Re: [Flashcoders] Ajax and ActionScript 2.0
Thanks for the correction. Your input has been beyond valuable. On 6/30/06, Bernard Visscher <[EMAIL PROTECTED]> wrote: > I'm not trying to make you look foolish, it's just that > overblown descriptions like that are what make "real" > programmers delete the job posting without finishing the > first paragraph. I'm in with that. IMO you should only say "We need people! This is our portfolio, if you think you can help us give us a call!" I think every good AS programmer can program javascript and thus AJAX sites (If they want to is another issue ;)). I'm just meaning to say, I really do think it's a bit useless to ask for experience in some kind of language. You did it rather nicely to only say AS or AJAX, but I see very much job postings with "With a good knowledge of PHP, ASP, ASP.NET, XHTML, HTML, CSS, PERL, JS, SQL, C# etc etc..." The best way IMO is getting to know people in a reallife conversation and maybe ask them a few logical questions that a good programmer can answer, not covering one (script)language. Greetz, Bernard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Ajax and ActionScript 2.0
Where flash fails = Text manipulation, CSS and HTML support. Ajax isn't just XMLHttpRequest.. It's packaging XML/Markup with Javascript and CSS while being asynchronous. XHTML and CSS are much more suited to display and edit text than flash. On 6/28/06, Tyler Wright <[EMAIL PROTECTED]> wrote: > > Could somebody share with me 1 example where "AJAX"/XMLHttpRequest > succeeds where Flash fails ? The term AJAX is thrown around loosly these days to simply mean anything JavaScript. For those interested in learning more about Flash and JavaScript drawing on one anothers strengths look for the Browser Power session at the next FlashForward. It will be well worth your time. Tyler ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Spencer Markowski [EMAIL PROTECTED] 314.680.7626 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Ajax and ActionScript 2.0
The company I work for, Just1Word is seeking AS 2.0 and Ajax developers to work on smaller pieces of a large project. We're looking for people who can work on their own, deliver on time and are familiar with AS 2.0 class development. Our projects range from UI development, with most interface elements rendered with the drawing API and Filters, to experimenting with representing dynamic data in visually creative ways (Think wefeelfine.org). Our application is 95% Flash 8, relying on Ajax to fill the spaces where Flash fails, so we're also looking for Ajax developers who have mastered Flash to Javascript communication. Please email Spencer at [EMAIL PROTECTED] if you're interested. -Spencer Markowski just1word [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Help with shared library fonts
Shared libraries are a bit tricky. Don't use font symbols in the library. Use MCs with a text box inside. Embed the font in the MC. http://www.sharedfonts.com/eng/faq.html <-- This site was extremely helpful. Download the demo... watch how it works. You need to create a font_name_library movie with the font exported for RTS. Then create a shared asset movie... drag the movieclip with the textfield in it from the font_name_library to the new shared asset document. Publish Then load the shared asset library only when loading into your main swf. Not very helpful, but hit me back if you need help. I've created an automatic font library extension for flash that makes it a breeze. -Spencer On 3/12/06, Hypno Joe <[EMAIL PROTECTED]> wrote: > > *I am using Flash8* > > Is there a way to keep fonts in an external movie and load them > dynamically into a movie when needed? > > The flash movie I am currently working on is a text editor that is all > generated dynamically. A text box is generated on the main movie like > this: > > this.createTextField("message_txt", 200, 10, 10, 560, 200); > message_txt.embedFonts = true; > > The main text box is styled using TextFormat. > > var messageformat:TextFormat; > meassageformat = new TextFormat(); > messageformat.size = 20; > messageformat.font = "hightower_font"; > > I have a button that calls in an external SWF that contains a list of > different fonts for the text box. The fonts are embedded in the movie > and exported for action script and runtime sharing. They change the > font like this: > > this.aucion_mc.onRelease = function () { > messageformat = new TextFormat(); > messageformat.font = "aucion_font"; > _root.message_txt.setTextFormat(messageformat); > } > > The fonts show up in the external SWF as it is loaded into the main > movie but when one of the bottons is presssed, the text in the text > box disappears. > > If I embed the fonts in the main movie, I have no problems. > Everything works fine. But that defeats the purpose of having the > fonts exist externally. I only want them to load if the user wants to > change fonts. > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > -- Spencer Markowski [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Anyone looking for a job just north of Indy?
My company is looking to hire an expert Actionscript 2.0 to help in a huge project I've been putting together. Lots of interesting problems to solve spanning all of Flash. Must be willing to learn / work hard. Must know: -AS 2.0 classes, OOP -XHTML -CSS -PHP Must live in area around Indianapolis..located in Zionsville, IN Feel free to respond to [EMAIL PROTECTED] with Actionscript 2.0 in the subject line. -- Spencer Markowski ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Assign Instance name in JSFL
I'm answering my own question. You do it like this in case anyone was wondering: fl.getDocumentDOM().setElementProperty('name','default_txt'); easy enough. -- Spencer Markowski [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Assign instance names with JSFL
Do any of you JSFL experts know how to assign an instance name to an MovieClip or TextField added using JSFL? I'm using the below to create a dynamic text box.. I need to assign an instance name to it: fl.getDocumentDOM().library.addItemToDocument({x:0, y:0}); fl.getDocumentDOM().enterEditMode('inPlace'); //Create Text Field fl.getDocumentDOM().addNewText({left:-2, top:-11, right:116, bottom:4}); fl.getDocumentDOM().setElementProperty('autoExpand', false); fl.getDocumentDOM().setElementProperty('textType', 'dynamic'); //Set font value for textfield fl.getDocumentDOM().setElementTextAttr('face', font_name); fl.getDocumentDOM().setElementTextAttr('size', 10); //Embed fonts fl.getDocumentDOM().setElementProperty('embedRanges', '1|2|3|4'); Thanks for you help. -- Spencer Markowski [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Antialiasing with Actionscript
Has anyone used the anitialising features of Flash 8 for actionscript? It doesn't seem to render out the font anywhere near the quality as opposed to placing a text box on the stage and selecting 'Antialias for Readability'. Macromedia doesn't have very well-documented explanations for how this works, so if anyone can enlighten me I'd appreciate it. gridFitType antiAliasType TextRenderer maxLevel setAdvancedAntialiasingTable() Gets pretty ugly and messy once you start playing around with it. Will Flash ever really have clear text? -- Spencer Markowski [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Massive XML files and Flash
So then... does anyone know of any solutions to speed up the 'parsing' process? Is there a way to pause the parser, do something else, and then resume parsing? (It sure would be nice if we could do two things at once) Is anyone really having trouble with the XML Object's parser or is it developer defined traversal routine pulling from the DOM that is taking up time? I'm also working with massive amounts of XML data and cannot find a way to speed up my parsing routine. (For one set it takes 10+ seconds to release it's grip on the processor. Not allowing the user to do anything, of course) This will all move to a database in the near future, but the speed issue is not in Macromedia's XML object parsing the data, it's in my traversal of it. I've tried a few different techniques, yet, it's clearly not an issue of the XML objects onLoad parse. -sp On 1/7/06, Johannes Nel <[EMAIL PROTECTED]> wrote: > > XPath != *native* E4X > i realise this, correct xml parsing is still faster while xpath is a > comfort > library to use when speed is not essential. xfactorstudio is the best and > most complient xpath. have not used MM xpath since 7.0, but its api is > extremely limited the best sollution thus far without/minimil server side > code is xslt. e4x will mature with beta and release. currently (without > using much of it) i find it slow (since my only experience with it is > reading bout it and playing with it maybe) . the best sollution is to use > remoting and server code and if possible hire a contractor for 2 weeks to > backend > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Spencer Markowski The Able Few [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Increasing DisplacementMapFilter Precision
Absolutely. You can add as many filters as you like... all effecting different channels or components. On 1/6/06, Alan Shaw <[EMAIL PROTECTED]> wrote: > > It's a shame that the displacement map only allots one byte each for its x > and y components when there are four bytes available. We can use images > up > to 2880 pixels high or wide, but applying displacement maps to big ones > gives messy results. I'm wondering if there is some way to compose or > chain > displacement maps to get more precision. Failing that, maybe Adobe could > make two bytes available for x and y in future... > > -A > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Spencer Markowski The Able Few [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Compoent Events Example (dispatch, listen, etc)
It's fairly straightforward.. at least it is if what I'm about to show you is what you want to know. In your class file follow this basic structure. You'll need to import mx.events.EventDispatcher and add the three functions at the bottom to any class you wish to broadcast from. import mx.events.EventDispatcher; class SampleClass { function SampleClass() { //Register mx.events.EventDispatcher.initialize(this); } public function someFunction():Void { //Build an event object. Type is the name of the callback function you'll use. (listener.onDragRelease) var eventObject:Object = {target:this, type:'onDragRelease'}; //You can also add variables to pass into the event eventObject.position = getDropPosition(); //Send it away! dispatchEvent(eventObject); } /** *dispatchEvent * *Used to dispatch events * */ function dispatchEvent() { } function addEventListener() { } function removeEventListener() { } } To listen to those events you just need to add a listener that is listening for the event name you defined in the event object as type: applicationListener = new Object; applicationListener.onDragRelease= function(eventObj) { //trace(":: onDragRelease Event Recieved!"); //trace(eventObj.position); //Do something here with the data } var someObject:Object = {}; someObject.addEventListener("onDragRelease",applicationListener); Hope that helps you. On 12/30/05, Mark Ribau <[EMAIL PROTECTED]> wrote: > > Does anyone know of a really really good example that shows how to write > Components that dispatch and listen to events ? > > Deeper question: What about a Component that when dragged onto another > Component/Object adds listeners for that Component's Events to the > Component/Object ? > > Any and all assistance is appreciated. > -- > Mark Ribau > Lead Windows Developer | My Tech Blog > <http://www.redbugtech.com/blogs/mark.php> > Redbug Technologies, Inc. <http://www.redbugtech.com> - www.redbugtech.com > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Spencer Markowski The Able Few [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] > Artificial Life flash resources
You'll have to excues this as it was my first project ever built in Flash... years ago. It's not really 'artificial life' in the true sense of automata, but it started a long line of expirements. http://www.ablefew.com/dev/systemSprites/systemSprites.html and of course there's always my source of inspiration http://www.levitated.net One idea I looked heavily into was using nueral networks to realistically represent decision making and memory. Unforturnantly, I was unable to get Flash to calculate even the smallest enumeration. I'm still very interested in building a more advanced artificial life example and I've slated some time in the future for development. Perhaps a communnity project is in order? Let me know if any of you would be interested in starting a common source of info regarding Flash and artificial life. On 12/30/05, Alan Shaw <[EMAIL PROTECTED]> wrote: > > Patrick Mineault posted a cool example just recently: > > http://www.5etdemi.com/blog/archives/2005/12/flash-8-experiment-the-game-of-life-and-cellular-automata-using-convolutionfilter/ > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Spencer Markowski The Able Few [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders