Re: [Flashcoders] Either an incredibly easy or incredibly difficult problem

2009-02-16 Thread mike cann
Correct, its not possible unless you create a symbol for each point im afraid 2009/2/9 Anthony Pace anthony.p...@utoronto.ca That is exactly what I was going to say, and I have been trying to find something online; yet, I have found nothing, so I just assume its not possible to do it

RE: [Flashcoders] Either an incredibly easy or incredibly difficult problem

2009-02-09 Thread Merrill, Jason
Might be possible, but I don't know of a way - Sprite.graphics is for drawing graphics with code - not accessing manually created graphic properties. Jason Merrill Bank of America Learning Performance Solutions Instructional Technology Media Learn about the Adobe Flash platform for

Re: [Flashcoders] Either an incredibly easy or incredibly difficult problem

2009-02-09 Thread Mark Winterhalder
On Mon, Feb 9, 2009 at 7:47 PM, Todd Kerpelman t...@kerp.net wrote: Hey, coders! I have a Sprite that consists of a polygon that I drew in Flash (using the line tool) and saved into my Library. Using ActionScript, is there any way to easily find the points of said polygon? It seems like I

Re: [Flashcoders] Either an incredibly easy or incredibly difficult problem

2009-02-09 Thread Taka Kojima
I'd probably just determine the points ahead of time and recreate it using AS... Most likely, that would be less time consuming. That's my answer if this is a practical question, if it's theoretical and you just want to know if it can be done, I'm sure it can, but I'm not totally sure which

Re: [Flashcoders] Either an incredibly easy or incredibly difficult problem

2009-02-09 Thread Anthony Pace
That is exactly what I was going to say, and I have been trying to find something online; yet, I have found nothing, so I just assume its not possible to do it programatically, outside of the flash ide using jsfl. Now that I think of it, this could be somewhat useful. Merrill, Jason wrote: