Re: [Flashcoders] WIRED hates Flash

2010-01-31 Thread Laurent Kappler
Carl Welch a écrit : This pic perfectly illustrates the Flash-less browsing experience on the iPad: http://theflashblog.com/images/ipud.jpg despite the file's name, this is safe for work (this is the one place the swf acronym may have caused confusion). I think apple store and adobe flash

Re: [Flashcoders] Flash and Video

2009-06-01 Thread laurent
Maybe you can import it in a 60 fps swf, make it fit to the frame rate and then get your mc to 30. Or if you can, use after effects or final cut pro. Laurent Lehr, Theodore M (N-SGIS) a écrit : I have a .mov file that I want to import into a movie and then slow it down (slow motion). Any way

[Flashcoders] soundchannel with timeline sound??

2009-04-14 Thread laurent
Hi, got a sound on the timeline. Can I controle it with a soundchannel ? L ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

[Flashcoders] not smooth interpolation

2009-04-10 Thread laurent
Hi, Got a strange behaviour, my tweenings, timeline or code are not smooth at all. you can have a look here: http://logiquefloue.org/vignette_etape_01.swf 30 fps... Laurent ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http

Re: [Flashcoders] not smooth interpolation

2009-04-10 Thread laurent
Here the sources: need to make a 'deploy/swf' folder to export or change the export path http://logiquefloue.org/src.rar thx Laurent Ania Niesler a écrit : hello, did you check size of those bitmaps before importing them into project? There is also allow smoothing option in bitmap

Re: [Flashcoders] franch Symbols not showing

2009-04-10 Thread laurent
Bassam M a écrit : Hi everybody I'm doing one project in French it's flash CD presentation but i have this problem Symbols like ë and é not showing in textfield I don't know what to do if anyone know how to solve this problem please tell me I need to deliver the project soon Thanks

Re: [Flashcoders] not smooth interpolation

2009-04-10 Thread laurent
: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of laurent Sent: vrijdag 10 april 2009 14:45 To: Flash Coders List Subject: Re: [Flashcoders] not smooth interpolation Here the sources: need to make a 'deploy/swf' folder to export or change the export

Re: [Flashcoders] not smooth interpolation

2009-04-10 Thread laurent
...@chattyfig.figleaf.com] On Behalf Of laurent Sent: vrijdag 10 april 2009 15:52 To: Flash Coders List Subject: Re: [Flashcoders] not smooth interpolation Cor a écrit : About the textfield. Drag the keyframe at position frame 200 to frame 100. Copy frame 1 and paste it in frame 200. Set the motion tween again

Re: [Flashcoders] not smooth interpolation

2009-04-10 Thread laurent
I just tried both on different mcs. It's not the problem. I guess no one can fix that :) I'll just make it simpler. thx Laurent Cor a écrit : Yes, but why use tweener AND timeline? Use only tweener. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders

Re: [Flashcoders] not smooth interpolation

2009-04-10 Thread laurent
Matt S. a écrit : On Fri, Apr 10, 2009 at 10:10 AM, laurent laur...@logiquefloue.org wrote: the duck use Tweener. Well there's your problem! Its a goose, not a duck. ;P (Sorry, couldnt resist). ___ Flashcoders mailing list Flashcoders

[Flashcoders] First lesson

2009-03-26 Thread laurent
for some nice shape tween effect. I would like them to practice on cool stuff. So I'm asking you guys what are your favorite shape tween effect ? Thanks Laurent ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com

Re: [Flashcoders] First lesson

2009-03-26 Thread laurent
Paul Andrews a écrit : - Original Message - From: laurent laur...@logiquefloue.org To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, March 26, 2009 2:28 PM Subject: [Flashcoders] First lesson Hi, I have the awesome opportunity to give my first flash lesson

Re: [Flashcoders] First lesson

2009-03-26 Thread laurent
?' into spiralcan't remember but I'll find it again. That's the kinf of stuff I look for. Laurent Brian Mays On 3/26/09 9:28 AM, laurent laur...@logiquefloue.org wrote: Hi, I have the awesome opportunity to give my first flash lesson to young multimedia students in few weeks. I will start

