpretation

2006-12-21 Thread Rich Rodecker

yeah, that technique is called a fall-through, it's very handy, I
use it all the time.

http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Partsfile=1244.html



On 12/21/06, T. Michael Keesey [EMAIL PROTECTED] wrote:

On 12/21/06, Julien Vignali [EMAIL PROTECTED] wrote:

 switch(condition){
   case A:
   break;
   case B:
   break;
   default:
 // not mendatory but should always be the last statement
   break;
 }

That last break is actually unnecessary. The breaks are only to keep
it from going to the next case. In some (pretty rare) cases, you may
not even want to do that, e.g.:

switch(a) {
case 0:
   // Does this if a == 0
  break;
case 1 :
   // Does this if a == 1.
case 2 :
   // Does this if a == 1 or a == 2.
default :
  // Does this if a is anything but 0.
}

--
T. Michael Keesey
The Dinosauricon: http://dino.lm.com
Parry  Carney: http://parryandcarney.com
ISPN Forum: http://www.phylonames.org/forum/
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Good External Actionscript Editor for Mac?

2006-12-21 Thread Rich Rodecker

oh yeah, good point.

On 12/20/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:

 (pc - that term is a bit oldskool IMO)

Apple doesn't seem to think so.  ;)
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] ActionScript switch/default syntax and interpretation

2006-12-21 Thread Rich Rodecker

yeah it seems feels delibrately awkward to leave off the last
break...sorta like writing a one line if.



On 12/21/06, Andy Herrman [EMAIL PROTECTED] wrote:

Yea, the last break is unecessary, but I think it's a good idea to put
there.  Just to have the habit of already remembering to put breaks at
the end of case statements (I've forgotten a couple times and went
nuts looking for the bug).  And as Wagner mentioned, it protects
against people adding more cases to the end of the switch statement.

   -Andy

On 12/21/06, Wagner Amaral [EMAIL PROTECTED] wrote:
 The last break on default is considered by some to be a coding
 standard, by which you explicitly say you wanted to leave the default
 block empty, and not just simply forgot.
 Also, if unadvised people add code at the end of the switch without
 realizing the missing break, your default will fall-through.



 On 12/21/06, T. Michael Keesey [EMAIL PROTECTED] wrote:
  On 12/21/06, Julien Vignali [EMAIL PROTECTED] wrote:
  
   switch(condition){
 case A:
 break;
 case B:
 break;
 default:
   // not mendatory but should always be the last statement
 break;
   }
 
  That last break is actually unnecessary. The breaks are only to keep
  it from going to the next case. In some (pretty rare) cases, you may
  not even want to do that, e.g.:
 
  switch(a) {
  case 0:
 // Does this if a == 0
break;
  case 1 :
 // Does this if a == 1.
  case 2 :
 // Does this if a == 1 or a == 2.
  default :
// Does this if a is anything but 0.
  }
 
  --
  T. Michael Keesey
  The Dinosauricon: http://dino.lm.com
  Parry  Carney: http://parryandcarney.com
  ISPN Forum: http://www.phylonames.org/forum/
  ___
  Flashcoders@chattyfig.figleaf.com
  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training
  http://www.figleaf.com
  http://training.figleaf.com
 
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Good External Actionscript Editor for Mac?

2006-12-21 Thread Rich Rodecker

yeah, i tried it but xcode's world frightens and confuses me (bonus
points for who guesses what I'm referring to).  all text mate needs is
that drop-down autocomplete and it's good to go.



On 12/21/06, Randy Troppmann [EMAIL PROTECTED] wrote:

I happily use xcode. Auto completion. Apple script shift-enter will
compile and run in Flash. Quick switching between class files.

Randy

On 12/21/06, Rich Rodecker [EMAIL PROTECTED] wrote:
 oh yeah, good point.

 On 12/20/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:
   (pc - that term is a bit oldskool IMO)
 
  Apple doesn't seem to think so.  ;)
  ___
  Flashcoders@chattyfig.figleaf.com
  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training
  http://www.figleaf.com
  http://training.figleaf.com
 
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Senior Developer Posisition

2006-12-20 Thread Rich Rodecker

um, yeah, 35-40k is some seriously junior developer, maybe even
production artist money.

not criticizing, just saying, be careful what you wish for.



On 12/20/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:

 We are currently looking for a senior flash developer
 The Salary is between 35K - 40K.

Yeah, good luck with that.  It's a seller's market right now.  I
wouldn't take a senior level position for less than $US 85K a year.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Good External Actionscript Editor for Mac?

2006-12-20 Thread Rich Rodecker

heh, yeah i just use 'pc' because it's easier to type, and the meaning
comes across the same.  anyway, i haven't used flashdevelop on the pc.
maybe once I pick up an intel mac, i could check it out with
parallels or something.



On 12/20/06, Merrill, Jason [EMAIL PROTECTED] wrote:

(even so mac textmate  pc sepy).

Sorry to go a little off-topic for this thread, but what about Textmate
vs. Flashdevelop on Windows (pc - that term is a bit oldskool IMO) ?
For free editors, I haven't found one better than Flashdevelop.  I used
Sepy, Eclipse and SciTe Flash previously and have found not much beats
FlashDevelop for Actionscript coding.  Although, FlashDevelop has it's
own problems - ease of changing user preferences is one thing that comes
to mind.  But the code completion, even for your own custom classes,
rocks.

Jason Merrill
Bank of America
Learning  Organizational Effectiveness





___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Senior Developer Posisition

2006-12-20 Thread Rich Rodecker

ah, i didnt realize the difference was that great.



On 12/20/06, nelson ramirez [EMAIL PROTECTED] wrote:

40k GBP ~= 78k USD

On 12/20/06, Merrill, Jason [EMAIL PROTECTED] wrote:
 Yeah, good luck with that.  It's a seller's market right now.
  I wouldn't take a senior level position for less than $US 85K a year.

 I think that was 35-40k in the UK  - so not USD and not as bad as it
 sounds.

 Jason Merrill
 Bank of America
 Learning  Organizational Effectiveness





 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Senior Developer Posisition

2006-12-20 Thread Rich Rodecker

well, really it's up to the individual to decide if they want to
accept that salary or not, so really there's no point in arguing about
it.



On 12/20/06, hank williams [EMAIL PROTECTED] wrote:

On 12/20/06, Mark Winterhalder [EMAIL PROTECTED] wrote:

  Reverse the math from London at $80K.
 
  NYC: $69K, SF: $52K
  Both of which are far less than what a senior level flash dev should be
  making in this market.

 It doesn't work that way. You don't spend all your salary on rent,
 food and restaurants. Computers, cars and so on typically cost about
 the same as elsewhere in the country. And don't forget you (hopefully)
 don't actually spend all of your salary, but save some for retirement,
 which could be anywhere.


City to city cost of living calculations/comparisons usually take an average
and include all of those kinds of assumptions in them. Not that they are
perfect (nothing could be), but they do consider those issues.

Regards,
Hank
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] gProject

2006-11-27 Thread Rich Rodecker

yeah i bought it, i like it.  Sometimes I actually forget to use it. my main
gripe is all the clutter it adds with extra comments to the classes when it
auto-generates them...but that's a small gripe.

On 11/27/06, Charles Parcell [EMAIL PROTECTED] wrote:


Yeah it is a winner. That fact that you can publish multiple fla files
with one button is worth it as well.

Charles P.


On 11/27/06, Derek Vadneau [EMAIL PROTECTED] wrote:

 Buy it.

 I don't have a lot of large projects, but I do have a lot of them and
 gProject has been a huge time saver. It helps organize your projects. I
 think some of the (seemingly) simple pieces are worth the dough. Things
 like exploring the directory where your project is when you need to move
 and manage file assets. The folder locations feature is also a time
saver.
 I use it to include common directories for all projects so you can
quickly
 get to frequently-used files.

 For OOP projects, they say it should have been part of flash.

 Forget OOP, just about any project can use it.

 Check out what others have said:

 http://weblogs.macromedia.com/md/archives/2006/02/gproject_a_fant.cfm
 http://www.flashguru.co.uk/gproject-panel-review/
 http://www.feed-squirrel.com/index.cfm?evt=viewItemID=23853
 http://labs.blitzagency.com/?p=7

 Those are just some of the links I found through Google.


 Derek Vadneau


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Weyert
de
 Boer
 Sent: Monday, November 27, 2006 10:21 PM
 To: Flashcoders mailing list
 Subject: SPAM-LOW: [Flashcoders] gProject


 Does anyone use gProject and if so what do you think of it? I might be
 planning to buy it, only I am not sure if it's any good. You can't get a
 limited demo either.

 Yours,
 Weyert de Boer


 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] as 2 email validation class

2006-11-17 Thread Rich Rodecker

I found this when I was adding stuff to actionscriptclasses.com :

http://www.robgonda.com/blog/index.cfm/2006/3/1/actionscript-regular-expression-class

the download has an email validation example.



On 11/17/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


 However it seems to think an email address with less that 4
 characters before the @' is not valid (when it is).

So just modify it to allow less than 4 characters before the @.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] polymorphism, with singletons

2006-11-17 Thread Rich Rodecker

What's a good way to go about hanlding a situation where you need
polymorphism, yet would still like be able to access that object via
getInstance()?

I have a Model class that has two subclasses...XMLModel and URLModel. I'd
like to be able to access either of those classes via getInstance(), but I
won't know which one will be loaded until runtime.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] why are my class property's strong typing being ignored?

2006-11-16 Thread Rich Rodecker

julien:

sure here's a sample:

class com.mysite.model.Settings {

   private static var instance = null;

   public var custom_color_3:String;
   public var background_image:Boolean;
   public var background_type:String;
   public var background_alpha:Number;
   public var title_mode:String;

   //rest of class
}

Here is the function where I parse the xml into the properties above, pretty
simple:

   function parseSettings(){

   var settingsBranch = app_xml.firstChild.firstChild;
   var c = settingsBranch.childNodes;

   var num = settingsBranch.childNodes.length;

   var nextBranch:XMLNode = settingsBranch.childNodes[0];

   while(nextBranch){
   var tagName = nextBranch.nodeName;
   settings[tagName] = nextBranch.firstChild.nodeValue;
   nextBranch = nextBranch.nextSibling;
   }

   }


and here is what the xml looks like:
   settings
   custom_color_3#FF/custom_color_3
   background_image1/background_image
   background_typejpg/background_type
   background_alpha100/background_alpha
   title_modePROFILE/title_mode
   /settings



eka:  - yeah, i know xml is only a string..my problem is that i am assigning
a string to properties that are clearly typed as something other than a
string, yet flash isnt complaining.




On 11/16/06, eka [EMAIL PROTECTED] wrote:


Hello :)

a XML is only a String  all properties (nodeValue) or attributes are
strings... you must transform the type of your values with customs
deserialize functions.

For me it's better to use JSON for example : http://www.json.org/ (you
keep
the primitive types of your objects with the serialize/deserialize)

You can try to use my openSource framework VEGAS who implement JSON and
EDEN (the best solution to text format datas)

Install VEGAS : http://vegas.riaforge.org/ (use the SVN or the zip link in
this page to download my framework)

Test the JSON examples in VEGAS in the vegas.string package :
http://svn.riaforge.org/vegas/AS2/trunk/bin/test/vegas/string/

Test the Eden examples (Burrrn library used in VEGAS) :
http://svn.riaforge.org/vegas/AS2/trunk/bin/test/buRRRn/eden/

Test JSON and Eden extension in ASGard (extension of VEGAS) :
http://svn.riaforge.org/vegas/AS2/trunk/bin/test/asgard/net/ (JSONLoader,
EdenLoader)

Test my example of Config pattern and localization pattern in
http://svn.riaforge.org/vegas/AS2/trunk/bin/test/asgard/config/ (and
bin/test/system)

For me ... XML is slow and don't keep the typing  !

EKA+ :)


2006/11/16, Julien Vignali [EMAIL PROTECTED]:

 Hi Rich, could you provide some sample code of your Settings class and
 your
 xml processing ?

 2006/11/16, Rich Rodecker [EMAIL PROTECTED]:
 
  Hello,
 
  I've got a class named 'Settings' which has a number of
 properties.  Those
  properties are strongly typed to various types...string, number,
 boolean,
  etc.
 
  I'm loading in xml in a separate Model class, and then parsing the xml
 and
  assigning the that various values in the xml to the properties of the
  Settings class.  However, all the values are being set as a string
(that
  part I expected since I am assigning the  values of text nodes, which
of
  course are strings, in the xml to the Setting's properties)...and I'm
 not
  getting any parse errors when I try and assign a string to a property
 that
  is strongly typed as a number, or boolean.
 
  I figure since I am trying to use myBranch.firstChild.nodeValue that
  flash,
  at compile time, can see I am trying to set a string to a property
typed
  as
  a Number, so what's going on?
  ___
  Flashcoders@chattyfig.figleaf.com
  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training
  http://www.figleaf.com
  http://training.figleaf.com
 
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] why are my class property's strong typing being ignored?

2006-11-16 Thread Rich Rodecker


In AS2 there is a compile-time type-checking only, the Flash VM itself
doesn't care about type settings



here's what I'm thinking: the complier should know that the return value
from xmlnode.nodeValue  == string (even though the xml wouldnt be loaded
until runtime), and therefore throw an error if I try and assign it to
apoperty typed as a number.

You don't have compiler errors because you're assigning values to your

singleton by using the square brackets [ ] method. By doing this, at
compile
time the compiler doesn't know which property you're trying to modify



that's a good point.  I actually just did that to tidy up the code a little
bit, but that's not the issue.  Here's a clearer example of what I mean:

// this produces compiler error because settings_id is typed to Number
settings.settings_id = 'someString';

// this does not produce an error
settings.settings_id = settingsBranch.childNodes[0].firstChild.nodeValue;

//outputs 'string'
trace(typeof settings.settings_id)

or you can

modify your Settings class and make your xml processing aware of Settings'
property types



yeah that seems like the long way around...I don't have control over the xml
output so I can't just convert the xml to JSON, so I might not have a choice
though.







On 11/16/06, Hans Wichman [EMAIL PROTECTED] wrote:


Hi,
another option for typed data is the serializer from the xflas2 package.
It serializes/deserializes classes as well.

Or example imagine you not only have strings and numbers in your xml but a
type MyClass as well.
After deserializing it, you immediately calls methods on your object.

The reason I love that, is because instead of manually translating a model
to xml and back, i simply say Serializer.serialize (myModel) and when i
get
back to it, i deserialize it, and its immediately available to add
listeners
to for example.

Still in alpha though:)
greetz
JC


On 11/16/06, Julien Vignali [EMAIL PROTECTED] wrote:

 Thanks Rich ;-)

 You don't have compiler errors because you're assigning values to your
 singleton by using the square brackets [ ] method. By doing this, at
 compile
 time the compiler doesn't know which property you're trying to modify...
 The
 property can be of any type or can even not exist at all, the compiler
 won't
 bother! ;-)
 To solve the problem you can use JSON as Eka previously said, or you can
 modify your Settings class and make your xml processing aware of
Settings'
 property types.

