RE: [Flashcoders] Art oriented uses/examples of Flash
All in one place: http://www.thefwa.com/ Igor Vasiliev Atidim 2, Tel-Aviv, Israel phone: +972-36471884 fax: +972-36472722 web: www.mixtv.tv email: [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Roy Pardi Sent: Thursday, February 15, 2007 3:32 AM To: Flashcoders mailing list Subject: [Flashcoders] Art oriented uses/examples of Flash Hi- Nice to see the links that people are sharing @ best Flash projects. If it's not too much OT, I'd be very interested in links that folks may have to specifically art-oriented projects (e.g fine art/conceptual/performance/installation type stuff). thanks, roypardi -- - Studio Site Updated! http://www.roypardi.com/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ NOD32 2062 (20070215) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Anyone hate flash 9 already?
I started to hate it! And I know many others, but hate is a little bit strong word, the more correctly to call it - I'm not comfortable with it yet. May be because it lacks good documentation and still alpha. My only hope it will change with a release :) BTW... You wrote: " Every post on flashkit and similar just make me angree... ". May I ask you why? Igor Vasiliev a.k.a. The Helmsman Atidim 2, Tel-Aviv, Israel phone: +972-36471884 fax: +972-36472722 web: www.mixtv.tv email: [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Arseniy Shklyaev Sent: Wednesday, February 14, 2007 12:26 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Anyone hate flash 9 already? U mean u publish them for player 8 with AS1? I did published my 6 player games from 8 flash as for 6 player too. Cua they didnt work when publish to 8 player but I thought it was cuz I used ../: /: instead of _parent and _root On 2/14/07, Søren Christensen <[EMAIL PROTECTED]> wrote: > > > Now speaking about flash 9 - > > I am experiencing some odd behaviors with fp9 player: > > flash 6 to 8 swf files with as1 or keyframe animation just performs > slower. > If i want my animations to move just as smooth in the fp9 i need to > export them with more or less the double framete before fp9 shows > them rather ok. > > at least it is an issue on my intel mac with the newest fp9 player. > > Have anybody experienced something similar? > > Cheers, > >B) Søren > > On Feb 13, 2007, at 12:07 PM, Arseniy Shklyaev wrote: > > > Why to be specific in such a question? > > I just dont like flash more and more. Intuitive feel. > > Perhaps cuz I do only games... > > > > On 2/13/07, Alias™ <[EMAIL PROTECTED]> wrote: > >> > >> Could you be more specific as to why one might do so? > >> > >> Curious, > >> Alias > >> > >> On 13/02/07, Arseniy Shklyaev <[EMAIL PROTECTED]> wrote: > >> > Anyone hate flash 9 already? > >> > > >> > -- > >> > -Arseniy Shklyaev > >> > ___ > >> > Flashcoders@chattyfig.figleaf.com > >> > To change your subscription options or search the archive: > >> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >> > > >> > Brought to you by Fig Leaf Software > >> > Premier Authorized Adobe Consulting and Training > >> > http://www.figleaf.com > >> > http://training.figleaf.com > >> > > >> ___ > >> Flashcoders@chattyfig.figleaf.com > >> To change your subscription options or search the archive: > >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >> > >> Brought to you by Fig Leaf Software > >> Premier Authorized Adobe Consulting and Training > >> http://www.figleaf.com > >> http://training.figleaf.com > >> > > > > > > > > -- > > -Arseniy Shklyaev > > ___ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com > > http://training.figleaf.com > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > -- -Arseniy Shklyaev ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Alternative IDE for Flash Devel
I think I've used all alternative editors to write AS files. I don't understand why you call them IDEs, because currently there is only one IDE which is Flash. Now, I found that there are no editors which supports an AS 1.0 as well as AS 2.0 and is free. Here is a list of editors I used according in order as I've used them: Scite - absolutely great one to write AS 1.0, it's free and don't use a lot of CPU resources even if you open a lot of files. FlashDevelop - for most of people it's a favorite choice, but it lacks a lot of futures opposite to other ones which are older. It's a freeware and great to write AS 2.0 only. PrimalScript - a great one for AS 1.0 and AS 2.0, but it lacks some of features that FDT have and it's commercial not free. FDT - must be the choice for all who write a code using AS 2.0, in any other cases - don't use it! It is commercial and quite expensive. As far as I know there is no AS 3.0 support and it is quite difficult to set it up for the very first time for a newbie. The number of features it has for AS 2.0 is amazing! Sepy - can hold AS 2.0 and AS 1.0, and both of them works great! I use the last experimental version and it's really stable on my PC. Due to this time there is lack of updates and it seems that the developers in some kind of an idle :) Once they made a new version each week. Personally I prefer to use this editor because it is located in the middle regarding the features and have a great support of both versions of AS, it's free and because I have a lot of old projects in both versions I prefer to work with it. Igor Vasiliev Atidim 2, Tel-Aviv, Israel phone: +972-36471884 fax: +972-36472722 web: www.mixtv.tv email: [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andy Herrman Sent: Thursday, October 12, 2006 4:46 PM To: Flashcoders Subject: [Flashcoders] Alternative