Re: [Flashcoders] First lesson

2009-03-26 Thread laurent
Shape tweening is dead? :) L laurent a écrit : Brian Mays a écrit : When I taught Flash students they were always content with letting Flash's nasty default shape tweens do whatever they pleased. Yes...I don't like it either. Getting them into shape hints was always something that went

[Flashcoders] Problem with export linkage definition in a loaded swf

2009-03-09 Thread laurent
. // this is for definition : public var view : Paris; 1180: Call to a possibly undefined method Paris. // this is for instantiation: view = new Paris(); I don't know what to do, except putting that Paris map directly on stage to avoid linkage. thx Laurent

Re: [Flashcoders] Problem with export linkage definition in a loaded swf

2009-03-09 Thread laurent
? On Mon, Mar 9, 2009 at 8:47 AM, laurent laur...@logiquefloue.org wrote: Hi, I have a map.swf containing a linked movie clip named Paris as a exported Class. I load this map from another swf. The problem that occure in different ways is that the loading swf don't recognise the Paris definition

Re: [Flashcoders] Problem with export linkage definition in a loaded swf

2009-03-09 Thread laurent
E. Dolecki a écrit : Are you sure the swf is loaded before trying to instantiate the class? On Mon, Mar 9, 2009 at 8:47 AM, laurent laur...@logiquefloue.org wrote: Hi, I have a map.swf containing a linked movie clip named Paris as a exported Class. I load this map from another swf

Re: [Flashcoders] Problem with export linkage definition in a loaded swf

2009-03-09 Thread laurent
how you're loading the SWF). You could try: var myClass:Class=myLoader.contentLoaderInfo.applicationDomain.getDefinition(Paris) as Class; and maybe that and then BoudismeI'm using Bulkloader. Thank you guys! Laurent HTH, Ian On Mon, Mar 9, 2009 at 1:01 PM, Eric E. Dolecki edole

Re: [Flashcoders] Problem with export linkage definition in a loaded swf

2009-03-09 Thread laurent
/map.swf, rebuild it. Still same 24 line error...I know you might not be able to solve that, without coming to my office, but in any case I show it here. Thank you so far Laurent laurent a écrit : Ian Thomas a écrit : I suspect this is a compile-time issue - your loading SWF has no idea what

Re: [Flashcoders] Problem with export linkage definition in a loaded swf

2009-03-09 Thread laurent
référence d'objet nul. at client.sitc::Map()[D:\dev\as3lib\client\sitc\Map.as:24] laurent a écrit : that's great, it fixes the compile time issues. Good to know that. Now, I know it can be anything now as the bug is really strange. For line 24, actually there's a braket there so... It looks

Re: [Flashcoders] Problem with export linkage definition in a loaded swf

2009-03-09 Thread laurent
ok it's something to do with bulkloader, I let it go from here :) thanks L laurent a écrit : even if I delete map.swf it's still loading it. [BulkLoader] Loaded LoadingItem url: http://localhost:2000/?action=map, type:xml, status: finished [BulkLoader] Items to load LoadingItem url: http

Re: [Flashcoders] This is kind of Wonderfl

2009-02-03 Thread laurent
Hey guys have you seen that: http://fr.youtube.com/watch?v=nvWwlZSXaR0feature=related First experiment with flash and Papervision. And the bell :] L Muzak a écrit : Haven't really looked into all the wonderfl details, but - at first looks - seems similar to what is already possible with Flex

Re: [Flashcoders] jpeg enhancement

2009-02-03 Thread laurent
If they are resized you should check the smooth option. It will blur it a bit. So you could use little blur filter too or add a layer on top of it like a grid, we do that on fullscreen videos to hide the big squares of compression. but you can't make more information appear from what you

Re: [Flashcoders] This is kind of Wonderfl

2009-02-03 Thread laurent
Just for what's on right now, an exhibition of codes.compile the piece and watch it. :] L Merrill, Jason a écrit : Just playing devil's advocate, why would anyone want to build Flash online? It's technically very impressive, but with all the free offline tools out there, I don't see why

[Flashcoders] multiple class definition in package

2009-01-20 Thread laurent
Hi, Flash CS3 can't find a class definition that is in a FirstClass.as file, package some.folders which contains public class FirstClass extends MovieClip, followed by a second public class SecondClass extends Moviclip. my main movie is defined as the FirstClass, then I go a movieclip in my

Re: [Flashcoders] Pixel precise

2008-12-17 Thread laurent
: Hi, Laurent, You could use localToGlobal(), apply Math.round() to this global point, compare the original global point with the rounded version, and then offset the child's coordineates by the differences. Caveats are: - if you do this multiple places in a display hierarchy, you'd need

[Flashcoders] Pixel precise

2008-12-17 Thread laurent
Hi, Is there a way to be sure elements are positionned précisely on a Pixel ? I have a sprite containing sprites that are positionned on integer coordinates so they are pixel positionned. And this sprite is re-positionned when the window resize, so I used int() to be sure I got x and y as

Re: [Flashcoders] strange textfield behaviour in browser

2008-12-12 Thread laurent
yes luck is an important quality for developpers and goal keepers. :) Hans Wichman a écrit : http://bugs.adobe.com/jira/browse/FP-479 ;) At least I think that was it, lucky guess tbfh, but hey you've got to have luck sometimes now don't we :) On Thu, Dec 11, 2008 at 8:59 PM, laurent laur

[Flashcoders] strange textfield behaviour in browser

2008-12-11 Thread laurent
to look. Anyone ever got that problem ?? thanks Laurent ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] strange textfield behaviour in browser

2008-12-11 Thread laurent
at 11:05 AM, laurent [EMAIL PROTECTED] wrote: Hi list, I made some form in my app and the textfields work fine on local from the flash ide. But when the site is in the browser the texfield don't recognise that the shift key is press. So on a french laptop you can't type numbers

Re: [Flashcoders] strange textfield behaviour in browser

2008-12-11 Thread laurent
, laurent [EMAIL PROTECTED] wrote: Hi JC, Thanks for the reply. Hm no effect. Actually I noticed this bug only on laptop running windows. My team member running all on mac, laptop and boxes did not notice this horrible bug :( L Hans Wichman a écrit : Hi, does trapallkeys make any difference

Re: [Flashcoders] strange textfield behaviour in browser

2008-12-11 Thread laurent
JC On Thu, Dec 11, 2008 at 3:46 PM, laurent laur...@logiquefloue.org wrote: Hi, The weird thing is that upper case work, the player in browser get the SHIFT is pressed but does not want to apply it's effect on certain keyboard buttons. So fare we have seen the bug on firefox, IE, safari

Re: [Flashcoders] My rights - site not paid for.

2008-12-08 Thread laurent
Having no contract does not make the none payer a good guy, he apparently does not want to pay. And if he have problems I guess the coder have too, so he should deal with his own stuff as we do here and if he can't he should commnicate about it. But I don't think the problem is here. The best

Re: [Flashcoders] binary-coded image

2008-12-04 Thread laurent
. HTH, Ian On 12/3/08, laurent [EMAIL PROTECTED] wrote: Hi, How could I convert a bitmap to a binary-coded bitmap ... or anything else that will represent a binary-coded image ? Thanks L

[Flashcoders] binary-coded image

2008-12-03 Thread laurent
Hi, How could I convert a bitmap to a binary-coded bitmap ... or anything else that will represent a binary-coded image ? Thanks L ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] binary-coded image

2008-12-03 Thread laurent
/as3corelib/wiki/Main which has code for both PNG and JPEG. HTH, Ian On 12/3/08, laurent [EMAIL PROTECTED] wrote: Hi, How could I convert a bitmap to a binary-coded bitmap ... or anything else that will represent a binary-coded image ? Thanks L

Re: [Flashcoders] possible to test processor speed

2008-11-14 Thread laurent
You can ask the user if he has a fast or slow computer then he'll decide. µBut if you need thing to automaticly start maybe you can run a loop with 100 iteration and check the time taken. And try this on a slow and fast computer to check the difference. If it's enough you could use that

[Flashcoders] Texfield.htmlText + Arial + balise b/b = nothing, keud

2008-11-12 Thread laurent
Hi I'm using simple Arial font in a dynamic textfield set to html = true. the br balise is understood but nothing happen for the bold one anyidea why ?? thx L ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] Texfield.htmlText + Arial + balise b/b = nothing, keud

2008-11-12 Thread laurent
H so nice :) Thank you L Glen Pike a écrit : Hi, If you want Bold text, you have to embed the font in bold too - if you are using a font symbol in the library, you will have to create another in bold, etc. Same with Italic. Glen laurent wrote: Hi I'm using simple Arial

Re: [Flashcoders] I want to write an open 3d gaming engine ...recommend any books?

