Re: [Flashcoders] zoomin'

2006-08-16 Thread Dan Efergan
I love Crash Media's stuff, but I find the fact it takes over your  
Browser size infinitely more annoying than the pseudo 3d effect of  
that site.  I actually thought the site with it's easy option menus  
really quite nice.


As for Jakob Nielsen,  if he had his way the world would be a very  
droll place...(would you want the web to all look like http:// 
www.useit.com/).  His work towards an appreciation for accessibility  
is respected but our world's full of so much more than numbers and  
facts,  why shouldn't the web be the same?!


Anyhow, as for the original question, a simplified concept of what's  
going on there...


Say the distance from an item to the camera is reduced to a number  
(for example 0 -1000), then you can use that number to effect the  
scale of that object, creating the pseudo 3d 'vanishing towards the  
horizon'.


Things you want to watch out for include:
- Scale your objects using an Exponential scaler (check out the  
Easing ANimation Equations if you don't know them yet)
- The object should have a registration point the same as your  
'vanishing point' on the horizon. (In most cases you'll be using  
attachMovie to add your items, in which case another empty MovieClip  
in between can help you create this off axis space)
- The amount your object is above or below the y axis will affect how  
much the scale effects it's Y position, which is what will give you  
the correct sense of depth.  Leaving it on 0 will keep objects on one  
axis (as if you're lying on the ground looking straight ahead)
- Remember to hide items above 1000 (that have gone behind the  
camera) or less than 0 (otherwise they start appearing again flipped  
round)


For some kind of example (I'm sure there's better about), you can  
check out http://www.electricpavilion.org, click on 'Urban' or one of  
the other words above the Flash to see a number of buildings appear  
from the horizon.  I can offer you examples of this code if it's  
helpful.  Email off list.


Hope this helps,
Dan

On 14 Aug 2006, at 23:56, eric dolecki wrote:


I prefer what CRASH!MEDIA has done with projects/timeline. It doesn't
consume the entire site, letting me feel like I am still in  
control, not

navigating around in a mess of projects. Thats just me though.

On 8/14/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


 sometimes it overwhelms the enjoyment of the information

You find it enjoyable to read about an ad agency's employees?

You're kidding, right?  I mean, do you think that anyone would give a
crap about that site if it had standard navigation?  Think outside  
the

box, man!

:)


Dan Efergan
[EMAIL PROTECTED]



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Re: [Flashcoders] zoomin'

2006-08-15 Thread sc . bh

hy

if you want to try with a 3D systeme - http://www.kirupa.com/ 
developer/actionscript/3dexplore.htm


l  Bach  ll  www.synchrome.net  l

Le 14 août 06 à 23:13, Flash Mel a écrit :

Have a look at this: www.rpa.com

Interesting concept.  My question is merely on the zooming; zooming
elements from far to wide.  I like this a lot.  I know it might be a
bit of a challenge for me, but i'm willing to try it.  If someone
could point me in the direction of some conceptual ideas that would be
fantastic.

Thanks all.

fM
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Re: [Flashcoders] zoomin'

2006-08-14 Thread eric dolecki

Interesting - but from a usability standpoint its not great

On 8/14/06, Flash Mel [EMAIL PROTECTED] wrote:


Have a look at this: www.rpa.com

Interesting concept.  My question is merely on the zooming; zooming
elements from far to wide.  I like this a lot.  I know it might be a
bit of a challenge for me, but i'm willing to try it.  If someone
could point me in the direction of some conceptual ideas that would be
fantastic.

Thanks all.

fM
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[Flashcoders] zoomin'

2006-08-14 Thread Flash Mel

Have a look at this: www.rpa.com

Interesting concept.  My question is merely on the zooming; zooming
elements from far to wide.  I like this a lot.  I know it might be a
bit of a challenge for me, but i'm willing to try it.  If someone
could point me in the direction of some conceptual ideas that would be
fantastic.

Thanks all.

fM
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RE: [Flashcoders] zoomin'

2006-08-14 Thread Steven Sacks | BLITZ
 from a usability standpoint its not great

Jakob Nielsen is overrated!  ;)
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Re: [Flashcoders] zoomin'

2006-08-14 Thread eric dolecki

Perhaps so, but a website that upfront tells you how to use it (and also has
a help feature in case you need it later) can't possibly be very
usability-oriented. I enjoy creative navigation as much as anyone, but
sometimes it overwhelms the enjoyment of the information in the site itself.

- e.d.

On 8/14/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


 from a usability standpoint its not great

Jakob Nielsen is overrated!  ;)
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RE: [Flashcoders] zoomin'

2006-08-14 Thread Steven Sacks | BLITZ
 sometimes it overwhelms the enjoyment of the information

You find it enjoyable to read about an ad agency's employees?

You're kidding, right?  I mean, do you think that anyone would give a
crap about that site if it had standard navigation?  Think outside the
box, man!  

:)
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Re: [Flashcoders] zoomin'

2006-08-14 Thread eric dolecki

I prefer what CRASH!MEDIA has done with projects/timeline. It doesn't
consume the entire site, letting me feel like I am still in control, not
navigating around in a mess of projects. Thats just me though.

On 8/14/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


 sometimes it overwhelms the enjoyment of the information

You find it enjoyable to read about an ad agency's employees?

You're kidding, right?  I mean, do you think that anyone would give a
crap about that site if it had standard navigation?  Think outside the
box, man!

:)
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Re: [Flashcoders] zoomin'

2006-08-14 Thread Michael Stuhr

Steven Sacks | BLITZ schrieb:

I mean, do you think that anyone would give a
crap about that site if it had standard navigation?  
even with a non-standard navigation, which i have alrady seen some years 
ago (natzke etc), it stays crap.


but to stay OT: the question was for some ideas to get such an effect.
as this doesn't really need a 3d environment, i'd suggest you 
dynamically attach your clips as they should appear in time.
by simply setting a listener for the scrollwheel (look this up in the 
manual)  you get your event(s)  (the time). you then scale your clips  
according to the _depth they have.


well it's just to get you started, so don't mindif  i don't get too much 
into details, and i'm sure there  a better concepts for this.  just 
wanted to get back OT.


micha


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Re: [Flashcoders] zoomin'

2006-08-14 Thread eric dolecki

To follow what micha said, you could also add a little _x movement depending
on the scale of the timeline clip... this will give a little more
appearance of a 3D system.

e.d.

On 8/14/06, Michael Stuhr [EMAIL PROTECTED] wrote:


Steven Sacks | BLITZ schrieb:
 I mean, do you think that anyone would give a
 crap about that site if it had standard navigation?
even with a non-standard navigation, which i have alrady seen some years
ago (natzke etc), it stays crap.

but to stay OT: the question was for some ideas to get such an effect.
as this doesn't really need a 3d environment, i'd suggest you
dynamically attach your clips as they should appear in time.
by simply setting a listener for the scrollwheel (look this up in the
manual)  you get your event(s)  (the time). you then scale your clips
according to the _depth they have.

well it's just to get you started, so don't mindif  i don't get too much
into details, and i'm sure there  a better concepts for this.  just
wanted to get back OT.

micha


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