 Here is a example:

 class com.mysite.model.Settings
 {
   private static var instance:MySettings;
   public var custom_color_3:String;
   public var background_image:Boolean;
   public var background_type:String;
   public var background_alpha:Number;
   public var title_mode:String;

   /*
* Private constructor
*/
   private function MySettings(){
   init();
   }

   /**
* Set the defaults values
* (otherwise properties are seen as 'undefined')
*/
   private function init():Void {
   custom_color_3 = ;
   background_alpha = 0;
   background_image = false;
   background_type = ;
   title_mode = ;
   }

   // rest of class..
 }

 function parseSettings(success:Boolean){
 var settingsBranch:XMLNode = app_xml.firstChild;
 var name:String; // will store the current node name
 var value:String; // will store the current node string value
 var type:String; // will store Setting's property type
 var settingNodes:Array = settingsBranch.childNodes;

 // iterate through setting nodes
 for(var i:Number = 0; i  settingNodes.length; i++){
var settingNode:XMLNode = settingNodes[i];
name = settingNode.nodeName;
value = settingNode.firstChild.nodeValue;
type = typeof(settings[name]);
switch(type){
  case number: settings[name] = Number(value); break;
  case boolean: settings[name] = (value == 1) ? true : false;
 break;
  default: settings[name]= value; break;
}
 }
 }

 Hope it helps,

 Julien






 2006/11/16, Rich Rodecker  [EMAIL PROTECTED]:
  julien:
 
  sure here's a sample:
 
  class com.mysite.model.Settings {
 
  private static var instance = null;
 
  public var custom_color_3:String;
  public var background_image:Boolean;
  public var background_type:String;
   public var background_alpha:Number;
  public var title_mode:String;
 
  //rest of class
  }
 
  Here is the function where I parse the xml into the properties above,
 pretty
  simple:
 
  function parseSettings(){
 
  var settingsBranch = app_xml.firstChild.firstChild;
  var c = settingsBranch.childNodes;
 
  var num = settingsBranch.childNodes.length;
 
  var nextBranch:XMLNode = settingsBranch.childNodes [0];
 
  while(nextBranch){
  var tagName = nextBranch.nodeName;
  settings[tagName] = nextBranch.firstChild.nodeValue;
  nextBranch = nextBranch.nextSibling;
  }
 
  }
 
 
  and here is what the xml looks like:
  settings

Re: Re[2]: [Flashcoders] why are my class property's strong typing being ignored?

2006-11-16 Thread Rich Rodecker


Of course not, because you use the array syntax again (childNodes[0]



there you go!  I was overlooking the array syntax in the assignment.
Thanks!




On 11/16/06, Rákos Attila [EMAIL PROTECTED] wrote:



When saying the compiler has no type information I mean that it
doesn't know, that the members of the childNodes array are XMLNode
objects (because the lack of typed arrays), so it doesn't know
anything about the type of the array members' properties, too.

  Attila

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: Re[2]: [Flashcoders] why are my class property's strong typing being ignored?

2006-11-16 Thread Rich Rodecker

ok well maybe i spoke too soon:

If you try it by

the following way, you'll surely get a compile error:

settings.settings_id = settingsBranch.firstChild..firstChild.nodeValue;



// nope, no error
settings.settings_id = settingsBranch.firstChild.firstChild.nodeValue;


On 11/16/06, Rich Rodecker [EMAIL PROTECTED] wrote:


Of course not, because you use the array syntax again (childNodes[0]


there you go!  I was overlooking the array syntax in the assignment.
Thanks!




On 11/16/06, Rákos Attila [EMAIL PROTECTED] wrote:


 When saying the compiler has no type information I mean that it
 doesn't know, that the members of the childNodes array are XMLNode
 objects (because the lack of typed arrays), so it doesn't know
 anything about the type of the array members' properties, too.

   Attila

 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: Re[4]: [Flashcoders] why are my class property's strong typing being ignored?

2006-11-16 Thread Rich Rodecker

plus if i try to assign a string literal i do get an error.

On 11/16/06, Rich Rodecker [EMAIL PROTECTED] wrote:


yuyp, in the superclass, so its an inherited property

var settings:Settings;

On 11/16/06, Rákos Attila  [EMAIL PROTECTED] wrote:


 RR  // nope, no error
 RR settings.settings_id =
 settingsBranch.firstChild.firstChild.nodeValue;

 Are you sure that variable settings is typed as Settings?

 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: Re[4]: [Flashcoders] why are my class property's strong typing being ignored?

2006-11-16 Thread Rich Rodecker

there you go, you are correct, i missed strong typing that variable.  thanks
again!

On 11/16/06, Rákos Attila [EMAIL PROTECTED] wrote:



Well, looking again into your earlier posts I noticed this line:

RR var settingsBranch = app_xml.firstChild.firstChild;

You didn't set the type of settingsBranch to XMLNode, so any further
reference to the properties of the object it refers to, will not carry
type information. Was this line present in your last try?

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] why are my class property's strong typing beingignored?

2006-11-16 Thread Rich Rodecker

yes it is purely academic, it's not causing me problems. And I manage my
time quite well thank you :) as a matter of fact, the project is done...but
I'd still like to discuss it, maybe i'll learn something.









On 11/16/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


I'm coming in late to this discussion but is this lack of compiler error
on strict typing in AS2 causing your code to break or is this concern
purely academic?  If it's academic then might I suggest you stop
procrastinating and get on with your project?  ;)

AS2 strict typing is a lie anyway.  It has zero effect at runtime
because AS2 code just gets compiled to AS1.  If you wanted to set a
strict typed variable at runtime to a different type you could do so.
If you are trying to get ready for AS3, try writing this code in AS3 and
stop trying to force AS2 to be like AS3.  It's not.  The AS2 compiler is
just the actor playing the soup nazi on Seinfeld. The AS3 compiler is
actually the soup nazi.  NO SOUP FOR YOU!

Sometimes _global gets the job done and that's what's most important.

http://www.joelonsoftware.com/articles/fog18.html
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] why are my class property's strong typingbeingignored?

2006-11-16 Thread Rich Rodecker


A winky emoticon denotes sarcasm or a joke.




right, i got that part, which is why you got a smiley in return.  a smiley
indicates a good vibe.

the reasoning for making Object the return type for pop() is obvious...but i
se what you mean by your example.


On 11/16/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


A winky emoticon denotes sarcasm or a joke.

I'm glad that somebody was able to locate your problem, though.  I
figured somewhere you were using a loosely typed variable so the
compiler wasn't complaining.

Here's a fun one.

someFileName:String = something.swf;
extension:String = someFileName.split(.).pop();

This generates a compiler error.  The compiler doesn't know that the
type is String because the intrinsic class Array specifies Object as the
return type of pop().

The solution:

someFileName:String = something.swf;
extension:String = String(someFileName.split(.).pop());

The lesson here is that if you don't get compiler errors with strict
typing, you're either using bracket access to dynamically set variables
in which case the compiler can't know, or you loose typed something
elsewhere.

Of course, all of this goes away when you start using AS3/VM2 which
generates errors for type mismatching which can be handled using things
like try catch finally, etc.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] why are my class property's strongtypingbeingignored?

2006-11-16 Thread Rich Rodecker

heh, funneh



On 11/16/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


emailBody:String = Strict typing is kind of an all or none thing.  If
you only partially strict type, which I have done plenty of in the past,
then you'll only partially get compiler errors.  However, in preparation
for AS3 where strict typing has a very noticable improvement in speed, I
am strict typing everything, and I mean everything.;

emailSignature:String = HTH, + newline + Steven;
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] why are my classproperty's strongtypingbeingignored?

2006-11-16 Thread Rich Rodecker

you can, but you need to use 'var'.

On 11/16/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


You can't put strict typing like that in the timeline.  ( ^^)





 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of Claus Wahlers
 Sent: Thursday, November 16, 2006 5:09 PM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] why are my classproperty's
 strongtypingbeingignored?


  emailBody:String = Strict typing is kind of an all or none
 thing.  If
  you only partially strict type, which I have done plenty of in the
  past, then you'll only partially get compiler errors.  However, in
  preparation for AS3 where strict typing has a very noticable
  improvement in speed, I am strict typing everything, and I mean
  everything.;
 
  emailSignature:String = HTH, + newline + Steven;

 **Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 1: Syntax error.

 Cheers,
 Claus ;)

 --
 claus wahlers
 côdeazur brasil
 http://codeazur.com.br
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] why are my class property's strong typing being ignored?

2006-11-15 Thread Rich Rodecker

Hello,

I've got a class named 'Settings' which has a number of properties.  Those
properties are strongly typed to various types...string, number, boolean,
etc.

I'm loading in xml in a separate Model class, and then parsing the xml and
assigning the that various values in the xml to the properties of the
Settings class.  However, all the values are being set as a string (that
part I expected since I am assigning the  values of text nodes, which of
course are strings, in the xml to the Setting's properties)...and I'm not
getting any parse errors when I try and assign a string to a property that
is strongly typed as a number, or boolean.

I figure since I am trying to use myBranch.firstChild.nodeValue that flash,
at compile time, can see I am trying to set a string to a property typed as
a Number, so what's going on?
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Job Board or List

2006-11-12 Thread Rich Rodecker

actionscript.org has a pretty active one.



On 11/12/06, [EMAIL PROTECTED] 
[EMAIL PROTECTED] wrote:


Anyone know of any Flash specific job boards or jobs list?  Please let me
know.

Thanks,

Dave
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Simple Flash player detection without versioning?

2006-11-09 Thread Rich Rodecker

if they dont have flash player, then they won't have the required version
number anyway, so wouldn't the version detection scripts still work?



On 11/9/06, Merrill, Jason [EMAIL PROTECTED] wrote:


Might be a dumb and simple answer, but is there any way to simply detect
the presence of the Flash player in IE WITHOUT also checking for a
specific version number (IE detection only is required, not other
browsers)? The Javascript detection scripts I've seen always check for
say Flash 7 or 8, but not for just Flash.

Reason is: In our case, all of our user base either has the Flash player
installed of a specific common version enterprise wide, or not at all.
I'd like a script that does not check for versions, or multiple
versions, so we don't have to update the detection script when the
enterprise pushes out a new player version to the user base.  Our
detection scripts in HTML files get pushed out and copied several times
over to different web sites, so I don't want to have to update all of
those later when new version of Flash get pushed out.

It's probably quite simple with Javascript, I just don't have much time
to research it today. Thanks!

Jason Merrill
Bank of America
Learning  Organizational Effectiveness




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Need help from PHP coder

2006-11-09 Thread Rich Rodecker

there is a native php function, but i dont remember it, but you may want to
take a look at the DOMIT class.

On 11/9/06, Pete Miller [EMAIL PROTECTED] wrote:



Learn PHP is still on my to-do list, and now I'm fumbling my way
through a few simple PHP scripts.  I simply want to send an XML object
to a PHP script that will write it to the server.  What PHP function
will catch the end result of a XML.send() function?  No need for too
many details, I'll read up on it, but if someone could name the proper
function?

Thanx,

P.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Q:Framework ARP vs PixLib

2006-11-08 Thread Rich Rodecker

i gotta say, even though it makes it a little more difficult to pick one to
go with, I'm really glad to see all these different frameworks out there.

On 11/8/06, eka [EMAIL PROTECTED] wrote:


hello :)

the documentation is in progress (en english with javadoc) and i think
finish it in the version 0.8 :)

but for the moment, you can find examples in the svn :

http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/bin/test/

EKA+ :)



2006/11/8, Muzak [EMAIL PROTECTED]:

 Does it come with documentation?
 Couldn't find any useful info or documentation on osflash regarding
VEGAS.

 All it says is: VEGAS is an AS2, AS3 and SSAS OpenSource Framework

 regards,
 Muzak

 - Original Message -
 From: eka [EMAIL PROTECTED]
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Sent: Wednesday, November 08, 2006 2:58 PM
 Subject: Re: [Flashcoders] Q:Framework ARP vs PixLib


  Hello :)
 
  We can find very good ideas in all opensource framework :) All
 librairies
  are good :)
 
  Only the vision of the concepts change with the practices of uses.
There
 is
  not only one manner of implementing a design pattern for me.
 
  You can test for example my library VEGAS (it's an other librarie to
  compare) :
 
  - http://osflash.org/vegas (the project in OSFlash)
  - http://vegas.riaforge.org/ (the backup in RIAForge)
  - http://code.google.com/p/vegas/ (the backup in Google Code)
 
  You can use VEGAS and this libraries (extension) ASGard (remoting,
 displays,
  config, localization...) and LunAS( components)
 
  A good library is a set of tools ... not a complete solution to
resolve
 all
  problems !
 
  EKA+ :)
 

 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Q:Framework ARP vs PixLib

2006-11-06 Thread Rich Rodecker

ihavent tried pixlib yet, but as for ARP, you'll get more mvc with a few
extensions to the original arp package.  There a few different versions of a
ModelLocator out there (the official ARP release doesn't have a model
implementation -- the commands queried a view for information to be passed
to the server, then returned some information back to the view), and there's
also the extensions found here:
http://theresidentalien.typepad.com/ginormous/2005/10/extending_arp.html

On 11/6/06, Francis Bourre [EMAIL PROTECTED] wrote:


hello !

pixlib isn't targeted on games devt for a while, maybe till the beginning.
It's got an architectural framework inside too (mvc, frontcontroller,
hashcode factory, moviecliphelper, modellocator ...)  + lot of features
(collections, xml, flv, sound, preloading, remoting package with no mx
dependencies ...).

try it for the fun! ;)

francis

- Original Message -
From: Jamie S [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Monday, November 06, 2006 4:09 PM
Subject: Re: [Flashcoders] Q:Framework ARP vs PixLib


I have been using the ARP Framework for a while and I can recommend it
 highly. I don't have any experience with using the PixLib framework but
 from
 what I read of the documentation it seems like it had it's start as a
 framework for building games and that's where it is probably most useful
 (with tools for doing tweens, measuring time intervals, and passing xml
 data
 objects to and from the server).

 The ARP framework does assume that you are building more of a form based
 application and that you are probably using flash remoting and/or flex
 (which isn't always the case). But I do like it's implementation of the
 Command Design Pattern which really makes it easy to get your head
around
 a
 project. Basically the user does something to trigger an event, the
 controller issues a command, the command carries out it's assigned task
 and
 returns the result to the controller.

 Jamie

 On 11/3/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:

 Hi
 I'd like to adopt a coding framework that is scalable and that is
 flexible
 enough to work with on a huge variety of projects.

 Has anyone on the list compared PixLib and ARP?

 Do both offer good implementations of MVC?