2008-11-11 Thread laurent
You can look for this book: Mathematics for 3d Game Programming and Computer Graphics L Anthony Pace a écrit : Has anyone here developed a gaming engine before?... I have a detailed understanding of AI; however, I must admit that my 3D Math skills are still being developed. I understand the

[Flashcoders] AS3 associativ array length=0

2008-10-27 Thread laurent
Hi, I use an array to store object with their name like that: views[ viewName ] = Object then views.length return 0 ... It's normal behaviour ?? length work only on numerical indexes ? L ___ Flashcoders mailing list

Re: [Flashcoders] AS3 associativ array length=0

2008-10-27 Thread laurent
of an object not an element of an Array.. Do you really have to store values like that? Paul - Original Message - From: laurent [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Monday, October 27, 2008 1:35 PM Subject: [Flashcoders] AS3 associativ array

Re: [Flashcoders] AS3 associativ array length=0

2008-10-27 Thread laurent
- Original Message - From: laurent [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Monday, October 27, 2008 1:35 PM Subject: [Flashcoders] AS3 associativ array length=0 Hi, I use an array to store object with their name like that: views[ viewName

Re: [Flashcoders] AS3 associativ array length=0

2008-10-27 Thread laurent
you for sharing possibilities. L Paul - Original Message - From: laurent [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Monday, October 27, 2008 2:25 PM Subject: Re: [Flashcoders] AS3 associativ array length=0 I have a static Caddy Class that needs

Re: [Flashcoders] AS3 associativ array length=0

2008-10-27 Thread laurent
Hm yeah...I can't remember if I have memory problems or if I'm just ignorant. So I swap to object, don't need all the stuff stuffed with array. jonathan howe a écrit : Hi, laurent, I'm missing why you can't just use the for (prop in views) { var view:Classname = views[prop

Re: [Flashcoders] AS3 associativ array length=0

2008-10-27 Thread laurent
Yes that makes everything more simple. Thanks everyone. L jonathan howe a écrit : Hi, laurent, I'm missing why you can't just use the for (prop in views) { var view:Classname = views[prop] as Classname; } type syntax? On Mon, Oct 27, 2008 at 10:25 AM, laurent [EMAIL PROTECTED] wrote

Re: [Flashcoders] URLStream, POST and requestHeaders

2008-10-19 Thread laurent
Hi Greetz, I'm was just using this URLRequestMethod.POST; today and whatever I change the method value it keep sending everything in GET mode. So I made my server side code looking in the GET variables I would love to know more about this behaviour too. cheers Laurent EECOLOR a écrit

Re: [Flashcoders] linked class must extends MovieClip ???

2008-10-14 Thread laurent
jonathan howe a écrit : Hi, Laurent, Supposing you have a class mySubclass myBase should extend MovieClip and created before you set linkage for mySubclass In Linkage Properties for mySubclass: Class = full.package.path.to.mySubclass Base class = full.package.path.to.myBase Ha yes this Base

[Flashcoders] linked class must extends MovieClip ???

2008-10-12 Thread laurent
Hi, What about having a 'Base' class extending MovieClip then myBase extending Base and link myBase to an asset from library. ... 5000: The class 'myBase' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type. This is the error returned. How to have

Re: [Flashcoders] Re: masking w/o using bitmapCaching = true?

2008-10-09 Thread laurent
yes, you don't use bitmapCaching with animated movie. Catching must be done when nothing moves. You can try enabling and disabling BitmapCaching after and before animating it's content. L sebastian a écrit : Hello good folks, I was wondering if the silence to this email was an indication

Re: [Flashcoders] streaming mp3s not consistent

2008-10-09 Thread laurent
If it's event sounds, it sounds you should download them all at first. L Allandt Bik-Elliott (Receptacle) a écrit : what would be the netstream method to do this please? On 6 Oct 2008, at 12:40, Allandt Bik-Elliott (Receptacle) wrote: hi guys i have a quick question regarding streaming

[Flashcoders] extends MovieClip and static methods

2008-10-06 Thread laurent
Hi, Is it possible to have a class that extends MovieClip linked to a movie in the library and have statics methods and vars in it ?? L ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

[Flashcoders] extends MovieClip and static methods

2008-10-06 Thread laurent
Sorry I was not receiving mails when I send that: Hi, Is it possible to have a class that extends MovieClip linked to a movie in the library and have statics methods and vars in it ?? L if any answer can you repost ? thx :) L ___ Flashcoders

Re: [Flashcoders] extends MovieClip and static methods

2008-10-06 Thread laurent
client.frenchdandy:CaddyView. like one mc on stage is undefined. of course because it will be defined when the mc containing that class will be added to the main stage...so why is it checking now??!! thx L jonathan howe a écrit : Hi, Laurent, I don't see why not... if you're having trouble

[Fwd: Re: [Flashcoders] extends MovieClip and static methods]

2008-10-06 Thread laurent
client.frenchdandy:CaddyView. like one mc on stage is undefined. of course because it will be defined when the mc containing that class will be added to the main stage...so why is it checking now??!! thx L jonathan howe a écrit : Hi, Laurent, I don't see why not... if you're having trouble

[Flashcoders] test

2008-10-06 Thread laurent
sorry, here a present for testing if I receive your mails... http://vimeo.com/1831024 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] extends MovieClip and static methods

2008-10-06 Thread laurent
possible to do what I wanted. L laurent a écrit : Hi Jonathan, No the linking is good, I actually compile the fla containing that class with no problem. But when compiling my main that refer the the static method of that class it throw me errors about 1119: Access of possibly undefined property

[Flashcoders] masking with multiple mc

2008-09-15 Thread laurent
--~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Immediate Closure group. To post to this group, send email to immediate-closure@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For

[Flashcoders] swfObject or not ? 5px more

2008-08-04 Thread laurent
Hi, When I use swfObject I have around 5px more at the bottom of my html page. You can see the difference from a page using swfObject and a normal one: http://dev.logiquefloue.org/fd/index_normal.php http://dev.logiquefloue.org/fd/index_swfo.php the last one got a scroll bar + few milimeter

Re: [Flashcoders] swfObject or not ? 5px more

2008-08-04 Thread laurent
hm yes, because I did lots of tests, forget to turn it back to 100%. Even with 100% I got the white stripe: http://localhost/akrolab/frenchdandy/deploy/index_swfo.php L Glen Pike a écrit : Your SWFObject height is 101% laurent wrote: Hi, When I use swfObject I have around 5px more

Re: [Flashcoders] swfObject or not ? 5px more

2008-08-04 Thread laurent
oops..the right link is: http://dev.logiquefloue.org/fd/index_swfo.php thx L laurent a écrit : hm yes, because I did lots of tests, forget to turn it back to 100%. Even with 100% I got the white stripe: http://localhost/akrolab/frenchdandy/deploy/index_swfo.php L Glen Pike a écrit

Re: [Flashcoders] swfObject or not ? 5px more

2008-08-04 Thread laurent
; margin-bottom: 0; padding: 0; background-color: #ff; } #flashcontent { width: 100%; height: 100%; backgroundColor:#ff } laurent wrote: oops..the right link is: http://dev.logiquefloue.org/fd/index_swfo.php thx L laurent a écrit : hm yes

Re: [Flashcoders] faster, longer, better ... for programming maniaks

2008-07-30 Thread laurent
the array: 11pushbyte 0 13setlocal1 Cheers Juan Pablo Califano 2008/7/29, laurent [EMAIL PROTECTED]: Hi, I often asked myself if a[ a.length ] = xxx was faster or slower then a.push( xxx ), I did some test at wake up, fresh with coffee. So now I know the answer

Re: [Flashcoders] OT: Questions to ask an interviewee

2008-07-30 Thread laurent
Yes Zeh approach is definatly the most human one and to find what this person likes doing with code or not. Show his work of course. I would ask him if he have heard about MTASC, AMF, MXML, Flex, Papervision, away, sandy, Haxe, red5, if he have ever been to any Flash festival, if he use any

Re: [Flashcoders] faster, longer, better ... for programming maniaks

2008-07-30 Thread laurent
in french, but looking at the text added to your reply, I assume you'll have not problems with that ;) Another post about the subject, in English http://www.5etdemi.com/blog/archives/2007/01/as3-decompiler/ Cheers Juan Pablo Califano 2008/7/30, laurent [EMAIL PROTECTED]: Hm yes, there's

Re: [Flashcoders] faster, longer, better ... for programming maniaks

2008-07-30 Thread laurent
-premier-decompileur-as3 It's in french, but looking at the text added to your reply, I assume you'll have not problems with that ;) Another post about the subject, in English http://www.5etdemi.com/blog/archives/2007/01/as3-decompiler/ Cheers Juan Pablo Califano 2008/7/30, laurent [EMAIL

Re: [Flashcoders] Random numbers list

2008-07-29 Thread laurent
laurent wrote: yes like: allNumbers:Array = [ 0, 1, 2, 3, ..., 100 ]; tenNumbers:Array = []; public function getNumberIn():void{ var n:int = tenNumbers.splice( int( Math.random * 10 ), 1 ); tenNumbers.push( allNumbers.splice( int( Math.random * allNumbers.length ), 1

[Flashcoders] faster, longer, better ... for programming maniaks

2008-07-29 Thread laurent
Hi, I often asked myself if a[ a.length ] = xxx was faster or slower then a.push( xxx ), I did some test at wake up, fresh with coffee. So now I know the answer and I got a bit more about while and for, and more obvious about using them with decremental or incremental counters. from results,

[Flashcoders] Video editor in Berlin, searching for job

2008-07-28 Thread laurent
years. If you have some work for her tell me I send her CV Thanks! Laurent ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] ...Friday, 5:38 pm

2008-07-28 Thread laurent
hahahah awesome! Lukas Ruebbelke a écrit : This list would just die because Steven Sacks would have nothing to complain about. :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Allandt Bik-Elliott (Receptacle) Sent: zaterdag 26 juli 2008 13:02 To:

Re: [Flashcoders] Random numbers list

2008-07-28 Thread laurent
you could make a first array filled with all number from 0 to 100 and then you splice to any random index range between 0 and the new size of the array. You fill another array with the last spliced number. do I make sense ? cheers L Eduardo Barbosa a écrit : Hi all! What I am trying to

Re: [Flashcoders] Random numbers list

2008-07-28 Thread laurent
oops no i did not get you point actually.. hm...more complex...:) L Eduardo Barbosa a écrit : Hi all! What I am trying to figure out is this: How to generate a sequence of random numbers where the newest is always different from all the previous? I need to continuosly rewrite an array of 10

Re: [Flashcoders] Random numbers list

2008-07-28 Thread laurent
still it can be done like that you always keep the number of numbers between two arrays... and swap numbers from one to another, that your sure to neve have twice the same one yeah...! :] L Eduardo Barbosa a écrit : Hi all! What I am trying to figure out is this: How to generate a sequence

Re: [Flashcoders] Random numbers list

2008-07-28 Thread laurent
to allNumber. L Eduardo Barbosa a écrit : Hi Laurent, Your first suggestion is a very simple and clever trick i'll definetely keep in mind for future situations. However for this second variation you mean that I: 1) pick the numbers out of array 1 and splice it 2) move those numbers

Re: [Flashcoders] Random numbers list

2008-07-28 Thread laurent
or perhaps tenNumber[ tenNumbers.length ] is faster than tenNumbers.push() never know about that one...the second return something so perhaps its slower.. laurent a écrit : yes like: allNumber:Array = [ 0, 1, 2, 3, ..., 100 ]; tenNumbers:Array = []; public function getNumberIn():void

