Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John McCormack
@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious signs

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John McCormack
...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done

RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread Rick
Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious signs

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread tom rhodes
, debug everywhere Date: Tue, 9 Sep 2014 12:13:40 +0100 From: j...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Phonegap: Well, I am amazed. Thanks to all. John On 08/09/2014 20:39, James Merrill wrote

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John R. Sweeney Jr.
Flash CS6 and/or FlashCC and AIR and they both work great on PC/MAC/IOS/Android. Later, John John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Sep 9, 2014, at 7:34 AM, Rick rickhas...@hotmail.com wrote: Phonegap is

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John McCormack
John Is Flash Builder Enterprise kept up to date, as the CC version is? The Flash Builder for CS6 doesn't change. John On 09/09/2014 15:30, John R. Sweeney Jr. wrote: Flash CS6 and/or FlashCC and AIR and they both work great on PC/MAC/IOS/Android. Later, John John R. Sweeney Jr. Senior

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread John R. Sweeney Jr.
Sorry, I do not know. I use the Flash Pro IDE. John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive Inc Hoffman Estates, IL 60169 On Sep 9, 2014, at 2:40 PM, John McCormack j...@easypeasy.co.uk wrote: Is Flash Builder Enterprise kept up to date,

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-08 Thread James Merrill
: Sat, 6 Sep 2014 20:18:12 +0100 From: j...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-08 Thread John McCormack
...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-08 Thread James Merrill
@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-07 Thread John McCormack
. Date: Sat, 6 Sep 2014 20:18:12 +0100 From: j...@easypeasy.co.uk To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-06 Thread John McCormack
Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious signs of the runtime. Shouldn't take long for someone to crawl the appstore and check all

RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-06 Thread Rick
To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AIR native extension - Windows debugging Good point. Thanks John On 05/09/2014 21:43, Henrik Andersson wrote: The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread John McCormack
Very comprehensive! I suppose these are the hooks that Microsoft uses when a program crashes. Henrik, I noticed that your subject has AIR native extension. Are you of the opinion that AIR still has a long life ahead of it? I ask because I like AS3 and would like to write some app's for delivery

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Henrik Andersson
The rumors of Flash dying are overblown. The Flash and AIR runtimes are still great at what they do. Apple pulled a stunt to shame Flash, but the truth is that they just wanted to protect their appstore. They didn't want to kill Flash. They wanted to kill Flash apps in the browser. They have

RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Merrill, Jason
...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Henrik Andersson Sent: Friday, September 05, 2014 1:37 PM To: Flash Coders List Subject: Re: [Flashcoders] AIR native extension - Windows debugging The rumors of Flash dying are overblown. The Flash and AIR

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread John R. Sweeney Jr.
I never really used Flash much for the WWW. I build applications and Flash is doing great for me. I have over a dozen apps in the iTunes store and 6 of them are now going over to the Android store and dozens, upon dozens are available for PC/MAC. Touchscreens for trade shows, corporate and

RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Merrill, Jason
- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John R. Sweeney Jr. Sent: Friday, September 05, 2014 2:51 PM To: Flash Coders List Subject: Re: [Flashcoders] AIR native extension - Windows debugging I never really used Flash much

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread John McCormack
There may have been some merit in Apple's battery argument since greater cpu activity, for Flash's vector format, might incur a greater energy cost. Although Flash is having a hard time I was thinking more of using AIR, which I think has more life left in it. The thing is, I have no idea how

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Henrik Andersson
The problem here is developers not stating what runtime they use for their apps. What can be done is checking existing apps for obvious signs of the runtime. Shouldn't take long for someone to crawl the appstore and check all the apps for the fingerprint of the runtime. John McCormack skriver:

Re: [Flashcoders] AIR native extension - Windows debugging

2014-09-05 Thread Karl DeSaulniers
: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John R. Sweeney Jr. Sent: Friday, September 05, 2014 2:51 PM To: Flash Coders List Subject: Re: [Flashcoders] AIR native extension - Windows debugging I never really used Flash much

[Flashcoders] AIR native extension - Windows debugging

2014-08-28 Thread Henrik Andersson
Ever wanted to play with classics like ReadProcessMemory in Actionscript? Now you can! I have written an ANE that exposes the Windows debugging API for use in ActionScript. It comes with a asdoc reference manual for easy API learning. It allows access to everything you'd expect from a basic