 I've heard good things about both but haven't used either yet.

 Is one 'better' than another?
 Jim Bachalo

 [e] jbach at bitstream.ca
 [c] 416.668.0034
 [w] www.bitstream.ca
 
 ...all improvisation is life in search of a style.
  - Bruce Mau,'LifeStyle'
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com



___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] XPath

2006-10-28 Thread Rich Rodecker

yeah, i used the w3schools to learn the syntax, and i get by with that.

On 10/28/06, Joseph Balderson [EMAIL PROTECTED] wrote:


Found this, not too detailed though. Hope it helps.

http://www.skylab.ws/?p=85


__

Joseph Balderson, Flash Platform Developer
http://www.joeflash.ca | 416-768-0987
Writing partner, Community MX | http://www.communitymx.com
Consultant, New Toronto Group | http://www.newyyz.com

Chip Moeser wrote:
 Does anyone know where I can samples using these
 (http://www.xfactorstudio.com/) xpath classes?
 Thanks!
 -Chip

 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] MovieClipLoader, onLoadInit: not working properly / bug

2006-10-28 Thread Rich Rodecker

hmm...you said the external swf's are 6 and 7...do youknowif it's only the
version 6 swfs giving you the propblem?  or is it both?  just trying to
isolate.

On 10/28/06, Drew Shefman [EMAIL PROTECTED] wrote:


I've run into an issue with MovieClipLoader, that I haven't been able to
find an mention of anywhere else online.

The issue is with the onLoadInit firing before the first frame
actionscript
has executed.  The issue was repeatable, but only on specific machines,
and
ONLY through the browser. When played in the IDE or EXE then it worked as
expected. I personally was not able to see this error, but it happened
consistently on my client's internal network.

Here is the issue:

The external swf files have AS on frame 1:

//
var myClass:CustomClass = new CustomClass();
function getInstance():CustomClass { return myClass;}
/

The main swf has the following:

var holder_mc:MovieClip
var myMCL:MovieClipLoader = new MovieClipLoader();
myMCL.addListener(this)

function onLoadInit(p_target)
{
var myInst:CustomClass = holder_mc.getInstance();
if (myInst == undefined)
{
  trace(Error, your file doesn't contain the appropriate class);
}
else
{
//Working as it should
}
}

myMCL.loadClip(myUrl.swf,holder_mc);
/

Now, I know what you are saying... This should work... And it does -
usually... But then I ran into this perplexing problem.

In trying to resolve this issue I did the following:

private var loadInitInterval:Number;
private var doLoadInitCount:Number = 0;
function onLoadInit()
{
doLoadInit()
}

function doLoadInit()
{

clearInterval(loadInitInterval);
var myInst:CustomClass = holder_mc.getInstance();
if (myInst == undefined)
{
//Let's try waiting for a couple of frames
if (doLoadInitCount  1)
{
trace(Error, your file doesn't contain the appropriate class);
}
else
{
var duration:Number = 1/30*1000 * 2 // wait for 2 frames
at
30 fps
clearInterval(loadInitInterval);
loadInitInterval = setInterval(this,doLoadInit,
duration)
}
doLoadInitCount++
}
else
{
 //Working as it should
}
}
///

Setting up the interval, essentially an onEnterFrame, the onLoadInit
worked
as it should, where the code in frame 1 of the swf had executed.
I see this as a HUGE ISSUE, in the fact that MovieClipLoader might not be
reliable.

Has ANYBODY run into this? Or know of what might cause it. We are
publishing
to the main swf to v7, external swfs are v6 and v7, and this issue has
appeared when playing back on player 8 and 9. I haven't been able to
duplicate the issue on v7... Actually I haven't been able to duplicate it
at
all, but my client has and has consistently.

I don't expect anybody to really know the answer, because I'm sure that
when/if you try it, it will work as expected. But if you could theorize
about why this might happen... Or what set of circumstances might have
occurred to cause onLoadInit to fail, or execute too early - I'd greatly
appreciate it?


Thanks for your time!
Cheerio!
Drew Shefman





___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] doLater not working

2006-10-18 Thread Rich Rodecker

i think it might be a case that the component is not yet intialized when you
are assigning the doLaterso you might need to wait a frame for the
component to initialize.  you can also just do an onEnterFrame that runs
just once:

this.onEnterFrame = function(){
   this.displayCorrectFrame();
   delete this.onEnterFrame;
}

On 10/18/06, David Buff [EMAIL PROTECTED] wrote:


I think...

You have to be attentive about the fact that flash execute the code from
the
upper layer to the lower layer. So if your _root.panelBG.sp.doLater(_root,
displayCorrectFrame); is written on a layer witch is upper layer of the
one where is created your scrollPlane, this last one doesn't exist when
the
function is called... Try to write tour _root.panelBG.sp.doLater(_root,
displayCorrectFrame); on the frame 2, if it works, it's because you
don't
do the things in wright order...

David Buff


- Original Message -
From: Mendelsohn, Michael [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, October 17, 2006 9:56 PM
Subject: [Flashcoders] doLater not working


Hi list...

I have a line of code on frame 1 of the _root:
_root.panelBG.sp.doLater(_root, displayCorrectFrame);
...where sp is a scrollPane component inited in the panelBG mc.

My doLater function is also on frame 1 of the _root, but it never gets
fired.  I can't figure out why.  I think it might be a scope issue, but
it's all only on frame 1 of the _root timeline.

Thanks,
- Michael M.

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] best tool for flash and maps

2006-10-17 Thread Rich Rodecker

I've got a little project coming up that will require some flash/map
integration.  I know there's a lot of solutions out there, but one main
requirement is that we use a pre-existing map graphic being supplied by the
client.  Anyone have something they can recommend for that?  I've foudn this
one so far: http://www.bliki.com/flashstatic/, but I havent downloaded
anythign yet to try it out.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] best tool for flash and maps

2006-10-17 Thread Rich Rodecker

they look pretty good, but it seems like you have to use thier maps...ar at
least pay thme to change the map for you.

On 10/17/06, Matthew Ganz [EMAIL PROTECTED] wrote:


i was evaluating these guys when we were checking out some mapping
solutions:  www.flashmaps.com

they've got some real slick transitions and nice national, state, and
county
displays. i'd definitely recommend checking them out.

hth, matt.
- Original Message -
From: Rich Rodecker [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, October 17, 2006 4:40 PM
Subject: [Flashcoders] best tool for flash and maps


 I've got a little project coming up that will require some flash/map
 integration.  I know there's a lot of solutions out there, but one main
 requirement is that we use a pre-existing map graphic being supplied by
 the
 client.  Anyone have something they can recommend for that?  I've foudn
 this
 one so far: http://www.bliki.com/flashstatic/, but I havent downloaded
 anythign yet to try it out.
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Projector Wrapper

2006-10-03 Thread Rich Rodecker

oh man...

mProject does rock.  Well, at least it did like about a year and a half ago,
thats the last time I used it.  cant vouch for any of the other ones.

mike mountain - just say it and stick by it.  don't apologize and act like
you didnt mean to say it.  you're allowed your opinon just as much as anyone
else.


On 10/3/06, John Grden [EMAIL PROTECTED] wrote:


Some updates on your knowledge of SWHX

1.  SWHX is completely new, open source and cross-platform
2.  The old version was the bench mark to which other's hoped to attain
and
worked great.
3.  The version you speak of, as I have heard, was a version that was
modified for a company you worked for - a company who's owner was a
liar/fraud and never paid for the services he hired Edwin to do.  I
believe
also, that that version was left buggy BECAUSE of the non-payments and
therefore, was never completed/fixed/updated/made right.
4.  Nicolas only did a port from C++ to C on the windows platform.
Edwin/team have taken it from there to the mac platform.  Haxe/Neko make
everything else possible, crossplatform and very consistent with a
standard
of coding that remains from platform to platform.

IMO, the reason Screenweaver was made open source is because it was a
mess and the only way to clean it up was to invite other coders to get
involved and help fix all its problems.  I'm all for open source, but
the original Screenweaver code was so bad, I can't bring myself to rely
on it.

5.  That's not true - and is a slap in the face to the guys who worked on
it.  Of whom, I am good friends with.  Screenweaver was for-profit with 3
partners.  The company folded and later, Edwin encouraged going open
source
with it because it was collecting dust and there were alot of requests for
it to return.  Mainly based on the buggy issues with OTHER wrappers.

I invite anyone to share a negative experience they had with mProjector
(I've never seen or heard a single one), but you can search the archives
and there are plenty of developers in the community who have had plenty
of negative experiences with Screenweaver.  Other wrappers like
SWFStudio and Zinc, while not as solid as mProjector, were far more
stable than Screenweaver.  I would trust any wrapper except Screenweaver
to handle functionality that mProjector doesn't have.

6.  Ok.  The UI sucks and is completely off track with other wrapper
applications.  In an attempt to be innovative, they've left other's
behind
who don't have time to think like their innovators.  They assume WAY too
much for you and like I said, the interface is so counter intuitive it
makes
it impossible for advanced users to use it in powerful ways.  Now, it's
been
a while since I've tryied mProjector, and I've heard plenty of good
things,
but my last experience basically left me with asking Edwin where the hell
is screenweaver?!?.  So, I apologize if it's come along way with the
UI/tools.  Good for them.

creating a SWHX app is cake and updating the SWHX engine/files to the
latest
releases is a commandline away - it's so easy, a caveman could do it.

In fact, I've been running Xray with it for the past 3 weeks and it's run
wonderfully and has been a beauty to maintain/update.

Also, Edwin/Nicolas are very responsive - any time a feature is asked for
or
a bug is reported, they are either fixing already, or adding that feature
overnight in many cases.

anyway, I hope that helps clear up the confusion.


On 10/3/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:

 Promoting it is one thing, but his post was not a promotional post, but
 more that of a call to action from an impartial party, which he is not.

 I don't think Screenweaver being open and free makes it better
 considering Screenweaver before it was open and free was, simply put,
 bad.  Here are some facts about Screenweaver.

 It was extremely buggy,
 had features that simply did not work,
 was unstable and would crash without warning and with no notification,
 had issues with ATI cards when Microsoft Outlook was open,
 had issues where the CPU usage would spike to 99% and never release
 making Windows (and the SW app) unresponsive requiring a task manager
 force quit,
 had a terrible API for doing the most simple things (something like
 15-20 lines of code to make a system tray icon compared to ONE line of
 code in mProjector,
 had many functions required 5+ arguments, which reflects poor planning)

 And the list goes on and on.

 I wouldn't recommend trusting anything that was based on such bad code
 unless it was completely rewritten from scratch, which I'm not sure it
 was.

 Contrary to that, mProjector has always been rock solid and well thought
 out and has had asynchronous support since the beginning while all other
 wrapper developers could not figure how to do it for years.  Let me
 stress that - for years nobody knew how the author of mProjector
 provided asynchronous support despite their best efforts, and there was
 plenty of effort from all the wrapper developers.

 Now 

Re: [Flashcoders] Projector Wrapper

2006-10-03 Thread Rich Rodecker

oh yeah, one thing i will mark against mProjector was application
transparency on the mac. at the time there was a flaky kludge solution, not
sure if it's still the same.

On 10/3/06, Rich Rodecker [EMAIL PROTECTED] wrote:


oh man...

mProject does rock.  Well, at least it did like about a year and a half
ago, thats the last time I used it.  cant vouch for any of the other ones.

mike mountain - just say it and stick by it.  don't apologize and act like
you didnt mean to say it.  you're allowed your opinon just as much as anyone
else.


On 10/3/06, John Grden [EMAIL PROTECTED] wrote:

 Some updates on your knowledge of SWHX

 1.  SWHX is completely new, open source and cross-platform
 2.  The old version was the bench mark to which other's hoped to attain
 and
 worked great.
 3.  The version you speak of, as I have heard, was a version that was
 modified for a company you worked for - a company who's owner was a
 liar/fraud and never paid for the services he hired Edwin to do.  I
 believe
 also, that that version was left buggy BECAUSE of the non-payments and

 therefore, was never completed/fixed/updated/made right.
 4.  Nicolas only did a port from C++ to C on the windows platform.
 Edwin/team have taken it from there to the mac platform.  Haxe/Neko make
 everything else possible, crossplatform and very consistent with a
 standard
 of coding that remains from platform to platform.

 IMO, the reason Screenweaver was made open source is because it was a
 mess and the only way to clean it up was to invite other coders to get
 involved and help fix all its problems.  I'm all for open source, but
 the original Screenweaver code was so bad, I can't bring myself to rely
 on it.

 5.  That's not true - and is a slap in the face to the guys who worked
 on
 it.  Of whom, I am good friends with.  Screenweaver was for-profit with
 3
 partners.  The company folded and later, Edwin encouraged going open
 source
 with it because it was collecting dust and there were alot of requests
 for
 it to return.  Mainly based on the buggy issues with OTHER wrappers.

 I invite anyone to share a negative experience they had with mProjector
 (I've never seen or heard a single one), but you can search the archives
 and there are plenty of developers in the community who have had plenty
 of negative experiences with Screenweaver.  Other wrappers like
 SWFStudio and Zinc, while not as solid as mProjector, were far more
 stable than Screenweaver.  I would trust any wrapper except Screenweaver
 to handle functionality that mProjector doesn't have.

 6.  Ok.  The UI sucks and is completely off track with other wrapper
 applications.  In an attempt to be innovative, they've left other's
 behind
 who don't have time to think like their innovators.  They assume WAY
 too
 much for you and like I said, the interface is so counter intuitive it
 makes
 it impossible for advanced users to use it in powerful ways.  Now, it's
 been
 a while since I've tryied mProjector, and I've heard plenty of good
 things,
 but my last experience basically left me with asking Edwin where the
 hell
 is screenweaver?!?.  So, I apologize if it's come along way with the
 UI/tools.  Good for them.

 creating a SWHX app is cake and updating the SWHX engine/files to the
 latest
 releases is a commandline away - it's so easy, a caveman could do it.

 In fact, I've been running Xray with it for the past 3 weeks and it's
 run
 wonderfully and has been a beauty to maintain/update.

 Also, Edwin/Nicolas are very responsive - any time a feature is asked
 for or
 a bug is reported, they are either fixing already, or adding that
 feature
 overnight in many cases.

 anyway, I hope that helps clear up the confusion.


 On 10/3/06, Steven Sacks | BLITZ  [EMAIL PROTECTED] wrote:
 
  Promoting it is one thing, but his post was not a promotional post,
 but
  more that of a call to action from an impartial party, which he is
 not.
 
  I don't think Screenweaver being open and free makes it better
  considering Screenweaver before it was open and free was, simply put,
  bad.  Here are some facts about Screenweaver.
 