IDE for Flash Devel Forgive me if this has already been asked, but I didn't see anything in the archives. I'm new to Flash development and am working on both server and client side code (FMS 2.0 and Flash 7+). As someone who's used to doing Java development using Netbeans I find the Flash IDE very lacking for client side development, and there doesn't seem to be any IDE for FMS. Does anyone on this list know of a good alternative IDE for Flash? I've found a lot of references to using Eclipse but I haven't been able to get the plugin to work correctly. I'm specifically looking for something that can handle both Actionscript 1 and 2 and can still use the Flash 8 devel environment for the actual builds (I can't use MTASC). Unfortunately it will also have to be free, as I don't think I'll be able to get the company to buy an IDE for me to use. :( Is there anything out there I can use, or am I out of luck? Right now I'm just using Vim for editing the files themselves and switching to Flash 8 for building, but the lack of any kind of project management is getting annoying. Thanks! -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash 9, Binary sockets and Zinc
Greetings! I'm participating in some project as a Flash consultant, but during last days I found that I missed some knowledge on subject and decided to ask community members for help. In order to explain this upcoming project briefly I need to say following: It will be Flash application written in Flash 9 that will be incorporated in the Zinc player environment and distributed as some executable for download. This application (when it will be executed) must open the binary socket connection in order to get data from server. I know that Zinc now have full support of Flash 9, but when I've read about binary sockets on Adobe [Macromedia] website I found some security restrictions and therefore I want to ask: if Zinc provides support for binary sockets with same restrictions Flash do or not? When I ask this question, I mean if my application which will be run locally can communicate with some internet host using binary sockets or not? I'll appreciate for any help and especially if someone here made similar thing before, I'm begging him to find two minutes and reply on this message. Sincerely, Igor Vasiliev Atidim 2, Tel-Aviv, Israel phone: +972-36471884 fax: +972-36472722 web: www.mixtv.tv email: [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] flash 9 specific as 3 tutorials
Take a look at: http://board.flashkit.com/board/showthread.php?t=698429 Hope you'll find a lot of new things there. Sincerely, Igor Vasiliev Atidim 2, Tel-Aviv, Israel phone: +972-36471884 fax: +972-36472722 web: www.mixtv.tv email: [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of dnk Sent: Sunday, October 08, 2006 11:06 PM To: Flashcoders mailing list Subject: [Flashcoders] flash 9 specific as 3 tutorials Hi there... I was wondering if anyone has come across and flash 9/as 3 specific tutorials? I doubt I will be using flex for some time (as I only have a mac), and was hoping to look at some stuff from the flash 9 POV. I looked at the one in the adobe developer center. Thanks! d ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ NOD32 1.1796 (20061010) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] How to secure actionscript code from reverseengineering
Greetings! Due to this day its impossible to hide AS inside SWF files or protect it, so non of the decompilers can't find it. There was good discussion on the subject some times ago on FlashKit. Here is a link to a thread: http://board.flashkit.com/board/showthread.php?t=632535 Actually there is only one method on how to protect your work and make AS code extracted by decompiler useless - put some logic together with data on server :) Hope it will help you, for futher reference read the thread ^_^. By the way I've tried most advanced SWF protector called SWFEncrypt and it's useless against last version of ASV (Action Script Viewer). So don't waste your time looking for any protection stuff. Sincerely, Igor Vasiliev aka The Helmsman www.mixtv.tv -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Santhakumar K Sent: Tuesday, August 08, 2006 6:39 PM To: Flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] How to secure actionscript code from reverseengineering flashcoders, we developing one application that communicate from mobile to pc. mobile version is developed in j2me. pc version i am developing in flashplayer 7 which should also runs on linux environment. For j2me they having protection method to jumble class files from reverse engineering. but i dont no how to protect my swf from reverse engineering (eg. actionscript viewer). thats why companies afraid to develop secure applications in flash. please inform me any other method to protect from reverse engineering. Regards, Santhakumar K Chennai India http://www.santhakumar.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ NOD32 1.1698 (20060808) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] how to hide your AS 2.0 from flash leech software
As far as I know it's impossible :( Igor Vasiliev aka The Helmsman www.mixtv.tv -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christian Pugliese Sent: Wednesday, August 02, 2006 6:15 PM To: Flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] how to hide your AS 2.0 from flash leech software anybody knows some effective way to make your classes hidden from that flash's leech softwares? like so-think... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] How to embed metadata in SWF files?
