RE: Fw: [Flashcoders] Switching sound between boxes and headphones
Oh come now! We all know the interwebs are all online in the pipes of cyberspace that are full of trucks on the information superhighway. And besides, isn't it all just AOL? ;) t ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [ JOB ] Copenhagen, Denmark : Flash + GIS : 30-40days
Hey list, this job is still open, and a great opportunity to get some hands on work experience with some powerful flash mapping systems... An experienced freelance Flash Developer is required immediately for a 30 day (extendable to 40 day), on-site contract with a major European institution in the centre of Copenhagen, Denmark. You will be working on improvements to a Flash based GIS (Geospatial Information System) system with access to terabytes of live data. Required Skills: Fluent AS 2.0 Experience with GIS Experience with OOP design patterns Experience with version control (Subversion/CVS) Experience with Flash - Webservice communication Experience with repackaging / reuse of components, both code based and SWC Please send applications to [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Re: [Flickr] Your Photo Upload Failed
Got the same behavior here post to flash coders, get msg back from flickr.com Disturbing. Has this happened to anyone else? Is it list-wide or just a few people? t ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [ JOB ] Copenhagen, Denmark : Flash + GIS : 30-40days
An experienced freelance Flash Developer is required immediately for a 30 day (extendable to 40 day), on-site contract with a major European institution in the centre of Copenhagen, Denmark. You will be working on improvements to a Flash based GIS (Geospatial Information System) system with access to terabytes of live data. Required Skills: Fluent AS 2.0 Experience with GIS Experience with OOP design patterns Experience with version control (Subversion/CVS) Experience with Flash - Webservice communication Experience with repackaging / reuse of components, both code based and SWC Please send applications to [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] simplest file/folder access ?
Hey all, I want to create a projector that can recurse down a folder tree and build a list of files. (for an image remixer project) All the commercial EXE packagers have a million bells-and-whistles on them, and I'm only looking for the file/folder functionality. Anyone know a simple/cheap/light solution for this? Thanks t ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] jsfl - set all bitmaps in library to photo compression
I had a project recently that was originally developed as a CDROM by a 3rd party, but then had to be migrated to the web. Many of the lib items (1000's of items) had been set with specific compression values or Lossless. This ended up with a 60MB swf file. Ick. So I brewed up this little JSFL that sets all bitmaps in the library to document level photo/jpeg compression. Hope this helps anyone who has or will have a similar headache. //-- var lib = fl.getDocumentDOM().library; for(n=0;nlib.items.length;n++){ var item=lib.items[n]; if(item.itemType==bitmap){ lib.selectItem(item.name); lib.setItemProperty('compressionType', 'photo'); fl.outputPanel.trace(SET COMPRESSION TO PHOTO ON:+item.name); } } //-- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] dot matrix gameboy style
You need to essentially code your own BitmapDataSprite class, but it's not a very big deal. I have a fairly speedy library for BitmapData-only animations with multiple autonomous Sprites manipulating/existing-within a Bitmapdata Stage class. Writing your own event stack to create the various control loops is key here. There's a Boolean prop to the BitmapData which controls the smoothing. Can't remember the name off the top of my head, check the docs... also making sure the Bitmap is located on an integer X,Y loc is a good idea. Placing it at _x=11.5;_y=20.1; will blur it a bit. Cheers t -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Rønning Sent: 19. juni 2006 11:04 To: Flashcoders mailing list Subject: [Flashcoders] dot matrix gameboy style Been playing around recently with upscaling lowres bitmapdata to make large-pixel graphics, eventually for a game engine of some sort, but the pixels tend to be blurred around the edges when scaled up. Anyone know of a fix to sharpen their look? In addition, anyone know of any techniques for pixel graphics in flash using the bitmapdata object? In particular i'm curious about drawing and animating sprites in them. My games are already code/graphics independent, so the ish for me now is finding a good bridge of sorts. Cheers, - Andreas SJ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Calculate Color on a Gradient Given a Percentage
Hi Jeff, Here's a class that will generate an array for N elements that blends between two RGB values. Example: import org.bespoke.color.ColorBlend; var myBlender:ColorBlend=new ColorBlend(0xFF,0x00FF00); //to get the RGBN value at 46% between the two... var resultColor:Number= myBlender.getRGBAt(.46); //get the blend in an array of 20 steps var myRGBArray:Array=myBlender.getArrayOfLength(20); Hope this helps, Cheers, t // import flash.display.BitmapData; import flash.geom.ColorTransform; import flash.geom.Matrix; class org.bespoke.color.ColorBlend extends Object{ public var start_rgb:Number=0x00; public var end_rgb:Number=0xFF; private var colorTransform:ColorTransform; private var matrix:Matrix; public var bmp:BitmapData; public var bmp_end:BitmapData; function ColorBlend(c1:Number,c2:Number){ if(c1!=undefined){start_rgb=c1;} if(c2!=undefined){end_rgb=c2;} bmp=new BitmapData(1,1,true); bmp_end=new BitmapData(1,1,true); matrix=new Matrix(); colorTransform=new ColorTransform(); } function getRGBAt(n:Number):Number{ //n should be a normalised float (0-1.0) // although the range -1.0 = 1.0 is valid bmp.setPixel(0,0,start_rgb); bmp_end.setPixel(0,0,end_rgb); colorTransform.alphaMultiplier=n; bmp.draw(bmp_end,matrix,colorTransform); return bmp.getPixel(0,0); } function getArrayOfLength(n:Number):Array { var result:Array=new Array(); for(var i:Number=0;in;i++){ result.push(getRGBAt(i/n)); } return result; } } // ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] wmode=transparent, special fonts in input tex, any news?
Look at ExternalInterface for easy Browser-Flash communication ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] HELP STILL NEEDED, PLEASE!
var isFinishedPlaying:Boolean = targetSlide.targetExternalSwf._currentframe== targetSlide.targetExternalSwf._totalframes; ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] adding tiny decimals to _x
Calculate the x as a function of the time elapsed Basically, just as a Tween would. t ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] GIS data and Flash
Hi Weyert, You could take a look at the work Jan Bliki has done at www.bliki.com Several components/apps there for talking to GIS data from ESRI. Cheers, Tor Kristensen ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders