Re: [Flashcoders] AS3: custom cursor

2008-02-13 Thread Geografiek
Thanks again Cedric, stage.addEventListener(MouseEvent.MOUSE_MOVE, redrawCursor, false); didn't make any difference. The custom cursor is an mc made up of shapes plus 1 child mc, called 'backDrop'. backDrop in turn contains a child called 'backDropVis' + a transparent shape to define the out

Re: [Flashcoders] AS3: custom cursor

2008-02-13 Thread Cedric Muller
I would say 'yes'. What type of graphic is your custom cursor symbol (Does it have some transparent background ?) Out of curiosity and frivolity, did you try to set your listener only during the target and bubbling phases (instead of capture) ? stage.addEventListener(MouseEvent.MOUSE_MOVE, re

Re: [Flashcoders] AS3: custom cursor

2008-02-13 Thread Geografiek
Thanks Cedric but that doesn't help. Only if I get the custom cursor really out of the way (say 15 px or so) the underlying button receives the event. _customCursor.mouseEnabled and customCursor.mouseChildren both trace 'false'. Shouldn't this this prevent the custom cursor from intercepting

Re: [Flashcoders] AS3: custom cursor

2008-02-13 Thread Cedric Muller
Hello Willem, I never done Custom cursors in AS3, but did you look at ? It seems offsetting x and y by 1 pixel is helpful :S HTH, Cedric Hi list,

[Flashcoders] AS3: custom cursor

2008-02-13 Thread Geografiek
Hi list, I posted the following question a few days ago on Flash Tiger but got no response there. Anybody here knows? I have an mc attached to the mouse as a custom cursor. Somehow I'm not able to click on buttons etc. in this setup anymore. It seems as if the display items under the cursor do