You are correct, that is the part that I was overlooking. For some odd
reason I was feeling like I couldn't dispatch that information from within
the component.
Thanks...
On 1/31/08, Steven Sacks [EMAIL PROTECTED] wrote:
Now that I look at it, it's more an architecture issue than a custom
Interesting approach.. Thanks Jer
On 1/31/08, Jer Brand [EMAIL PROTECTED] wrote:
There are probably a hundred other ways to do this, but an easy one
(off the top of my head) would be to make your holder variable a
custom element that extends sprite, but has it's own variables, like:
class
I am having a little bit of issue wrapping my head about this easy task. I
think my brain is fried.
I have created a dropdown component... now when the user selects an element
from the dropdown i can listen for the MOUSE_UP and call a method, that
method dispatches a custom event.
Now I am
There are probably a hundred other ways to do this, but an easy one
(off the top of my head) would be to make your holder variable a
custom element that extends sprite, but has it's own variables, like:
class HolderClass extends Sprite
{
private var _myParam:String
public function
You make a custom event class that extends Event, and you pass the
params that Event is expecting first.
http://3lbmonkeybrain.blogspot.com/2008/01/how-to-extend-event-once-and-for-all.html
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Thanks, I know how to extend the Event class to create your custom events,
what I am having an issue with was capturing an event that hasnt been
declared yet :)
On 1/31/08, Steven Sacks [EMAIL PROTECTED] wrote:
You make a custom event class that extends Event, and you pass the
params that
Now that I look at it, it's more an architecture issue than a custom
event issue.
Your drop down component should listen to the items inside it for when
they are selected, and your drop down component should fire a change
event when it changes.
item.addEventListener(SELECT, onItemSelect);
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