[Flashcoders] Press
Good morning There is a movie witch run to image 5 if mouse roll over it How can I do to go to image 1 if I press outside it ? Thank you ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Press
MovieClip.onReleaseOutside = ... Laurent CUCHET wrote: Good morning There is a movie witch run to image 5 if mouse roll over it How can I do to go to image 1 if I press outside it ? Thank you ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] press hold
enjoy! Tyler // modified code snippet from my scroll class scrollPause = Delegate.create(this, scrollPause); upArrow.onPress = Delegate.create(this, upArrowPress); upArrow.onRelease = upArrow.onReleaseOutside = Delegate.create(this, arrowRelease); private function scrollUp():Void { scrollPosition -= lineScrollSize; } private function upArrowPress():Void { scrollUp(); scrollInterval = setInterval(scrollPause, 300, scrollUp); } // these two methods are shared between arrowUp and arrowDown private function scrollPause(scrollMethod:Function):Void { clearInterval(scrollInterval); scrollInterval = setInterval(scrollMethod, 30); } private function arrowRelease():Void { clearInterval(scrollInterval); } On 4/25/06, eric dolecki [EMAIL PROTECTED] wrote: What I am currently doing: ( works, just doesn't seem like the right thing to do ) var nScrollIntervalMS :Number = 70; some_mc.onPress = function(}{ clearInterval( foobar ); delete foobar; someFunction(); var nTime = 0; // Repeat if held down this.onEnterFrame = function(){ nTime++; // Click and Hold detected if( nTime 20 ){ foobar = setInterval( stationUp, nScrollIntervalMS ); this.onEnterFrame = null; } }; }; some_mc.onRelease = function(}{ this.onEnterFrame = null; clearInterval( foobar ); delete foobar; } On 4/25/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote: I have one that sets a date onPress and a date onRelease, then compares the date's getTime() to see how long it was pressed. Works for me, though if you want to set a time during the press, an interval is required. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eric dolecki Sent: 25 April 2006 13:55 To: Flashcoders mailing list Subject: [Flashcoders] press hold wondered if anyone had an elegant press hold function before I wrote one using enterFrame/interval stuff. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] press hold
wondered if anyone had an elegant press hold function before I wrote one using enterFrame/interval stuff. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] press hold
I have one that sets a date onPress and a date onRelease, then compares the date's getTime() to see how long it was pressed. Works for me, though if you want to set a time during the press, an interval is required. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eric dolecki Sent: 25 April 2006 13:55 To: Flashcoders mailing list Subject: [Flashcoders] press hold wondered if anyone had an elegant press hold function before I wrote one using enterFrame/interval stuff. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] press hold
What I am currently doing: ( works, just doesn't seem like the right thing to do ) var nScrollIntervalMS :Number = 70; some_mc.onPress = function(}{ clearInterval( foobar ); delete foobar; someFunction(); var nTime = 0; // Repeat if held down this.onEnterFrame = function(){ nTime++; // Click and Hold detected if( nTime 20 ){ foobar = setInterval( stationUp, nScrollIntervalMS ); this.onEnterFrame = null; } }; }; some_mc.onRelease = function(}{ this.onEnterFrame = null; clearInterval( foobar ); delete foobar; } On 4/25/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote: I have one that sets a date onPress and a date onRelease, then compares the date's getTime() to see how long it was pressed. Works for me, though if you want to set a time during the press, an interval is required. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eric dolecki Sent: 25 April 2006 13:55 To: Flashcoders mailing list Subject: [Flashcoders] press hold wondered if anyone had an elegant press hold function before I wrote one using enterFrame/interval stuff. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com