If you are loading one movie to another use following technique: Main movie Main movie variable defined: Var testVar:String = "Hello world"; External movie loaded to level 1: External movie variable defined: Var testVar:String = "Hello world - external"; Now let's load external movie to level 1: Trace(_level0.testVar) prints "Hello world"; Trace(_root.testVar) prints "Hello world - external"; Trace(_level1.testVar) prints "Hello world - external"; Then same external movie we'll load to some mc called "container_mc" which located on the main movie timeline: Trace(_level0.testVar) prints "Hello world"; Trace(_root.testVar) prints "Hello world"; Trace(_root.container_mc.testVar) prints "Hello world - external"; Trace(_level0.container_mc.testVar) prints "Hello world - external"; Hope it will help you to undestand Flash scope Igor V. aka The Helmsman -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Rifled Cloaca Sent: Wednesday, July 19, 2006 5:29 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] How to embed metadata in SWF files? Are you simply opening the SWF file directly, or loading it into a wrapper SWF? If you're loading it directly... it's just _root.var1 _root.var2 ... If you're loading it into a wrapper, like so: _root.myClip.loadMovie("path/to/my/movie.swf"); once it loads, you'll be able to access the data with: _root.myClip.var1 _root.myClip.var2 ... Make sure your movie has loaded. Use the MovieClipLoader class and assign an onLoad handler to access the variables. -rc On 7/18/06, Jeff Stearns <[EMAIL PROTECTED]> wrote: > > I don't have any problems getting variable assignments into the SWF > file. > > I have problems accessing their values when I'm playing the movie. > > The SWF contains some ActionScript in frame 1 which sets variables > like title="My First Movie", year=2006. > But how can my Flash player access those variables when it loads and > plays the movie? Are they in some oddball namespace like > _root.somethingOrOther > > thx, jeff > > > On Jul 18, 2006, at 3:11 PM, Rifled Cloaca wrote: > > > Or you could create a SWF using MTASC or the Flash IDE, and replace > > the variables after it is published like this guy does: > > > > http://www.neurofuzzy.net/2005/01/27/swf-recombination/ > > > > > > On 7/16/06, Mike Britton <[EMAIL PROTECTED]> wrote: > >> > >> I would build a "wrapper" MovieClip class extension for your > >> compiled SWF, and use LocalConnection to send/receive the values. > >> That is, use LocalConnection in both the compiled swfs and in the > >> wrapper. The wrapper is the receiver and the compiled clips are > >> the broadcasters. > >> > >> http://www.osflash.org/localconnection > >> > >> hth, > >> > >> Mike > >> ___ > >> Flashcoders@chattyfig.figleaf.com > >> To change your subscription options or search the archive: > >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >> > >> Brought to you by Fig Leaf Software Premier Authorized Adobe > >> Consulting and Training http://www.figleaf.com > >> http://training.figleaf.com > >> > > ___ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com http://training.figleaf.com > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com http://training.figleaf.com > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flash Player 9.0.16 and Huge SWFs
Actually you can use images greater then 2880 pixels in width. I've made some scroller once that used image more then 3600 pixels in width. And it worked good, but later for some optimization reason and to be on the safe side it was re-written and divided to parts :) Besides this Matthew wrote it worked well in the old players. I think it's a bug :) If something works in old version of application and stops working in new version, its definitely bug not a feature :) Igor V. aka The Helmsman www.mixtv.tv -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Muzak Sent: Thursday, July 20, 2006 8:23 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Flash Player 9.0.16 and Huge SWFs The magic number (limit) is 2880 pixels in both directions (width, height) Muzak - Original Message - From: "Matthew Donadio" <[EMAIL PROTECTED]> To: Sent: Wednesday, July 19, 2006 11:54 PM Subject: [Flashcoders] Flash Player 9.0.16 and Huge SWFs > Hi all, > > I looked around for any chatter about this, but didn't find anything... > > Is anyone having problems loading large swfs (dimension wise) from a movie > running in Flash Player 9? > > I have an application that loads a few large swfs (7000x500 and 9975x500) at > runtime. The application is published for FP6/AS2 and works fine in Flash > Player 6.0.47 through Flash Player 8.0.24. > > I am still investigating this, but when I load the 9975x500 swf into the app > in FP 9.0.16 in IE6/Win the player crashes and exits (right click gives me > browser menu instead of Flash player menu) immediately after the > MovieClip.loadMovie(). FP 9.0.16 under FF1.5/Win just hangs at the same > point. The 7000x500 SWF seems to be fine. > > The SWF is exported from Illustrator CS2. If I export the swf at a smaller > size and scale it up after I load it, then it works fine. I will probably > use this workaround, but I like to know why things are happening. I will > try to build a simplified test case that demonstrates this. > > Any thoughs would be appreciated. Thanks. > > --- > matthew donadio ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ NOD32 1.1668 (20060719) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Any Lists Specific to Flash Game Development?
http://board.flashkit.com/board/forumdisplay.php?f=5 Enjoy! :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Greg Hamer Sent: Sunday, June 18, 2006 9:45 PM To: Flashcoders mailing list Subject: [Flashcoders] Any Lists Specific to Flash Game Development? Anyone know it there are any lists specifically targeted at Flash game development? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com