  It was extremely buggy,
  had features that simply did not work,
  was unstable and would crash without warning and with no notification,
  had issues with ATI cards when Microsoft Outlook was open,
  had issues where the CPU usage would spike to 99% and never release
  making Windows (and the SW app) unresponsive requiring a task manager
  force quit,
  had a terrible API for doing the most simple things (something like
  15-20 lines of code to make a system tray icon compared to ONE line of

  code in mProjector,
  had many functions required 5+ arguments, which reflects poor
 planning)
 
  And the list goes on and on.
 
  I wouldn't recommend trusting anything that was based on such bad code

  unless it was completely rewritten from scratch, which I'm not sure it
  was.
 
  Contrary to that, mProjector has always been rock solid and well
 thought
  out and has

Re: [Flashcoders] Disabling Nested MCs?

2006-10-02 Thread Rich Rodecker

just add the map._visible = false part to after the tween ends.  If you're
using the built in Tween class there is an onMotionFinished event handler
you can use on the tween, and pretty much most of the other tweening engines
have something comparable.

On 10/2/06, Kevin Cannon [EMAIL PROTECTED] wrote:


Hi Jake,

Ahh, I so that's how you do it. I think the current way I have tweens
working won't allow be to easily do that, but when I start using Fuse
Kit it should be a doddle.

Thanks,

- Kevin

On 02/10/06, Jake Prime [EMAIL PROTECTED] wrote:
 Hi Kevin

 Try:

 map._visible = false;

 This will disable all buttons in map, and if the whole map is 0 alpha
 anyway will make no visible difference.

 Jake

 On 02/10/06, Kevin Cannon [EMAIL PROTECTED] wrote:
  Hi,
 
  I have an interactive map with various clickable countries on it. At
  certain times the map fades out to alpha = 0.
 
  When that happens the country movieclips are still clickable so I need
  to disable them.
 
  I expected map.enabled = false; to do it, but it seems to have no
  effect since the map movieclip itself has no actions.
 
  If there a way to disable the nested MCs without having to do it by
  manually disabling them all? I don't want to reinvent the wheel if
  there's a native way of doing it.
 
  Thanks,
 
  - Kevin
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Has anyone had any experience with Bit Components?

2006-10-02 Thread Rich Rodecker

for skinnability, they are great.  there are some wierd issues you'll
encounter here and there, I would check over the products forums for some
examples. One such example is that I dont think you can change the animation
of the accordion pane.  The documentation is decent enough, I don't have any
issues with it.

On 10/2/06, Rudi Yardley [EMAIL PROTECTED] wrote:


I'm looking to build a media delivery application and am looking for
some basic ultra skinnable lightweight components to use for it. I have
been looking around a bit and was wondering if anyone has had experience
with Bit Components and if so how have they found their implementation?
Basically I am looking for something that can replace v2 components and
be skinned at run time (ie click a button and you have a red component
set, click another for a blue component set etc). I am hoping these
components are shipped as compiled components with source code for
extensibility. I am also hoping there is some decent documentation
available for them. It has also crossed my mind that I may need to add
animation to some of the components that fail to animate such as the
accordion.

Any thoughts?

Rudi

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Q:LoadVars send WITHOUT refreshing the browser

2006-09-26 Thread Rich Rodecker

don't worry, that's not an unusual request, that's pretty much always been a
feature of flash.  Like muzak said, use sendAndLoad().  You don't absolutely
have to catch any return values from the server if you don't want to, but
most people would at least like to check to make sure that everything went
ok.

On 9/26/06, Muzak [EMAIL PROTECTED] wrote:


Tried the docs?

quote
A successful send() method call will always open a new browser window or
replace content in an existing window or frame. If you
would rather send information to a server and continue playing your SWF
file without opening a new window or replacing content in a
window or frame, then you should use LoadVars.sendAndLoad().
/quote



- Original Message -
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Tuesday, September 26, 2006 10:55 PM
Subject: [Flashcoders] Q:LoadVars send WITHOUT refreshing the browser


 Hi
 Currently working on a simple flash form using LoadVars object.

 However, I have an unusual request in that I'm not supposed to refresh
the browser window at all after the send command.
 I currently have:

 this.myloadvars.send(myFilepath, _self, GET);

 but this causes the browser window to refresh. I don't want to target a
blank window either.

 How do I change the above to NOT target any browser window?

 Thanks in advance


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] combobox label not displaying any text

2006-09-25 Thread Rich Rodecker

I have a combobox that I am using in a CellRenderer for a datagrid.  For
some reason the text for the selected item in the comboobox wont display.
If i trace out the value of the text, it shows the right value, so I know
its being set. I am setting embedFonts to true for the TextInput and
ComboBox components in the _global styles.

anyone have any ideas as to why the selected text isnt displaying?
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] combobox label not displaying any text

2006-09-25 Thread Rich Rodecker

i am embedding the font through a dynamic textfiled on the main timeline,
since adding a font symbol takes up way more space.


On 9/25/06, Andrei Thomaz [EMAIL PROTECTED] wrote:


the font must be available as a symbol font in the library. And, in some
cases, the font must be in the library of the main movie, in the case of
combobox being in a movie loaded by another one. This is because Flash
creates the combobox list in _level0. Sometime I created a combobox inside
a
movie that was rotationed, and the list appeared straight on the screen,
without the inclination of the main movie (the main movie of the list
was,
actually, the _root).

[]'s
andrei


On 9/25/06, Rich Rodecker [EMAIL PROTECTED] wrote:

 I have a combobox that I am using in a CellRenderer for a datagrid.  For
 some reason the text for the selected item in the comboobox wont
display.
 If i trace out the value of the text, it shows the right value, so I
know
 its being set. I am setting embedFonts to true for the TextInput and
 ComboBox components in the _global styles.

 anyone have any ideas as to why the selected text isnt displaying?
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] combobox label not displaying any text

2006-09-25 Thread Rich Rodecker

also, all the items in the combobox's dropdown display fine...its just the
TextInput that shows the cb's selected item.

On 9/25/06, Rich Rodecker [EMAIL PROTECTED] wrote:


i am embedding the font through a dynamic textfiled on the main timeline,
since adding a font symbol takes up way more space.


On 9/25/06, Andrei Thomaz [EMAIL PROTECTED] wrote:

 the font must be available as a symbol font in the library. And, in some

 cases, the font must be in the library of the main movie, in the case of
 combobox being in a movie loaded by another one. This is because Flash
 creates the combobox list in _level0. Sometime I created a combobox
 inside a
 movie that was rotationed, and the list appeared straight on the screen,
 without the inclination of the main movie (the main movie of the list
 was,
 actually, the _root).

 []'s
 andrei


 On 9/25/06, Rich Rodecker [EMAIL PROTECTED] wrote:
 
  I have a combobox that I am using in a CellRenderer for a
 datagrid.  For
  some reason the text for the selected item in the comboobox wont
 display.
  If i trace out the value of the text, it shows the right value, so I
 know
  its being set. I am setting embedFonts to true for the TextInput and
  ComboBox components in the _global styles.
 
  anyone have any ideas as to why the selected text isnt displaying?
  ___
  Flashcoders@chattyfig.figleaf.com
  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training
  http://www.figleaf.com
  http://training.figleaf.com
 
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] combobox label not displaying any text

2006-09-25 Thread Rich Rodecker

i also notice if i set the DG's editable property to true, i cant enter any
tex into the input field...wtf?


On 9/25/06, Rich Rodecker [EMAIL PROTECTED] wrote:


also, all the items in the combobox's dropdown display fine...its just the
TextInput that shows the cb's selected item.

On 9/25/06, Rich Rodecker  [EMAIL PROTECTED] wrote:

 i am embedding the font through a dynamic textfiled on the main
 timeline, since adding a font symbol takes up way more space.


 On 9/25/06, Andrei Thomaz [EMAIL PROTECTED] wrote:
 
  the font must be available as a symbol font in the library. And, in
  some
  cases, the font must be in the library of the main movie, in the case
  of
  combobox being in a movie loaded by another one. This is because Flash
  creates the combobox list in _level0. Sometime I created a combobox
  inside a
  movie that was rotationed, and the list appeared straight on the
  screen,
  without the inclination of the main movie (the main movie of the
  list was,
  actually, the _root).
 
  []'s
  andrei
 
 
  On 9/25/06, Rich Rodecker [EMAIL PROTECTED] wrote:
  
   I have a combobox that I am using in a CellRenderer for a
  datagrid.  For
   some reason the text for the selected item in the comboobox wont
  display.
   If i trace out the value of the text, it shows the right value, so I
  know
   its being set. I am setting embedFonts to true for the TextInput and
   ComboBox components in the _global styles.
  
   anyone have any ideas as to why the selected text isnt displaying?
   ___
   Flashcoders@chattyfig.figleaf.com
   To change your subscription options or search the archive:
   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
   Brought to you by Fig Leaf Software
   Premier Authorized Adobe Consulting and Training
   http://www.figleaf.com
   http://training.figleaf.com
  
  ___
  Flashcoders@chattyfig.figleaf.com
  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training
  http://www.figleaf.com
  http://training.figleaf.com
 




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Right-MouseClick

2006-09-22 Thread Rich Rodecker

heh that guy's right click menu is pretty smart actually.

On 9/22/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


 Setting wmode as transparent makes the context menu not show up in a
 browser.

Setting wmode as transparent causes a major performance hit on all
browsers on all computers especially Macs and Firefox.  Avoid it like
the plague on anything where frame rate and script performance is
important.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Replace MC Tween? (AS1)

2006-09-21 Thread Rich Rodecker

there's a few Tween classes up at
http://www.actionscriptclasses.com/category/tween/ , though im not sure if
any of them handle color tweens. gotta add the Fuse one there too.

On 9/21/06, Merrill, Jason [EMAIL PROTECTED] wrote:


Highly recommend you try out Fuse for Actionscript based animation:

http://www.mosessupposes.com/Fuse/index.html

it's AWESOME -

There are some great tutorials Lee Brimlow just updated recently on
http://www.gotoAndLearn.com


Jason Merrill
Bank of America
Learning  Organization Effectiveness - Technology Solutions






-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Charles Parcell
Sent: Thursday, September 21, 2006 12:22 PM
To: Flashcoders mailing list
Subject: [Flashcoders] Replace MC Tween? (AS1)

I am looking to replace MC Tween which is written in AS1 and uses
prototype
to add methods to MovieClips. I want a version that is a class.

I am aware of the Tween class that in the mx package. But it does not
cover
all aspects (ColorTransform for example). It also does not have all
the
easing options that MC Tween has, but that is less important to me.

Does anyone know of such a class that is available out there?

Charles P.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Close/exit browser AS event?

2006-09-21 Thread Rich Rodecker

I use the javascript method, except i use the swfobject/javascript
integration kit...works fine for me.



On 9/21/06, David Rorex [EMAIL PROTECTED] wrote:


The only way I know to do it is from javascript, and then call to flash
using ExternalInterface, which is synchronous, thus the browser cannot
exit
until the flash function call finishes (so it wont 'zap' the flash object
in
the middle of your cleanup)

-David R

On 9/21/06, Michel Gaudette [EMAIL PROTECTED] wrote:

 Hi!

 Do any of you know how to catch the event (in Flash/AS) when a browser
 is closed or zapped?

 I think I could use the JavaScript unloadPage if it's called before the
 Flash object is zapped, but I'd prefer to use some sort of onUnload() on
 the main timeline...

 Any clues?
 Thanks!

 Michel
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Calling Actionscript from PHP

2006-09-18 Thread Rich Rodecker

I think we can probably help you o ut better if we had a better idea of what
you were trying to accomplish.  As prviously stated, actionscript is always
going to execute inside, when you are dealing with the flash player.
Sockets can be one way of dealing with the issue, but it may be
overkill...for instance, do you need to fire this function just once as the
page initially loads, or at any random time?



On 9/18/06, Jordan Snyder [EMAIL PROTECTED] wrote:


Anything executed within Flash is client-side.  If you're talking about
avoiding calling a Flash function via JavaScript, then there are ways to
do
so, but yes, you would need something that is constantly connected to the
Flash client, such as FMS or an XMLSocket server.  That is the only way
that
I know of to achieve server push, which is what you apparently want.
Something you might consider is having Flash hit a PHP url every n seconds
and check for an updated variable that would be set when the AJAX call
hits
the server.  If the variable has changed, PHP can notify Flash and Flash
can
update itself accordingly.

HTH


On 9/18/06, Andrew Lechner [EMAIL PROTECTED] wrote:

 Hello,

 I'm a PHP/Perl developer who's not terribly familiar with Flash or
 Actionscript.  A Flash developer friend of mine suggested I try asking a
 question here.

 I find myself in a position where I need to call an Actionscript
function
 from PHP.  This PHP page is not viewed by the user, it's just called via
 AJAX from another page.  The server is running FreeBSD with PHP 4.  Is
 there
 any way to accomplish this?

 I would rather avoid having this function called on the client-side due
to
 security concerns.

 If the above is impossible or financially prohibitive (via FMS), is
there
 a
 good Actionscript to PHP converter anyone can recommend?

 Thank you very much for your time,
 Andrew
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com




--
Jordan Snyder
Applications Developer
Image Action LLC
http://www.imageaction.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Re: inline images in a textarea

2006-09-14 Thread Rich Rodecker

heh...did i just completely overlook something there?

On 9/12/06, Keith Reinfeld [EMAIL PROTECTED] wrote:


There are none so blind...


-Keith
http://home.mn.rr.com/keithreinfeld



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Rich
Rodecker
Sent: Tuesday, September 12, 2006 6:32 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Re: inline images in a textarea

that doesnt look like it does anything with inline images, that is a
pretty
cool component.

On 9/12/06, Keith Reinfeld [EMAIL PROTECTED] wrote:

 This maybe the component you are referring to:

 http://home.tiscali.nl/~erikwe/component/TextFieldExtension.mxp


 HTH,

 -Keith
 http://home.mn.rr.com/keithreinfeld



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Marcelo
 Volmaro
 Sent: Tuesday, September 12, 2006 2:30 PM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Re: inline images in a textarea

 They measure the width of each character and then insert spaces where
the
 image should be placed. Then the image is attached onto a movieclip
using
 as a coordinates the sum of the width of all the characters in one line.

 If the text spans into multiple lines, that´s no problem neither. You
know
 the width of the text field, so you can check where the text will span,
 and measuring the height of a textline, add that space to the y coord.

 Easy? No. Doable? Yes.
 In fact, i remember now a component that does exactly that... don´t
 remember the name, but something with emoticons and flash :)

 Regards,

 On Tue, 12 Sep 2006 15:43:23 -0300, Rich Rodecker [EMAIL PROTECTED]
 wrote:

  wierd...how do you suppose they did it here then?:
 
  http://www.mambers.com/chat/preloader.swf
 
  i thought about picking the string apart and piecign together some new
  movieclips/text fields to display the content, but that would get
crazy
  when
  the text spans multiple lines.  the link above handles it pretty well
  though.
 
 
 
  On 9/8/06, Marcelo Volmaro [EMAIL PROTECTED] wrote:
 
  You can´t do that because flash doesn´t support images as in-line
  elements, only as block elements.
 
  On Fri, 08 Sep 2006 17:30:43 -0300, Rich Rodecker [EMAIL PROTECTED]

  wrote:
 
   thanks...its not the text thats going to the next line though...the
  text
   is
   all appearing on one line, but the image is appearing on the next.
  
   so for instance when the image is supposed to be in the middle of
the
   line
   of text:
  
   hey there img src=http://www.thewhole9.com/chat/smilies/smile.jpg

   width=19 height=19 VSPACE=0 HSPACE=0 / hows it going?
  
   is turning into this (visually anyway, the html is still correct in
  the
   textarea):
   hey there hows it going?
   img src=http://www.thewhole9.com/chat/smilies/smile.jpg;
width=19
   height=19 VSPACE=0 HSPACE=0 /
  
   does that make sense?  thee image is appearing on the next line,
 after
   the
   line of text when it should be right in the middle.
  
   On 9/8/06, Lori Hutchek [EMAIL PROTECTED] wrote:
  
   Check that you are setting this VSPACE=0 HSPACE=0 it's the
  vertical
   and horizontal space around the image which may be pushing the
text
  to
   next line
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of
Rich
   Rodecker
   Sent: Friday, September 08, 2006 12:55 PM
   To: Flashcoders mailing list
   Subject: [Flashcoders] Re: inline images in a textarea
  
   hmmm..anyone?  i know i've seen it done a couple of times, but I'm
   pretty
   stuck.
  
  
  
   On 9/7/06, Rich Rodecker [EMAIL PROTECTED] wrote:
   
ok, i know working with images in a text area is only going to
 lead
  me
   to
heartache, but I've seen this done and if anyone can point me in
  the
   right
direction that would be awesome.
   
I have a chat app that im building with support for emoticons.
   everyhting
works great except the smiley image always appears on the next
 line
   after
the text, so I wind up with something like:
   
here is my smiley
:)
   
when i really want:
   
here is :) my smiley
   
The one quirk i can see that might cause some wierdness is that
i
  am
setting the contents of the textarea using the .text property,
  though
   the
textarea is set to html = true and everything renders out ok.  I
  dont
   want
to use .htmlText because I'm letting the user choose any font,
and
   htmlText
wont seem to render without the text embedded.
   
   
   
   ___
   Flashcoders@chattyfig.figleaf.com
   To change your subscription options or search the archive:
   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
   Brought to you by Fig Leaf Software
   Premier Authorized Adobe Consulting and Training
   http://www.figleaf.com
   http://training.figleaf.com
   ___
   Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] Re: inline images in a textarea

2006-09-12 Thread Rich Rodecker

wierd...how do you suppose they did it here then?:

http://www.mambers.com/chat/preloader.swf

i thought about picking the string apart and piecign together some new
movieclips/text fields to display the content, but that would get crazy when
the text spans multiple lines.  the link above handles it pretty well
though.



On 9/8/06, Marcelo Volmaro [EMAIL PROTECTED] wrote:


You can´t do that because flash doesn´t support images as in-line
elements, only as block elements.

On Fri, 08 Sep 2006 17:30:43 -0300, Rich Rodecker [EMAIL PROTECTED]
wrote:

 thanks...its not the text thats going to the next line though...the text
 is
 all appearing on one line, but the image is appearing on the next.

 so for instance when the image is supposed to be in the middle of the
 line
 of text:

 hey there img src=http://www.thewhole9.com/chat/smilies/smile.jpg;
 width=19 height=19 VSPACE=0 HSPACE=0 / hows it going?

 is turning into this (visually anyway, the html is still correct in the
 textarea):
 hey there hows it going?
 img src=http://www.thewhole9.com/chat/smilies/smile.jpg; width=19
 height=19 VSPACE=0 HSPACE=0 /

 does that make sense?  thee image is appearing on the next line, after
 the
 line of text when it should be right in the middle.

 On 9/8/06, Lori Hutchek [EMAIL PROTECTED] wrote:

 Check that you are setting this VSPACE=0 HSPACE=0 it's the vertical
 and horizontal space around the image which may be pushing the text to
 next line

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Rich
 Rodecker
 Sent: Friday, September 08, 2006 12:55 PM
 To: Flashcoders mailing list
 Subject: [Flashcoders] Re: inline images in a textarea

 hmmm..anyone?  i know i've seen it done a couple of times, but I'm
 pretty
 stuck.



 On 9/7/06, Rich Rodecker [EMAIL PROTECTED] wrote:
 
  ok, i know working with images in a text area is only going to lead
me
 to
  heartache, but I've seen this done and if anyone can point me in the
 right
  direction that would be awesome.
 
  I have a chat app that im building with support for emoticons.
 everyhting
  works great except the smiley image always appears on the next line
 after
  the text, so I wind up with something like:
 
  here is my smiley
  :)
 
  when i really want:
 
  here is :) my smiley
 
  The one quirk i can see that might cause some wierdness is that i am
  setting the contents of the textarea using the .text property, though
 the
  textarea is set to html = true and everything renders out ok.  I dont
 want
  to use .htmlText because I'm letting the user choose any font, and
 htmlText
  wont seem to render without the text embedded.
 
 
 
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com



--
_
Marcelo Volmaro
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Re: inline images in a textarea

2006-09-12 Thread Rich Rodecker

that doesnt look like it does anything with inline images, that is a pretty
cool component.

On 9/12/06, Keith Reinfeld [EMAIL PROTECTED] wrote:


This maybe the component you are referring to:

http://home.tiscali.nl/~erikwe/component/TextFieldExtension.mxp


HTH,

-Keith
http://home.mn.rr.com/keithreinfeld



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Marcelo
Volmaro
Sent: Tuesday, September 12, 2006 2:30 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Re: inline images in a textarea

They measure the width of each character and then insert spaces where the
image should be placed. Then the image is attached onto a movieclip using
as a coordinates the sum of the width of all the characters in one line.

If the text spans into multiple lines, that´s no problem neither. You know
the width of the text field, so you can check where the text will span,
and measuring the height of a textline, add that space to the y coord.

Easy? No. Doable? Yes.
In fact, i remember now a component that does exactly that... don´t
remember the name, but something with emoticons and flash :)

Regards,

On Tue, 12 Sep 2006 15:43:23 -0300, Rich Rodecker [EMAIL PROTECTED]
wrote:

 wierd...how do you suppose they did it here then?:

 http://www.mambers.com/chat/preloader.swf

 i thought about picking the string apart and piecign together some new
 movieclips/text fields to display the content, but that would get crazy
 when
 the text spans multiple lines.  the link above handles it pretty well
 though.



 On 9/8/06, Marcelo Volmaro [EMAIL PROTECTED] wrote:

 You can´t do that because flash doesn´t support images as in-line
 elements, only as block elements.

 On Fri, 08 Sep 2006 17:30:43 -0300, Rich Rodecker [EMAIL PROTECTED]
 wrote:

  thanks...its not the text thats going to the next line though...the
 text
  is
  all appearing on one line, but the image is appearing on the next.
 
  so for instance when the image is supposed to be in the middle of the
  line
  of text:
 
  hey there img src=http://www.thewhole9.com/chat/smilies/smile.jpg;
  width=19 height=19 VSPACE=0 HSPACE=0 / hows it going?
 
  is turning into this (visually anyway, the html is still correct in
 the
  textarea):
  hey there hows it going?
  img src=http://www.thewhole9.com/chat/smilies/smile.jpg; width=19
  height=19 VSPACE=0 HSPACE=0 /
 
  does that make sense?  thee image is appearing on the next line,
after
  the
  line of text when it should be right in the middle.
 
  On 9/8/06, Lori Hutchek [EMAIL PROTECTED] wrote:
 
  Check that you are setting this VSPACE=0 HSPACE=0 it's the
 vertical
  and horizontal space around the image which may be pushing the text
 to
  next line
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Rich
  Rodecker
  Sent: Friday, September 08, 2006 12:55 PM
  To: Flashcoders mailing list
  Subject: [Flashcoders] Re: inline images in a textarea
 
  hmmm..anyone?  i know i've seen it done a couple of times, but I'm
  pretty
  stuck.
 
 
 
  On 9/7/06, Rich Rodecker [EMAIL PROTECTED] wrote:
  
   ok, i know working with images in a text area is only going to
lead
 me
  to
   heartache, but I've seen this done and if anyone can point me in
 the
  right
   direction that would be awesome.
  
   I have a chat app that im building with support for emoticons.
  everyhting
   works great except the smiley image always appears on the next
line
  after
   the text, so I wind up with something like:
  
   here is my smiley
   :)
  
   when i really want:
  
   here is :) my smiley
  
   The one quirk i can see that might cause some wierdness is that i
 am
   setting the contents of the textarea using the .text property,
 though
  the
   textarea is set to html = true and everything renders out ok.  I
 dont
  want
   to use .htmlText because I'm letting the user choose any font, and
  htmlText
   wont seem to render without the text embedded.
  
  
  
  ___
  Flashcoders@chattyfig.figleaf.com
  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training
  http://www.figleaf.com
  http://training.figleaf.com
  ___
  Flashcoders@chattyfig.figleaf.com
  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training
  http://www.figleaf.com
  http://training.figleaf.com
 
  ___
  Flashcoders@chattyfig.figleaf.com
  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training

Re: [Flashcoders] Penner AS2 ProFMX: Complete

2006-09-08 Thread Rich Rodecker

cool, nice work.  you might want to offer them all packaged up into one zip
file too.



On 9/8/06, Mark Walters [EMAIL PROTECTED] wrote:


I just wanted to let everyone know that I finally completed converting
all of Robert Penner's AS1 classes from his book to AS2.

You can view the last post here:
http://www.digitalflipbook.com/archives/2006/09/penner_as2_prof_20.php

You can download each set of classes here:
http://www.digitalflipbook.com/downloads/

Some examples from the book now using AS2:

Cyclone:
http://www.digitalflipbook.com/archives/2006/09/penner_as2_prof_19.php

Fractal Dancer:
http://www.digitalflipbook.com/archives/2006/09/penner_as2_prof_17.php

MotionCamera:
http://www.digitalflipbook.com/archives/2006/09/penner_as2_prof_16.php

Snowstorm:
http://www.digitalflipbook.com/archives/2006/09/penner_as2_prof_14.php

Aurora Borealis:
http://www.digitalflipbook.com/archives/2006/09/penner_as2_prof_12.php

PhysicsParticle:
http://www.digitalflipbook.com/archives/2006/09/penner_as2_prof_11.php

Vector3d:
http://www.digitalflipbook.com/archives/2006/07/penner_as2_prof_3.php

Thanks and Enjoy!
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] Re: inline images in a textarea

2006-09-08 Thread Rich Rodecker

hmmm..anyone?  i know i've seen it done a couple of times, but I'm pretty
stuck.



On 9/7/06, Rich Rodecker [EMAIL PROTECTED] wrote:


ok, i know working with images in a text area is only going to lead me to
heartache, but I've seen this done and if anyone can point me in the right
direction that would be awesome.

I have a chat app that im building with support for emoticons.  everyhting
works great except the smiley image always appears on the next line after
the text, so I wind up with something like:

here is my smiley
:)

when i really want:

here is :) my smiley

The one quirk i can see that might cause some wierdness is that i am
setting the contents of the textarea using the .text property, though the
textarea is set to html = true and everything renders out ok.  I dont want
to use .htmlText because I'm letting the user choose any font, and htmlText
wont seem to render without the text embedded.




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] RE: Q:Reduce file size of mx.transitions.Tween ??

2006-09-08 Thread Rich Rodecker

hey jacki tried downloading that zip but the link doesnt seem to lead
anywhere?

On 9/7/06, Jack Doyle [EMAIL PROTECTED] wrote:


This is exactly why I wrote the TweenLite class. It only adds about 2k to
your file and has some features that the Tween class doesn't. You can
download it at http://www.greensock.com/ActionScript/TweenLite.zip

There's some brief documentation at the top of the file, but let me know
if
you have any questions. Hope it helps.

Jack Doyle

 From: [EMAIL PROTECTED]
 Date: 2006/09/07 Thu AM 08:47:29 CDT
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] Q:Reduce file size of mx.transitions.Tween ??

 Hi
 Working on a project where file size is important...and the built in
mx.transitions.Tween comes in at over 6k.

 Any suggestions to reduce the size?

 Thanks!
 Jim bBachalo
 [e] jbach at bitstream.ca
 [c] 416.668.0034
 [w] www.bitstream.ca
 
 ...all improvisation is life in search of a style.
  - Bruce Mau,'LifeStyle'
 ___




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Re: inline images in a textarea

2006-09-08 Thread Rich Rodecker

thanks...its not the text thats going to the next line though...the text is
all appearing on one line, but the image is appearing on the next.

so for instance when the image is supposed to be in the middle of the line
of text:

hey there img src=http://www.thewhole9.com/chat/smilies/smile.jpg;
width=19 height=19 VSPACE=0 HSPACE=0 / hows it going?

is turning into this (visually anyway, the html is still correct in the
textarea):
hey there hows it going?
img src=http://www.thewhole9.com/chat/smilies/smile.jpg; width=19
height=19 VSPACE=0 HSPACE=0 /

does that make sense?  thee image is appearing on the next line, after the
line of text when it should be right in the middle.

On 9/8/06, Lori Hutchek [EMAIL PROTECTED] wrote:


Check that you are setting this VSPACE=0 HSPACE=0 it's the vertical
and horizontal space around the image which may be pushing the text to
next line

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Rich
Rodecker
Sent: Friday, September 08, 2006 12:55 PM
To: Flashcoders mailing list
Subject: [Flashcoders] Re: inline images in a textarea

hmmm..anyone?  i know i've seen it done a couple of times, but I'm
pretty
stuck.



On 9/7/06, Rich Rodecker [EMAIL PROTECTED] wrote:

 ok, i know working with images in a text area is only going to lead me
to
 heartache, but I've seen this done and if anyone can point me in the
right
 direction that would be awesome.

 I have a chat app that im building with support for emoticons.
everyhting
 works great except the smiley image always appears on the next line
after
 the text, so I wind up with something like:

 here is my smiley
 :)

 when i really want:

 here is :) my smiley

 The one quirk i can see that might cause some wierdness is that i am
 setting the contents of the textarea using the .text property, though
the
 textarea is set to html = true and everything renders out ok.  I dont
want
 to use .htmlText because I'm letting the user choose any font, and
htmlText
 wont seem to render without the text embedded.



___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Job postings ok?

2006-09-07 Thread Rich Rodecker

hmm...why does posting a job about flash programming on the flashcoders list
not seem to bother me at all?  maybe because its totally relevant?