Re: [Flashcoders] Random numbers list

2008-07-28 Thread laurent
) ); allNumbers.push( n ); } Could be like that. ;) L Eduardo Barbosa a écrit : Hi Laurent, Your first suggestion is a very simple and clever trick i'll definetely keep in mind for future situations. However for this second variation you mean that I: 1) pick the numbers out of array 1 and splice it 2) move

Re: [Flashcoders] stop microphone echos

2008-07-25 Thread laurent
will find this solution and tell it here whatever it takes ( actually that the words of my client :) ) enjoy! L http://www.youtube.com/watch?v=0a86oKl34ZQ laurent a écrit : Come on guys we are developpers I stoped having probems with my sound cards a long time ago, either with windows

Re: [Flashcoders] stop microphone echos

2008-07-25 Thread laurent
, laurent [EMAIL PROTECTED] wrote: Hey Latcho and Bik Elliot, I want to apologize to you guys for my bitchy answer of yesterday, I actually very appreciate your concern and that I had not been left alone. I really needed to talk code, I did not sleep for 28 hours yesterday, and get this bitchy

Re: [Flashcoders] stop microphone echos...what what ?? FIXED

2008-07-25 Thread laurent
microphone back to speakers. good days! L laurent a écrit : Cl :) I still don't too ... allandt bik-elliott (thefieldcomic.com) a écrit : i also agree but don't have an answer On Fri, Jul 25, 2008 at 9:46 AM, allandt bik-elliott (thefieldcomic.com) [EMAIL PROTECTED] wrote: no offence taken

Re: [Flashcoders] stop microphone echos...what what ?? FIXED

2008-07-25 Thread laurent
yes actually it was set too, that reduces it a lot. But it's just not really possible to avoid echo with code...what's echo what's not. eric e. dolecki a écrit : Did Microphone.setUseEchoSupression(true); do anything? On Fri, Jul 25, 2008 at 9:13 AM, laurent [EMAIL PROTECTED] wrote: Hey

[Flashcoders] ...Friday, 5:38 pm

2008-07-25 Thread laurent
http://encyclopediadramatica.com/Flash ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] ...Friday, 5:38 pm

2008-07-25 Thread laurent
that sort of criticism any more. Nice OT, tho :D Cheers! On Fri, Jul 25, 2008 at 4:38 PM, laurent [EMAIL PROTECTED] wrote: http://encyclopediadramatica.com/Flash ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com

Re: [Flashcoders] stop microphone echos

2008-07-24 Thread laurent
will testify to that On Thu, Jul 24, 2008 at 6:11 AM, laurent [EMAIL PROTECTED] wrote: Hi! Anyone knows how to stop the beautifull echo made from outcoming sound of the microphone ? It start when flash is done with the properties board for microphone detection. We need to have sound recorded

Re: [Flashcoders] stop microphone echos

2008-07-24 Thread laurent
on the end users machine then there's really very little you can do about it - anyone who plays mmo's with ventrilo will testify to that On Thu, Jul 24, 2008 at 6:11 AM, laurent [EMAIL PROTECTED] wrote: Hi! Anyone knows how to stop the beautifull echo made from outcoming sound

[Flashcoders] stop microphone echos

2008-07-23 Thread laurent
Hi! Anyone knows how to stop the beautifull echo made from outcoming sound of the microphone ? It start when flash is done with the properties board for microphone detection. We need to have sound recorded but no sound outusing a headphone can't be the only solution. thx L

Re: [Flashcoders] Tweening text more smoothly - AS3

2008-05-24 Thread laurent
Hey Jess, that's interesting, can you explain what's going on there with onT, onT2, onT3 and what is checkWrap ? ty L Jesse Graupmann a écrit : Maybe converting the actual time elapsed to a constant rate of motion could help... who knows? stage.align = TL; stage.scaleMode = noScale;

Re: [Flashcoders] Tweening text more smoothly - AS3

2008-05-24 Thread laurent
:) I just read about wraping using modulus on Grant Skinner's blog: sprite.x = (sprite.x + 5) % stage.stageWidth; And then get where was that checkWrap methods :] Still I'm interested in the onT methods...I don't think I will get them before Grant's next post. the article about using

Re: [Flashcoders] Tweening text more smoothly - AS3

2008-05-22 Thread laurent
It's not just you, it somehow not perfectly smooth. perhap an enterframe is smoother or something to do with update after event. Or perhaps try 5 pixels every 100ms. the background is cool! L Vayu Robins a écrit : Hej. I am wondering if there is anything that could be done to improve the

Re: [Flashcoders] Flash Player 10 BETA

2008-05-17 Thread laurent
I'm looking for the Flash.display::Shader and ShaderData class from the new API. When can we get them ? L Glen Pike a écrit : From the release notes... _Dynamic Sound Generation_ — Dynamic sound generation extends the Sound class to play back dynamically created audio content through the

Re: [Flashcoders] Flash Player 10 BETA

2008-05-17 Thread laurent
ok they all are in the flex_sdk not in the intrinsic AS3 classes : http://www.flashdevelop.org/community/viewtopic.php?t=3039 L laurent a écrit : I'm looking for the Flash.display::Shader and ShaderData class from the new API. When can we get them ? L Glen Pike a écrit : From

Re: [Flashcoders] Is Adobe fixing this big FP9 problem?

2008-04-16 Thread laurent
You can use BulkLoader to catch your downloaded asset: http://code.google.com/p/bulk-loader/ L jonathan howe a écrit : To put a practical question out about this. I'm setting up something that is more or less a game with levels. Each level has a different set of movieclips as its background

Re: [Flashcoders] Is Adobe fixing this big FP9 problem?

2008-04-14 Thread laurent
You could write them an email saying you will do that if they don't fix this huge issue ending your mail with such an smiley ;) Instead of being a huge sucker. I hope, Steven, this is just part of the strategy. How much money have you make since flash player is out...? 300 000$ a year you

Re: [Flashcoders] Is Adobe fixing this big FP9 problem?

2008-04-14 Thread laurent
your informations, from true moment of inspiration or you work for the aliens...? Laurent Quoting Dsiney, Hey man you know how much money we make in our parks, on exploiting poor students, comedians, other unknown artists make them play Dingo or Donal Duck ;) What is memory used

Re: [Flashcoders] Is Adobe fixing this big FP9 problem?

2008-04-14 Thread laurent
come back to us, Gaia Loves you (if you don't spit on it :) L Steven Sacks a écrit : Laurent, you're my hero! teh internet is serious business INDEED! :) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com

Re: [Flashcoders] Is Adobe fixing this big FP9 problem?

2008-04-14 Thread laurent
action on this bug, or: hate the color of his shirt, or On Mon, Apr 14, 2008 at 4:44 PM, laurent [EMAIL PROTECTED] wrote: Yeah I'm sorry Steven, I don't have real technical arguments on all this and of course you're making a point that perhaps - because no one can prove it, even

[Flashcoders] flash 9 resize hardware acceleration

2008-04-11 Thread laurent
hm there's a hardware acceleration for resize in flash 9, isn't it?is it just for video ?? What is the code ?? thank you L sorry I'm minimal out of battery.thx ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

[Flashcoders] BulkLoader getBitmap already added to display list ??

2008-04-08 Thread laurent
Hi, doing this: private function elementLoaded( ev:Event ):void{ var bm:Bitmap = bl.getBitmap( ev.target.id, true ); bm.name = ev.target.id; slide.addChild( bm ); [...] I get an error saying impossible to change the name of a DisplayObject

[Flashcoders] IDE TextField TextFormat

2008-04-03 Thread laurent
Hi, Does TextFormat apply to none dynamic textfield ? thx L ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

[Flashcoders] Tweening movieClip frames

2008-04-03 Thread laurent
Hi, What is the best Tweening class in the universe ? Hehe, no... that's not my real question. I read it's possible to tween movieClip frames, how do I do this using Tweener ? Thx L ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] Root casting as Main big problem [solved]

2008-04-01 Thread laurent
casting ;) and for the swc chapter, now I will be able to use that imageprocessing library given as a swc. Cheers L laurent a écrit : hm...the MovieClip( root ) help to compile with no error. But then trying to acces a method of the root throw an error about: TypeError: Error #1010: Un terme

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