On 9/7/06, bruce [EMAIL PROTECTED] wrote:


if you have a job, then you might be upset by job postings!!

if you don't have a job, then you're probably looking to respond to as
many
'valid/legitimate' job opportunities as possible.

the majority of people would in all honesty, respond to the position, as
opposed to the mailing list.

for the people who have jobs, and only want to see 'code' it's a pretty
eay
thing to delete the few messages and to move on!!!

come on people!!



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Alias™
Sent: Thursday, September 07, 2006 9:26 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Job postings ok?


How about:

Job posts are OK, as long as people only reply to them offlist?

HTH
Alias

On 07/09/06, Mike Britton [EMAIL PROTECTED] wrote:

 I'm surprised people are ok w/ job posts here.

 if (!codeRelatedPost)
 offTopic = true;

 Can a FlashJobPosts list be started?  Job posts show us options, sure,
 but they aren't about code, they are about jobs.


 Mike
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] inline images in a textarea

2006-09-07 Thread Rich Rodecker

ok, i know working with images in a text area is only going to lead me to
heartache, but I've seen this done and if anyone can point me in the right
direction that would be awesome.

I have a chat app that im building with support for emoticons.  everyhting
works great except the smiley image always appears on the next line after
the text, so I wind up with something like:

here is my smiley
:)

when i really want:

here is :) my smiley

The one quirk i can see that might cause some wierdness is that i am setting
the contents of the textarea using the .text property, though the textarea
is set to html = true and everything renders out ok.  I dont want to use
.htmlText because I'm letting the user choose any font, and htmlText wont
seem to render without the text embedded.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] XML id attribute shortcut not working?

2006-09-07 Thread Rich Rodecker

it should work...try using qutes maybe?

trace(myXML[3]);


On 9/7/06, Rifled Cloaca [EMAIL PROTECTED] wrote:


All,

It seems to be due to a bug in the base XML class definition.  If you want
to use idMap in Flash 8, you'll need to edit your XML.as class to add the
attrib.

Thanks again!


On 9/7/06, Rifled Cloaca [EMAIL PROTECTED] wrote:

  Thanks,

 It works by itself, but if I try to use it in a class with an XML object
 in it, I get:

 There is no property with the name 'idMap'.

 It's defined as type XML.  What's up?

 Thanks!


  On 9/7/06, Mike Keesey [EMAIL PROTECTED] wrote:
 
  Use the XML.idMap property.
 
  ―
  Mike Keesey
 
   -Original Message-
   From: [EMAIL PROTECTED] [mailto:flashcoders-
   [EMAIL PROTECTED] On Behalf Of Rifled Cloaca
   Sent: Thursday, September 07, 2006 3:27 PM
   To: Flashcoders mailing list
   Subject: [Flashcoders] XML id attribute shortcut not working?
  
   All,
  
   I have a large XML document with unique ID attributes that I'd like
to
 
   access via the ID shortcut, like so:
  
   trace(myXML[3]);
  
   returns:
  
   myxmlnode id=3...
  
   It works fine when I publish to Flash 6, but publishing to anything
   greater
   returns undefined.
  
   Any thoughts?
  
   Thanks in advance!
   ___
   Flashcoders@chattyfig.figleaf.com
   To change your subscription options or search the archive:
   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
   Brought to you by Fig Leaf Software
   Premier Authorized Adobe Consulting and Training
   http://www.figleaf.com
   http://training.figleaf.com
 
  ___
  Flashcoders@chattyfig.figleaf.com
  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training
  http://www.figleaf.com
  http://training.figleaf.com
 



___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Re: [Flashcoders] Using TransitionManager..?

2006-09-07 Thread Rich Rodecker

hmmm...i use the transition manager frequently, never really had a problem
with it, bit ive never tried using it with the bitmap filters.  It's
probably just a misprint in the email, but you for your first doTrans() call
you dont have the mc's name in there right.



On 9/7/06, slangeberg [EMAIL PROTECTED] wrote:


Anyone using Flash's built-in TransitionManager?

I'm losing the transitions if I apply Bitmap filters (through the IDE) to
a
movieclip on the stage, which use the following code:

import mx.transitions.*;
import mx.transitions.easing.*;

doTrans( Iris, Transition.OUT, _mc );
doTrans( Wipe, Transition.IN, flv_mc );

function doTrans( type:Function, dir:Number, target:MovieClip ) {
if ( type == Iris ) {
TransitionManager.start( target, {type:Iris, direction:dir,
duration:5, easing:Bounce.easeOut, startPoint:5, shape:Iris.CIRCLE} );
} else if ( type == Wipe ) {
TransitionManager.start( target, {type:Wipe, direction:dir,
duration:2, easing:None.easeNone, startPoint:1});
}
}

Anyone use a different package to accomplish the same thing, that is a bit
more reliable?


: : ) Scott
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] File upload : getting Flash to know the new name

2006-08-25 Thread Rich Rodecker

as far as I've seen there's no way to return any values from a file upload.
There was something I saw where you could return different HTTP header codes
back to flash to get some sort of control over what was sent back, but even
that still wouldnt send back any data.

jeroen's suggestion might work, or if you have a lot of data maybe you can
even save a text file to the server and read that in after the onComplete.



On 8/25/06, Serge Jespers [EMAIL PROTECTED] wrote:


Yeah... I see where you're going with that... Can also read the value
from my database but I thought it must have been possible to have my
upload.php return that new name to Flash. That would have made more
sense, but I guess that's not possible then...?

S



 Hi Serge,

 Maybe store the new name into the $_SESSION and request it when the
 onComplete event is dispatched?
 Or am I mis-understanding the situation?

 Greets,
 Jeroen

 Serge Jespers wrote:
 Hey guys,

 I'm doing a fileUpload in this project and in my PHP script, I rename
 the file (make an MD5 from it).
 I was just wondering how I can get Flash to understand this new
 filename... Is this possible at all?

 Thanks for your fast responses ;-)

 Serge
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Madobe certified professional - still recommend?

2006-08-12 Thread Rich Rodecker

andre - i'm not sure if I would agree with taking the exam in Flash MX
instead of flash mx 04.  Actually, is the flash mx testing still available?
anyway, the reason I say that is, as I'm sure you know well, so much changes
with each version of flash, and I think it would be better to show that your
certification is up to date. For instance, if you took the Flash MX exam,
you could score 100% and not know a thing about Actionscript 2.  And if
you're just worried about the year, dont worry, you can just say you're a
Certified Flash Developer.




On 8/12/06, André Goliath [EMAIL PROTECTED] wrote:


Thanks for your thoughts :)

Propably I´d rather take the exam in Flash MX than MX 04, just because MX
does not have a year in it ;)
It´s the same with Windows: Everyone would agree that Windows 2000 is
old.
But would you call Windows XP old?
Propably not, until I tell you that it was released in 2001 ;)

I got the preparation book today and took the online test. 60% correct
without even looking into it isn´t too bad I think.
I probably take the test anyway, looks good in the CV at least ;)


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eskil
Janson
Sent: Saturday, August 12, 2006 5:58 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Madobe certified professional - still
recommend?

I passed the test a year ago, at the time when Flash 8 was just
released, and it seemed strange alreade at that time
to study outdated concepts(primarely related to AS1 ) ... But most of
the basic stuff is the same for both products.

Most of your clients, or students if you teach Flash, won't be able to
tell the difference between the versions (MX2004, 8) , but some of them
will probably be
interested in the fact that you have the highest level of certification
for the product (Flash) before they consider hiring you.

I think Adobe should get a grip on the certification and training
situation for Flash. I personally really like AS3 and I can't understand
why Adobe (formerly MM) never have tried to design courses targeted to
real professionals, including real OOP, since that makes
developing Flash so much easiser, and is what everybody is into. This
should also be reflected in the courses they provide to prepare
for the exam, and the exam itself.

/Eskil










André Goliath skrev:
 Hello List,

 I´m thinking about becoming a certifed Macromedia(?) Flash MX04
Developer,
 but I wonder if this qualification is still of any worth, what do you
think?
 Have you profited in any way from your certification?

 Is there anything in the pipeline for Flash 8/9 or will there ever be?

 Flash MX04 certified sounds a bit outdated IMHO,...

 Thanks for any and all thoughts,

 André

 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com






--
http://www.eskilstina.com
---eskilStina
--
Eskil Janson  Mobil: +46 0735 31 68 52
Slupskjulsvägen 38E-post: [EMAIL PROTECTED]
mailto:[EMAIL PROTECTED]
111 49 Stockholm  Webb: www.eskilstina.com
http://www.eskilstina.com





___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Madobe certified professional - still recommend?

2006-08-12 Thread Rich Rodecker


But in my experience people seem to think Certified Flash Developer
gives a little cred..



i think thats true.  the exam is way too easy i think, and youonly need a 75
or something to pass.  Also i've never had one potential client ask me if
I'm certified, and many didnt even know there was a certification.

On 8/12/06, Eskil Janson [EMAIL PROTECTED] wrote:


See your point, but you will have the latest available Flash exam, and
that is what counts for the customers.

As I said, i think Adobe should adress this problem. I suppose they will
change certifications
to the Adobe way

http://www.adobe.com/support/certification/

In my experience, none has actually asked me about what version I am
certified for. If it is required, the
person who buys your services, knows what certification counts.
But in my experience people seem to think Certified Flash Developer
gives a little cred..


/Eskil

André Goliath skrev:
 I think it would be better to show that your
 certification is up to date.


 Sure, the point I was trying to make is that every non-Flasher would
 recognize Flash MX 2004 is now two
 years old, they probably don´t even know that there where major changes
from
 MX to MX04. MX does not suffer from this handicap of a number attached
to
 it.

 The exam on MX is not available, in fact those who have only the MX
 certification are not listed any longer on
 Adobe's certifed Developer page[1].

 So I guess since there are no Flash 8 beta exams anounced[2] they´ll
 propably start a new rush on Flash 9/Flex 2...




 [1]

http://www.adobe.com/support/training/certified_professional_program/retired
 _exams.html
 [2] http://www.donathgroup.com/macromedia/candidate/


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Rich
 Rodecker
 Sent: Saturday, August 12, 2006 7:49 PM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Madobe certified professional - still
recommend?

 andre - i'm not sure if I would agree with taking the exam in Flash MX
 instead of flash mx 04.  Actually, is the flash mx testing still
available?
 anyway, the reason I say that is, as I'm sure you know well, so much
changes
 with each version of flash, and I think it would be better to show that
your
 certification is up to date. For instance, if you took the Flash MX
exam,
 you could score 100% and not know a thing about Actionscript 2.  And if
 you're just worried about the year, dont worry, you can just say you're
a
 Certified Flash Developer.




 On 8/12/06, André Goliath [EMAIL PROTECTED] wrote:

 Thanks for your thoughts :)

 Propably I´d rather take the exam in Flash MX than MX 04, just because
MX
 does not have a year in it ;)
 It´s the same with Windows: Everyone would agree that Windows 2000 is
 old.
 But would you call Windows XP old?
 Propably not, until I tell you that it was released in 2001 ;)

 I got the preparation book today and took the online test. 60% correct
 without even looking into it isn´t too bad I think.
 I probably take the test anyway, looks good in the CV at least ;)


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Eskil
 Janson
 Sent: Saturday, August 12, 2006 5:58 PM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Madobe certified professional - still
 recommend?

 I passed the test a year ago, at the time when Flash 8 was just
 released, and it seemed strange alreade at that time
 to study outdated concepts(primarely related to AS1 ) ... But most of
 the basic stuff is the same for both products.

 Most of your clients, or students if you teach Flash, won't be able to
 tell the difference between the versions (MX2004, 8) , but some of them
 will probably be
 interested in the fact that you have the highest level of certification
 for the product (Flash) before they consider hiring you.

 I think Adobe should get a grip on the certification and training
 situation for Flash. I personally really like AS3 and I can't
understand
 why Adobe (formerly MM) never have tried to design courses targeted to
 real professionals, including real OOP, since that makes
 developing Flash so much easiser, and is what everybody is into. This
 should also be reflected in the courses they provide to prepare
 for the exam, and the exam itself.

 /Eskil










 André Goliath skrev:

 Hello List,

 I´m thinking about becoming a certifed Macromedia(?) Flash MX04

 Developer,

 but I wonder if this qualification is still of any worth, what do you

 think?

 Have you profited in any way from your certification?

 Is there anything in the pipeline for Flash 8/9 or will there ever be?

 Flash MX04 certified sounds a bit outdated IMHO,...

 Thanks for any and all thoughts,

 André

 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier

Re: [Flashcoders] AS2 - (this) vs this

2006-08-11 Thread Rich Rodecker

(wow thats exactly what i was going to say steven)

On 8/11/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


 Is there a reason to wrap this in parentheses?

(no)

BLITZ | Steven Sacks - 310-551-0200 x209

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] tweening multiple properties simultaneously

2006-08-01 Thread Rich Rodecker

there is a class out there called TweenExtended...it works exaclty the same
way as the Tween class, excpet you pass in arrays for the properties you
want to tween, and their corresponding starts/finish values.

http://www.sqcircle.com/downloads/




On 8/1/06, Matthew Ganz [EMAIL PROTECTED] wrote:


hi.

i'm using the tween class to move a map movie clip's x and y properties.
so whichever state the user clicks on my US map movieClip, it gets centered
on the stage.  it works great like this:

public function expand(activeState:MovieClip)
{
  var nX:Number = (Stage.width/2) - activeState._xmouse;
  var nY:Number = (Stage.height/2) - activeState._ymouse;

  // move it to the center of the stage.
  new Tween( activeState, _x, Strong.easeOut, activeState._x, nX, 2,
true );
  new Tween( activeState, _y, Strong.easeOut, activeState._y, nY, 2,
true );
}

the problem comes when i introduce two new tweens to scale the map as
well. the result is that the x and y don't appear to move but the scale
tween does work.

public function expand(activeState:MovieClip)
{
  var nX:Number = (Stage.width/2) - activeState._xmouse;
  var nY:Number = (Stage.height/2) - activeState._ymouse;

  // move it to the center of the stage.
  new Tween( activeState, _x, Strong.easeOut, activeState._x, nX, 2,
true );
  new Tween( activeState, _y, Strong.easeOut, activeState._y, nY, 2,
true );

  // zoom into the map
  new Tween( activeState, _xscale, Regular.easeOut, activeState._xscale,
500, 2, true );
  new Tween( activeState, _yscale, Regular.easeOut, activeState._yscale,
500, 2, true );
}

are there problems tweening multiple properties at once? has anyone
experienced this before?

thank you. -- matt.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Mac IDE for AS !

2006-07-25 Thread Rich Rodecker

I use TextMate.  I'd say it's the best text editor out there for mac.  The
built in actionscript bundle (sorta like a plugin) comes with some cool
features, like command-enter for testing the movie in flash.  it's also very
extensible and easy to add functionality to a bundle...I've seen people use
it to compile with mtasc and things like that.



On 7/25/06, Peter Witham [EMAIL PROTECTED] wrote:


Hi,

I first used SE|PY Action Script editor on Windows (and still do)
but they do have a Mac version which I have not used that much, it is
always a little behind the current build but I have found it to be
excellent on the Windows platform for coding, all my code is now done
with this editor in external AS files.

http://sourceforge.net/project/showfiles.php?
group_id=90749release_id=416560

Regards,
Peter Witham

On Jul 25, 2006, at 8:44 AM, Juan Carlos Anorga wrote:

 I use TextMate http://www.macromates.com/

 - Juan

 On Jul 25, 2006, at 1:28 AM, Dan Course wrote:

 What Program do you all develop you AS classes... I'm stumped on a
 Mac!

 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

Peter Witham
[EMAIL PROTECTED]
http://www.evolutiondata.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] removing background from list component

2006-07-19 Thread Rich Rodecker

ok, ive searched everywhere for this, and can't find a solution that
works.  I jsut want to hide the background of a list component. making
it semi-transparent would be even better, but at this point take
whatever.

i've tried:

   _global.styles.ScrollSelectList.backgroundColor = undefined;
   _global.styles.ScrollSelectList.setStyle(backgroundColor, transparent);

these remove the background, but also disable interactivity.

playlist_lb.border_mc.visible = false;

i read that this should work, but dont get any results.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] I want new Flash 8!

2006-07-16 Thread Rich Rodecker

errr..i have a a working copy of flash 8 an all of my macs.  i
actually dont think even even heard about any buginess in the flash 8
ide on macsespecially not to the level of needing an 8.2 release.
what kinds of issues are you having?



On 7/16/06, Weyert de Boer [EMAIL PROTECTED] wrote:

Totally off topic, totally boring to read for you of course. But I would
love to have a /working/ Flash 8 IDE on the MacOSX. It's acting goofy on
my Mac. What about releasing Flash 8.2 in the lab?
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: RE: [Flashcoders] Php Host

2006-07-11 Thread Rich Rodecker

yeah, i back up dreamhost, but mostly because of the great plans and
control panel.  customer service is eh, and it's all email, which is
really annoying.



On 7/11/06, Bernard Visscher [EMAIL PROTECTED] wrote:

www.bhosted.nl very good!

 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Namens Zeh Fernando
 Verzonden: dinsdag 11 juli 2006 23:02
 Aan: Flashcoders mailing list
 Onderwerp: Re: [Flashcoders] Php Host

  And if you're wondering why they seem to get good reviews
 in a lot of
  places, it may be related to their policy of paying people
 to refer them.
  I'm also pretty disappointed with most of the sites that review web
  hosting, which are in many cases not impartial.

 Thanks for letting us know of that, but just to be clear - I
 do recommend them because I've been using them for 4 years
 without any problem, not because I've read reviews of them.

 I feel sorry for the problems you had, but I just wanted to
 add that my experience with them has been different and I'm
 not basing myself on other people's reviews or opinions.



 - Zeh

 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: Re: [Flashcoders] Project feedback, anyone?

2006-07-08 Thread Rich Rodecker

as someone that has experienced the pain of taking on jobs that other
developers abandonded and having to work with what they left, I would
absolutely not have a problem with what you left...i may not agree
with how you've done everything, but there is nothing there to say
that this code is unusable.  it's even commented so i dont have to
spend time trying to figure out what you were thinking.  I could post
some serious junk that ive inherited that you could compare that to
and you'd see a clear difference as to whats workable and whats not.

defintely agree with everything ryan said...I have a feeling either
these guys are scammers, which i have had the pleasure of working
with, or as stated above someone who is not an AS programmer looked at
the code, and saw class, public, private and static and
crapped their pants.

i'd say you definitely want to do what you can do to makee things work
out with the client, as long as they are being reasonable...after all,
you need to do what you can do to protect your reputation.  but if
they are being unreasonable, cut your losses, and move on.







On 7/8/06, ryanm [EMAIL PROTECTED] wrote:

 I worked on it and squeezed it out narrowly by the deadline they had set.
 They were not happy at all. Supposedly the program is not useable by
 them
 (for reasons that haven't been explained to me, even though everything
 that
 was initially asked was implemented), and supposedly the code is too
 complicated for another programmer to continue work on it.

I played with it, it seems to do what it is intended to do, so as long
as what it does is what was defined in the spec, I don't see any problems.
Being too complicated for their other Flash guy is not your problem, unless
it was specifically mentioned in the specs that it should be done on the
timeline so that their guy can take over.

In my opinion, and I do enough freelance work to have experienced this a
time or two myself, you need to invoice them and tell them that if they want
further changes that it's a new project and will require a new quote. Tell
them you can only make it do the things they want if thery can tell you what
those things are, and you need to know *before* you start working on it in
order to be able to deliver it on time and within the budget. Make them
define not usable for you, and break it down to process flows that don't
work.

There is nothing wrong with the code that I could see. You delivered a
product, and you should get paid on it before you do anything else with that
client, IMO. If you value the client more than the cost of this one job,
then you might want to do some additional work to make them happy, but keep
in mind that once you set the precedent that you'll go above and beyond what
you were paid for, they will expect it in the future.

ryanm

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Flash Remoting Inquiry

2006-07-07 Thread Rich Rodecker

On 7/7/06, Graham Pearson [EMAIL PROTECTED] wrote:

-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

I am having an issue with flash remoting and would like to understand
what is going on so I can resolve this issue. The code below works
with the proper results.

import mx.remoting.Service;
import mx.remoting.PendingCall;
import mx.remoting.RecordSet;
import mx.remoting.debug.*;
import mx.rpc.*;
import mx.services.Log;
import mx.controls.Alert;

var siteID:String = 1000;
var gatewayServer:String = messagegateway.localhost;
var LicenseKey:String = 7A14A28C;
var pc:PendingCall;

var smsFlashRemoting:Service = new Service(http://; + gatewayServer +
/flashservices/gateway, webServiceLog,
properties.cfc.SMSMessageGateway, null, null);
pc = smsFlashRemoting.SendMessage(siteID, LicenseKey);
pc.responder = new RelayResponder(this, 'SendMessage_Result',
'SendMessage_Fault');

function SendMessage_Result(re:ResultEvent):Void {
trace(Received Result from sendMessage_Result:  + re.result);
}

function SendMessage_Fault(fe:FaultEvent):Void {
trace(Received Error from sendMessage_Fault:  +
fe.fault.faultstring);
}

As mentioned above this code works as I get the trace statement in the
output window which is what I would expect. Now for the code which
follows I will not get the trace statement from the _result function
and the only thing that I have done is put a button on a stage to have
the user click this button to run the same Remoting Call. Below is my
code:

import mx.remoting.Service; // Import the Service Class
import mx.remoting.PendingCall; // Import the PendingCall Class
import mx.remoting.RecordSet; // Import the RecordSet Class
import mx.remoting.debug.*; // Import the Remoting Debug Class
import mx.rpc.*; // Import all of the RPC Service Classes
import mx.services.Log;
import mx.controls.Alert;

var siteID:String = 1000;
var gatewayServer:String = messagegateway.localhost;
var LicenseKey:String = 7A14A28C;
var pc:PendingCall;

var sendMessage = new Object();
var ccObjectListener = new Object();
var webServiceLog = new Log(Log.VERBOSE);
sendMessage_btn.addEventListener(click, sendMessage);

var smsFlashRemoting:Service = new Service(http://; + gatewayServer +
/flashservices/gateway, webServiceLog,
properties.cfc.SMSMessageGateway, null, null);

sendMessage.click = function() {
pc = smsFlashRemoting.SendMessage(siteID, LicenseKey);
pc.responder = new RelayResponder(this, 'SendMessage_Result',
'SendMessage_Fault');

function SendMessage_Result(re:ResultEvent):Void {
trace(Received Result from sendMessage_Result:  + re.result);
}

function SendMessage_Fault(fe:FaultEvent):Void {
trace(Received Error from sendMessage_Fault:  +
fe.fault.faultstring);
}

}

The code with the button on the screen will never put the trace line
in the debug window. I have tried putting the fucntions for the
_Result and _Fault inside of the click function and also on the
outside. Everything that I have tried will reproduce the same results
without the trace being displayed in the output window.

Any Suggestions.

- --
Graham Pearson, System Administrator / Application Developer
Northern Indiana Educational Services Center
Mishawaka, IN 46544
Voice (866) 254-5322 or (574) 254-5210 / Fax (574) 254-0148

-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.1 (MingW32)
Comment: GnuPT 2.6.2.1 by EQUIPMENTE.DE
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

iD8DBQFErnjArwdok4nP6d0RAvUuAJ9JcFGw1e2cGhKYKreEiLVXbqjzkgCdFK8o
hE9UiqliR3vhGhOZR/QM2vA=
=g7mS
-END PGP SIGNATURE-

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Flash Remoting Inquiry

2006-07-07 Thread Rich Rodecker

is it a scoping issue? maybe trying delegating the click to a function
in the same scope as the service...

sendMessage.click = Delegate.create(this, onButtonClick)

function onButtonClick() {
   pc = smsFlashRemoting.SendMessage(siteID, LicenseKey);
   pc.responder = new RelayResponder(this, 'SendMessage_Result',
'SendMessage_Fault');
}

On 7/7/06, Graham Pearson [EMAIL PROTECTED] wrote:

-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

I am having an issue with flash remoting and would like to understand
what is going on so I can resolve this issue. The code below works
with the proper results.

import mx.remoting.Service;
import mx.remoting.PendingCall;
import mx.remoting.RecordSet;
import mx.remoting.debug.*;
import mx.rpc.*;
import mx.services.Log;
import mx.controls.Alert;

var siteID:String = 1000;
var gatewayServer:String = messagegateway.localhost;
var LicenseKey:String = 7A14A28C;
var pc:PendingCall;

var smsFlashRemoting:Service = new Service(http://; + gatewayServer +
/flashservices/gateway, webServiceLog,
properties.cfc.SMSMessageGateway, null, null);
pc = smsFlashRemoting.SendMessage(siteID, LicenseKey);
pc.responder = new RelayResponder(this, 'SendMessage_Result',
'SendMessage_Fault');

function SendMessage_Result(re:ResultEvent):Void {
trace(Received Result from sendMessage_Result:  + re.result);
}

function SendMessage_Fault(fe:FaultEvent):Void {
trace(Received Error from sendMessage_Fault:  +
fe.fault.faultstring);
}

As mentioned above this code works as I get the trace statement in the
output window which is what I would expect. Now for the code which
follows I will not get the trace statement from the _result function
and the only thing that I have done is put a button on a stage to have
the user click this button to run the same Remoting Call. Below is my
code:

import mx.remoting.Service; // Import the Service Class
import mx.remoting.PendingCall; // Import the PendingCall Class
import mx.remoting.RecordSet; // Import the RecordSet Class
import mx.remoting.debug.*; // Import the Remoting Debug Class
import mx.rpc.*; // Import all of the RPC Service Classes
import mx.services.Log;
import mx.controls.Alert;

var siteID:String = 1000;
var gatewayServer:String = messagegateway.localhost;
var LicenseKey:String = 7A14A28C;
var pc:PendingCall;

var sendMessage = new Object();
var ccObjectListener = new Object();
var webServiceLog = new Log(Log.VERBOSE);
sendMessage_btn.addEventListener(click, sendMessage);

var smsFlashRemoting:Service = new Service(http://; + gatewayServer +
/flashservices/gateway, webServiceLog,
properties.cfc.SMSMessageGateway, null, null);

sendMessage.click = function() {
pc = smsFlashRemoting.SendMessage(siteID, LicenseKey);
pc.responder = new RelayResponder(this, 'SendMessage_Result',
'SendMessage_Fault');

function SendMessage_Result(re:ResultEvent):Void {
trace(Received Result from sendMessage_Result:  + re.result);
}

function SendMessage_Fault(fe:FaultEvent):Void {
trace(Received Error from sendMessage_Fault:  +
fe.fault.faultstring);
}

}

The code with the button on the screen will never put the trace line
in the debug window. I have tried putting the fucntions for the
_Result and _Fault inside of the click function and also on the
outside. Everything that I have tried will reproduce the same results
without the trace being displayed in the output window.

Any Suggestions.

- --
Graham Pearson, System Administrator / Application Developer
Northern Indiana Educational Services Center
Mishawaka, IN 46544
Voice (866) 254-5322 or (574) 254-5210 / Fax (574) 254-0148

-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.1 (MingW32)
Comment: GnuPT 2.6.2.1 by EQUIPMENTE.DE
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

iD8DBQFErnjArwdok4nP6d0RAvUuAJ9JcFGw1e2cGhKYKreEiLVXbqjzkgCdFK8o
hE9UiqliR3vhGhOZR/QM2vA=
=g7mS
-END PGP SIGNATURE-

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] problems selecting the first item in a combobox

2006-07-06 Thread Rich Rodecker

im sure this issue has been covered somewhere before, but ive done a
lot of searching and didnt come up with anything.

i am using a recordset to populate a combobox (using
DataGlue.bindFormatStrings...but i dont think this problem has
anything to do with remoting).  The first item in the recordset is the
first option displayed in teh combobox...but you cant select that
option. Well, you can select it, but it wont fire a change event, so
you need to select something else first, then go back and select the
first option.

i tried listening for the 'open' event from the combobox, then setting
its selectedIndex to null, but that doesnt work.

i would up setting up these listener methods, but it seems like a long
workaround:

/**
stores the currently selected index of the opening combobox
we store it and compare it to the selectedIndex when the 
combobox closes,
so that we can disptach a changed event even someone selects 
the same item
*/
function onCBOpen(evtObj:Object){
prevIndex = null;
prevIndex = evtObj.target.selectedIndex;
trace('prevIndex = '+prevIndex)

}
/**
check if someone selected the same item as was previously 
selected,
if it is manually dispatch an event
*/
function onCBClose(evtObj:Object){
if(prevIndex == evtObj.target.selectedIndex){
evtObj.target.dispatchEvent({type:'change', 
target:evtObj.target});
}
}


anyone have a better solution?
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] AS2 and watch ...

2006-07-05 Thread Rich Rodecker

never...if i need to handle something when a property is updated then
i usually broadcast an event.



-- Forwarded message --
From: Stephen Ford [EMAIL PROTECTED]
Date: Jul 5, 2006 6:27 PM
Subject: [Flashcoders] AS2 and watch ...
To: flashcoders flashcoders@chattyfig.figleaf.com


How often do you use 'watch' in your applications?.

It seems pretty powerful to me, and I've only just discovered it.

Any thoughts on this.

Cheers,
Stephen.___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: Re: [Flashcoders] ServiceCapture or Charles?

2006-07-03 Thread Rich Rodecker

ive used both, and although i like the way service capture does its
thing, i prefer charles.

i've actually had to communicate with both of the developers for
issues with the app (actually both reagrding parsing of the amf
data)...the were both responsive, with the charles guy coming out a
little ahead for me...he had new beta's of the app ready to go within
a day usually.

also, i did run into a similar issue as above with service capture
with having to go into the network settings (im on os x) and having to
go in and manually turn off the web proxy.



On 7/3/06, Todd Hivnor [EMAIL PROTECTED] wrote:

Service Capture has a 15 day trial, so I would start with that.

I use Service Capture because it does a great job with Flash Remoting traffic. 
It lets you drill into the nested data, even displaying things correctly if 
there duplicate references to the same object. It tells you the data and data 
types, and is generally pretty usable.

With VERY large Remoting messages it slows way down when trying to display the 
message, and basically locks up. I am usually able to reduce the message size 
to find the bug I'm after. I doubt this would be an issue for many people... I 
have big messages with lots of cross references.

One watchout: Service Capture acts as an HTTP proxy. On startup and shutdown, 
it configures MSIE's proxy settings. This generally works well. But if Service 
Capture is shutdown prematurely, it will leave MSIE with bad proxy settings. It 
will appear that 'the internet is broken' ;) You need to restart Service 
Capture or reset the proxy settings in MSIE to fix this. This is something to 
keep in mind if using a local proxy server.

Marcelo de Moraes Serpa [EMAIL PROTECTED] wrote: I�ve been using Charles for 
some time, and now I can�t live without a HTTP
traffic analiser/debugger. I just discovered ServiceCapture but haven�t had
the time to experiment with it. I�m seriously thinking about buying a
license of one of them, but before, I would love to know your opinions on
what would be the best cost/benefict?

Cheers,

Marcelo.


-
Do you Yahoo!?
 Next-gen email? Have it all with the  all-new Yahoo! Mail Beta.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Re: [Flashcoders] MX 2004 Developer Exam Actionscript versions

2006-06-28 Thread Rich Rodecker

you could still use Object.register class if you were using Flash
Remoting, and wanted to tie data you are receiving to a particular
class.

On 6/28/06, Andrew J Kirkham [EMAIL PROTECTED] wrote:

I note that the sample questions provided by Macromedia for the MX 2004 
Developer exam 
(http://www.adobe.com/support/training/certified_professional_program/flmx2004_developer.html)
 includes a question about Object.registerClass.

Since I changed over to AS2 I haven't found any need to use 
Object.registerClass, and I am apt to regard it as a redundant relic of AS1. 
Does its inclusion in the exam imply there is still a siginificant amount of 
AS1 stuff in the exam? Or is there a still a legitimate need for 
Object.registerClass in AS2?

And does anyone know if a Flash 8 Developer Exam can be expected in the near 
future?

Andy Kirkham
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Fjax... does this seem ridiculous to anyone else?

2006-06-23 Thread Rich Rodecker

ridiculous?  not really, i think its kind of slick, the idea to use
flash as your xml parser rather than the browser.

Overblown?  defintely.  i think i can actually hear those guys
stroking themselves from here.



On 6/23/06, hank williams [EMAIL PROTECTED] wrote:

Well... not really.

Of course I am not an ajax programmer, but if its as hard as they say, and
if it makes it easier for ajax programmers to code then why not?

Hank

On 6/23/06, ryanm [EMAIL PROTECTED] wrote:

 http://www.fjax.net/

 ryanm
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Good component sets? (was: Re: XP Components gonebad)

2006-06-23 Thread Rich Rodecker

wow, those drumbeat ones look prety nice, good job.



On 6/22/06, judah [EMAIL PROTECTED] wrote:

While not trying to pimp my own stuff I'd like to add
http://drumbeatinsight.com to the list. It is a small set of components
that covers what I think were missing most from the V2 components. They
work with all the V2 components, extend them and fixes what I considered
were the main problems with them. If you want, check them out. They are
as up to date as one month ago, with version 3, and you can purchase the
source code for them if you need it.

Ville Walveranta wrote:
 The documenation is detailed, but there is so much stuff in the
 XP components that the documenation would have to be massive
 to cover it all.


 The XP Components documentation is mostly autogenerated (from code) with
 AS2DOC and while it describes the classes' methods and properties fairly
 well, IT HAS VIRTUALLY NO CODE EXAMPLES! That annoys heck out of me; just
 *one* simple this-is-how-you-instantiate-XP-Component-from-custom-class
 example would have made my day (or, two weeks, rather). Instead all examples
 use their xp.system.Application.Run() mehtod. Perhaps this means that's the
 only way to use them, but why?

 They're in Hong Kong, I think.

 Ville

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Todd Hivnor
 Sent: Wednesday, June 21, 2006 16:57
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Good component sets? (was: Re: XP Components
 gonebad)

 I just posted a similar question, look for the thread with subject line
 Best component set for Flash 8 / MTASC development?

 Quickly, tho, I'm feeling the same way:
  There seems to be a lack of good component
 sets these days.

 The XP components look very comprehensive,
 and have good keyboard control. But they don't
 seem to be under active development.
 The lead developer has responded to my initial questions,
 but seems to be in a far east timezone so responses
 take full day to get. The documenation is detailed,
 but there is so much stuff in the  XP components
 that the documenation would have to be massive
 to cover it all. I haven't spent too much time with them,
 but haven't been able to get a lot done in the time
 I've spent.

 There are a couple of open source projects under
 development, but are in either alpha or beta state.

 Ghostwire has poor keyboard control.

 David Rorex [EMAIL PROTECTED] wrote: There seems to be a lack of good
 component sets these days.

 Ghostwire: Maybe the best, but done in old-style AS1
 mCom: Pretty good, but a couple showstopper bugs, little to no support from
 developer. poor documentation.
 XP: see previous message
 MM v2: bloated, bugs
 Flex 2: requires flash 9

 What am I missing here? Are there any other full component sets I don't know
 about?

 -David R


 -
 Sneak preview the  all-new Yahoo.com. It's not radically different. Just
 radically better.
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com


 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com




--
Always bear in mind that your own resolution to succeed is more important than any 
one thing.

You can have anything you want - if you want it badly enough. You can be anything 
you want to be, do anything you set out to accomplish if you hold to that desire with 
singleness of purpose.

- Abraham Lincoln

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Junior Developer Flash/Flex Salary?

2006-06-20 Thread Rich Rodecker

30 k is pretty low...but yeah it depends on location.  you say you
have extensive IT experience, but do you have proven flash/flex
expereince?  that would make a big difference as well.



On 6/20/06, Merrill, Jason [EMAIL PROTECTED] wrote:

Geography is a huge factor though - where is the job located?

30k is really low though, just about anywhere.

Jason Merrill
Bank of America
Learning Technology Solutions





-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Tristan
Sent: Tuesday, June 20, 2006 11:47 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Junior Developer Flash/Flex Salary?

Does 30-55K a year sound right with benefits for a junior developer? I
have
a college degree and an extensive IT background but, I'm just now
getting
into a professional job environment developing but, I have been using
flash
for some time now. 30K sounds wa too low, would you agree? If
someone
had 2-3 years experience, what should a flash/flex developer get? What
should they start at?

Thanks
T
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] The Delegate class ...

2006-06-16 Thread Rich Rodecker

the reason why it's better to use Delegate instead of using a reference like :


   var thisObj = this;
   // Set a reference to this
   mc.onRelease = function(){
   thisObj.onRelease();
   }


is because that way is actually a hack, using the activation object:

http://timotheegroleau.com/Flash/articles/scope_chain.htm

and I believe I read somewhere that it won't actually work in flash
player 9 (or maybe just Actionscript 3 it wont work...though i did
find some mention of it in the flex docs:

http://livedocs.macromedia.com/labs/1/flex20beta3/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Partsfile=1541.html







On 6/16/06, John Giotta [EMAIL PROTECTED] wrote:

I practically live by Delegate  EventDispatcher
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] The Delegate class ...

2006-06-14 Thread Rich Rodecker

the Delegate class is useful whenever you are trying to control the
scope of a method call.  Normall, when you do something like:

//code on _root
my_mc.onPress = function(){
 trace(this);
}

the onPress function is assigned to my_mc.  this means that when you
use this inside code inside the onPress function, you will be
referring to my_mc (the code above would output _level0.my_mc).
Most of the time, people will want to create a separate function to
run when the onPress event occurs (or when an onLoad event occurs in
an XML or LoadVars object).

//code on the _root timeline
my_mc.onPress = Delegate.create(this, myPressFunction);

function myPressFunction(){
 trace (this)
}

this code would output _level0. This means that you can still run
the function in it's normal scope and still have normal references to
other variables and methods in the same scope.  This comes in most
handy whe you are dealing with classes, where you'd want to reference
methods and properties in your class when an event occurs, but you
don't want the mehod (such as onPress) being scoped to the object that
produced the event.



On 6/14/06, Andreas Rønning [EMAIL PROTECTED] wrote:

i use Delegate for most handlers. Never used it with components

- A

Stephen Ford wrote:

Hello All,

Can anyone confirm that the Delegate class is only helpful when using 
components ?

Or should it also be used for events outside the component framework ?

No doubt it depends on what your trying to achieve, but just generally 
speaking, what do you think.

Thanks,
Stephen.

 ___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] anyone using mCom?

2006-06-07 Thread Rich Rodecker

anyone out there have any experience with using the mCom component set
from Metalliq?  Just looking for some feedback...performance issues,
comparison with v2, wierdness, extending, etc.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] anyone using mCom?

2006-06-07 Thread Rich Rodecker

yeah, theri sample app on the homepage has a note on the bottom that
says the app was built with eariler versions of the components, and
the set was being updated, but i didnt see anything on the site
regarding updates.



On 6/7/06, Steve Polk [EMAIL PROTECTED] wrote:

The components themselves are great. They are lightweight, generally easy to
skin, and the API is very compatible with the v2 components that MM ships.

With that said; the company that acquired the set, Metaliq, does not appear
to be interested in documenting or supporting them. I have sent numerous
emails/tickets trying to get better documentation, but have not received a
reply yet on that issue. At one point, Grant Skinner said his people would
try to get them to update the documentation, but this has not happened yet.

Direct from their website you can see the last update was: September 1st,
2005 Version 1.0.124.

HTH,
Steve

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Rich
Rodecker
Sent: Wednesday, June 07, 2006 12:02 PM
To: Flashcoders mailing list
Subject: [Flashcoders] anyone using mCom?

anyone out there have any experience with using the mCom component set
from Metalliq?  Just looking for some feedback...performance issues,
comparison with v2, wierdness, extending, etc.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Re: anyone using mCom ?

2006-06-07 Thread Rich Rodecker

alrighty then, good thing i asked.  the only reason i was considering
them was because of their smaller footprint, since I feel like there's
just too much bloat to ue the v2 comps on a regular web site (as
opposed to an application).

there's always the bit components, i guess.


On 6/7/06, Sorensen, Shannon M - MWL
[EMAIL PROTECTED] wrote:


Quite frankly the vendor has destroyed any value the product may have.

http://67.104.17.194/complaint/view/57077332/c/47x9hr


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] OT: good billing/invoicing apps?

2006-05-31 Thread Rich Rodecker

can anyone recommend a good billing/invoicing app?  i'm looking for
something on the simple/easy side.  or, if you use project management
software that does invoicing, let me know what you think of it.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] OT: good billing/invoicing apps?

2006-05-31 Thread Rich Rodecker

thanks, i'll check that out.  I'm thinking I'd liek to try soemthign
web based, too.

On 5/31/06, Aaron Silvers [EMAIL PROTECTED] wrote:

This is off-topic, but iBiz on OS X has worked great for me.

-a-

On 5/31/06, Rich Rodecker [EMAIL PROTECTED] wrote:

 can anyone recommend a good billing/invoicing app?  i'm looking for
 something on the simple/easy side.  or, if you use project management
 software that does invoicing, let me know what you think of it.
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com




--
-a-

Aaron E. Silvers
[EMAIL PROTECTED]
http://flashforlearning.com
--
Whoso would be a man must be a nonconformist. - Ralph Waldo Emerson
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] self published.

2006-05-30 Thread Rich Rodecker

ah, i think i am going to have to correct you mike.  a LocalConnection
is for allowint two swf's running in two separate windows on the same
machine to talk to each other.

On 5/30/06, Mike Britton [EMAIL PROTECTED] wrote:

Someone please correct me if I'm wrong, but it would be possible to make a
connection between servers using LocalConnection.  You'd have to ensure your
client swf was assigned an id to authenticate their application to access
the data.  There would have to be a security model, in other words.

Once again I've never done this so take my advice with a grain of salt, but
I'm sure interesting things are possible if they are sophisticated enough to
drop a crossdomain.xml to give you the ability to distribute components that
interact with your data.

In this case I have to say Flash would make a compelling choice for your
idea.


Mike
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] OOP 101: Is import really necessary?

2006-05-25 Thread Rich Rodecker

ok its early for me but I think you dont actually need to import if
you provide the full classpath for your datatypes:

private var myVar:com.blah.MyDataType

will work just fine, without an import, i beleive.  however, if you
wanted to do:

private var myVar:MyDataType;

then you would need to tell flash which class you were referring to,
by importing the pakcage/class info.

import com.blah.MyDataType;


basically, 'import' is almost like setting a shortcut to refer to a
particular class without using its full package name.




On 5/25/06, Merrill, Jason [EMAIL PROTECTED] wrote:

So this is one of those things I wonder about.  If I type a
var to a custom type, doesn't the compiler automatically
import the associated class files?
When or why would I need to explicitly need to use the import
directive?

Because if Flash imported every class available to it automatically,
then your .swf files would be huge and unnecessarily bloated.  Do you
really want the code to all the Remoting classes imported into your .swf
if you're not using them? When you include, the actionscript cotained in
the class is embedded in the .swf.

Jason Merrill
Bank of America
Learning Technology Solutions








-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Rifled Cloaca
Sent: Thursday, May 25, 2006 11:23 AM
To: Flashcoders mailing list
Subject: [Flashcoders] OOP 101: Is import really necessary?

Flashcoders,

So this is one of those things I wonder about.  If I type a
var to a custom type, doesn't the compiler automatically
import the associated class files?
When or why would I need to explicitly need to use the import
directive?

Thanks in advance!
-g
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Can form based nested screens be delayed if not external

2006-05-22 Thread Rich Rodecker

you could probably change the loading frame for your classes in the
export settings, so that they arent loaded in frame 1.

On 5/22/06, Manuel Saint-Victor [EMAIL PROTECTED] wrote:

Is the only way to delay loading of child forms in an form based app-if the
swfs are externally loaded?  I have a couple of child forms with assets etc
right in them and am using ARP.  I am wondering the best way to shrink that
initial load time.  Right now I'm thinking the only way is using external
swf files.

Thanks,

Mani
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


  1   2   >